
Maushold @ Wide Lens
Ability: Technician
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Population Bomb
- Tidy Up
- Shadow Claw
- Encore
I struggled to think of things that might lure in Annihilape, because normally it's either a lead, or else not switched in until the coast is clear. However, Maushold is a threatening sweeper whose primary weakness is being very bad against Ghost-types, so it's quite likely to get the Annihilape to come out. This is especially true if something else on your team KOs something with U-Turn, meaning that you have to choose which Pokémon to send out before the opponent does; if you choose Maushold, Annihilape is quite likely to come out on the other side. An Annihilape might also quite reasonably attempt to switch in on a predicted Population Bomb due to its immunity.
Most Mausholds have Bite as their only move to hit ghost-types (which isn't super-effective against Annihilape), so despite being slower, the Annihilape is likely to feel fairly safe, because a normal Maushold's matchup would look something like this:
+1 252+ Atk Technician Maushold Bite vs. 248 HP / 0 Def Tera Fire Annihilape: 135-159 (31.9 - 37.5%) -- 0.1% chance to 3HKO after Leftovers recovery
However, this Maushold can with some prediction dodge the Annihilape's attacks entirely: your Tera Ghost creates a 50-50 that they didn't know was possible (thus you're highly likely to win), and if you win it, you boost with Tidy Up as the Annihilape fails a Drain Punch or uses Bulk Up, then use Encore to lock it into a move that can't hurt you, buying yourself a second free turn to Tidy Up again. This is likely to sweep the entire opposing team (if you get two Tidy Up boosts Maushold is at 604 speed, faster than most scarfers, and afraid only of Sucker Punch users).
What happens if you somehow lose the 50-50 anyway? Well, as Tidy Up will be the first move you click in the matchup against the Annihilape, you have insurance in a number of different ways:
- The Annihilape doesn't KO you even if it predicts Rage Fist 50 as you Tera into Ghost and Tidy Up:
0 Atk Annihilape Rage Fist vs. 0 HP / 4 Def Tera Ghost Maushold: 164-194 (56.7 - 67.1%) -- guaranteed 2HKO
- If you don't want to risk your Tera, or to risk a 50-50, you can actually take a hit from Drain Punch if there are no hazards up (thanks to those 4 Defence EVs):
0 Atk Annihilape Drain Punch vs. 0 HP / 4 Def Maushold: 242-288 (83.7 - 99.6%) -- guaranteed 2HKO
This allows you to set up with no prediction required on the first turn (assuming you've correctly identified the Annihilape set):
- Start by choosing Tidy Up. You outspeed, so your move happens, then the Annhilape acts.
- If it chose Drain Punch, you survive. Next turn you can Tera + Encore in order to guarantee that it can't hurt you, and then you can continue setting up on future turns.
- If it chose Bulk Up or Rage First, just Encore it. Because Annihilape can't boost its speed, you can repeatedly lock it into its move by refreshing the Encore whenever ends, and you haven't powered up Rage Fist at all. So you end up at at least +2/+2. If it stubbornly stays in, you can boost up to +6/+6 and then 2HKO it with Tera Ghost Shadow Claw:
+6 252+ Atk Tera Ghost Maushold Shadow Claw vs. +6 248 HP / 0 Def Annihilape: 280-332 (66.1 - 78.4%) -- guaranteed 2HKO after Leftovers recovery
- If it chose Taunt, prediction will be required on the second turn (see the case below), but the 50-50 will very much be in your favour as they have no real reason to expect you to have Shadow Claw on your set (not having seen you Tera into Ghost), and thus are unlikely to Tera to dodge it
- If the Annihilape somehow unlocks its move (e.g. switching out and coming back in to revenge-kill, or by Taunting you so that you can't Encore), and even if you're only at +1, you can OHKO it most of the time regardless of whether it Teras (although it's a 50-50 because you have to predict whether or not it will Tera):
+1 252+ Atk Tera Ghost Maushold Shadow Claw vs. 248 HP / 0 Def Annihilape: 420-496 (99.2 - 117.2%) -- 93.8% chance to OHKO
+1 252+ Atk Technician Maushold Population Bomb (10 hits) vs. 248 HP / 0 Def Tera Fire Annihilape: 670-810 (158.3 - 191.4%) -- guaranteed OHKO
As such, this set relies a little on the surprise value to work, but that's far from uncommon as far as lures go – and because Shadow Claw doesn't get a Technician boost, your opponent is unlikely to expect a set like this. Additionally, it contains enough of the core Maushold build (Population Bomb, Tidy Up, and a way to hit Ghost-types) that it's able to fill Maushold's usual role on a team rather than being entirely specific to beating Annihilape, even if a couple of the moveset decisions are a little odd (and the nature not really ideal).
As a side note, nothing on this set relies on the Annihilape having Fire specifically as its Tera type, just that its Tera type is hit neutrally by Normal. This set could lure and beat a Tera Water Annihilape just as well.