Stratagem: B+ -> A-
Might be a Stretch , especially since (I'll admit to it right away) I love my gimmicks. But hear me out on this Logic.
Stratagem has obviously the anti-Offense Niche everyone is Familiar with for Stratagem. But I believe there's Untapped Potential for it as an endgame cleaner via another set. Choice Specs.
I got told Prior to Discussing it here that Specs makes it more prediction reliant , While this is 100% True and the main drawback of Specs Stratagem , The immediate Power against Something like Specially Defensive Iron Defense Venomicon (To take an example obviously) or the Ability for Flamethrower to Instantly Threaten out Non SpDef Equilibra is a nice asset teams can definitely be Exploited Mid-Game as a lure. But Obviously , This would require more specific Teammates , such as a way to chip Equilibra Consistantly (Knocking Off its leftovers , U-Turning into it over and over and over again , That also helps with Arghonaut , who is a reliable switch in to even Specs Giga Drain.) There's Immediate Flaws to Specs Stratagem , and By Experience , I have to confirm that the inability to be flexible when it hits the Field After a Slower U-Turn or a Double Kill (Or if you're really brave , a well predicted earthquake) is a massive issue for it. However the Upsides are just as big / Can probably make up depending on the game.
Obviously , The main asset for Specs Stratagem is Spamming Paleo Wave Lategame , which does enormous damage to the frailer Resists Used Lategame , such as Specs Iron Valiant , Non-Sun Abusing Walking Wake or If Equilibra / Arghonaut is dead. It obviously Invalidates other genres of Hyper Offense once the one faster mon that Stratagem is dead (Rain only has Floatzel as a Faster Mon most of the time , Things like Booster Energy Speed Valiant , Dragapult or Various Scarfers from Jumbao to Zoroark-H. Once the game has been set effectively , Specs Stratagem Can be a Menace. And Thanks to the Bit of Defensive Utility it has (Spikes Immune while abusing Spikes Itself (A really nice Trait for any offensive Pokemon)). The Ability to Immediatly Threaten out Threats like Venomicon , Frailer Neutral Targets like Walking Wake with no speed Boost , Krilowatt , Roaring Moon , and it can also serve as a partual Wallbreaker right off the get go against Much Bulkier Neutral Targets like Garganacl and Jumbao Just to name these two.
It can be a bit difficult to Build around it , But from experience , Especially if you save the Tera Rock for it in Particular , The Lategame Cleanup Potential is Really high. If there's any disagreement / Will to talk further about this , I'm open to Discussion about this. The reason this would be pushing to A- is that it'd be one more set on a Mon that can already run Either CM or 4 Attacks , and the Immediate Damage can serve as a Surprise Factor
Might be a Stretch , especially since (I'll admit to it right away) I love my gimmicks. But hear me out on this Logic.
Stratagem has obviously the anti-Offense Niche everyone is Familiar with for Stratagem. But I believe there's Untapped Potential for it as an endgame cleaner via another set. Choice Specs.
I got told Prior to Discussing it here that Specs makes it more prediction reliant , While this is 100% True and the main drawback of Specs Stratagem , The immediate Power against Something like Specially Defensive Iron Defense Venomicon (To take an example obviously) or the Ability for Flamethrower to Instantly Threaten out Non SpDef Equilibra is a nice asset teams can definitely be Exploited Mid-Game as a lure. But Obviously , This would require more specific Teammates , such as a way to chip Equilibra Consistantly (Knocking Off its leftovers , U-Turning into it over and over and over again , That also helps with Arghonaut , who is a reliable switch in to even Specs Giga Drain.) There's Immediate Flaws to Specs Stratagem , and By Experience , I have to confirm that the inability to be flexible when it hits the Field After a Slower U-Turn or a Double Kill (Or if you're really brave , a well predicted earthquake) is a massive issue for it. However the Upsides are just as big / Can probably make up depending on the game.
Obviously , The main asset for Specs Stratagem is Spamming Paleo Wave Lategame , which does enormous damage to the frailer Resists Used Lategame , such as Specs Iron Valiant , Non-Sun Abusing Walking Wake or If Equilibra / Arghonaut is dead. It obviously Invalidates other genres of Hyper Offense once the one faster mon that Stratagem is dead (Rain only has Floatzel as a Faster Mon most of the time , Things like Booster Energy Speed Valiant , Dragapult or Various Scarfers from Jumbao to Zoroark-H. Once the game has been set effectively , Specs Stratagem Can be a Menace. And Thanks to the Bit of Defensive Utility it has (Spikes Immune while abusing Spikes Itself (A really nice Trait for any offensive Pokemon)). The Ability to Immediatly Threaten out Threats like Venomicon , Frailer Neutral Targets like Walking Wake with no speed Boost , Krilowatt , Roaring Moon , and it can also serve as a partual Wallbreaker right off the get go against Much Bulkier Neutral Targets like Garganacl and Jumbao Just to name these two.
It can be a bit difficult to Build around it , But from experience , Especially if you save the Tera Rock for it in Particular , The Lategame Cleanup Potential is Really high. If there's any disagreement / Will to talk further about this , I'm open to Discussion about this. The reason this would be pushing to A- is that it'd be one more set on a Mon that can already run Either CM or 4 Attacks , and the Immediate Damage can serve as a Surprise Factor