Introduction:
This is a team based on Suicune and a supporting cast built to aid it.
Team At A Glance
Roserade (F) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Sleep Powder
- Toxic Spikes
- Leaf Storm
- Hidden Power [Fire]
Roserade provides lots of synergy to Suicune by being able to help it sweep with the Toxic Spikes and cripple walls like Blissey and it's ability to absorb opposing Toxic Spikes which are the bane to bulky waters.
Roserade beats many common leads. Against slower leads, it can immediately put them to sleep with Sleep Powder, and against faster leads, it can play the 50-50 game with Sleep Powder and Leaf Storm. Scizor can cover Jirachi leads and doesn't mind either the Trick or Paralyze too much and can also shrug off attacks from Metagross. Salamence can take care of Infernape leads as they generally don't carry HP-Ice.
Skarmory (F) @ Shed Shell
Ability: Keen Eye
EVs: 252 HP/4 Def/252 SDef
Impish nature (+Def, -SAtk)
- Brave Bird
- Roost
- Spikes
- Whirlwind
Skarmory's goal is to set-up Spikes that will increasingly rack up more residual damage. It can also phase very well with it's EV spread - capable of taking many neutral special attacks with impunity.
Scizor (M) @ Choice Band
Ability: Swarm
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Scizor is a perfect team mate to Suicune, it can help scout the opponent's team with U-turn, capable of luring in Heatran and Gyarados to bring in Suicune and Pursuit many threats to Suicune (Offensive Latias, Rotom, Blissey, Celebi, Gengar etc.).
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 16 Atk/252 Spd/240 SAtk
Naive nature (+Spd, -SDef)
- Draco Meteor
- Earthquake
- Flamethrower
- Outrage
My wallbreaker. It can break down SkarmBliss as well as many popular Stall Pokemon and hit hard from both sides of the spectrum. Also, it can bluff as DDMence by not initially using Draco Meteor and lure a Physical Wall into taking a Draco Meteor in the face.
Heatran (F) @ Leftovers
Ability: Flash Fire
EVs: 252 HP/16 SAtk/240 SDef
Modest nature (+SAtk, -Atk)
- Will-o-wisp
- Stealth Rock
- Flamethrower
- Roar
Heatran is a nice little utility capable of crippling physical attackers, and maintains Suicune's usefulness despite the largely physical metagame. It's other moves are to support the team, and it can bait Gengars to come in, who will never KO Heatran with Focus Blast.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Hidden Power [Electric]
- Ice Beam
Finally, the star of the team. I run HP-Electric over Roar because it is redundant with two other Pokemon who can do it better as well as Suicune being my late-game sweeper. The combination of Surf/Ice Beam/HP-Electric has perfect coverage barring Lanturn and can stop Gyarados's hoping that there is only the Surf/Ice Beam. The Bulky EVs are used to allow it to tank, as it'll eventually rack up lots of Special Attack and Speed anyway.
This is a team based on Suicune and a supporting cast built to aid it.
Team At A Glance
![](http://www.pokemonelite2000.com/sprites/plmfa/407.png)
![](http://www.pokemonelite2000.com/sprites/plmfa/227.png)
![](http://www.pokemonelite2000.com/sprites/plmfa/212.png)
![](http://www.pokemonelite2000.com/sprites/plmfa/373.png)
![](http://www.pokemonelite2000.com/sprites/plmfa/485.png)
![](http://www.pokemonelite2000.com/sprites/plmfa/245.png)
![](http://www.pokemonelite2000.com/sprites/plmbb/407.png)
Roserade (F) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Sleep Powder
- Toxic Spikes
- Leaf Storm
- Hidden Power [Fire]
Roserade provides lots of synergy to Suicune by being able to help it sweep with the Toxic Spikes and cripple walls like Blissey and it's ability to absorb opposing Toxic Spikes which are the bane to bulky waters.
Roserade beats many common leads. Against slower leads, it can immediately put them to sleep with Sleep Powder, and against faster leads, it can play the 50-50 game with Sleep Powder and Leaf Storm. Scizor can cover Jirachi leads and doesn't mind either the Trick or Paralyze too much and can also shrug off attacks from Metagross. Salamence can take care of Infernape leads as they generally don't carry HP-Ice.
![](http://www.pokemonelite2000.com/sprites/plmbb/227.png)
Skarmory (F) @ Shed Shell
Ability: Keen Eye
EVs: 252 HP/4 Def/252 SDef
Impish nature (+Def, -SAtk)
- Brave Bird
- Roost
- Spikes
- Whirlwind
Skarmory's goal is to set-up Spikes that will increasingly rack up more residual damage. It can also phase very well with it's EV spread - capable of taking many neutral special attacks with impunity.
![](http://www.pokemonelite2000.com/sprites/plmbb/212.png)
Scizor (M) @ Choice Band
Ability: Swarm
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Scizor is a perfect team mate to Suicune, it can help scout the opponent's team with U-turn, capable of luring in Heatran and Gyarados to bring in Suicune and Pursuit many threats to Suicune (Offensive Latias, Rotom, Blissey, Celebi, Gengar etc.).
![](http://www.pokemonelite2000.com/sprites/plmbb/373.png)
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 16 Atk/252 Spd/240 SAtk
Naive nature (+Spd, -SDef)
- Draco Meteor
- Earthquake
- Flamethrower
- Outrage
My wallbreaker. It can break down SkarmBliss as well as many popular Stall Pokemon and hit hard from both sides of the spectrum. Also, it can bluff as DDMence by not initially using Draco Meteor and lure a Physical Wall into taking a Draco Meteor in the face.
![](http://www.pokemonelite2000.com/sprites/plmbb/485.png)
Heatran (F) @ Leftovers
Ability: Flash Fire
EVs: 252 HP/16 SAtk/240 SDef
Modest nature (+SAtk, -Atk)
- Will-o-wisp
- Stealth Rock
- Flamethrower
- Roar
Heatran is a nice little utility capable of crippling physical attackers, and maintains Suicune's usefulness despite the largely physical metagame. It's other moves are to support the team, and it can bait Gengars to come in, who will never KO Heatran with Focus Blast.
![](http://www.pokemonelite2000.com/sprites/plmbb/245.png)
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Hidden Power [Electric]
- Ice Beam
Finally, the star of the team. I run HP-Electric over Roar because it is redundant with two other Pokemon who can do it better as well as Suicune being my late-game sweeper. The combination of Surf/Ice Beam/HP-Electric has perfect coverage barring Lanturn and can stop Gyarados's hoping that there is only the Surf/Ice Beam. The Bulky EVs are used to allow it to tank, as it'll eventually rack up lots of Special Attack and Speed anyway.