gotcha, will work on it tomorrow. but what if we add that as a frame for future animation? instead of just replacing this sprite's head all togetherMay I suggest trying to make the top of its head more visible? It's a pretty distinctive trait, after all, though I realize the weird angle doesn't help.
http://falgaia.deviantart.com/art/Avalugg-484729160 agreed, maybe try going for an angle like what I made for Avalugg, as flat tops generally aren't as interesting in sprite form.May I suggest trying to make the top of its head more visible? It's a pretty distinctive trait, after all, though I realize the weird angle doesn't help.
so tilt Tortunator's head up a bit then so the top shows more? got ithttp://falgaia.deviantart.com/art/Avalugg-484729160 agreed, maybe try going for an angle like what I made for Avalugg, as flat tops generally aren't as interesting in sprite form.
looking much better now! :D i just noticed, maybe you could use the shade of white for Solgaleo's body as one pixel of highlight on the black oval on its tail :)
also, is the backsprite done? cuz tbh i think the details on the backsprite could use a bit of work (mostly the legs)
looking much better now! :D i just noticed, maybe you could use the shade of white for Solgaleo's body as one pixel of highlight on the black oval on its tail :)
looking much better now! :D i just noticed, maybe you could use the shade of white for Solgaleo's body as one pixel of highlight on the black oval on its tail :)
also, is the backsprite done? cuz tbh i think the details on the backsprite could use a bit of work (mostly the legs)
Lurantis looks great man :D
also i hope you guys don't mind, but i sprited Stufful for deviantart. could still use some work i think, so i'mma upload it here in case you guys wanna use it. also if you guys could help me find some stuff i didn't notice, that'd be awesome too
View attachment 67693i think i positioned the raised arm weirdly on the top right backsprite. anything else?
still gonna fix Turtonator real soon
I did some QC on Alolan Raichu
OLD
NEW
View attachment 67717
I drastically reduced the length of the tail on the back sprite. The in-game model has it very long, but they have more freedom to exaggerate things in 3D. Other fixes included adjusting the palette, rounding out the back markings based on this reference, and making Raichu's eyes less bright and more readable. Let me know if any of the edits are disagreeable or if there are more changes to be made. There are 13 colours including transparency, leaving three spare slots in case the shiny turns out to be awful.
leparagon Marowak and Meowth look fantastic, just putting that out there.
I feel like Bewear would be good if it were around 50 x 67, which is slightly smaller than the old sprite but bigger than the resize.
Stufful looks great. My vote is for the bottom set of sprites, as the top set's more dynamic pose might make it look weird when animated, but I'm not sure on that one. However, I agree with Wobble about the muzzle area, and if we go with the bottom set, try separating the two forelegs so that there's a pixel of space between them.
I actually like Turtonator's front sprite, but I feel that the back sprite needs some work. Specifically, the outer and inner points of its shell seem misaligned and not spiky enough.
Lunala and Lurantis look awesome, and I'm hyped for Wobble's Fomantis. I'm going to reserve Sandygast tentatively, but I may drop the reservation later if I lose interest or lack the time
You should make the shovel look like it's in its head rather than it looking like it just got glued into the back of its head for the backsprite.View attachment 67889
Sandygast. I have no idea what the mouth is supposed to look like from behind... I realized after starting that even the reveal trailer doesn't show the back view. So until we have better references, this is my best guess, which I got by reversing the front sprite and erasing the eyes because laziness
Also, I'm in the middle of some minor QC on Fomantis and Lurantis
View attachment 67889
Sandygast. I have no idea what the mouth is supposed to look like from behind... I realized after starting that even the reveal trailer doesn't show the back view. So until we have better references, this is my best guess, which I got by reversing the front sprite and erasing the eyes because laziness
Also, I'm in the middle of some minor QC on Fomantis and Lurantis
And yes, I do use 0 value black for the darkest outline. Are there implications by doing so? D:
i made a Morelull sprite and i just flipped it and erased the eyes. waiting for someone to call dibs on it, cuz i'm not feeling too hot about mine. if no one calls dibs, i'll just upload it for QC
Since school is starting for some people I figured a little check-in would be nice
HeaLnDeaL how goes a muddy horse
Since school is starting for some people I figured a little check-in would be nice
HeaLnDeaL how goes a muddy horse
Sunfished and Espeon Scientist you guys can always reserve something else now : )
Applications are still open for anyone still interested in lending a hand (I have no reason to close them). So send some stuff in if you want to be up for the challenge
Also was surprised to see pom finish up and post that Sandygast, although she did get help with a real life model
I could do Comfey or Charjabug! (Probably Comfey though because I like flowers.)