[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Toxic
move 3: Earth Power
move 4: Discharge / Foul Play
item: Leftovers
ability: Static
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Stunfisk is a notable specially defensive wall and Stealth Rock setter in ZU that has good matchups against common threats like Rotom, Garbodor, and Manectric. Toxic wears down switch-ins like Tangela, Rhydon, and Piloswine and Defoggers like Articuno and Rotom formes. Earth Power prevents Stunfisk from being passive against prominent special attackers like Manectric, Skuntank, and Ninetales. Discharge allows Stunfisk to spread paralysis and deal with most Defoggers, while Foul Play lets it handle Substitute + Nasty Plot Rotom and physical setup sweepers like Thwackey and Silvally-Ghost, which may try to take advantage of Stunfisk to safely set up. Static punishes physical attackers like Kangaskhan, Cinccino, and Alolan Persian, and it can also give Stunfisk a chance to cripple checks like Silvally-Ground and Thwackey in an emergency situation.
Stunfisk fits primarily on balance and bulky offense teams and provides valuable role compression. Grass-types like Tangela, Thwackey, and Gourgeist-S handle Water- and Ground-types like Wishiwashi, Rhydon, and Silvally-Ground; in return, Stunfisk can take on Poison-types like Garbodor and Skuntank for them. Fire-types like Rapidash, Ninetales, and Centiskorch pressure the aforementioned Grass-types, as well as Ice-types like Articuno and Frosmoth, for Stunfisk. As Stunfisk has a poor matchup against other Stealth Rock setters like Rhydon and Piloswine, it is adviseable to pair it with Water-types like Poliwrath, Basculin, and Cramorant; Cramorant is a notable partner that can provide Defog and check powerful foes like Sawk while benefitting greatly from Stunfisk dealing with Electric-types. Toxic absorbers like Altaria and Ferroseed prevent Stunfisk from getting worn down; a Toxic Spikes absorber like Garbodor or Qwilfish is likewise helpful. Cleric support from partners like Wish + Heal Bell Audino and Aromatherapy Alcremie helps Stunfisk remain healthy, especially on bulkier teams.
[STRATEGY COMMENTS]
Other Options
=============
Rest provides Stunfisk with recovery and lets it remove status, but it makes Stunfisk even more passive. Stone Edge or Rock Slide is an option to directly threaten Centiskorch and Frosmoth. Thunder Wave provides a more reliable method of slowing foes like Sawk and Centiskorch, while Protect synergizes with Toxic and Leftovers, wearing down foes and providing Stunfisk with more recovery. However, Stunfisk often has difficulty fitting either move.
Checks and Counters
===================
**Grass-types**: Grass-types like Tangela, Thwackey, and Ferroseed threaten Stunfisk with their attacks or status and force it out. However, the former two do not appreciate Toxic.
**Water-types**: Although they cannot directly switch into Discharge or Toxic, Water-types like Basculin, Poliwrath, and Wishiwashi can effectively handle Stunfisk.
**Ice-types**: Despite its great special bulk, Stunfisk is vulnerable to powerful Ice-types like Frosmoth, Rotom-F, and Jynx.
**Ground-types**: Ground-types like Silvally-Ground, Rhydon, and Piloswine target Stunfisk's lack of reliable recovery and heavily damage or KO it with their strong attacks. However, Silvally-Ground should be wary of being paralyzed by Static.
**Strong Physical Attackers**: Strong physical attackers like Cinccino, Kangaskhan, and Sawk heavily pressure Stunfisk with their attacks, although they dislike Static.
**Residual Damage**: Stunfisk's lack of reliable recovery leaves it vulnerable to Spikes and Toxic from foes such as Garbodor, Rapidash, and Audino.
[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[BloodAce, 435539], [Tuthur, 369076]]
- Grammar checked by: [[Finland, 517429]]
name: Specially Defensive
move 1: Stealth Rock
move 2: Toxic
move 3: Earth Power
move 4: Discharge / Foul Play
item: Leftovers
ability: Static
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Stunfisk is a notable specially defensive wall and Stealth Rock setter in ZU that has good matchups against common threats like Rotom, Garbodor, and Manectric. Toxic wears down switch-ins like Tangela, Rhydon, and Piloswine and Defoggers like Articuno and Rotom formes. Earth Power prevents Stunfisk from being passive against prominent special attackers like Manectric, Skuntank, and Ninetales. Discharge allows Stunfisk to spread paralysis and deal with most Defoggers, while Foul Play lets it handle Substitute + Nasty Plot Rotom and physical setup sweepers like Thwackey and Silvally-Ghost, which may try to take advantage of Stunfisk to safely set up. Static punishes physical attackers like Kangaskhan, Cinccino, and Alolan Persian, and it can also give Stunfisk a chance to cripple checks like Silvally-Ground and Thwackey in an emergency situation.
Stunfisk fits primarily on balance and bulky offense teams and provides valuable role compression. Grass-types like Tangela, Thwackey, and Gourgeist-S handle Water- and Ground-types like Wishiwashi, Rhydon, and Silvally-Ground; in return, Stunfisk can take on Poison-types like Garbodor and Skuntank for them. Fire-types like Rapidash, Ninetales, and Centiskorch pressure the aforementioned Grass-types, as well as Ice-types like Articuno and Frosmoth, for Stunfisk. As Stunfisk has a poor matchup against other Stealth Rock setters like Rhydon and Piloswine, it is adviseable to pair it with Water-types like Poliwrath, Basculin, and Cramorant; Cramorant is a notable partner that can provide Defog and check powerful foes like Sawk while benefitting greatly from Stunfisk dealing with Electric-types. Toxic absorbers like Altaria and Ferroseed prevent Stunfisk from getting worn down; a Toxic Spikes absorber like Garbodor or Qwilfish is likewise helpful. Cleric support from partners like Wish + Heal Bell Audino and Aromatherapy Alcremie helps Stunfisk remain healthy, especially on bulkier teams.
[STRATEGY COMMENTS]
Other Options
=============
Rest provides Stunfisk with recovery and lets it remove status, but it makes Stunfisk even more passive. Stone Edge or Rock Slide is an option to directly threaten Centiskorch and Frosmoth. Thunder Wave provides a more reliable method of slowing foes like Sawk and Centiskorch, while Protect synergizes with Toxic and Leftovers, wearing down foes and providing Stunfisk with more recovery. However, Stunfisk often has difficulty fitting either move.
Checks and Counters
===================
**Grass-types**: Grass-types like Tangela, Thwackey, and Ferroseed threaten Stunfisk with their attacks or status and force it out. However, the former two do not appreciate Toxic.
**Water-types**: Although they cannot directly switch into Discharge or Toxic, Water-types like Basculin, Poliwrath, and Wishiwashi can effectively handle Stunfisk.
**Ice-types**: Despite its great special bulk, Stunfisk is vulnerable to powerful Ice-types like Frosmoth, Rotom-F, and Jynx.
**Ground-types**: Ground-types like Silvally-Ground, Rhydon, and Piloswine target Stunfisk's lack of reliable recovery and heavily damage or KO it with their strong attacks. However, Silvally-Ground should be wary of being paralyzed by Static.
**Strong Physical Attackers**: Strong physical attackers like Cinccino, Kangaskhan, and Sawk heavily pressure Stunfisk with their attacks, although they dislike Static.
**Residual Damage**: Stunfisk's lack of reliable recovery leaves it vulnerable to Spikes and Toxic from foes such as Garbodor, Rapidash, and Audino.
[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[BloodAce, 435539], [Tuthur, 369076]]
- Grammar checked by: [[Finland, 517429]]
Last edited: