[SET]
Agility (Walking Wake) @ Booster Energy
Ability: Protosynthesis
Tera Type: Water / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Agility
- Surf
- Dragon Pulse
- Substitute
[SET COMMENTS]
Utilizing its strong STAB options and power from Booster Energy, Agility Walking Wake carves out a niche as a solid late-game cleaner in the metagame. Agility allows Walking Wake to outpace faster foes such as Zamazenta, Speed Booster Energy Iron Valiant, and Choice Scarf Darkrai. Substitute lets it avoid status attempts from the likes of Galarian Slowking and Pecharunt as well as Garganacl's Salt Cure, while safely giving it the ability to set up an Agility boost. Scald can be utilized to burn potential switch-ins, but the higher power of Surf is generally preferred, as it allows Walking Wake to guarantee an OHKO against specially defensive Gliscor, while Scald isn't guarenteed to do the same. Tera Water rids Walking Wake of its Fairy weakness, allowing it to take on foes such as Clefable more easily, while also boosting the power of Surf to OHKO Darkrai and 2HKO Assault Vest Tornadus-T. Tera Fairy, on the other hand, allows Walking Wake to resist Fighting- and Dark-type attacks, including Zamazenta's Close Combat and Kingambit's Sucker Punch. Tera Fairy also rids Walking Wake of its Dragon-type weakness, letting it surprise Pokemon such as Latios and Dragapult.
This Walking Wake set fits best on hyper offense teams, as it can be a great late-game cleaner for these teams while also providing an amazing check to Pokemon such as Ceruledge and Iron Moth that they might otherwise struggle with. Although Pokemon such as Galarian Slowking and Assault Vest Hatterene may struggle to take on Tera Water-boosted Surfs, they can typically stomach its attacks and either hit it behind Substitute with Psychic Noise for a 2HKO or cripple it with status. This is especially problematic for this set, since if Walking Wake switches out and loses its Booster Energy boost, it will find it much more difficult to clean in subsequent exchanges. Therefore, Pokemon such as Iron Valiant and Zamazenta that can chip down these foes for it are heavily appreciated. Entry hazard setters such as Ting-Lu and Deoxys-S can help chip Walking Wake's checks into range while also helping via reliable chip damage against Fairy-types from Ruination and setting up dual screens for it, respectively. Fairy-types such as Enamorus and Clefable can usually check this Walking Wake set due to either outspeeding it or being able to stomach a Surf. Primarina, which Walking Wake cannot hit for even neutral damage, is an especially problematic Pokemon, setting up on it with Calm Mind or OHKOing it with Moonblast. Thus, teammates such as Iron Crown and Gholdengo that can threaten these Fairy-types out are great, while, in return, Walking Wake can set up on Fire-types such as Ceruledge and Cinderace that they may struggle with. Although Walking Wake has decent bulk, it doesn't want to lose unnecessary HP from revenge killers such as Kingambit after setting up a Substitute, which can be difficult to do if it has to directly switch in and take an attack. As a result, Pokemon such as Zamazenta and Ting Lu that can deal with these revenge killers are great for it. Walking Wake is able take advantage of Pokemon such as Toxapex that cannot hit it for large damage to setup a Substitute safely. Therefore, Pokemon such as Cinderace and Dragapult that can get Walking Wake in safely against foes such as Alomomola and Moltres via pivoting are much appreciated.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/heatranator.647728/
Quality checked by:
https://www.smogon.com/forums/members/stads.110504/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/acezsz.725104/
https://www.smogon.com/forums/members/ascension-evermore.736762/
Agility (Walking Wake) @ Booster Energy
Ability: Protosynthesis
Tera Type: Water / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Agility
- Surf
- Dragon Pulse
- Substitute
[SET COMMENTS]
Utilizing its strong STAB options and power from Booster Energy, Agility Walking Wake carves out a niche as a solid late-game cleaner in the metagame. Agility allows Walking Wake to outpace faster foes such as Zamazenta, Speed Booster Energy Iron Valiant, and Choice Scarf Darkrai. Substitute lets it avoid status attempts from the likes of Galarian Slowking and Pecharunt as well as Garganacl's Salt Cure, while safely giving it the ability to set up an Agility boost. Scald can be utilized to burn potential switch-ins, but the higher power of Surf is generally preferred, as it allows Walking Wake to guarantee an OHKO against specially defensive Gliscor, while Scald isn't guarenteed to do the same. Tera Water rids Walking Wake of its Fairy weakness, allowing it to take on foes such as Clefable more easily, while also boosting the power of Surf to OHKO Darkrai and 2HKO Assault Vest Tornadus-T. Tera Fairy, on the other hand, allows Walking Wake to resist Fighting- and Dark-type attacks, including Zamazenta's Close Combat and Kingambit's Sucker Punch. Tera Fairy also rids Walking Wake of its Dragon-type weakness, letting it surprise Pokemon such as Latios and Dragapult.
This Walking Wake set fits best on hyper offense teams, as it can be a great late-game cleaner for these teams while also providing an amazing check to Pokemon such as Ceruledge and Iron Moth that they might otherwise struggle with. Although Pokemon such as Galarian Slowking and Assault Vest Hatterene may struggle to take on Tera Water-boosted Surfs, they can typically stomach its attacks and either hit it behind Substitute with Psychic Noise for a 2HKO or cripple it with status. This is especially problematic for this set, since if Walking Wake switches out and loses its Booster Energy boost, it will find it much more difficult to clean in subsequent exchanges. Therefore, Pokemon such as Iron Valiant and Zamazenta that can chip down these foes for it are heavily appreciated. Entry hazard setters such as Ting-Lu and Deoxys-S can help chip Walking Wake's checks into range while also helping via reliable chip damage against Fairy-types from Ruination and setting up dual screens for it, respectively. Fairy-types such as Enamorus and Clefable can usually check this Walking Wake set due to either outspeeding it or being able to stomach a Surf. Primarina, which Walking Wake cannot hit for even neutral damage, is an especially problematic Pokemon, setting up on it with Calm Mind or OHKOing it with Moonblast. Thus, teammates such as Iron Crown and Gholdengo that can threaten these Fairy-types out are great, while, in return, Walking Wake can set up on Fire-types such as Ceruledge and Cinderace that they may struggle with. Although Walking Wake has decent bulk, it doesn't want to lose unnecessary HP from revenge killers such as Kingambit after setting up a Substitute, which can be difficult to do if it has to directly switch in and take an attack. As a result, Pokemon such as Zamazenta and Ting Lu that can deal with these revenge killers are great for it. Walking Wake is able take advantage of Pokemon such as Toxapex that cannot hit it for large damage to setup a Substitute safely. Therefore, Pokemon such as Cinderace and Dragapult that can get Walking Wake in safely against foes such as Alomomola and Moltres via pivoting are much appreciated.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/heatranator.647728/
Quality checked by:
https://www.smogon.com/forums/members/stads.110504/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/acezsz.725104/
https://www.smogon.com/forums/members/ascension-evermore.736762/
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