Alright, so at this point everyone should know that I involved myself in OMPL by helping Fade/Crying for Fluttermania even if I never told it publically. The backstory was that Adem was looking for NFE people, asking me who I would recommend and not me because he understood I was busy. But I volunteered because at this point getting any other recent NFE builders was like trying to pick something that doesn't exist lmao. They understood my warnings (hardly active or post the ideas I'll be attempting to build, and will not put the time to prep so they'll have to do the scouting) so I accepted it as I'll be building teams for them. I expected a positive record for Fluttermania, and I got it with a 4-2 record overall. Will say that Fade could have gone undefeated all the games, but those games vs Clean and Tuthur were more over Fade's fault as they admit because I think the MU was clearly in our favor in those matches. Anyway, I'll go briefly on each week to explain how my team works. I didn't prep as I mentioned above, only self-scouting and focusing on exploring teams by optimizing or innovating. But there is player-specific stuff I am like very much aware of like Lepton, 5dots, etc so I may have some ideas about what to build with that mind. I will say after week 2 I kinda forgot what the previous teams were and began just focusing to build to explore archetypes at that point. I'll be posting my thoughts and what I'll do onward with SV NFE personally (warning: not a positive one fyi).
W1: Hazard Stack, Pivot focused Offensive team

W2: Balance ft Specs Rest Girafarig n SD Sneasel

W3: Balance with a lot of bulk, ft SD Qwilfish, and CM Rattled Dunsparce

W4: Para-Stall team

(Please use this updated team I made today. I personally like this team and believe it could work these days.
W5: Hyper Offense Screens Morgrem with Scarf Frog x Taunt Spam Sweepers

>Said them to ignore these filler teams
>Proceed to play one of these teams and win
Okay so at this, I traveled home on Monday, worked all day, and focused on the gym so no free time, then used my entire free time to prepare 12-15 ppl coming for my home tournament at the weekend(one of my funniest experiences I have had all of my life). Honestly, I didn't get even much time to build at all, so I was like oh fuck I kinda forgot to build a team for them. But then they pulled this out and now I am in conflict of wanting to explain this team LMAO. I really don't want to, but it's the only time I made HO here so I feel like I should. Leo should have not lost to this, as he explained he got showdown glitched where they did not change the nature of frog at the end so it became modest instead of timid, poor Leo :/
To make it quick, I was kinda tired of using Dartrix teams and was in that state of thinking about Hazard Removal. Being annoyed as fuck by it I was just so tilted by the meta right now and went, let's just build a HO team because it had always some insane potential in this meta. I wanted Screens Morgrem bc of taunt, but I wanted to punish Sneasel/Pawn if they ran with Brick Break so I was like yh fuck u like fr fr and ran Drain Punch as a response to that. Drakloak is a very funny one because Protect + Disable was the best way to prevent it from defogging unless you're going full-aggressive against them with Fire Blast/Tbolt tech. DD Fraxure and SD Hwilfish are very much needed to cripple Vigoroth's set before it can start cleaning up. Personally, I don't think this team ages very well, especially against Brick Break Tinkatuff and their interactions in general, and it can be overwhelmed by opposing Frogadier. But it's a very fun concept and I found some more HO optimization to begin with.
Protip building HO: Your goal should be hyper-focusing on covering Defoggers, not losing momentum against Tinkatuff, and finding Sweepers that can set up on Scarf Frogadier, always need to have one or two mons faster than Hwilfish-H btw. Fraxure and Hwilfish are not mandatory, however, they're some of the easiest sweepers to synergize with. But you'll need to have Taunt on your HO team. Taunt Mons simply shuts down a lot of annoying tools that would limit your momentum at once, and are just generally very broken against the defensive mons generally.
W6:


















Alternative team
I'll keep Week 7 for myself personally. I've had a team prepared for Jr, but I think I'll keep it for myself atm. Someone may find some use it for playoffs so I'll keep them notes to myself. I don't really prep for Jr, but we've talked a lot so I had my share of funny thoughts about how I'll troll him. I'll eventually post them once OMPL is over though, so expect around 2-4 weeks ish.
Not needed to read, but I wanted to put it behind a box since it's a lot to read, and not everyone needs to read it tbh.
I'll keep an eye on the SV NFE since I am in the council, but I've no desire to continue pushing the meta and am awaiting the new DLCs till then. Don't expect me to try to involve myself in OMWC or join NFE Seasonals, I've to prioritize my school I paid from my own pocket and I've other tiers I want to try out. I'm slowly losing interest in Competitive Pokemon as well, so may just stop paying attention not so long if that happens. Thanks for reading and a big shoutout to Fluttermania, special ones to Adem, Karpe, Fade, and Elle in the discord. And huge thanks to those I got to talk with through this OMPL, appreciate it.
W1: Hazard Stack, Pivot focused Offensive team






My mind was that Specs Gastly had the ability to 2hko everything that wasn't Spdef tank or 3hko them even if they had Eviolite, and had a difficult STAB combo to cover at that time. Teamed it up with Pivoting + Spikes because they were pretty spammable at that point and Gastly took advantage of that in theory. After seeing the game though, I find that the Scarf version was probably the superior version, but I still liked the concept although.
Here's my thought process for both Specs and Scarf set if you're wondering how I went through it.
Here's my thought process for both Specs and Scarf set if you're wondering how I went through it.
W2: Balance ft Specs Rest Girafarig n SD Sneasel






I think Lepton was the only person I did not want to lose because I knew my prediction post would make her upset, so while I did not try to hyper prep I was clearly aware of her flaws at that time. Kinda felt like building a balance team to wear her down as her teams lacks longivity, but giving some twist such as bringing Specs Girafarig to put immense pressure against her Tinkatuff and SD Sneasel because Sneasel was needed for keeping an eye against stuff. Fade took a lot of control in this match and was kinda dominant in this game goddamn. There's not much else team process here ngl, but I will mention that in this era Vigoroth and Girafarig were some of the scariest endgame sweepers and I made Gabite Rest/Talk with Dragon tail as a trend prep just in case.
Also a huge shoutout to Clem for ev checking <333333333 I'll need to learn to do that to myself
.
Also a huge shoutout to Clem for ev checking <333333333 I'll need to learn to do that to myself

W3: Balance with a lot of bulk, ft SD Qwilfish, and CM Rattled Dunsparce






I quickly noticed that I would need to have a special attacker to revenge-kill Hwilfish, which is the type of counterplay I really don't like because it enforces teams to run Special Attackers or has a faster mon since it's the best and most consistent to handle Hwilfish, very similar to Misdreavus and some degree Gabite. I was out working and traveling this week so I didn't spend much time for Week 3. So I felt like going for Dartrix Balance once again because that stuff is consistent. However, I was stuck in a position where I felt overwhelmed to cover offensive threats like Fraxure, Gabite, and many more at the same time. Not wanting to go back to Mareanie, I took my time and figured out a good ol set when I used before it became so standardized right now: Calm Mind Dunsparce. This thing tanks Physical Attackers and Special Attackers like a champ with the calc that is so guaranteed that it's so criminal. I did not want to rely on haxxing so I went on Rattled as it had some genuine niche back in Pivot Meta as a bulky sweeper that's also fast sounds broken in my mind. Unfortunately, yall lil shits went for the Serene Grace for the hax bullshit, and look where we are at right now. I'll take the full credit for creating CM Dunsparce, but I'll not take the responsibility of going for the haxfest thing yall are going for the endgame. Also at this point, Hydro Pump was needed to secure kills against Hwilfish. Tl;dr
As for how the match went, Fade just woke up and immediately played the game. The game did not go as well at the start but Clean's entire team was losing to CM Dunsparce so I was like aight we still winning. Then they stood in Frogadier with 4 mons behind, and didn't know Gen 9 Frogadier learned Switcheroo and that's the end of the game rip. The matchup looks hella rough for Clean btw because they don't have a lot of ways to handle CM Dunsparce, like I don't think any of them are capable to 2HKO it from full health with or without Eviolite lmao. I am still happy with the team though, so I ain't gonna be complaining tbh, it happens.
Here are some screenshots of my process on this building. Also huge S/O for Clem for EV checking, that's my goat there.
As for how the match went, Fade just woke up and immediately played the game. The game did not go as well at the start but Clean's entire team was losing to CM Dunsparce so I was like aight we still winning. Then they stood in Frogadier with 4 mons behind, and didn't know Gen 9 Frogadier learned Switcheroo and that's the end of the game rip. The matchup looks hella rough for Clean btw because they don't have a lot of ways to handle CM Dunsparce, like I don't think any of them are capable to 2HKO it from full health with or without Eviolite lmao. I am still happy with the team though, so I ain't gonna be complaining tbh, it happens.
Here are some screenshots of my process on this building. Also huge S/O for Clem for EV checking, that's my goat there.
W4: Para-Stall team






(Please use this updated team I made today. I personally like this team and believe it could work these days.
Description
This week I was traveling two airplanes for a smash local(needed that more than I expected), so I did not feel like trying new stuff or I got actually time to build. I remember someone said that Tuthur teams were usually weak to Stall, and I took that to my heart. Stall is notoriously bad in NFE, but I try to do the impossible. Idk how I feel about the matchup, but I felt like it was somehow in my favor since I had the flowchart to check their threats enough to wear them down. Fade blamed themself for this week, but I would personally say I would rather not win with this team because while there are great concepts here there are also a lot of flaws I personally dislike myself when looking back on this.
The team put heavy emphasis on getting Hwilfish Paralyzed so my Dartrix and Crocolar could revenge kill them with ease. Most other offensive get hella vibe checked by the others, though the DD Fraxure was something I had to be careful of, hence Icy Wind Mareanie x Dunsparce x Dartrix. If it was SD Fraxure though, yh ggs lmao.
I made Sliggo-H more physdef so it can tank two hits from 2+ Crunch. Felt like Crocolar could run Eviolite bc of the strong hazard control and everyone else feels like self-explanatory.
Here are some screenshots for the thought process, and another huge S/O to Clem for EV checking once again.
This week I was traveling two airplanes for a smash local(needed that more than I expected), so I did not feel like trying new stuff or I got actually time to build. I remember someone said that Tuthur teams were usually weak to Stall, and I took that to my heart. Stall is notoriously bad in NFE, but I try to do the impossible. Idk how I feel about the matchup, but I felt like it was somehow in my favor since I had the flowchart to check their threats enough to wear them down. Fade blamed themself for this week, but I would personally say I would rather not win with this team because while there are great concepts here there are also a lot of flaws I personally dislike myself when looking back on this.
The team put heavy emphasis on getting Hwilfish Paralyzed so my Dartrix and Crocolar could revenge kill them with ease. Most other offensive get hella vibe checked by the others, though the DD Fraxure was something I had to be careful of, hence Icy Wind Mareanie x Dunsparce x Dartrix. If it was SD Fraxure though, yh ggs lmao.
I made Sliggo-H more physdef so it can tank two hits from 2+ Crunch. Felt like Crocolar could run Eviolite bc of the strong hazard control and everyone else feels like self-explanatory.
Here are some screenshots for the thought process, and another huge S/O to Clem for EV checking once again.
HAH, YOU THOUGHT I HAD TEAMS? Should have read the description, I had literally no teams get trolled 


Also!!! Ojr, Greybaum, Lepton, 5dots, Pandadoux, Clean, Tuthur, King Leo V, Elle, Fade, Shaneghoul, Lyna, FranziskaSkye, and Stareal smells bad

(seriously thanks for playing NFE btw)



Also!!! Ojr, Greybaum, Lepton, 5dots, Pandadoux, Clean, Tuthur, King Leo V, Elle, Fade, Shaneghoul, Lyna, FranziskaSkye, and Stareal smells bad



W5: Hyper Offense Screens Morgrem with Scarf Frog x Taunt Spam Sweepers






>Said them to ignore these filler teams
>Proceed to play one of these teams and win
Okay so at this, I traveled home on Monday, worked all day, and focused on the gym so no free time, then used my entire free time to prepare 12-15 ppl coming for my home tournament at the weekend(one of my funniest experiences I have had all of my life). Honestly, I didn't get even much time to build at all, so I was like oh fuck I kinda forgot to build a team for them. But then they pulled this out and now I am in conflict of wanting to explain this team LMAO. I really don't want to, but it's the only time I made HO here so I feel like I should. Leo should have not lost to this, as he explained he got showdown glitched where they did not change the nature of frog at the end so it became modest instead of timid, poor Leo :/
To make it quick, I was kinda tired of using Dartrix teams and was in that state of thinking about Hazard Removal. Being annoyed as fuck by it I was just so tilted by the meta right now and went, let's just build a HO team because it had always some insane potential in this meta. I wanted Screens Morgrem bc of taunt, but I wanted to punish Sneasel/Pawn if they ran with Brick Break so I was like yh fuck u like fr fr and ran Drain Punch as a response to that. Drakloak is a very funny one because Protect + Disable was the best way to prevent it from defogging unless you're going full-aggressive against them with Fire Blast/Tbolt tech. DD Fraxure and SD Hwilfish are very much needed to cripple Vigoroth's set before it can start cleaning up. Personally, I don't think this team ages very well, especially against Brick Break Tinkatuff and their interactions in general, and it can be overwhelmed by opposing Frogadier. But it's a very fun concept and I found some more HO optimization to begin with.
Protip building HO: Your goal should be hyper-focusing on covering Defoggers, not losing momentum against Tinkatuff, and finding Sweepers that can set up on Scarf Frogadier, always need to have one or two mons faster than Hwilfish-H btw. Fraxure and Hwilfish are not mandatory, however, they're some of the easiest sweepers to synergize with. But you'll need to have Taunt on your HO team. Taunt Mons simply shuts down a lot of annoying tools that would limit your momentum at once, and are just generally very broken against the defensive mons generally.
W6:



















Description
Playing rfn on a Thursday and asked me right away for a team without me starting to build anything. Thank god I had some teams and bless god for Stareal picking the greatest matchup crying could have. HO teams sux if it ain't taunt in em Greybaum and Stareal ;)
They had like two teams to decide and they decided to pick this balanced team here. It's not a personal favorite one, but I found Wooper having some niche to handle defensive Tinkatuff sets and the ability to beat hazard mons in the long term got me interested enough. Not much for me to explain here, but the team has synergy and Wooper x Dartrix x Tinkatuff is an excellent defensive core imo. Would lowkey have changed Sneasel's ability from Inner Focus into Pickpocket to steal Dartrix's item, but Inner Focus helps vs Hwilfish so I decided in the favour of Hwilfish MU.
Playing rfn on a Thursday and asked me right away for a team without me starting to build anything. Thank god I had some teams and bless god for Stareal picking the greatest matchup crying could have. HO teams sux if it ain't taunt in em Greybaum and Stareal ;)
They had like two teams to decide and they decided to pick this balanced team here. It's not a personal favorite one, but I found Wooper having some niche to handle defensive Tinkatuff sets and the ability to beat hazard mons in the long term got me interested enough. Not much for me to explain here, but the team has synergy and Wooper x Dartrix x Tinkatuff is an excellent defensive core imo. Would lowkey have changed Sneasel's ability from Inner Focus into Pickpocket to steal Dartrix's item, but Inner Focus helps vs Hwilfish so I decided in the favour of Hwilfish MU.
Alternative team
I'll keep Week 7 for myself personally. I've had a team prepared for Jr, but I think I'll keep it for myself atm. Someone may find some use it for playoffs so I'll keep them notes to myself. I don't really prep for Jr, but we've talked a lot so I had my share of funny thoughts about how I'll troll him. I'll eventually post them once OMPL is over though, so expect around 2-4 weeks ish.
Not needed to read, but I wanted to put it behind a box since it's a lot to read, and not everyone needs to read it tbh.
Alright after being at the Hwilfish meta, I have little to no more interest to develop the meta. Even if Hwilfish and Dunsparce get banned, I don't know if I care since those are actually not the ones that make the meta unfun for me, but I'll explain it later on tbh.
As for Dunsparce and Hwilfish, I think Pandadoux's explanation explains a lot of my issue. Hwilfish does not feel anything near broken and it can be handled as it does has this issue of setups once, can't set up another time since it's too worn out. The issue is the centralization part which it enforces teams to run a fast special attacker and one or two defensive cores to handle it, which ends a lot of teams becoming very Hwilfish x Frog x Tinkatuff x Dunsparce unless you're going for Hyper Offense or Pivot focused(which is at a decline kind of). Some people will point out that's how the last meta was beforehand, but I would disagree because most faster mons have slower, had more reliable checks, and has faulty bulk and they were not limited to only Special Attackers. Hwilfish is hardly eliminated by slower Pokemon, and very few slow Pokemon are even able to handle it at that point. As a side effect, Hwilfish made many slow Pokemon feel like not worth using not gonna lie.
I was always aware that Dunsparce was a problematic little creature since it had the bulk and coverage to make itself problematic. But with Hwilfish impacting the meta, it made Dunsparce much stronger by nerfing pivot teams, eliminating t-spikes and toxic users, making physical attacks and fighting types less attractive to use, etc. So Dunsparce became more of a problem due to the meta changes. In theory, you could say both physical(coil) and special(cm) sets cover each other's weaknesses, but that's just theory and probably not true as it's a quick assumption for me. But I do think Dunsparce can be argued to be banned even without Hwilfish due to the fact the coverage is near impossible to stop and it has numerous sets that cover each others as well. But I am not 100% on it.
Okay, the last thing is a personal pet peeve of mine and I think Tinkatuff kills my enjoyment of the game in such a way, preparing for it, covering it, and just playing against it makes the game way less fun. Every time I try to approach it in the building, it gets me annoyed because it feels like I need two mons for it. One to switch in and two to revenge kill it. The dedicated switch-ins are either getting pressured by Sword Dance set or getting easily folded by its defensive cores. Eel gets pressured by SD Tinkatuff, Ground types beside Gabite that get covered by Hattrem/Dartrix, ending up them losing Eviolite for nothing, and then other ground types have to be weak to Tinkatuff's Ice Hammer and Play Rough, of course, it can do that. It's so mindbogglingly annoying to prepare for it. There's a goddamn reason why I brought out Magnemite, and that was not because of fishing Tinkatuff, but mainly because Tinkatuff is one of the most frustrating Pokemon to deal with generally. Why do you not think the best way to switch in and make the best progress is by bringing your own goddamn Tinkatuff into the team then you'll have to see the Tinkatuff 1v1 and weaken each other because there's no good option to handle it. We got to deal with a lot of other scary shit, and this motherfucker while is important to keep an eye on things is also enabling offense in its own right because it's very good at forcing progress. So either you have 2 mons to play it around, maybe even 3 if you don't have a super effective move against it. Also is very reasonable to see because Fire, Fighting, and Ground types have been on such a huge decline because of other things. But reminder your 3rd option is Tinkatuff itself most of the time. And it bores me the hell out. Tinkatuff has so much widespread coverage to create and stop the momentum that it becomes very un-interactable to face it a lot of times, especially in this meta right now. Tinkatuff is nowhere super unhealthy, but it's just some of the most boring Pokemon to face and it just annoys me that it's the most important Pokemon to keep things in check at the same. Even if Hwilfish and Dunsparce get banned, it does not solve my personal issue of Tinkatuff making the tier unfun for me unless the meta change in a way it makes her defensive tools less strict to face if that's the right word.
On a healthy aspect, I would rather Magnet Pull be banned just because defensive Tinkatuff is very much needed for the tier right now. But for enjoyment, I found it just more interesting to interact with Tinkatuff because I didn't have to deal with encore + T-Wave at the same time and it makes building vs it just less painful, but that probably speaks for itself I just think defensive Tinkatuff + its other sets just kills my mood so I am obviously biased here lol.
As for Dunsparce and Hwilfish, I think Pandadoux's explanation explains a lot of my issue. Hwilfish does not feel anything near broken and it can be handled as it does has this issue of setups once, can't set up another time since it's too worn out. The issue is the centralization part which it enforces teams to run a fast special attacker and one or two defensive cores to handle it, which ends a lot of teams becoming very Hwilfish x Frog x Tinkatuff x Dunsparce unless you're going for Hyper Offense or Pivot focused(which is at a decline kind of). Some people will point out that's how the last meta was beforehand, but I would disagree because most faster mons have slower, had more reliable checks, and has faulty bulk and they were not limited to only Special Attackers. Hwilfish is hardly eliminated by slower Pokemon, and very few slow Pokemon are even able to handle it at that point. As a side effect, Hwilfish made many slow Pokemon feel like not worth using not gonna lie.
I was always aware that Dunsparce was a problematic little creature since it had the bulk and coverage to make itself problematic. But with Hwilfish impacting the meta, it made Dunsparce much stronger by nerfing pivot teams, eliminating t-spikes and toxic users, making physical attacks and fighting types less attractive to use, etc. So Dunsparce became more of a problem due to the meta changes. In theory, you could say both physical(coil) and special(cm) sets cover each other's weaknesses, but that's just theory and probably not true as it's a quick assumption for me. But I do think Dunsparce can be argued to be banned even without Hwilfish due to the fact the coverage is near impossible to stop and it has numerous sets that cover each others as well. But I am not 100% on it.
Okay, the last thing is a personal pet peeve of mine and I think Tinkatuff kills my enjoyment of the game in such a way, preparing for it, covering it, and just playing against it makes the game way less fun. Every time I try to approach it in the building, it gets me annoyed because it feels like I need two mons for it. One to switch in and two to revenge kill it. The dedicated switch-ins are either getting pressured by Sword Dance set or getting easily folded by its defensive cores. Eel gets pressured by SD Tinkatuff, Ground types beside Gabite that get covered by Hattrem/Dartrix, ending up them losing Eviolite for nothing, and then other ground types have to be weak to Tinkatuff's Ice Hammer and Play Rough, of course, it can do that. It's so mindbogglingly annoying to prepare for it. There's a goddamn reason why I brought out Magnemite, and that was not because of fishing Tinkatuff, but mainly because Tinkatuff is one of the most frustrating Pokemon to deal with generally. Why do you not think the best way to switch in and make the best progress is by bringing your own goddamn Tinkatuff into the team then you'll have to see the Tinkatuff 1v1 and weaken each other because there's no good option to handle it. We got to deal with a lot of other scary shit, and this motherfucker while is important to keep an eye on things is also enabling offense in its own right because it's very good at forcing progress. So either you have 2 mons to play it around, maybe even 3 if you don't have a super effective move against it. Also is very reasonable to see because Fire, Fighting, and Ground types have been on such a huge decline because of other things. But reminder your 3rd option is Tinkatuff itself most of the time. And it bores me the hell out. Tinkatuff has so much widespread coverage to create and stop the momentum that it becomes very un-interactable to face it a lot of times, especially in this meta right now. Tinkatuff is nowhere super unhealthy, but it's just some of the most boring Pokemon to face and it just annoys me that it's the most important Pokemon to keep things in check at the same. Even if Hwilfish and Dunsparce get banned, it does not solve my personal issue of Tinkatuff making the tier unfun for me unless the meta change in a way it makes her defensive tools less strict to face if that's the right word.
On a healthy aspect, I would rather Magnet Pull be banned just because defensive Tinkatuff is very much needed for the tier right now. But for enjoyment, I found it just more interesting to interact with Tinkatuff because I didn't have to deal with encore + T-Wave at the same time and it makes building vs it just less painful, but that probably speaks for itself I just think defensive Tinkatuff + its other sets just kills my mood so I am obviously biased here lol.
I'll keep an eye on the SV NFE since I am in the council, but I've no desire to continue pushing the meta and am awaiting the new DLCs till then. Don't expect me to try to involve myself in OMWC or join NFE Seasonals, I've to prioritize my school I paid from my own pocket and I've other tiers I want to try out. I'm slowly losing interest in Competitive Pokemon as well, so may just stop paying attention not so long if that happens. Thanks for reading and a big shoutout to Fluttermania, special ones to Adem, Karpe, Fade, and Elle in the discord. And huge thanks to those I got to talk with through this OMPL, appreciate it.
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