from A+ ------>S-
set I am evaluating: 252 HP/252 SPDEF Careful nature. Recover + stealth rock + salt cure + protect. Item: lefties. Tera: water. I think it is just the most consistent.
Garganacl is probably one of the most unique mons we ever got so far. Nothing can replicate what it does, it is not really a wall and for sure it's not really a wall breaker nor a sweeper. I Think that we can come up with a new class just for garg, probably CHIPPER or something like that.
Garg once used to be S- and it fell to lower rankings, and I think that the fall was absolutely justified. Mainly because its high usage triggered a very specific response: cover cloak spam. Some months ago I belive that 99.2% of Gholdengos and toxapexs ran covert cloak. To be honest i have seen all kind of mons running covert (even kingambit with cloak was a thing, that's how good garg was). Now covert cloak is no way near as wide spread as it used to be and this leads to my point: Garg will probably perpetually alternate between A+ tier and S tier according to covert cloak usage cycles.
Garg is essentially like the American economy: Mostly great but with some recessions here and there, in garg's case recessions are covert cloaks high cycles instead of subprime mortages.
Covert cloak completely shuts it down, the viability of garg is tied to the usage of this item, it's as simple as that. I think that the current low usage of the item (toxapex now runs AV, gholengo runs scarf, lefties and just occasionally covert) makes garg incredibly good and spammable.
There is also a new thing going for it specific to the current meta:
-Kingambit is now everywhere and garg has great synergy with it as the chips it will get against things like Tusk and Iron valiant will make gambit late game sweeping much easier. Furthermore garg has a great matchup against volcarona (especially bulkier variants) that is a natural check to the shinobi. Furthermore tera water garg deals well with king, it can't really switch but 1 v 1 garg just wins. The synergy with gambit is in my opinion a great factor that contributes to garg current viability.
-Garganacl does great against weather teams. With the addition of walking wake sun and even rain teams got more popular than before, garganacl with tera water has an amazing matchup against those.
Other than that garg is pretty much in the same position it used to be in early gen 9, S tier salting boi. I think that S- tier is probably fair as I think it is easier to kill now that thing like ice godzillas run around glaive rushing the soul out of everything that moves. Also Breloom is getting popular and it can obviously threaten non tera fairy garganacl variants. Other than these two bad matchups garg completely dominates everything else in OU with water tera.
I know that garg main weakness is that it needs to run tera, and that's a fair point, nontheless I don't think there is any pokemon that has better usage of tera. Tera garganacl is so good that I think the opportunity cost is literally 0 in at least 70% of the games. Most of the times you use tera to allow your pokemon to win one key turn (like tera figthing gholdengo to survive kingambit sucker and win the game) or to muscle through a check (tera dark gambit vs stall/kill weakened valiant with sucker). Don't get me wrong these are great usages, but the value you get from tera garganacl is just something else. The pressure you will keep on your opponent with that water pyramid in the back is just too high, tera water garganacl simply does great in the current meta, very few things have a decent matchup against this monster. Before you can KO it damage has already been made in most cases, leaving your kingambit or other late game sweepers win easily. Until covert cloak rises again in usage garganacl has free real estate in gen 9 OU meta.
Absolutely agree with this, there's a few things here that didn't get mentioned that I think deserve specific mentions. In a post shed tail world Garg is an absolute monster, Something very specific about garg is that many players run sets like sub dirge and sub pult just to have a better MU vs garg, what this essentially means is that many good pokemon get a bit kneecapped just to deal with garg allowing it's teammates who might struggle with X mon now having a better MU as they obviously cannot run the subsets and regular sets at the same time.
Alongside this Garg has a surprising amount of variety, It can be a solid rocker, a potential stallbreaker with block+curse, a defensive check to nearly anything in the tier. In ladder specifically the removal of shedtail and replacement ladderwise being a surgence in weather teams is also amazing for garg. It is one of the few mons who will be useful in literally any matchup. I think the covert cloak usage rate is a fine argument, but even then I would still say that garg belongs more in S- than A+. Running specific counterplay to garg once again often cripples mons as they are running said set almost entirely to have a better MU vs garg which they might not achieve anyways depending on the set, this will once again free up a better MU for garg's teammates, and if they aren't running said specific garg counterplay then garg just garganacls all over them, it just makes finding wincons a lot easier when suddenly the enemy dirge can't actually beat and burn your Dnite in the 1v1 for example,.
Garg shouldn't rise to S. Tusk is still infinitely more splashable in terms of what it both provides utility wise, offensively and defensively. And Kingambit
is still bullshit that makes endgames uninteractive is still a top tier wincon and offensive presence on every single archetype (even stall for some reason). Unlike these mons Garg will almost be required to use its terra type in games to be really useful, that being said OP is right, the opportunity cost is so low for Terraing garg into Fairy/Water/Ghost or whatever that it makes it completely worth it, on most Balance or slower paced teams where garg might find a home it is nearly always worth it to just terra garg whenever. It is also relatively good into the Dondozo/AVpex/Scream tail core and with said core, being completely unremovable and threatening all of them in the 1v1, with the only annoyance being encored. Unlike Tusk and Kingambit it isn't quite good enough to be able to have an argument for being used on every team, it is hard to run with fellow mons who need terra (specific tera blast strats like flying dnite, fairy kingambit) and it usually won't have a place on most offensive teams.
I really do not see much of a reason why Garg shouldn't rise to S-, it is clearly above the rest of the non kingambit/tusk mons at least imo. The drawbacks to using Garg are very minor limitations, the lack of Shedtail and Garg's wonderful MUs vs the other archetypes in the game are just too useful.
Some thoughts regarding other mons.
Zoroark-H
A- to B+
ZoroH now that we've had some time to properly use it simply is not as good as other mons in A-. The Reliability of the value that you'll get from zoroH is the most variable in the entire tier, but the mon just isn't enough in this meta. ZoroH realistically only looks to be used on offensive teams or HO teams, in those scenarios it rivals other wallbreakers and special mons but it simply just doesn't hold a candle to them. Realistically ZoroH has a one turn 50/50 and outside of that it is a frail mon with a fine speedtier that isn't strong enough unless you are running specs. (Will struggle to make any notable dent vs balance teams without it). This makes the reliability of ZoroH completely minimal. In Comparison on these same offensive teams you can use mons such as booster energy iron moth or valiant, or other specs wallbreakers like Pult or Valiant who will just be more consistently useful.
ZoroH is prone to being easily overwhelmed vs many standard offensive structures and can also severely struggle to be useful vs more bulky teams which can just lead to it being a flat out liability and unreliable. It is threatened by Kingambit, Bax, Pult, Moon, Valiant, Cinderace, Meowscarada, Hydreigon, Azumaril and dnite just off the top of my head who either outspeed and OHKO it or live a hit and then OHKO it in return. Vs Sun, rain and psyspam teams it will also likely do almost nothing. On top of this VS more balanced teams it really struggles to make use of the one turn surprise card that it gets and will often end up walled by an AV pex, clodsire or ting lu, with the only real usage in these scenarios being on choiced trick.
ZoroH just isn't an A- mon, when evaluating what it brings as both a wallbreaker or a cleaner it is unreliable and does not have solid MUs into the tier, it also has a much harder time with the new pex/dondozo/scream tail core that I am seeing everywhere, pex stonewalls it and the other two can scout with protect very easily. When making the comparison to iron moth which is in the same tier as it right now, Iron moth has a much more important role on these offensive teams, not only does it absorb Tspikes but with Booster energy and fiery dance it acts as a much more effective and consistent cleaner on these teams, unlike ZoroH it isn't threatened as much vs top tier mons due to the booster energy speedtier, it can make much more effective use of Terra due to not being reliant on its typing, and with the new specs iron moth set that is seeing some usage it can even act as a straight up more consistent wallbreaker than Zoroh.
I know that they are quite a fair way away in the ranking, but I find ZoroH a lot more comparable to a mon like Iron Jugulis, both in regards to what it consistently achieves, its damage output and overall viability on Offensive teams compared to the mons it competes for slots against is similar. I strongly believe that a drop down to B+ is warranted. ZoroH is a relatively fringe option that isn't at the calibre of other A- mons.
Flamigo to Unranked.
When was the last time you saw a Flamigo in ou?
doodoo fart mon. It was theorised as useful due to scrappy CC and a decent attack stat but the mon is honestly just flat, there is not a single OU team or archetype which Flamigo is worth using over other alternatives for a band/scarf mon and I am not too sure why this mon remains ranked, Cloyster has a niche on psyspam, Abomasnow Aura Veil teams while not good are at least playable, same for webs. Maybe I am really dumb and I'm missing something, if so please let me know but I do not see a reason why Flamigo should be ranked on the OU VR.
I think the discussion should also be had for Zard to either C- or Unranked, who in their right mind would ever use Zard as a specs wallbreaker on sun over mons like walking wake? The 4x weakness to rocks, shit speed tier and unsustainability alongside competing with other specs breakers on sun. All this mon has are theoretical calcs when in practice it is not achieving that. IMO the mon is not viable and I think we are around the part of the meta when the A and B tiers are honestly pretty solid so it is worthwhile just clearing up the shitmons off the VR.