Speaking of Tower, I have been trying to make "Sun" archetype work a few times, but I keep hitting a hardwall on Leon.
So far I have managed to muscle through more or less any regular opponent, even the Dynamaxers, I did lose a few times and made adjustments (hence why you'll see more than 4 pokemon mentioned), but no matter what, Leon and specifically Charizard don't look something I can beat consistently. If Charizard shows up at same time as Cinderace, MrRime, or a set-up Haxorus, I just lose, and to be fair I once lost to literally Charizard 1v4ing me. Which is... fitting I suppose considering I'm running sun, but what's killing me is usually just the Max Airstreams setting up Charizard and everything else to outspeed me and beat my pokemon before I can even attack.
My only "reliable" answer is Heliolisk, and that's ONLY if he's on the field BEFORE max Airstream hits
The Pokemon I have tried so far are the following:
At this point I am up for suggestion, I've carried over all my gen 7 bank by now so I could get breeding stuff if needed. Was even thinking to use Scarf HA cinderace, that's how meme Leon's Charizard has become for me :x
So far I have managed to muscle through more or less any regular opponent, even the Dynamaxers, I did lose a few times and made adjustments (hence why you'll see more than 4 pokemon mentioned), but no matter what, Leon and specifically Charizard don't look something I can beat consistently. If Charizard shows up at same time as Cinderace, MrRime, or a set-up Haxorus, I just lose, and to be fair I once lost to literally Charizard 1v4ing me. Which is... fitting I suppose considering I'm running sun, but what's killing me is usually just the Max Airstreams setting up Charizard and everything else to outspeed me and beat my pokemon before I can even attack.
My only "reliable" answer is Heliolisk, and that's ONLY if he's on the field BEFORE max Airstream hits
The Pokemon I have tried so far are the following:
Ninetales @ Heat Rock
Ability: Flash Fire
EVs: 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Energy Ball
- Psyshock
- Protect
The lead and setter, nothing fancy, thought of using Foul Play instead of Psyshock but I'm almost always clicking Flamethrower anyway...
My lead so far has always been Ninetales + either Venusaur or Heliolisk
Ability: Flash Fire
EVs: 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Energy Ball
- Psyshock
- Protect
The lead and setter, nothing fancy, thought of using Foul Play instead of Psyshock but I'm almost always clicking Flamethrower anyway...
My lead so far has always been Ninetales + either Venusaur or Heliolisk
Venusaur @ Assault Vest
Ability: Chlorophyll
EVs: 252 SpA / 252 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Weather Ball
- Earth Power
I was very hyped when Venusaur was revealed getting WeatherBall and EarthPower, but on practice it feels this thing lacks power. I tried giving it Choice Specs but its stabs feel very meh to get locked in, however without a Power item it doesnt really feel like he does much if he's not hitting supereffectively and sometimes even if he is.
Ability: Chlorophyll
EVs: 252 SpA / 252 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Weather Ball
- Earth Power
I was very hyped when Venusaur was revealed getting WeatherBall and EarthPower, but on practice it feels this thing lacks power. I tried giving it Choice Specs but its stabs feel very meh to get locked in, however without a Power item it doesnt really feel like he does much if he's not hitting supereffectively and sometimes even if he is.
Heliolisk @ Life Orb
Ability: Solar Power
EVs: 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Hyper Voice
- Weather Ball
- Grass Knot
Similar to above, I was very hyped when I learned he was getting Weather Ball, and honestly he doesnt lack damage at all, and is one of the fastest Pokemon you can use this gen. I didn't give it Protect since honestly it dies super fast with LO + SolarPower recoils anyway, but I wouldn't know what to remove to get it. Originally I had Specs on Heliolisk, but I ran in same issue of Venusaur where locking myself into his stabs could easily result in having no damage the next turns.
Ability: Solar Power
EVs: 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Hyper Voice
- Weather Ball
- Grass Knot
Similar to above, I was very hyped when I learned he was getting Weather Ball, and honestly he doesnt lack damage at all, and is one of the fastest Pokemon you can use this gen. I didn't give it Protect since honestly it dies super fast with LO + SolarPower recoils anyway, but I wouldn't know what to remove to get it. Originally I had Specs on Heliolisk, but I ran in same issue of Venusaur where locking myself into his stabs could easily result in having no damage the next turns.
Charizard @ Charti Berry
Ability: Solar Power
EVs: 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Solar Beam
- Air Slash
- Protect
My original 4th member, including memeing myself with Focus Sash at start then reminding Solar Power is a thing right after. I don't mind running Air Slash this gen as 95% accuracy is dealable with and overally Tower is less punishing on a single miss than Tree was, plus if I'm clicking Air Slash it means I don't exactly have much to click anyway. That said, I realized that having 3 special attackers might not be exactly ideal, as when I ran into specially bulky Pokemon (expecially TR-oriented ones) I couldnt break them, and not like Psyshock from Ninetales accomplishes much in that case...
Ability: Solar Power
EVs: 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Solar Beam
- Air Slash
- Protect
My original 4th member, including memeing myself with Focus Sash at start then reminding Solar Power is a thing right after. I don't mind running Air Slash this gen as 95% accuracy is dealable with and overally Tower is less punishing on a single miss than Tree was, plus if I'm clicking Air Slash it means I don't exactly have much to click anyway. That said, I realized that having 3 special attackers might not be exactly ideal, as when I ran into specially bulky Pokemon (expecially TR-oriented ones) I couldnt break them, and not like Psyshock from Ninetales accomplishes much in that case...
Arcanine @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Extreme Speed
- Flare Blitz
- Close Combat
- Wild Charge
I tried this as alternative to Charizard since banded ES felt like solid damage, and Intimidate lets it tecnically tank a rock slide / EQ or two and revenge kill. However, it didn't really solve the fact that all it took was a single Airstream from Leon to get run over *again*
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Extreme Speed
- Flare Blitz
- Close Combat
- Wild Charge
I tried this as alternative to Charizard since banded ES felt like solid damage, and Intimidate lets it tecnically tank a rock slide / EQ or two and revenge kill. However, it didn't really solve the fact that all it took was a single Airstream from Leon to get run over *again*
Shiftry @ Focus Sash
Ability: Chlorophyll
EVs: 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Knock Off
- Leaf Blade
- Protect
I have tried this one as alternative but ... Fake out also doesn't solve much for the Charizard issue, it doesn't really do anything that Venusaur can't and stacks weaknesses .. bit of a shame as I got a shiny one off GTS ages ago and never got to actually make it work :x
Ability: Chlorophyll
EVs: 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Knock Off
- Leaf Blade
- Protect
I have tried this one as alternative but ... Fake out also doesn't solve much for the Charizard issue, it doesn't really do anything that Venusaur can't and stacks weaknesses .. bit of a shame as I got a shiny one off GTS ages ago and never got to actually make it work :x
At this point I am up for suggestion, I've carried over all my gen 7 bank by now so I could get breeding stuff if needed. Was even thinking to use Scarf HA cinderace, that's how meme Leon's Charizard has become for me :x