Yeah, I think Dragonite might need a suspect at some point. Especially with Grimmsnarl’s screens and/or a Shed Tail sub from Cyclizar helping out Multiscale, it’s basically guaranteed at least one Dragon Dance, and usually gets off two or more. Nothing viable except Corviknight, Air Balloon Gholdengo, and Ting-Lu can beat the combination of Tera ESpeed and Earthquake once it sets up.I knew I was onto something with Dragonite being absolutely going nuts on the tier since Bundle got the boot. You can see the Tera Normal on it coming from a mile away but it's quite easy to get up a +1 DD and sweep with ESpeed if you come in on anything slightly passive. I'm not going to say I'm a top tier teambuilder by any means, but I do think I make some good teams and right now I find Dragonite and Chi-Yu to be the main offensive threats I have to think about when making a team.
What kind of dogs have you been hanging around? Chien-Pao is a sabertooth tiger.But yeah, the dog and the fish probably need to end up being be banned, especially if Tera stays, but probably even without it. None of them have actual switch ins, an alarming number of games come down to dog sacred swords speed ties
Tyrannitar is the single best Chi-Yu switchin outside of Blissey. Unfortunately, Ttar is unviable in this metagame. In a meta with Meowscarada, Great Tusk, Iron Valiant, Dondozo, Annihilape, omnipresent Tera Fighting and Water, and so on, almost everything in the tier either has supereffective STAB or supereffective coverage vs. Tyrannitar. Its poor typing finally caught up with it. It's a bit sad, really. TTar's reign since gen 2 was powerful and awe inspiring, and now it's gone. Nothing is forever. we are simply taking a temporary break from a quiet nothingness and spending our blip in the tiny cosmic timeline playing with made-up monsters on our computer. Like Tyrannitar, our reign over nonexistence will soon end.
Tyranitar’s perfectly viable in the current meta. Being the only thing that can reliably switch in on Chi-Yu even Tera’d in the sun is a very good niche to have, and that’s nowhere near all it has going for it. It massively disrupts Sun teams just by existing, it can 1v1 Gholdengo after a DDance, it blocks Parting Shot from Grimmsnarl, it beats Dragapult, and it can make Garganacl even more salt-inducing by giving it a Sp. Def boost.Tyrannitar is the single best Chi-Yu switchin outside of Blissey. Unfortunately, Ttar is unviable in this metagame. In a meta with Meowscarada, Great Tusk, Iron Valiant, Dondozo, Annihilape, omnipresent Tera Fighting and Water, and so on, almost everything in the tier either has supereffective STAB or supereffective coverage vs. Tyrannitar. It’s poor typing finally caught up with it. It's a bit sad, really. TTar's reign since gen 2 was powerful and awe inspiring, and now it's gone. Nothing is forever. we are simply taking a temporary break from a quiet nothingness and spending our blip in the tiny cosmic timeline playing with made-up monsters on our computer. Like Tyrannitar, our reign over nonexistence will soon end.
Defensive ttar plus a relatively self-sufficient Mon like tera Dirge that can sit with goggles on and boost in the face of the opponent taking sand chip is pretty alright.I found ttar really good tbh! While there's things that counter it, I've been able to pair with stuff like dondozo, nacl, corvi that has good synergy with its weakness and vice versa. Sand chip is also really good vs HO and thunder wave is really nice
Prestige 200 light skinView attachment 469442
Homo duck (Quaquaval) @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aqua Step
- Brick Break
- Close Combat
- Encore
i was considering naming my homo duck drake at firstPrestige 200 light skin
Yeah, I think Dragonite might need a suspect at some point. Especially with Grimmsnarl’s screens and/or a Shed Tail sub from Cyclizar helping out Multiscale, it’s basically guaranteed at least one Dragon Dance, and usually gets off two or more. Nothing viable except Corviknight, Air Balloon Gholdengo, and Ting-Lu can beat the combination of Tera ESpeed and Earthquake once it sets up.
What kind of dogs have you been hanging around? Chien-Pao is a sabertooth tiger.
I run DDance/ESpeed/EQ/Roost, but I don’t find myself using Roost too often so I might switch to TPunch.Doesn't it run tpunch for corv?
I've been having loads of fun with dondozo, skeledirge both can deal with each others checks decently enough and have great longevity and even a chance to break through slower teamsDefensive core duos feel incredibly strong right now. Something like ting + corvi. I think partly this has to do with tera allowing them to function as practically two different mons as needed allowing the core to blanket check so much more than it usually would. Almost let’s you play balance without actually going full balance.
which defensive duo is most potent right now in your opinion? I really like the ting + corvi duo mentioned above, but I haven’t explored a ton beyond that.
it's not uncompetitive though, and definitely not for the same reasons baton pass was, bp was broken for its ability to pass stat boosts to pokemon that absolutely were not supposed to have those kinds of boosts (see: speed boost scolipede passing speed boosts to various sweepers that can't fit a speed boosting move) sub passing was always one of the least problematic elements of baton pass, calling it "uncompetitive" also just feels like a buzzword in this case, it's not adding more rng than usual to the game, its not inherently matchup fishy, and it still does in theory reward the better player. I'm personally neutral on shed tail, but if you're gonna argue for it to be banned, I encourage you to argue as to why it is broken in its own merits rather than argue that it's uncompetitive for its similarities to a far more problematic move than this one.
Apologies if I'm interrupting a conversation, but I was lurking on this thread as a guest for ideas on teambuilding before I remembered I actually made an account here, so now I can hopefully make a decent contribution to you all. I do have to go to work soon, but I'll read back on this chat later in case I can join any conversations afterward.
I fell in love with Maushold when I first learned about it because it's such a goofy design yet it's so adorable at the same time. I was excited to hear all the discussion surrounding it in the early days of the meta, hoping it would end up being an OU or UU staple considering it had two exclusive moves this gen, both of which looked pretty good on their own. However, it seems to have more trouble now that Rocky Helmet is seeing pretty notable usage, and sets like Rough Skin Rocky Helmet Garchomp especially give it a tough time. Its only really viable item is Wide Lens so just using Protective Pads isn't as easy of a fix as I would've hoped, but I was determined to still find some way to use the House of Mouse. Unfortunately, I'm not exactly a good teambuilder and I give my apologies in advance for the potential horrors this set may bring.
Maushold @ Wide Lens
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Normal
Jolly Nature
- Super Fang
- U-Turn/Bite/Aerial Ace
- Tidy Up
- Population Bomb
This is more of a set you put on a Balance or maybe a Hyper Offense team with screens, but the idea here is pretty much to act as bait for Rocky Helmet users. You make them think you want to set up and Population Bomb their entire team, and then you nail them with a Super Fang and take half their health instead of outright dying from helmet recoil before they go down. This set trades sweeping potential for some decent surprise factor, though I haven't tested it out on the ladder due to my general lack of confidence in battling.
U-Turn is great for pivoting, and you can use it in case you predict the helmet user will switch out. Otherwise, you can try and hard switch into something that has some sort of bulk (Skeledirge for example, can deal with Corviknight or Will-O-Wisp a Garchomp next turn). Worst-case scenario, you take the extra helmet damage by using U-Turn again and switch that way to let a teammate deal with the helmet user. If you'd prefer to trade pivoting potential for extra coverage, you can replace U-Turn with either Bite to deal with Ghost types or Aerial Ace to deal with Fighting types.
Tidy Up is useful against Cyclizar leads and Substitute, though do be weary of Knock Off. It's damn near required to set up one of these to do super meaningful damage since Maushold has a pretty pitiful base 75 Attack, though having at least +1 should be good. Maushold isn't what I'd consider a good defogger, but it's at least something funny that it can do.
Finally, if you're not running Population Bomb, there's no real point in using Maushold in the first place. You can try to use your tera to nuke with Population Bomb, though I wouldn't recommend committing your tera to Maushold that often if you have better options. It still does pretty respectable damage of course, but on this set, you lack an attack that boosts stats like Trailblaze, and you won't have good coverage moves like Bite or Aerial Ace if you decide to keep U-Turn. This makes it risky to try and turn it into a set-up sweeper without your threats being neutralized first. Having one of your coverage moves makes sweeping a bit easier, but you still risk being run over by whatever type your coverage move can't hit for super-effective damage.
If you swap your coverage moves for Super Fang and U-Turn, this set will struggle a lot against Ghost, Fighting, and Steel types, practically requiring them to be gone or for you to outspeed to have a chance at sweeping. You'll definitely need Pokemon like Chien-Pao, Chi-Yu, or Iron Valiant to help your matchup against them, and Defensive pokemon like Skeledirge, Bulky Garchomp, or even Great Tusk, Dondozo, or Tyranitar could help as well. However, if you decide to use either Bite or Aerial Ace, you can focus more of your team on dealing with either Fighting types or Ghost types (depending on which move you're running) while adding a pokemon or two with pivoting potential.
Does Noivern do this job infinitely better? Probably. Is Maushold funnier? I sure hope so.
edit: just fixed some of my awful grammar
1: As to the point about Clodsire, you forget that Wish clerics like Vaporeon exist, right?
Chi-Yu @ Heavy-Duty Boots / Choice Specs / Choice Scarf
Ability: Beads of Ruin
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Overheat
- Flamethrower
- Dark Pulse
- Nasty Plot / Flame Charge / Psychic / Taunt
this thing, evil creature, this demonic little guppy, very-icky-no-good-fishe
While I am writing this post, the ability Beads of Ruin does not work on the damage calculator. I compensated for this by simply changing the Pokemon's special defense stat to 75% of what it normally was (For Example, Clodsire would be calc'd with base 75 special defense instead of base 100)
I think chi-yu is a particularly strong force in the meta right now and it, in my opinion, deserves a suspect.
Chi-Yu is splashable onto HO, balance, and fat teams that rule the meta so far. Fire and Dark are incredibly hard to stop defensively. Its base 135 special in conjunction with Beads of Ruin, an ability that lowers the opponent's Special Defense, makes this pokemon unwallable.
The only moves necessary on Chi-Yu are Overheat, Flamethrower, and Dark Pulse. The fourth slot can be anything, really. Flame charge is a niche on Sun teams that allows Chi-Yu to clean up with sun boosted Flamethrower. Not the most consistent, but funny when you pull it off. Taunt and Nasty plot are the best, naturally, as Taunt shuts down recovery for its bulky switchins and Nasty Plot takes its power to the next level. Psychic is just there if you really want to ruin Toxapex's day, but Toxapex isn't that great anymore due to the move nerfs it recieved (honest to god pex has no moves anymore im about to run god-forsaken body slam pex for para hax)
As for checks to the glowing guppy, there aren't many.
The only true "counter" is Blissey, but she can still take a beating from the fish.
(252 SpA Choice Specs Chi-Yu Overheat vs. 252 HP / 4 SpD Blissey in Sun: 378-445 (52.9 - 62.3%) -- guaranteed 2HKO)
Clodsire and Toxapex can attempt to take it on with sheer bulk. However, Clodsire is needed to check the entire tier as of now, and it only has 8 recovers per game to do so. Clodsire gets claimed by 2 Flamethrowers at +2 (+2 252 SpA Chi-Yu Overheat vs. 252 HP / 252+ SpD Clodsire: 378-445 (81.4 - 95.9%) -- guaranteed 2HKO).
Toxapex is almost guaranteed to go down to 2 Dark Pulses, (+2 252 SpA Chi-Yu Dark Pulse vs. 248 HP / 252+ SpD Toxapex: 151-178 (49.8 - 58.7%) -- 99.6% chance to 2HKO)
Dondozo can take a specs Dark Pulse and Rest off the damage. However, It cannot do anything back to Chi-Yu unless it uses the semi-unreliable Sleep Talk. (which, for me, always uses rest.) (252 SpA Choice Specs Chi-Yu Dark Pulse vs. 252 HP / 252+ SpD Dondozo: 180-213 (35.7 - 42.2%) -- guaranteed 3HKO).
Tyrannitar is the single best Chi-Yu switchin outside of Blissey. Unfortunately, Ttar is unviable in this metagame. In a meta with Meowscarada, Great Tusk, Iron Valiant, Dondozo, Annihilape, omnipresent Tera Fighting and Water, and so on, almost everything in the tier either has supereffective STAB or supereffective coverage vs. Tyrannitar. Its poor typing finally caught up with it. It's a bit sad, really. TTar's reign since gen 2 was powerful and awe inspiring, and now it's gone. Nothing is forever. we are simply taking a temporary break from a quiet nothingness and spending our blip in the tiny cosmic timeline playing with made-up monsters on our computer. Like Tyrannitar, our reign over nonexistence will soon end.
anyways these are the most reliable Chi-Yu switchins
Dragonite can Dragon Dance in its face if it isn't Choiced, Nasty Plot, or is locked into a Fire move. These aren't uncommon scenarios, but outside of them a mighty dragon will fold to a goldfish.
Ting-Lu can stomach some hits, but Specs Flamethrower and Specs Overheat will eventually wear it down (252 SpA Choice Specs Chi-Yu Overheat vs. 252 HP / 252+ SpD Ting-Lu: 262-310 (50.9 - 60.3%) -- guaranteed 2HKO).
in conclusion, please take a look at this fish. I think it needs a ban.
I think saying meowscarada isn't in the metagame is extremely incorrect.1: As to the point about Clodsire, you forget that Wish clerics like Vaporeon exist, right?
2: This thing isn't very bulky, and 100 speed tier is very feasable to outspeed. So if you have a speedy physical mon with a super effective move, well... YIPPIE KAI YAY
3: Meowscarda isnt in the metagame, I never see tera fighting, and tera steel exists
4: Chi-yu still broken, just not as broken
Ive been trying something extremly out of meta and never before seen called rain
did you guys know thatcan summon rain? no? i understand, rain fucking sucks, it no longer has good abusers outside of a handfull, and i feel like im need of teammates, bulky grass, attackers that trully benefit rain, Pelipper lost fucking defog for no reason, why gamefreak, its a fucking bird. also mons like Chien Pao, Sandy Shocks, breloom and many others can just punch you untill your gone
if theres one good thing i took out of this experience is
Tatsugiri @ Heavy-Duty Boots
Ability: Storm Drain
Tera Type: Water
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Rapid Spin
- Draco Meteor
- Hydro Pump
- Nasty Plot
Utility mon, rapid spin + nasty plot can serve as a nice sweeper, The legendary water + dragon combo that its only walled right now by Water Absorb Clodsire
On another different topic, ive been using Wo-Chien for a while and i dont know if it just me but Wo its just too pasive, and can take a hit to save its life, it also a toxic + uturn magnet, im gonna keep trying out of meta things but this doesnt look too cool
on the contrary, ttar is very strong in this meta imo, yes it has checks, but it also is a great defensive presence that allows it to check many special threats without being nearly as passive as blissey, and I think that you're dismissing of tyranitar is a bit odd here, lets take a look at some of the swichins you listed:
even an uninvested stone edge does 50, hates getting twaved
good counter, but having counters doesn't make something unviable; it makes them healthy
this thing REALLY hates getting twaved, especially booster energy sets that don't even want to come out till they're ready to sweep
this thing checks litterally every physical threat under the sun, but also letting dozo get chipped is if anything a good thing for you since BO (the main playstyle you'd see ttar on) has more than enough available checks to dondozo and its passivity can be easily exploited
okay yeah letting this thing in is never a great thing, but also ape dislikes passive damage that doesn't trigger its move to grow stronger and as such dislikes sticking around in sand
tera fighting and water things: A, ttar isn't even 2hko'd by most of them and B, for every tera type it struggles with theres another it absolutly stomps, you could use tera typings as an argument for why any mon is checked by anything.
Tl;Dr: ttar is good stop the hate
Mega-Weavile with two stab priorities, and coverage. Reminiscent of Kartana in a way, but definitely isn't as good. Has the same bulk as a piece of paper though.
Also has a bit of 50/50 syndrome, coupled with 4MSS. Very cool ability, could definitely see potential as OU, but needs more exploration and discussion
7. Favorite returning Pokemon from Gens 1-8 to use?
8. Have you tried out any of the new items? If so, are there any you like or any that are making a solid impact in OU?
I looked into my crystal ball and see that Annihilape and Chi-Yu will ultimately be banned. Both have been discussed at length and both are super busted. Chi-Yu in particular reminds me of Gen 6 Hoopa-U, just a brainless nuke that dismantles bulky teams. There's really no good options for even switching into its stabs rn.