The old 30-50 game scale made it so that a lot of people hardly played the Pokemon or real team compsotions. A TON of people requested ELO -- read the PR thread among other things. It was more a matter of keeping a GXE component alongside it -- going back feels like a complete non-starter and saying "everyone who does X (getting old reqs) can do Y (hitting 1750)" ignores the point of reqs: qualifying people to vote on a Pokemon -- if they hardly play the tier at a high level or face the suspect in a serious context, then reqs is not doing its job.1750 elo being required for reqs is pretty pointless now that I see it in practice, is there a possibility of 1750 elo requirements being removed next suspect and reverting to 84 in 30 / 80 in 50? Realistically nearly everyone who can get 80% gxe is capable of hitting 1750 elo and suspect laddering isn't a large enough sample size for learning the meta even with going to 1750 esp when a lot of people spam one team esp ho/stall, getting 1750 elo feels like more of a pointless chore.
If reqs must stay more difficult than a GXE requirement raise would be much better imo, smth like 85/30 -> 81/50 would actually make reqs harder.
Finally -- because apparently it needs to be re-stated in every thread: this is not the place -- this is metagame discussion, not "give my opinion on reqs" discussion, especially when you are badged and should have PR access for when the time comes.