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Resource SV 1v1 Team/Set Dump

It's been a while.
I'm lumping sets together by categories so there will be repeats.

Variations on Foul Play:
https://pokepast.es/ff2aa3a215545f7c

Trick abusers & Item Swappers:
https://pokepast.es/2b176f8cd842c99e

Odd Ball Stall sets:
https://pokepast.es/845452066b1dc24f

Bizzare Turn 1 set up:
https://pokepast.es/b15510032150c943

Of Grafaiais and Greedents:
https://pokepast.es/cc942989cb7f3c02

With some work, could be good:
https://pokepast.es/66769e12b6c04e4b

Greedent @ Liechi Berry
Ability: Cheek Pouch
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Stuff Cheeks
- Last Resort / + Protect
(could transpose into an actual set with 3 other moves; great if they expect belly custap)

Greedent @ Custap Berry
Ability: Gluttony
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Belly Drum
- Gyro Ball
- Giga Impact
- Earthquake
(great if they expect last resort)

Moltres @ Leftovers
Ability: Pressure
EVs: 192 HP / 24 Def / 40 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Spin
- Protect
- Substitute
- Roost
(Pressure Zapdos with chip damage)

Latias (F) @ Leftovers
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Reflect Type
- Recover
- Thunderbolt
- Mist Ball
(fun against Iron Crown, FEAR sandstormers, pecha, seeds, etc)

Iron Treads @ Electric Seed
EVs: 240 HP / 160 Atk / 4 Def / 104 Spe
Jolly Nature
- Steel Roller
- Electric Terrain
- Earthquake
- Body Press
(Awful, but won a match by erasing grassy terrain from rillaboom, if you use eterrain twice itll boost defense)

Garganacl @ Leftovers
Ability: Purifying Salt
EVs: 240 HP / 16 Def / 252 SpD
Sassy Nature
- Substitute / Protect
- Salt Cure
- Wide Guard
- Recover
(Wide guard can be spammed forever, just not after protect)

Volcarona @ Mental Herb
Ability: Flame Body
EVs: 236 HP / 252 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Quiver Dance
- Giga Drain
- Overheat
- Substitute
(Mental Herb for getting the jump on primarina)

Bronzong @ Air Balloon
Ability: Levitate / Heatproof
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Trick Room
- Ice Spinner
- Skill Swap
- Gyro Ball
(Levitate + Air Balloon always is funny and on occasion gives a free turn; run heat proof after they expect levitate)

Froot Luips (Toucannon) @ Kee Berry
Ability: Skill Link
EVs: 40 HP / 236 Def / 232 Spe
Jolly Nature
- Beak Blast
- Feather Dance
- Bullet Seed
- Roost
(bringing back this phys wall from gen 7; no flyingnium but kee berry)

Slowking-Galar @ Custap Berry
Ability: Own Tempo
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Endure
- Future Sight
- Disable
- Acid Spray
(Set up future sight; endure; then use custap to disable their move. endless fun)

Hoopa-Unbound @ Kee Berry
EVs: 12 HP / 252 SpD / 244 Spe
Jolly Nature / Hasty (If running mixed)
- Wonder Room
- Hyperspace Fury
- Zen Headbutt / Psychic
- Drain Punch
(riffing on the same wonder room hoopa; now mixed.)

Veluza @ Lansat Berry
Ability: Sharpness
EVs: 248 HP / 56 Def / 200 SpD / 4 Spe
Impish Nature
IVs: 0 SpA
- Night Slash
- Psycho Cut
- Aqua Cutter
- Fillet Away
(using fillet away to eat berry; lansat will give a huge crit chance with any of these moves)

Klefki @ Throat Spray
Ability: Magician
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Metal Sound
- Steel Beam
- Draining Kiss
- Thunder Wave
(this was bizzare to use. Magician works after throat spray; steel beam for maximum power; Draining Kiss for item stealing & healing for beam)

Cryogonal @ Choice Specs
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Freeze-Dry
- Frost Breath / Ice Beam
- Ancient Power
- Flash Cannon
(Just a suprising mon honestly - real fast with solid spa)

Espathra @ Choice Specs
Ability: Speed Boost
EVs: 248 HP / 156 SpA / 4 SpD / 100 Spe
Timid Nature
IVs: 0 Atk
- Lumina Crash
- Foul Play
- Trick
- Night Shade
(Speed boost + foul play works pretty well; I have never once used night shade on this set)

Oinkologne-F (F) @ Ganlon Berry
Ability: Thick Fat
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Atk
- Body Press
- Stuff Cheeks
- Super Fang
- Rest
(This used to be another greedent)

Braviary @ Power Herb
Ability: Sheer Force
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Sky Attack
- Agility
- Giga Impact
- Iron Head
(Power herb sky attack does more than CB Brave bird)

Grafaiai @ Normal Gem
Ability: Unburden
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Cross Poison
- Foul Play
- Endeavor
- Poison Fang
(Improvements on endeavor Grafaiai)

Grafaiai @ Normal Gem
Ability: Unburden
EVs: 248 HP / 32 Atk / 16 Def / 196 SpD / 16 Spe
Adamant Nature
- Poison Fang
- Substitute
- Endeavor
- Giga Impact
(Offensive set)

Grafaiai @ Black Sludge
Ability: Prankster
EVs: 248 HP / 120 Def / 140 SpD
Impish Nature / Relaxed
- Super Fang
- Double-Edge
- Poison Fang
- Copycat
(Super fang sets really didn't need normal gem as they didn't need to take damage first unlike endeavor)

Maushold @ Wide Lens
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Super Fang
- Population Bomb
- Tickle / Tidy Up / Charm
- Encore / Switcheroo / Taunt
(Super Fang works so well for Maus and wide lens brings its accuracy to 99%; bite is overated)

Moltres-Galar @ Black Glasses / Life Orb
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Foul Play
- Fiery Wrath
- Agility
- Pain Split
(Foul play is a solid move; Fiery Wrath when you get berserk to activate)

Spiritomb @ Choice Band
Ability: Infiltrator
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Foul Play
- Trick
- Disable
- Shadow Sneak / Poltergeist / Phantom Force
(Infiltrator + Trick is deadly; Foul Play is the bread and butter here; Disable speeds up games)

Munkidori (M) @ Black Sludge
EVs: 4 HP / 252 Def / 4 SpD / 248 Spe
Bold Nature
IVs: 0 Atk
- Trick
- Protect
- Psychic Noise
- Substitute
(Tricking Black Sludge is rude; Using Psychic Noise to inflict toxic is diabolical)

Ursaluna @ Choice Scarf / Band
Ability: Guts
Tera Type: Ground
EVs: 8 HP / 248 Def / 252 Spe
Impish Nature
- Focus Punch
- Stomping Tantrum
- Avalanche
- Close Combat

Focus Punch T1; if you get your focus broken, you can switch to Stomping Tantrum for 150 damage. Also works with Golurk.
 
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Godly outsmart Chien-pao Set
ChienPao (Chien-Pao) @ Weakness Policy

Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Lonely Nature
- Sucker Punch
- Icicle Crash
- Sacred Sword
- Endure

How to use:
if opponent doesnt know ur tactics click endure and on next turn attack, if opponent endures click sucker p
If opponent knows ur tactics click direct counter to that mon(not chien-pao)
 
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I need to put charjabug on the vr so heres a awesome set
Capture d’écran du 2026-05-12 00-16-06.png
Charjabug @ Eviolite
Ability: Battery
Shiny: Yes
Tera Type: Bug
EVs: 248 HP / 168 Def / 92 SpD
Impish Nature
- Iron Defense
- Lunge
- Rest
- Eerie Impulse

beat hoopa-h, iron crown, ursaluna without sd
and can stall almost any physical attacker (except urshifu because crit ngeu ngeu ngeu)
This mon is crazy good like crazy
good meta counter
 
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I need to put charjabug on the vr so heres a awesome set
View attachment 832097
Charjabug @ Eviolite
Ability: Battery
Shiny: Yes
Tera Type: Bug
EVs: 248 HP / 168 Def / 92 SpD
Impish Nature
- Iron Defense
- Lunge
- Rest
- Eerie Impulse

beat hoopa-h, iron crown, ursaluna without sd
and can stall almost any physical attacker (except urshifu because crit ngeu ngeu ngeu)
This mon is crazy good like crazy
good meta counter
this shit is not a meta counter vro
 

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Gengar @ Leftovers
Ability: Cursed Body
EVs: 4 HP / 252 Def / 252 Spe
Timid Nature
- Night Shade
- Reflect Type
- Pain Split
- Encore
​
Just a troll set with good move/ability synergy :)
Max speed to have a bigger victim list
Max def for better odds vs Shifu (the main target) and for a more effective Pain Split

Some funny replays:
:urshifu: (dark) https://replay.pokemonshowdown.com/gen91v1-2607976437?p2
:urshifu: (water) https://replay.pokemonshowdown.com/gen91v1-2616337371?p2
So vs Shifu basically you need to establish after T1 whether it's Band or not, based on the damage.
If Band = Night Shade T2 and hope for Cursed Body
If not = Encore T2 and hope for Cursed Body
:iron crown: https://replay.pokemonshowdown.com/gen91v1-2649593958?p2
:moltres-galar: https://replay.pokemonshowdown.com/gen91v1-2608913779
:ting-lu: https://replay.pokemonshowdown.com/gen91v1-2644271828-um6seqls2r94d5niaufqwqodnfxfx7ppw
:entei: https://replay.pokemonshowdown.com/gen91v1-2611628071-9onyts48x3q7wde9xdees3r575ga5sypw?p2
:primarina: https://replay.pokemonshowdown.com/gen91v1-2607362362?p2
:manaphy: https://replay.pokemonshowdown.com/gen91v1-2632039900-e1u45u4o3xdub4cj61dd3futhf4da1qpw
:metagross: https://replay.pokemonshowdown.com/gen91v1-2607975122-s1mbxap1vtry5ja7q8p801sul5q3l6ppw?p2 (obvs doesn't work vs EQ)
:raging bolt: https://replay.pokemonshowdown.com/gen91v1-2649595162 (obvs doesn't work if they click DMeteor or Taunt)
:scizor: https://replay.pokemonshowdown.com/gen91v1-2607009592 (I'd have died if it was Band or LO)
:walking wake: https://replay.pokemonshowdown.com/gen91v1-2609060853?p2 (good RNG)
:hoopa-unbound: https://replay.pokemonshowdown.com/gen91v1-2610514071?p2 (pwned for not clicking the Dark move)
:porygon-z: https://replay.pokemonshowdown.com/gen91v1-2611101125?p2 (predicted)
 
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It's been a while since I dumped anything so I'll dump Snorlax sets...

Snorlax @ Aguav Berry
Ability: Gluttony
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Belly Drum
- Encore
- Counter
- Body Slam

The EVs aren't benched. I just invest 252 HP 0 Def to maximize damage dealt by Counter and 252+SpD over Atk investment to increase the odds you can successfully click Belly Drum.

With Aguav Berry, a lot of physical attacks that 2HKOs to Snorlax suddenly become 3HKOs. This allows Snorlax to click Encore+Counter safely in front of them, and if they ever tried to setup they have to eat Belly Drum boosted Body Slams.

Also Body Slam allows you to parahax against some targets that you need to outspeed. e.g. IDef BPress Gross that clicked ID
Snorlax @ Mental Herb
Ability: Thick Fat
EVs: 128 HP / 128 Atk / 252 Spe
Adamant Nature
- Trailblaze
- Heat Crash / Supercell Slam
- Encore
- Counter

Now if you figured out your opponent keep clicking their Corv/mon that always clicks Taunt t1 when you click Snorlax you can instead use sth like this

Not the best Snorlax set ever but hey you still have Counter 
I am sorry I have no idea what a Chople Counter set is supposed to beat...‍I guess just use Munchlax for non-Fighting types.
 
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