Disprove that SwagPlay can enable a less-skilled player to beat a more-skilled player? There is no disproving that because it's a fact: SwagPlay
has the potential to allow the less skilled to triumph over the more skilled. However, this is true of every strategy under the Sun. Imagine if someone like yourself were to say these statements in other debates:
- "Unless you can disprove the evidence that Deoxys-S can allow a less-skilled player to beat a more-skilled player without any use of skill, then your argument holds no water."
- "Unless you can disprove the evidence that SubSeeding can allow a less-skilled player to beat a more-skilled player without any use of skill, then your argument holds no water."
- "Unless you can disprove the evidence that Choice Scarf can allow a less-skilled player to beat a more-skilled player without any use of skill, then your argument holds no water."
It's impossible to disprove any of these because they're all true: potent strategies enable positive outcomes for those who use them. Heck, even impotent strategies can get lucky once in a blue moon. Strategies are not banned because they
can enable the unskilled to triumph: strategies are banned when they
ensure that their users will triumph.
So the burden should not be to disprove that SwagPlay can ever be used by a less-skilled player to defeat a more-skilled player. The burden should be to prove that simply using SwagPlay does not ensure victory. If it guarantees victory every single time, even in inept and inexperienced hands, then it's patently unfair. If it promotes victory without guaranteeing it, even in skilled and experienced hands, then it's no different in this one regard than the myriad other strategies we all make use of to boost our chances of winning.