Resource SV UU DLC 2 Viability Rankings- Update at Post #85

Tree69420

早上好中国、现在我有bing chilling!
is a Tiering Contributor
:golurk: nomming mr lurkingtons to C+
kinda like alternate ursaluna, the ghost typing punishes rapid spin attempts, walls coba and drain punch/tpunch kommo sets, the speed tier lets it outspeed 200 speed creepers such as mandi, sinis, and some metas, also has more longevity due to no burn chip
 

gulch

formerly Melt Gibson
is a Forum Moderator
:golurk: nomming mr lurkingtons to C+
kinda like alternate ursaluna, the ghost typing punishes rapid spin attempts, walls coba and drain punch/tpunch kommo sets, the speed tier lets it outspeed 200 speed creepers such as mandi, sinis, and some metas, also has more longevity due to no burn chip

agree w this, i experimented with AV lurk earlier this gen a la SM and it's surprisingly viable, able to really fuck w hydrapple and latios. kinda functions as an alternative to mamoswine w some form of defensive utility and iron fist ice punch is no slouch in the damage department against a lot of common threats like torn, zap, etc, while also spinblocking and being able to threaten exca if healthy
 

gulch

formerly Melt Gibson
is a Forum Moderator
some noms bc i haven't made a post on this thread in fuckin forever

:cobalion:
A- > A

alright, I drank the koolaid on this one, mon's goated. a rock setter that's not a total dud defensively and also not super passive is just hard to find right now, and cobalion manages that while also having a bunch of OTHER super nice traits to boot. volt to keep momentum is solid, especially since most grounds aren't safe into you due to a combination of being faster/threatening them with CC, and specifically being faster than and able to deal fairly solid damage to excadrill is great. the bulk is juuuust serviceable enough without investment that you can get away with switching into some stray neutral phys hits too so it's really effective at keeping rocks up over the course of the game too. too many hazard setters rn are unfortunately kinda one pump chumps which just doesn't cut it in a meta where a top 3 mon is carrying rapid spin 99% of the time. cobalt's built different though and i think it's for sure on par with the other stuff in A.

:mimikyu:
B- > B

HO teams kinda rely on this mon to function since it's the only decent ghost available and having to reactively tera just to keep hazards up is often not optimal unless it's gonna outright win you the game. even then, HO has a bunch of mons that wanna use the tera instead to improve matchups and close out games like kommo, crown, and greninja. if you're not running a very specific archetype of HO like psyspam, this is probably worth considering if not just slotting outright because of how capable it is at just keeping your hazard game sustainable. red card sets are also very effective at swinging momentum against setup attempts thanks to disguise and how much the defensive typing has to offer at base. it's also fairly unconcerned with using tera since most of the time you're using this for its base typing, but stuff like tera fire can be cool in a pinch if you want to go for game with it. i don't think B- aptly represents how key this mon is to the archetype tbh.

:kommo-o:
A > A+

assuming this is still here by the time the next round of votes goes through, this feels like a relatively non-controversial take? the defensive typing is able to take advantage of a good few things and force awkward coverage choices on some teams, which in conjunction with its fair bulk means it's able to force a lot of setup opportunities. between taunt, sub, tera, and set guessing games, it has a lot of ways to fuck with anything that attempts to stop it before it deals significant damage, and it's not starved for coverage in the slightest either. it can still run into some awkward situations, and teching for it isn't impossible (if anything i'd compare it to SM scizor where it's so massively present within the tier that every team ends up naturally packing some form of insurance against it), but it's proven itself to be a very effective wincon and i think it's definitely as good as the others in A+.

:zapdos:
S- > A+

meta defining mon, just don't think it's significantly better enough to warrant an entire subrank of its own above the three in A+.

:rotom-wash:
B+ > B

where has this been? no, really, i have seen ZERO on the ladder lately. i get what this does in theory, it's a fat(?) water that can threaten with reasonable chip while still being able to pivot like slowking, and it also kinda helps against sand rush exca? low base hp pain split is also always nice, but man, i am just not seeing what this does in a world where our best ground has mold breaker and slowking exists. you get turbo goobed by kommo too, if that's still here by the time the next slate happens. AV torn makes your life pretty miserable too since you're not carrying an electric move aside from volt switch and it's kinda just free real estate to let it knock/fish for poisons/farm regen heals. ability shield is cool conceptually but unfortunately just ends up being a waste of your item slot on a on that really wants the passive recovery from leftovers and is very likely going to be a prime target for knockers anyway. twave/willo mindgames are cool but i don't think this offers enough compared to the other waters to justify the placement.
 
:zapdos:
S- > A+

meta defining mon, just don't think it's significantly better enough to warrant an entire subrank of its own above the three in A+.

:rotom-wash:
B+ > B

where has this been? no, really, i have seen ZERO on the ladder lately. i get what this does in theory, it's a fat(?) water that can threaten with reasonable chip while still being able to pivot like slowking, and it also kinda helps against sand rush exca? low base hp pain split is also always nice, but man, i am just not seeing what this does in a world where our best ground has mold breaker and slowking exists. you get turbo goobed by kommo too, if that's still here by the time the next slate happens. AV torn makes your life pretty miserable too since you're not carrying an electric move aside from volt switch and it's kinda just free real estate to let it knock/fish for poisons/farm regen heals. ability shield is cool conceptually but unfortunately just ends up being a waste of your item slot on a on that really wants the passive recovery from leftovers and is very likely going to be a prime target for knockers anyway. twave/willo mindgames are cool but i don't think this offers enough compared to the other waters to justify the placement.
agree with the rises but I think you're underselling the electrics here. Zapdos blanket checks plenty of physical threats while threatening static on contact and has powerful volt switch's and hurricanes. I'd argue the only reason it's only S- is because it competes with tornadus(who is also scared of it.)

I don't how you haven't seen rotom on ladder since I see it more then stuff like azu and harc, but he's fine. Being one of the only wisp user is pretty nice. I don't get what you mean for torn beating it. It can just volt switch or threaten to cripple it with para. Exca can't switch in to it or it risks burn or hydro pump, and even if it does, it has plenty of switch-ins to cover it. as for kommo-o, that Mon might be getting banned like you said, but either way its scared of switching in on status plus it can just get volt-switched on. generally wash is a good Mon with a few downsides and bad match-ups. I think b+ is pretty accurate
 

Tree69420

早上好中国、现在我有bing chilling!
is a Tiering Contributor
:rotom-wash:
B+ > B

where has this been? no, really, i have seen ZERO on the ladder lately. i get what this does in theory, it's a fat(?) water that can threaten with reasonable chip while still being able to pivot like slowking, and it also kinda helps against sand rush exca? low base hp pain split is also always nice, but man, i am just not seeing what this does in a world where our best ground has mold breaker and slowking exists. you get turbo goobed by kommo too, if that's still here by the time the next slate happens. AV torn makes your life pretty miserable too since you're not carrying an electric move aside from volt switch and it's kinda just free real estate to let it knock/fish for poisons/farm regen heals. ability shield is cool conceptually but unfortunately just ends up being a waste of your item slot on a on that really wants the passive recovery from leftovers and is very likely going to be a prime target for knockers anyway. twave/willo mindgames are cool but i don't think this offers enough compared to the other waters to justify the placement.
agreed i feel like its so easily pressured by exca and hazards, even teams that theoretically struggle with it can just keep voltturning with hazards up and especially once it takes status and/or gets knocked (it will take status if it keeps switching into torn and slowking) it just like dies
 

gulch

formerly Melt Gibson
is a Forum Moderator
I don't how you haven't seen rotom on ladder since I see it more then stuff like azu and harc, but he's fine. Being one of the only wisp user is pretty nice. I don't get what you mean for torn beating it. It can just volt switch or threaten to cripple it with para. Exca can't switch in to it or it risks burn or hydro pump, and even if it does, it has plenty of switch-ins to cover it. as for kommo-o, that Mon might be getting banned like you said, but either way its scared of switching in on status plus it can just get volt-switched on. generally wash is a good Mon with a few downsides and bad match-ups. I think b+ is pretty accurate
so fun fact after i made this post i saw like 4 washing machines on ladder LOL

fwiw i didnt say torn beats rotom-w outright (it doesn't), it just makes your life very very hard since volt switch damage after AV and regen is pretty negligible, and like tree said, if ur coming in consistently on things like torn, king, and pex, you are extremely prone to getting knocked and statused which cuts hard into your overall longevity alongside hazards
 
:rotom-wash:
B+ > B

where has this been? no, really, i have seen ZERO on the ladder lately. i get what this does in theory, it's a fat(?) water that can threaten with reasonable chip while still being able to pivot like slowking, and it also kinda helps against sand rush exca? low base hp pain split is also always nice, but man, i am just not seeing what this does in a world where our best ground has mold breaker and slowking exists. you get turbo goobed by kommo too, if that's still here by the time the next slate happens. AV torn makes your life pretty miserable too since you're not carrying an electric move aside from volt switch and it's kinda just free real estate to let it knock/fish for poisons/farm regen heals. ability shield is cool conceptually but unfortunately just ends up being a waste of your item slot on a on that really wants the passive recovery from leftovers and is very likely going to be a prime target for knockers anyway. twave/willo mindgames are cool but i don't think this offers enough compared to the other waters to justify the placement.
hard agree, being a pivot and being forced to run lefties cause that's your only recovery is kinda tough and you can just whittle it down with hazards until lategame when you clean with mienshao or something
 
B -> B+
Thundy-T is just one of the few Pokemon capable of single-handedly dismantling the common defensive cores, particularly ones relying on Hydrapple + Tornadus-T. There is a decent amount of flexibility with its coverage and choice of tera to either better or more reliably break certain things. Zapdos is a massive pain for offense so I think it solidifies a strong placement on those styles too. The Speed tier holds it back a lot against Latios, Rockpon, and Gren + can be Tera Blast/Weather Ball reliant. B+ seems reasonable imo, that and/or drop Raikou because I think Thundy is better than it.

B- -> B
All three of these Fairy types could rise tbh. Enam-T is more self-sufficient than Comfey with great coverage for Steel-types and more immediate power to break Tornadus-T, Slowking, etc. It is also stone walls Hydrapple. Mimikyu is just a great tool for HO to deal with massive threats like Kommo-o, bulky CM Latios, etc. efficiently as Red Card can always be activated to force them out and potentially give Mimikyu two opportunities to boost with SD. I've been smoked by Comfey several times, it can be so obnoxious to deal with especially if they Tera at the right moment when trying to accumulate CM boosts. Tera Blast Ground more or less cooks all of its usual checks and can easily put you in a tight spot.

B+ -> A-
Okidogi rarely gains much traction on the ladder, even when it used to be really really good, but I think it is a solid Pokemon rn. Great check to Rockpon, Ttar, and most Kommo-o. Can be difficult to wear down with a strong Drain Punch coming off it + the upside of potentially putting Pokemon like Zapdos, Slowking, etc. on a timer is massive. Very customizable for what you want it to achieve and can either be a strong wallbreaker with CB or a win-con with BU.

B- -> C+/C
Bisharp had that one point where it popped back up a bit but that has kind of disappeared. Zapdos, Cobalion, Kommo-o, Okidogi, etc. just completely shut Bisharp down. Mandibuzz has fallen off substantially so using it as a Defog deterrent isn't remotely as good for offense either. There are better choices for offensive Steel-types, though it can still find a place on specific structures.

B -> B-
Feel like this is the same as Bisharp, the meta just doesn't seem kind to it at all. I think Scarf is awful personally so the only real set I see value in is the BU/SD set, which needs a lot of support and can be extremely Tera reliant to pop off.

B+ -> B
I just think Mandibuzz is pretty garbo and is only really effective on specific structures, particularly bulkier shit. Despite being the only Defog user it comes with so many downsides it can be difficult to justify using it. It has a poor matchup with almost every SR setter in the tier such as Cobalion, Tink, Harcanine, Tyranitar, etc. It only handles a few things well defensively, like Scizor and Excadrill, so it can sometimes struggle to find opportunities to Defog without taking an unfavorable trade. Latios, Kommo-o, Lokix, and even Excadrill can all overwhelm it and have means to cripple Mandi to limit how effective it might be. Mandi is also kind of gate-kept into Toxic if it doesn't want to get walked over by Zapdos.

It still does okay into HO and usually gets to trade 1 for 1 as usual but I don't see that as something super unique to it. In most cases, it will be inferior to Zapdos or Tornadus-T and you will be better off running Exca or just no removal.

I also agree with the
drop. Awful matchup against Latios and Hydrapple, gets chipped by Tornadus-T and Zapdos too easily, Excadrill is too common for it to be an effective Ground resist, and Kommo-o can use it as fodder if Taunt or Sub.
 

Monky25

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Hello UU, we've got a different kind of update for you today. Recently, the VR team discussed whether or not a C+ rank was needed, for the Pokemon contained in that rank were largely on par with most of C rank and we felt that often times the decision between a Pokemon that's C+ and C to be weirdly arbitrary at times. Plus, B- and C+ arguably fill very similar roles of representing Pokemon that are considered mediocre yet still maintain solid enough presences in UU to have an established niche and thus not really be a topic of whether to stay or be unranked. As such, the VR team has decided to try something new and remove the C+ rank, dropping every Pokemon in that rank into C. Any changes that end up out of place will be adjusted for at our update in the end of June right before tier shifts. We have seen some great posts in the VR thread as of late, and we encourage and hope for many more posts regarding changes that may be worth pursing with the merger of C+ and C as well as other changes throughout the VR.
 

gulch

formerly Melt Gibson
is a Forum Moderator
wanted to post some noms, thoughts on removal of C+, and also some commentary on other noms :3


B+ -> A-
Okidogi rarely gains much traction on the ladder, even when it used to be really really good, but I think it is a solid Pokemon rn. Great check to Rockpon, Ttar, and most Kommo-o. Can be difficult to wear down with a strong Drain Punch coming off it + the upside of potentially putting Pokemon like Zapdos, Slowking, etc. on a timer is massive. Very customizable for what you want it to achieve and can either be a strong wallbreaker with CB or a win-con with BU.
Agree with this heavily, Bulk Up Okiogi is a fucking menace. The ability to check any physical Kommo-o with reasonable self-sustain and pretty much autowinning into balance and fat thanks to Knock Off and Toxic Chain is a very potent combination of traits. Mon's goated.


B -> B-
Feel like this is the same as Bisharp, the meta just doesn't seem kind to it at all. I think Scarf is awful personally so the only real set I see value in is the BU/SD set, which needs a lot of support and can be extremely Tera reliant to pop off.
Disagree, Jungle Healing is a VERY potent tool on a setup sweeper in a meta where status is so insanely common. "Loses to Zapdos" as a trait for a physical setup mon right now is very common, and if anything, Zarude can threaten it more than others thanks to the ability to remove boots and not being as scared of Static or random Heat Wave burns. While a bit awkward, 105 Speed is also good enough to get the jump on a lot of things, notably punishing bulkier spreads for mons like Latios and being able to outpace things Kommo-o, Ursaluna, and Okidogi can't. I can see the point of it needing dedicated support, U-turn is a bitch. However, I believe it's much more possible than you're letting on. ThatOneApple recently gave me a Zarude spread that turned into these teams, and I've found them both decently effective.

Also agree with Mandibuzz drop, Bisharp drop, and Comfey rise, although I don't really have much to say on those that hasn't already been said. Not opposed to Thundurus-T going up, not super convinced on Enamorus-T. Do agree Thundy > Raikou if only because the latter is more awkward to fit while the former can pretty handily slot into most offense squads.

On the removal of C+, I think this is mostly a good thing. Not a lot of distinction between the tiers and I think very few of the new C-rank mons are cut out for B-. HOWEVER, there are exceptions:

:mew:
This is on one of the more popular samples at the moment and is a decently effective hazard lead with nearly every utility option you could ever ask for. Big role player for HO, similar to Mimikyu, but slightly less potent since there are other options that do this thing's job like Sandy Shocks or lead Excadrill.

:indeedee:
PsyTerrain doesn't exist without this, bump it up.

:donphan:
The Chinese Offense from LT has convinced me that AV Donphan is actually good, at least better than a good plenty of the other shitters in C.

:ogerpon-cornerstone:
A- > A
I'm not gonna lie, not entirely convinced on this having dropped to begin with. Especially if it turns out Iron Crown is going to rise next month, checks to this are going to start becoming very slim. With the exception of Kommo-o, +2 Corner beats the brakes off of pretty much everything, and it can even tech Play Rough for that. Lokix works at times, but if it's running Spiky Shield, you're either forced to play First Impression mindgames, carry Sucker Punch (also prone to mindgames), or find another way to check it. Zapdos can't check it thanks to Ivy Cudgel and the occasional Knock Off making the switch unsafe, and while 110 is a crowded speed tier, Sturdy means it can afford to take a lot of coinflips at full health considering the reward for winning is a dead Latios. It also functions well as a lead against a lot of balance teams that simply just can not afford to switch anything other than Hydrapple into it unless they guess right. Horn Leech with Sturdy and the Sp.Def boost it gets on sand teams also give it a deceptive amount of defensive utility. I frankly don't think this ever stopped being an A-rank contender.

:tyranitar:
A > A-
Hurt by Kommo-o becoming insanely more common and Cobalion's rise to fame, and while it's still a better sand setter than Hippowdon in a majority of cases thanks to access to Knock Off and being able to do actual damage, I still feel like it's not quite on par with the rest of A considering how many things have the potential to completely goob it.

:empoleon:
B > B-
Simply too passive to really get anything done. Roost is nice, recovery on a Steel is a trait unique to it, but it's not enough to compare to the breaking power of Metagross, utility of Tinkaton, or Cobalion's habit of generally just being decent at everything. It is, by and large, the worst utility Steel in the tier with the exception of Bisharp, and I think a drop to B- reflects that well enough.
 

spell

of the void
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I too disagree with the Zarude drop because frankly I think it is a little absurd but I wanted to go a little more in depth.

Zarude’s most important trait is definitely how suffocating it can be against a lot of Regenerator + Zapdos + Cobalion structures that are running around as it is one of three Pokemon that I can comfortably say “abuse” the reliance of Slowking as a catch all defensive backbone for these playstyles, consistently coming in to spread knocks or heal off static for completely free whenever. The things that do outspeed you don’t beat you often as well; Tornadus-Therian loses the 1v1 once you Tera, but you’re running Zapdos alongside Zarude 99% of the time so in reality you just need a Static proc which would let you keep HP. Both Ogerpon formes do not beat you reliably as Cornerstone can only come in on it once and Teal just loses the 1v1 to Tera Poison. Greninja is awkward because you only 2HKO Terad Zarude with Ice Beam, so it can just knock you out cleanly with Power Whip. Tera Poison lets you beat both Cobalion and Lokix (Lokix is why I do not use Ghost, use Poison), so naturally the best way to mount pressure on it is to just limit the amount of opportunities it gets to come in and if you can force a Tera whichever it is early on you can gameplan accordingly. Latios is probably the best offensive tool you can have against it and Hydrapple, Okidogi, Ursaluna, Terad Rhyperior and Tinkaton can act as midgame stops / Pokemon that can effectively force a one for one trade with Zarude. It is the ultimate one man army in most cases and needs Tera on the table to accomplish this.

Naturally all of this sounds like I am singing all of Zarude’s praises, which I kind of am, it’s a really good Pokemon in this tier and it should be used more but I will highlight that all of this is contingent on Zarude safely getting on the field and having that one free turn, you still can force it into awkward Jungle Healing cycles with Zapdos a lot of the time and if you eat a para or two you’re pretty much done for. It’s rarely something that should sweep since it has the mid game board opener genes but the prerequisite conditions needed for it to just win are minimal depending on the matchup. What it does do in the builder regardless of all of these things is really important and an amazing set of characteristics to have so that alone before looking at how it can actually apply all of this a real game state make me want to keep it from dropping. In fact, it should legit be higher than where it is currently. It is by leaps and bounds superior to Ogerpon. Have a nice night! :skrelp:

EDIT: Also, I think for now I would hold off on dropping Empoleon because we are currently living in a renaissance for Choice Specs and Soul Dew (lacking both Thunderbolt and Aura Sphere, basically Calm Mind exclusively I guess unless there are some brave souls running Flip + Recover) Latios and it is the only Steel-Type that can consistently check that over a long period of time. Tinkaton can only stave it off for a decent amount of time but it’s whole thing is that it loses its Leftovers Turn 2 anyway so yeah basically just Empoleon can do this. Very important thing to think about in the builder too. Also Tyranitar is still amazing! Just use Choice Band, it still has no switchins.
 
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:tyranitar:
A > A-
Hurt by Kommo-o becoming insanely more common and Cobalion's rise to fame, and while it's still a better sand setter than Hippowdon in a majority of cases thanks to access to Knock Off and being able to do actual damage, I still feel like it's not quite on par with the rest of A considering how many things have the potential to completely goob it.
I must say that this proposal does not understand the essence of ttar. In Pokemon, there are two types of mons: those that are happier with more pokemon that they can check or counter, and those that are happier with fewer pokemon that they can counter to themselves. The former type does not mind being countered but prefers to have more of its own checks. This type is represented by bulky pivots such as slowking and zapdos, and walls such as mandibuzz. Sweepers such as greninja are a perfect example of the latter type of Pokemon, which do not care if they cannot defeat their opponent from a switch-in, but want to avoid being countered.
And ttar is a pokemon that falls exactly into the former type, and even if its own checks increase, it does not matter if it has a sufficient checklist of its own, such as zapdos and latios. It is a different story if it cannot touch any counters at all, like slowking against keldeo, but ttar can threaten cobalion with an earthquake, and the clangerous soul kommo-o obviously does not want to get knocked off.


B+ -> A-
Okidogi rarely gains much traction on the ladder, even when it used to be really really good, but I think it is a solid Pokemon rn. Great check to Rockpon, Ttar, and most Kommo-o. Can be difficult to wear down with a strong Drain Punch coming off it + the upside of potentially putting Pokemon like Zapdos, Slowking, etc. on a timer is massive. Very customizable for what you want it to achieve and can either be a strong wallbreaker with CB or a win-con with BU.
I agree, but I would also like to mention the AoA set I have been using for a long time. okidogi always wants to use both psychic fangs and knock off and can be a nuisance without bulk up to many teams due to the presence of toxic chains. With the use of assault vest, it is also possible to deal with hydrapple and even forcefully hit tornadus therian by gunk shot.

I also agree with the rise of thendurus therian and fairies, and I agree that zarude is superior to ogerpon, but I think the drop of ogerpon is more appropriate. mandibuzz's B looks overkill, considering that the pokemon in B is at a much lower level.
 
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olivia

bellibolt saleswoman
is a Community Contributoris a Contributor to Smogon
:pmd/bellibolt:

Ladies and gentlemen I think its time we discuss a true threat. Bellibolt. Has anyone ever even seen a Bisharp? A Terrakion? I can't even tell you what Bisharp even does. Can we stop disrespecting a goat? Now I understand Zapdos exists, and I understand Slowking exists but Bellibolt is capable of keeping Torn and Zapdos in check, threaten defensive waters like Slowking, Toxapex, and Empoleon (does anyone use this guy? Rotom-Wash too while we're at it) while also demonically monstering Lokix out of a job. Tinkaton doesn't even feel comfortable fighting it, reliant on encoring it into stats moves/Slack and running the risk of Static from its Knock Off. Scizor? Ate for breakfast. Azumarill? Awhomarill (Ngl I don't think Bellibolt can handle a BD one but that doesn't fit my narrative). Wanna deal with Latios? Tera Fairy Tera Blast. Gone. Muddy Water 2HKO's Ground switch ins like Excadrill and Mamoswine while also making Rhyperior terastalise into a Martian so not even they can feel comfortable switching in on it. It can even run SpDef or even AV sets, with AV allowing it to lean into its epic ability Electromorphosis with some lovely SpA investment and actually become a major heater threat. I even OHKO'd a Hydrapple with Ice Weather Ball one time. The only reason this guy isn't top of the pickrates is because people are still coping that Zapdos is still good with its Hurricanes and Heat Waves that NEVER land. ok zapdos is pretty good but like still. Anyway I could definitely keep going but I will allow you guys to consider the information presented above. I am 100% unbiased you can trust me.

C > B-/B ok probably B- but a girl can dream

Honestly just put him in S tier.
 
:pmd/bellibolt:

Ladies and gentlemen I think its time we discuss a true threat. Bellibolt. Has anyone ever even seen a Bisharp? A Terrakion? I can't even tell you what Bisharp even does. Can we stop disrespecting a goat? Now I understand Zapdos exists, and I understand Slowking exists but Bellibolt is capable of keeping Torn and Zapdos in check, threaten defensive waters like Slowking, Toxapex, and Empoleon (does anyone use this guy? Rotom-Wash too while we're at it) while also demonically monstering Lokix out of a job. Tinkaton doesn't even feel comfortable fighting it, reliant on encoring it into stats moves/Slack and running the risk of Static from its Knock Off. Scizor? Ate for breakfast. Azumarill? Awhomarill (Ngl I don't think Bellibolt can handle a BD one but that doesn't fit my narrative). Wanna deal with Latios? Tera Fairy Tera Blast. Gone. Muddy Water 2HKO's Ground switch ins like Excadrill and Mamoswine while also making Rhyperior terastalise into a Martian so not even they can feel comfortable switching in on it. It can even run SpDef or even AV sets, with AV allowing it to lean into its epic ability Electromorphosis with some lovely SpA investment and actually become a major heater threat. I even OHKO'd a Hydrapple with Ice Weather Ball one time. The only reason this guy isn't top of the pickrates is because people are still coping that Zapdos is still good with its Hurricanes and Heat Waves that NEVER land. ok zapdos is pretty good but like still. Anyway I could definitely keep going but I will allow you guys to consider the information presented above. I am 100% unbiased you can trust me.

C > B-/B ok probably B- but a girl can dream

Honestly just put him in S tier.
I also follow the path of Bellibolt (?

Could you bring other sets that can currently be used in the meta?



I brought an idea that seemed curious to me.



1716429670759.png

Bellibolt @ Assault Vest

Ability: Electromorphosis

Tera Type: Ice

EVs: 248 HP / 192 SpA / 68 SpD

Quiet Nature

- Parabolic Charge

- Sucker Punch

- Tera Blast

- Muddy Water



It has some flaws, but this fat (cute) ball threatens a lot of special attackers in the meta. Pokémon like Zapdos or Greninja won't be able to do enough damage to kill it, and Pokémon like Latios or Sandy Shocks won't be able to withstand a Tera Ice + Sucker Punch. It also serves to catch Hydrapple and Thundurus off guard, it has Muddy Water in case you manage to predict the entry of Excadrill or any ground-type mon.



obviously it's not perfect, it screws up a lot of pokemon that boost themselves in his face, but otherwise it's very fun to use, the point is to surround it with a good team.
 

olivia

bellibolt saleswoman
is a Community Contributoris a Contributor to Smogon
I also follow the path of Bellibolt (?

Could you bring other sets that can currently be used in the meta?

Bellibolt @ Leftovers
Bold Nature
Tera Type: Dragon / Water
Ability: Static
EVs: 252 HP / 252 Def / 4 SpA
IVs: 0 Atk
- Volt Switch
- Muddy Water
- Toxic
- Slack Off

Bellibolt @ Assault Vest
Ability: Electromorphosis
Tera Type: Fairy
EVs: 252 HP / 232 SpA / 24 SpD
Modest Nature
IVs: 0 Atk
- Discharge
- Volt Switch
- Tera Blast
- Muddy Water

Probably the only two sets you'll ever need

In UUbers for a while I was using this but I don't think this tier has any Zacians running around

Bellibolt @ Shuca Berry / Heavy-Duty Boots
Ability: Static
Tera Type: Poison
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Discharge
- Slack Off
- Toxic
- Volt Switch

If ur a draft player you can do this epic screens build just dont get taunted

Bellibolt @ Light Clay
Ability: Static
Tera Type: Electric
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Light Screen
- Reflect
- Slack Off
- Volt Switch

Mans bare versatile
 
Last edited:

amyayayy

Tournament Banned
:pmd/bellibolt:

Ladies and gentlemen I think its time we discuss a true threat. Bellibolt. Has anyone ever even seen a Bisharp? A Terrakion? I can't even tell you what Bisharp even does. Can we stop disrespecting a goat? Now I understand Zapdos exists, and I understand Slowking exists but Bellibolt is capable of keeping Torn and Zapdos in check, threaten defensive waters like Slowking, Toxapex, and Empoleon (does anyone use this guy? Rotom-Wash too while we're at it) while also demonically monstering Lokix out of a job. Tinkaton doesn't even feel comfortable fighting it, reliant on encoring it into stats moves/Slack and running the risk of Static from its Knock Off. Scizor? Ate for breakfast. Azumarill? Awhomarill (Ngl I don't think Bellibolt can handle a BD one but that doesn't fit my narrative). Wanna deal with Latios? Tera Fairy Tera Blast. Gone. Muddy Water 2HKO's Ground switch ins like Excadrill and Mamoswine while also making Rhyperior terastalise into a Martian so not even they can feel comfortable switching in on it. It can even run SpDef or even AV sets, with AV allowing it to lean into its epic ability Electromorphosis with some lovely SpA investment and actually become a major heater threat. I even OHKO'd a Hydrapple with Ice Weather Ball one time. The only reason this guy isn't top of the pickrates is because people are still coping that Zapdos is still good with its Hurricanes and Heat Waves that NEVER land. ok zapdos is pretty good but like still. Anyway I could definitely keep going but I will allow you guys to consider the information presented above. I am 100% unbiased you can trust me.

C > B-/B ok probably B- but a girl can dream

Honestly just put him in S tier.
100 percent agree
 

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