try by relearning moves... or changing Rotom back to normal and putting on Washtom againSomeone check if this is game/sim accurate because damn this mon is sinking like an actual washing machine
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its for that reason I believe Terastallization has been popular,by nature it prevents those 100+ turn games that many people came to despise. Fallaciously arguing that it should be back ported to make other generations “more fun” is just raw salt my guy.
I must ask, seriously.
1, what is a real meta. Either to you, in general, or possibly both.
And 2,
If we need to make a good offense mon dedicated to dealing with one mon, to the level of tailoring its tera type to work its magic, would that not be a sign heatran is a strain on the teambuilding side of the meta? This one is more general but it seems that way to me.
somethingsomething SQSAIm making a team with Zamazenta - C before it gets banned, what mons go well with Zamazenta? I havent ever used it and would appreciate some advice
it's a bit extreme but i think the best 'fix' for sleep clause is just to upgrade it to a full on ban on sleep moves. that way we avoid all the headaches of making a better sleep clause and honestly end up with a much more consistent ruleset. if sleep is broken enough to require a complex ban + mod then it's not hard to justify them being fully banned instead.
of course, this is a whole different issue and banning sneasler is probably the most reasonable thing to do atm. i still think though that just banning sleep moves is the best thing to do in the long run though.
Im making a team with Zamazenta - C before it gets banned, what mons go well with Zamazenta? I havent ever used it and would appreciate some advice
Funny how you actually explain why you think tera is broken while these guys just say tera is fun stall bad! (Unfortunately for them fat-stall is still quite good in gen 9) And laugh react you while calling you salty, who is the real salty one out here LOLYeah I definitely wasn't joking at all. Can't wait to use gen 2 Snorlax and make it a Fairy type.
The chances of Tera actually being banned are slim, but not none.
I don't think we should accept how poorly this meta is being rated by it's most active players and we should explore all possibilities.
1) Literally anything that doesn't let mons change typing at will. It feels like an Other Meta like Hackmons or STABmons. It doesn't feel real.
2) Tran was just an example. Tera is actively making you worse at mons, not better. Instead of being forced to play smarter and position yourself better, you can skip that step and just click a button. It's not going to add anything to your skill level if you're interested in playing the next generation and beyond.
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Also, just for the record, anything that gives a player an unearned free turn in Singles is broken.
I don't share the same nostalgia for terrible aspects of previous metas that literally take the game down a notch when it comes to being a competitive game. Gen 6 is an amazing gen held back by terrible para mechanics.
Sleep, Frz, Para and Confusion should be removed from the game, but I obviously see what that's asking a lot.
I mean, I don't really, since the entire "You have to be able to recreate it on cart" goes out the window when you think for 2 seconds about the sleep clause.
If 2 ppl are playing by Smogon 6v6 Singles OU rules, and someone accidentally puts a 2nd mon to sleep, either by ability, move, or forgetfulness, then that game is no longer valid in any sense.
No official Smogon tour takes place on cart and those games would not count.
Our dogmatic adherence to the "must be recreated on cart" rule is actively making this more of a kid's game than a good game.
But that's another conversation lol.
Funny how you actually explain why you think tera is broken while these guys just say tera is fun stall bad! (Unfortunately for them fat-stall is still quite good in gen 9) And laugh react you while calling you salty, who is the real salty one out here LOL
Funny how you actually explain why you think tera is broken while these guys just say tera is fun stall bad! (Unfortunately for them fat-stall is still quite good in gen 9) And laugh react you while calling you salty, who is the real salty one out here LOL
tera is based because it means I can beat stall easier. still not as based as z moves thoFunny how you actually explain why you think tera is broken while these guys just say tera is fun stall bad! (Unfortunately for them fat-stall is still quite good in gen 9) And laugh react you while calling you salty, who is the real salty one out here LOL
Even on hard stall it blocks trick which isn't useless, alomomola can wish pass it to keep healthy, has insane bulk and resistances.Zama-C? Anything except hard stall.
That's not sarcasm, it's a really self-contained mon that can fit onto most teams. If you want to build around it, rather than just include it, anything that buys it free turns to set up is ideal, so either screens or teammates with pivoting abilities.
See, the thing is, a meta is an ever evolving state. To your points.1) Literally anything that doesn't let mons change typing at will. It feels like an Other Meta like Hackmons or STABmons. It doesn't feel real.
2) Tran was just an example. Tera is actively making you worse at mons, not better. Instead of being forced to play smarter and position yourself better, you can skip that step and just click a button. It's not going to add anything to your skill level if you're interested in playing the next generation and beyond.
LOLFunny how you actually explain why you think tera is broken while these guys just say tera is fun stall bad! (Unfortunately for them fat-stall is still quite good in gen 9) And laugh react you while calling you salty, who is the real salty one out here LOL
You sound mad. Tera takes skill to use well and a bad player will just click the button and lose whatever mon they're running. Like I play offensive teams and I have the things I actually plan on teraing regularly, but there are times where I have to tera my lead (meowscarada pre-home and h-samurott post home) in order to keep spikes or tera something else to apply pressure. Tera isn't just a matchup cheese button, though it definitely can be that, it's a genuinely interesting mechanic that can change the tide of battles if used well or change nothing if used poorly.2) Tran was just an example. Tera is actively making you worse at mons, not better. Instead of being forced to play smarter and position yourself better, you can skip that step and just click a button. It's not going to add anything to your skill level if you're interested in playing the next generation and beyond.
Curious where light clay thoughts go
kings rock already broke precedent about higher expectations placed on items
Funny how you actually explain why you think tera is broken while these guys just say tera is fun stall bad! (Unfortunately for them fat-stall is still quite good in gen 9) And laugh react you while calling you salty, who is the real salty one out here LOL
When a guy is calling for four different status conditions to be banned outright, he's actively looking for Haha emotes.
2) "Tera is actively making you worse at mons" is perhaps one of the most horrendous takes
"It's not going to add anything to your skill level if you're interested in playing the next generation and beyond." My guy, the series could end with this generation for all you know, so thats just a ludicrous statement.
You sound mad. Tera takes skill to use well and a bad player will just click the button and lose whatever mon they're running. Like I play offensive teams and I have the things I actually plan on teraing regularly, but there are times where I have to tera my lead (meowscarada pre-home and h-samurott post home) in order to keep spikes or tera something else to apply pressure. Tera isn't just a matchup cheese button, though it definitely can be that, it's a genuinely interesting mechanic that can change the tide of battles if used well or change nothing if used poorly.
I know you love to downplay current bad mechanics by reminiscing about the good old days of iron head flinch and gen 5 scald burns but that doesn't mean you can't think outside the box as well.
I still play mons but it's in spite of these mechanics, in fact one of my fave teams rn abuses yellow magic.
I'm saying there's a conversation to be had about trying to optimize the game.
I don't know what some player's love affair with literal luck deciding games instead of skill, but that's just me.
At some point, there were ppl laugh reacting posts about banning evasion.
Just take a step back and ask yourself what's wrong with wanting to elevate the game?
Even if just hypothetical discussion, on a forum dedicated to pokemon, why is your response so hostile towards just thinking about what things could look like without some of these mechanics.
Just weird vibes all around ngl.
Uh, I kinda hard disagree, it has U-turn, It's naturally fast and forces switches, It's really fucking easy to go for cheese. On my personal case each time I use Sneasler, I get multiple opportunities (and don't get shit because I'm an unlucky bastard) but one thing doesn't take out the other, and the overall opinion on the community speaks on how frustrating the move is, besides, Gunk Shot has a chance to not even hit, and even if it hits, poison point + gunk shot is 51% poison, which sure it's more than a flip coin, but sleep and paralyzes have their side grades and I don't think I should explain them, even tho they are not supposed to be a guarantee, yet is the main reason why so many people are calling up public execution for this thing. Eventually people are gonna start just abusing it better, by hex spam, hax frustration spam, and overall opening for a good amount of chip damageDire Claw isn't even very good on it imo, it just doesn't hit hard enough and Sneasler isn't the type of mon that gets enough chances to fish. It can be nice against Lando, but generally I found Gunk Shot to be better.