question 1. why did urchin join indeedee in D?
like ya they are both shit 400bst 'mons but they enable some dangerous strats like valiant with +1 speed, no item lock & armarouge x espathra / polt. both strats were a success in spl and ladder
e-terrain and psy-terrain archetypes are easier to run this gen as well with no tapus or rilla. both enablers are more along the lines of masquerain and charizard in C than bellibolt and maushold in D (imo)
There is some viability there and we are happy to keep both ranked, but Electeic and Psychic Terrain teams are still uncommon and inconsistent overall. I am fine with them being in D or lower C, but I don’t think it’s some travesty that they dropped.
question 2. what does slowbro do & why did it rise?
While being stationary due to the loss of Teleport, it’s physically defensive presence is superb right now. Regenerator with the ability to check Great Tusk better than virtually anything else grounded and do well into Dragonite, Quaquaval, and the Rain abusers (Floatzel/Barraskewda) goes a long way. It has a slew of practical moveset options as well.
question 3. why did kilowattrel rise?
It’s still pretty lackluster, but it sees a fair amount of usage on Rain. I personally find it hard to fit regardless, but it exists on a semi-regular basis and compliments Swift Swim abusers nicely.
I guess I wasn't convincing or high enough ranked to be taken seriously, but a little saddened Dragalge and Vaporeon were left out of the ranking while Bellibolt and Flamigo were ranked. Also fairly surprised Floatzel and Barraskewda switched spots, they feel very similar in efficacy on rain teams.
Just because one person makes a nomination or has certain experiences wherever they may be on the ladder or in tournaments does not mean it’s a universal sentiment. That does not invalidate your stance or minimize your contributions, but some things lack the support to get ranked or move up; we appreciate you posting, but posting doesn’t give you a lock to get the changes you want either. In this instance, those are two Pokemon with really borderline niches that are hard to justify on any common archetype, and the metagame playing out as it is attests to this, so it’s a hard sell to rank them now.
Why did Iron Hands drop a subrank? Being a physical attacker that matches up well against Dondozo is a crazy niche to have, and the fact that Hands can essentially force a trade against almost any mon in the tier seems a lot more valuable when Chien-Pao is so dominant, and quite a few folks here (myself included) genuinely expected a rise.
I don't think anything currently in B is bad (I'm a huge Fire P-Tauros advocate), but I definitely think Hands is closer to Clodsire or Glimmora than to Quaquaval or Baxcalibur right now. But I'm definitely interested in hearing the reasoning in case there's something huge I'm overlooking.
I’d argue that the prevalence of Dondozo is plateauing, if not minimizing itself, so this is really not as important as it was from the jump. Hands is great, but it’s really predominantly a fit on hyper offensive teams as if lacks a true set of things it covers on the teambuilding checklist, but it’s still good on providing pressure and forcing a kill into most structures. And those type of teams are decreasing in viability right now, so it was arguably a casualty of that.
Why did ceruledge increase in viability?
It was initially ranked very lowly because people had yet to try it out seriously and find the optimal sets on it. Now people are abusing Flash Fire + Tera and its signature move with a more balanced presence. It’s actually challenging to kill and more feasible to abuse with the decent viability of Fire types and prominence of things like Sun right now, even with Chi-Yu banned.
what caused the iron moth drop? is it the overall increase in stuff like pex and skeledirge or something among those lines?
Yes, but also it’s just genuinely hard to fit onto teams right now as it doesn’t cover much defensively while not being fast enough to be a primary revenge killing option. It’s stuck in the middle as a bit inconsistent and lacking a defined role.
Why did
droped bad? (this is more like a feelings and emotions question since i did a large post about it the day before the rankings,
)
and why
dropped bad too but
didnt? I mean, sure, talanflame was a meme to begin with, but at least has a better gholdengo matchup, Corviknight cannot do anything against it unless you use stuff like Bulk Up + Power Trip (which is fun, ill admit) but not too efficient overall
Unfortunately, Sylveon has just been middling for a while. It did see one promising use in SPL, but otherwise, it’s been virtually nonexistent on high ladder or tournaments.
Talonflame just really lacks the consistent defensive presence and bulk to hold up in this metagame state regardless of how well it can do into Great Tusk (which itself is still not amazing due to Knock Off or AV with Rock coverage). Corvi is a regular on the most common archetype and while it faces more limitations this generation, still excels as a unique defensive and utility presence.