Snake cant combo, MK pressures better, blah blah blah.
I mean, you can learn to powershield Snake's tilts, but Metaknight's attacks are so lagless that this will not do much good. Snake is too slow, and MK is too fast.
Snake is indeed slow. But the fact that he is nigh unapproachable makes up for that. -I forgot a lot of the names of his moves here, so bear with me- With mines, grenades, ->B, usmash and downB, it becomes very very hard to get near him at all. Grab him and you're hit by usmash. Attack and you're hit by grenades. Dodge and you let him set up even more. Wait and Snake can wait you out.
A slight disagreement I have with this. Snake has less than perfect aerials and his recovery doesn't sweetspot the edge and is gimpable.
Snake's aerials are:
Bair - move for keeping people off of the stage
Fair - One of the few very safe spikes
Nair - If you edgegaurd with it, it's hard to miss because you can't airdodge it
Dair - Shorthopped, it does quite a bit of damage and can't be sidestepped. Shielding it is hard.
Uair - launching move for juggling and more set up time
The fact that all of these have a good amount of power to them helps as well.
His recovery actually can't sweetspot the ledge, but you can airdodge out of it and grab the ledge almost as if you sweetspotted it. You can say it's gimpable, but most of the time, Snake just gets back on the stage. Lets not forget that his downB can be used in an emergency for recovery as well.
and anyone who camps better than him, i.e. Wolf, beats him up. He's a great camper, but when faced with other great campers, he's in a bad place.
How so? Wolf's lasers don't go all that far and Snake can pressure Wolf even from a distance with grenades and ->B. And his ->B eats through Wolf's lasers as well.
I'm going to have to vouch for this. As I Wolf/Marth main, I've never had a Snake give me any trouble. With Wolf being heavy, Fsmash outranging Snake's tilts, having a reflector with invinciblity frames to stop Snake's preojectiles and a blaster that Snake can't crawl under and destroys his mines, it makes it a difficult match up for Snake I'd say. Add to that that trying to spike Wolf with the Fair off the stage is probably going to get YOU spiked with Wolf's uncanceled Side B.
Just because he's never given you trouble doesn't mean that the general smasher doesn't have trouble with him. Face Psychomidget, Champ or DSF and then tell me if Snake never gives you trouble.
The invincibility frames of Wolf's reflector are very few, making dodging any of Snake's projectiles hard to do.
As a Wolf main as you say, you should know that Wolf's main problem is recovery. With Snake, many, many of his moves knock you off of the stage and force you to recover. Saying that his side B will spike you is crap considering that the odds of you pulling that off are very low.