Havens
WGI World Champion
[OVERVIEW]
Electric
========
Tapu Koko is one of Electric's deadliest wallbreakers and revenge killers due to its amazing Electric / Fairy STAB combination and its ability to amplify the power of Electric-type moves through Electric Surge. Fairy-type STAB is amazing for Tapu Koko, as it can reliably threaten Dragon-types like Kommo-o, Kyurem-B, and Hydreigon that are often very problematic for Electric teams to handle. Its blistering base 130 Speed tier allows it to outspeed unboosted threats such as Latios, Mega Gallade, and Dugtrio. It's a staple for all Electric teams, as the Electric Terrain provided by Electric Surge boosts the power of all Electric-type moves by 50%. Electric Terrain also provides smaller niches in preventing Spore and Sleep Powder from Breloom and Mega Venusaur from affecting all grounded Pokemon. Tapu Koko can also function as a powerful anti-lead option with Taunt to shut down entry hazard setters and setup sweepers and Volt Switch or U-turn to provide offensive momentum for itself and its teammates. However, despite being powerful, Tapu Koko is quite frail, and can often be KOed by threats such as Tapu Bulu and +2 Mega Scizor. Because Electric teams constantly rely on Tapu Koko's ability to set the Electric Terrain, it must be switched in very often to keep offensive pressure, which can be taken advantage of by the opponent.
[SET]
name: Special Attacker
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice
move 4: Dazzling Gleam
item: Choice Specs
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Thunderbolt is the most reliable special Electric-type move in Tapu Koko's arsenal, and its power is greatly amplified with Electric Terrain. Volt Switch is used primarily as a pivoting tool that allows Electric teams to keep offensive pressure and momentum. Hidden Power Ice deals with Ground- and Grass-types such as Landorus and Rotom-C that would otherwise comfortably take Tapu Koko's Electric-type STAB attacks. Dazzling Gleam is Tapu Koko's best Fairy-type STAB attack, striking down problematic Dragon-types such as Kyurem-B and Mega Altaria that Electric teams would otherwise struggle against.
Set Details
========
Maximum Special Attack investment paired with Choice Specs and Electric Terrain makes Tapu Koko a very potent wallbreaker. Maximum Speed investment with a Timid nature allows Tapu Koko to outspeed threats such as Dugtrio and Alakazam. The remaining 4 EVs are placed into Defense so that Tapu Koko has just enough bulk to take an Earthquake from uninvested Gliscor. Electric Surge is very crucial, as all Electric-type moves from grounded Pokemon are boosted by 50% under the summoned Electric Terrain. Choice Specs significantly boosts the power of Tapu Koko's attacks; however, locking it into a move that the foe resists can be taken advantage of by opposing Pokemon.
Usage Tips
========
When using Tapu Koko, it is often important to lead with it, as setting Electric terrain early sets itself and its teammates up for success by applying immediate offensive pressure. Be cautious of other Terrain setters such as Tapu Bulu and Mewnium Z Mew. While the latter requires a good amount of setup in order to function, the former can immediately be switched into Tapu Koko, switching the Terrain and lessening the prowess of Electric-types overall. Tapu Koko needs to continuously pivot out through the use of Volt Switch in order to keep momentum and reset the Electric Terrain if necessary. Tapu Koko also functions well as a revenge killer, so bring it in on slower, weakened foes and pivot out with Volt Switch to maintain momentum while also taking minimal damage from the opposing Pokemon's attacks. Tapu Koko is very threatening to Dragon teams for its capability to revenge kill nearly any unboosted Dragon-type such as Kyurem-B, Hydreigon, or Garchomp with the combination of Dazzling Gleam and Hidden Power Ice. Pivoting back and forth between Tapu Koko and its teammates through VoltTurn is also beneficial gradually chip at the foe, as well as to escape foes looking to switch into Tapu Koko such as Ferrothorn and Mega Venusaur and swap to a teammate such as Magnezone or Alolan Raichu that could better handle them.
Team Options
========
Alolan Raichu benefits the most from Tapu Koko's Electric Surge, as its Speed is doubled under Electric Terrain, letting it take on revenge killers that would otherwise threaten Tapu Koko in a one-on-one scenario, such as Choice Scarf Greninja, Choice Scarf Nihilego, and Sand Rush Excadrill under sand. In return, Tapu Koko deals with Dark-types such as Mega Sableye that Alolan Raichu can't easily break. Rotom-W provides an excellent defensive partner for Tapu Koko to pivot out to, as it is able to avoid Ground-type moves through Levitate, retaliates against them with Hydro Pump, and cripples physical threats such as Mega Lopunny and Mega Garchomp through the use of Will-O-Wisp. Zapdos is another physically defensive partner that can avoid Ground-type attacks while also checking physical setup sweepers such as Mega Scizor and Tapu Bulu because of its excellent defensive typing. It also provides solid Defog support for Tapu Koko, allowing it to take as little damage as possible from them. Magnezone is able to trap problematic Steel-types such as Excadrill, Celesteela, Klefki, and Ferrothorn and revenge kill them with Hidden Power Fire or an Electric-type move. The former two are especially important to trap, as Choice Scarf Excadrill has the capacity to revenge kill Tapu Koko with Earthquake, while Celesteela can scout for any move Tapu Koko locks itself into by using Protect. Alolan Golem provides solid Stealth Rock support that can break Focus Sashes and chip opposing Pokemon for Tapu Koko to sweep. Alolan Golem also provides physical prowess for Electric teams, being able to check specially defensive Pokemon that Tapu Koko can't break through easily, such as Chansey and Alolan Muk. Thundurus is a mixed attacker that can assist Tapu Koko in besting Steel teams with the combination of Superpower and Thunderbolt while also having the potential to play a support role through Prankster Thunder Wave and Taunt. The combination of Thundurus and Tapu Koko forms a fast, offensive VoltTurn core as a result. Zeraora is one of the few physical attackers available to Electric teams, and it is greatly appreciated in the Normal matchup due to its combination of Knock Off and Close Combat.
[SET]
name: Utility
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: Taunt
move 4: U-turn
item: Magnet
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Thunderbolt is Tapu Koko's most reliable Electric-type STAB move and is very powerful when paired with the effects of Electric Surge. Hidden Power Ice is a coverage option against Ground-types such as Garchomp and Landorus that prove to be problematic for Electric teams. Taunt acts as an anti-lead option, preventing entry hazards such as Stealth Rock and Sticky Web from Chansey and Ribombee, setup from Mega Latias and Volcarona, and utility moves such as Zapdos's Substitute and Toxic. U-turn is the main pivoting option over Volt Switch, enabling Tapu Koko to pivot out of foes such as Dugtrio, which can trap Tapu Koko and take advantage of it for using an Electric-type move.
Set Details
========
Maximum Speed and Special Attack EVs allow Tapu Koko to hit as hard and fast as possible. A Timid nature permits Tapu Koko to Speed tie with Aerodactyl and Crobat while also outspeeding Greninja and Dugtrio. Magnet provides extra power to an already Electric Terrain-boosted Thunderbolt, hitting anything that doesn't resist it very hard without worrying about recoil damage from a Life Orb. Electric Surge is Tapu Koko's only usable ability, setting up Electric Terrain and boosting all Electric-type moves by 50%.
Usage Tips
========
Tapu Koko is generally a great lead, since it can set Electric Terrain, shut down utility foes such as Chansey and Forretress with Taunt, and pivot out of unfavorable lead matchups with U-turn because it's naturally faster than almost everything. However, other Terrain setters such as Tapu Bulu, Tapu Fini, and Mewnium Z Mew can remove Tapu Koko's Electric Terrain. Also, the Electric Terrain fades away after a few turns. Make sure you pivot out to another teammate consistently to keep your momentum and reset the Terrain if need be. Avoid extra chip damage from entry hazards and status, especially from Toxic Spikes, as consistent exposure to them cripples Tapu Koko and lessens its ability to freely set Electric Terrain. Continuously pivoting out with Tapu Koko and its teammates is key to have the opposing team take constant chip damage and keep momentum. Keeping Electric Terrain up is critical for the success of any Electric team, as this set lacks the power of Choice Specs and relies on its teammates to break faster foes. Because of its natural Speed, Tapu Koko can revenge kill weakened threats with Thunderbolt. While Tapu Koko must constantly provide Electric Terrain for its teammates, it should not take excess damage, especially since its bulk is rather subpar.
Team Options
========
Alolan Raichu benefits immensely with Tapu Koko around, as Electric Terrain doubles its Speed, making it the fastest presence on the field. During the time Electric Terrain is up, Alolan Raichu can check common Choice Scarf users such as Greninja and Nihilego as well as weather sweepers such as Excadrill and Alolan Sandslash. Tapu Koko further provides aid by Taunting utility foes and pivoting back to Alolan Raichu, creating opportunities for Alolan Raichu to set up a Nasty Plot. Rotom-W provides Tapu Koko with a check to Ground-types through Hydro Pump, as well as an additional immunity to their STAB attacks in the form of Levitate and the ability to cripple physical attackers such as Scizor and Mamoswine with Will-O-Wisp. Zapdos provides Tapu Koko with defensive capabilities, including a very solid defensive typing that ignores Ground-types and Defog support that can remove entry hazards such as Toxic Spikes that can chip away at Tapu Koko. Magnezone traps problematic Steel-types such as Ferrothorn, Klefki, and Excadrill through its ability Magnet Pull and proceeds to remove them with Hidden Power Fire. Trapping and knocking out Excadrill is especially important, as Tapu Koko takes a larger support role with this set. Alolan Golem provides Stealth Rock support for Electric teams, breaking Focus Sashes and gradually chipping away at the opposing team. It is also one of the few physical attackers that Electric teams have available, and as such it can break through specially defensive Pokemon such as Chansey and Alolan Muk, a task that Tapu Koko would have difficulty with. In return, Tapu Koko can use Taunt against anti-leads and Defog users looking to prevent Stealth Rock, such as lead Aerodactyl and defensive Mew. Thundurus is another physical attacker available to Electric teams, primarily assisting Tapu Koko in breaking the Normal core of Chansey and Porygon2 through the use of Knock Off and Superpower. It also helps against Steel- and Psychic-types such as Excadrill and Latios. Mega Manectric provides a more immediate answer to physical attackers in the form of Intimidate. Its additional access to Fire-type moves such as Flamethrower and Overheat provides more of an offensive measure to bulkier Grass-types such as Ferrothorn and Tapu Bulu. Zeraora stands out from others for being incredibly fast, naturally outspeeding offensive threats such as Mega Lopunny. It's greatly appreciated in the Normal matchup for its great Speed and its combination of Knock Off and Close Combat.
[STRATEGY COMMENTS]
Other Options
=============
Electric
--------
Grass Knot can be use in tandem with Hidden Power Ice on Choice Specs variants of Tapu Koko, as it allows Tapu Koko to better threaten Ground teams if Magnezone manages to successfully trap and kill Excadrill. However, Grass Knot does more damage exclusively to these foes and does not guarantee an OHKO on them, and it also comes at the cost of Volt Switch or Dazzling Gleam; the former is important to pivot out of situations, and the latter is just as important to threaten Dragon teams effectively. U-turn acts as a substitute to Volt Switch on the Choice Specs set that cannot be blocked by Ground-type foes, especially Dugtrio, which can trap Tapu Koko if locked into an Electric-type move. However, U-turn is considerably less powerful than Volt Switch due to the lack of bonus power from STAB or Electric Terrain and makes Tapu Koko more susceptible to contact damage from Rocky Helmet and Iron Barbs. Life Orb can be used over Choice Specs on that particular set in order to choose moves freely. However, Life Orb's residual damage puts Tapu Koko at risk of being revenge killed by faster attackers as well as priority moves from foes such as Dragonite and Mega Scizor.
Checks and Counters
===================
Electric
--------
**Special Walls**: Special walls such as Chansey, Alolan Muk, and Cradily handle Tapu Koko's attacks with ease.
**Ground-types**: Ground-types such as Seismitoad and Hippowdon sport enough bulk to take a hit from any of Tapu Koko's moves and can OHKO it with a STAB attack.
**Grass-types**: Bulky Grass-types such as Mega Venusaur and Ferrothorn have no problem switching in to Tapu Koko, as they resist both of its STAB attacks and can freely fire off an attack with minimal repercussions. Tapu Bulu is particularly threatening, as it removes Electric Terrain for its own Grassy Terrain, lessening Tapu Koko's offensive pressure while boosting its own.
**Revenge Killers**: Naturally faster attackers such as Mega Lopunny and Mega Alakazam, Choice Scarf users such as Greninja and Nihilego, and weather sweepers like Mega Swampert and Alolan Sandslash put tremendous offensive pressure on Tapu Koko, often forcing it out into a defensive option.
**Status and Residual Damage**: Chip damage from entry hazards and status conditions set a timer on Tapu Koko, lessening its opportunities to deal damage and set its Electric Terrain.
[CREDITS]
- Written by: [Havens, 391540]
- Electric analysis by: [Havens, 391540]
- Quality checked by: [[Moosical 215618], [Eien 100418], Misaka Mikoto, 240969]]
- Grammar checked by: [[The Dutch Plumberjack 232216], [A Cake Wearing A Hat, 388157]]
Electric
========
Tapu Koko is one of Electric's deadliest wallbreakers and revenge killers due to its amazing Electric / Fairy STAB combination and its ability to amplify the power of Electric-type moves through Electric Surge. Fairy-type STAB is amazing for Tapu Koko, as it can reliably threaten Dragon-types like Kommo-o, Kyurem-B, and Hydreigon that are often very problematic for Electric teams to handle. Its blistering base 130 Speed tier allows it to outspeed unboosted threats such as Latios, Mega Gallade, and Dugtrio. It's a staple for all Electric teams, as the Electric Terrain provided by Electric Surge boosts the power of all Electric-type moves by 50%. Electric Terrain also provides smaller niches in preventing Spore and Sleep Powder from Breloom and Mega Venusaur from affecting all grounded Pokemon. Tapu Koko can also function as a powerful anti-lead option with Taunt to shut down entry hazard setters and setup sweepers and Volt Switch or U-turn to provide offensive momentum for itself and its teammates. However, despite being powerful, Tapu Koko is quite frail, and can often be KOed by threats such as Tapu Bulu and +2 Mega Scizor. Because Electric teams constantly rely on Tapu Koko's ability to set the Electric Terrain, it must be switched in very often to keep offensive pressure, which can be taken advantage of by the opponent.
[SET]
name: Special Attacker
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice
move 4: Dazzling Gleam
item: Choice Specs
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Thunderbolt is the most reliable special Electric-type move in Tapu Koko's arsenal, and its power is greatly amplified with Electric Terrain. Volt Switch is used primarily as a pivoting tool that allows Electric teams to keep offensive pressure and momentum. Hidden Power Ice deals with Ground- and Grass-types such as Landorus and Rotom-C that would otherwise comfortably take Tapu Koko's Electric-type STAB attacks. Dazzling Gleam is Tapu Koko's best Fairy-type STAB attack, striking down problematic Dragon-types such as Kyurem-B and Mega Altaria that Electric teams would otherwise struggle against.
Set Details
========
Maximum Special Attack investment paired with Choice Specs and Electric Terrain makes Tapu Koko a very potent wallbreaker. Maximum Speed investment with a Timid nature allows Tapu Koko to outspeed threats such as Dugtrio and Alakazam. The remaining 4 EVs are placed into Defense so that Tapu Koko has just enough bulk to take an Earthquake from uninvested Gliscor. Electric Surge is very crucial, as all Electric-type moves from grounded Pokemon are boosted by 50% under the summoned Electric Terrain. Choice Specs significantly boosts the power of Tapu Koko's attacks; however, locking it into a move that the foe resists can be taken advantage of by opposing Pokemon.
Usage Tips
========
When using Tapu Koko, it is often important to lead with it, as setting Electric terrain early sets itself and its teammates up for success by applying immediate offensive pressure. Be cautious of other Terrain setters such as Tapu Bulu and Mewnium Z Mew. While the latter requires a good amount of setup in order to function, the former can immediately be switched into Tapu Koko, switching the Terrain and lessening the prowess of Electric-types overall. Tapu Koko needs to continuously pivot out through the use of Volt Switch in order to keep momentum and reset the Electric Terrain if necessary. Tapu Koko also functions well as a revenge killer, so bring it in on slower, weakened foes and pivot out with Volt Switch to maintain momentum while also taking minimal damage from the opposing Pokemon's attacks. Tapu Koko is very threatening to Dragon teams for its capability to revenge kill nearly any unboosted Dragon-type such as Kyurem-B, Hydreigon, or Garchomp with the combination of Dazzling Gleam and Hidden Power Ice. Pivoting back and forth between Tapu Koko and its teammates through VoltTurn is also beneficial gradually chip at the foe, as well as to escape foes looking to switch into Tapu Koko such as Ferrothorn and Mega Venusaur and swap to a teammate such as Magnezone or Alolan Raichu that could better handle them.
Team Options
========
Alolan Raichu benefits the most from Tapu Koko's Electric Surge, as its Speed is doubled under Electric Terrain, letting it take on revenge killers that would otherwise threaten Tapu Koko in a one-on-one scenario, such as Choice Scarf Greninja, Choice Scarf Nihilego, and Sand Rush Excadrill under sand. In return, Tapu Koko deals with Dark-types such as Mega Sableye that Alolan Raichu can't easily break. Rotom-W provides an excellent defensive partner for Tapu Koko to pivot out to, as it is able to avoid Ground-type moves through Levitate, retaliates against them with Hydro Pump, and cripples physical threats such as Mega Lopunny and Mega Garchomp through the use of Will-O-Wisp. Zapdos is another physically defensive partner that can avoid Ground-type attacks while also checking physical setup sweepers such as Mega Scizor and Tapu Bulu because of its excellent defensive typing. It also provides solid Defog support for Tapu Koko, allowing it to take as little damage as possible from them. Magnezone is able to trap problematic Steel-types such as Excadrill, Celesteela, Klefki, and Ferrothorn and revenge kill them with Hidden Power Fire or an Electric-type move. The former two are especially important to trap, as Choice Scarf Excadrill has the capacity to revenge kill Tapu Koko with Earthquake, while Celesteela can scout for any move Tapu Koko locks itself into by using Protect. Alolan Golem provides solid Stealth Rock support that can break Focus Sashes and chip opposing Pokemon for Tapu Koko to sweep. Alolan Golem also provides physical prowess for Electric teams, being able to check specially defensive Pokemon that Tapu Koko can't break through easily, such as Chansey and Alolan Muk. Thundurus is a mixed attacker that can assist Tapu Koko in besting Steel teams with the combination of Superpower and Thunderbolt while also having the potential to play a support role through Prankster Thunder Wave and Taunt. The combination of Thundurus and Tapu Koko forms a fast, offensive VoltTurn core as a result. Zeraora is one of the few physical attackers available to Electric teams, and it is greatly appreciated in the Normal matchup due to its combination of Knock Off and Close Combat.
[SET]
name: Utility
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: Taunt
move 4: U-turn
item: Magnet
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Thunderbolt is Tapu Koko's most reliable Electric-type STAB move and is very powerful when paired with the effects of Electric Surge. Hidden Power Ice is a coverage option against Ground-types such as Garchomp and Landorus that prove to be problematic for Electric teams. Taunt acts as an anti-lead option, preventing entry hazards such as Stealth Rock and Sticky Web from Chansey and Ribombee, setup from Mega Latias and Volcarona, and utility moves such as Zapdos's Substitute and Toxic. U-turn is the main pivoting option over Volt Switch, enabling Tapu Koko to pivot out of foes such as Dugtrio, which can trap Tapu Koko and take advantage of it for using an Electric-type move.
Set Details
========
Maximum Speed and Special Attack EVs allow Tapu Koko to hit as hard and fast as possible. A Timid nature permits Tapu Koko to Speed tie with Aerodactyl and Crobat while also outspeeding Greninja and Dugtrio. Magnet provides extra power to an already Electric Terrain-boosted Thunderbolt, hitting anything that doesn't resist it very hard without worrying about recoil damage from a Life Orb. Electric Surge is Tapu Koko's only usable ability, setting up Electric Terrain and boosting all Electric-type moves by 50%.
Usage Tips
========
Tapu Koko is generally a great lead, since it can set Electric Terrain, shut down utility foes such as Chansey and Forretress with Taunt, and pivot out of unfavorable lead matchups with U-turn because it's naturally faster than almost everything. However, other Terrain setters such as Tapu Bulu, Tapu Fini, and Mewnium Z Mew can remove Tapu Koko's Electric Terrain. Also, the Electric Terrain fades away after a few turns. Make sure you pivot out to another teammate consistently to keep your momentum and reset the Terrain if need be. Avoid extra chip damage from entry hazards and status, especially from Toxic Spikes, as consistent exposure to them cripples Tapu Koko and lessens its ability to freely set Electric Terrain. Continuously pivoting out with Tapu Koko and its teammates is key to have the opposing team take constant chip damage and keep momentum. Keeping Electric Terrain up is critical for the success of any Electric team, as this set lacks the power of Choice Specs and relies on its teammates to break faster foes. Because of its natural Speed, Tapu Koko can revenge kill weakened threats with Thunderbolt. While Tapu Koko must constantly provide Electric Terrain for its teammates, it should not take excess damage, especially since its bulk is rather subpar.
Team Options
========
Alolan Raichu benefits immensely with Tapu Koko around, as Electric Terrain doubles its Speed, making it the fastest presence on the field. During the time Electric Terrain is up, Alolan Raichu can check common Choice Scarf users such as Greninja and Nihilego as well as weather sweepers such as Excadrill and Alolan Sandslash. Tapu Koko further provides aid by Taunting utility foes and pivoting back to Alolan Raichu, creating opportunities for Alolan Raichu to set up a Nasty Plot. Rotom-W provides Tapu Koko with a check to Ground-types through Hydro Pump, as well as an additional immunity to their STAB attacks in the form of Levitate and the ability to cripple physical attackers such as Scizor and Mamoswine with Will-O-Wisp. Zapdos provides Tapu Koko with defensive capabilities, including a very solid defensive typing that ignores Ground-types and Defog support that can remove entry hazards such as Toxic Spikes that can chip away at Tapu Koko. Magnezone traps problematic Steel-types such as Ferrothorn, Klefki, and Excadrill through its ability Magnet Pull and proceeds to remove them with Hidden Power Fire. Trapping and knocking out Excadrill is especially important, as Tapu Koko takes a larger support role with this set. Alolan Golem provides Stealth Rock support for Electric teams, breaking Focus Sashes and gradually chipping away at the opposing team. It is also one of the few physical attackers that Electric teams have available, and as such it can break through specially defensive Pokemon such as Chansey and Alolan Muk, a task that Tapu Koko would have difficulty with. In return, Tapu Koko can use Taunt against anti-leads and Defog users looking to prevent Stealth Rock, such as lead Aerodactyl and defensive Mew. Thundurus is another physical attacker available to Electric teams, primarily assisting Tapu Koko in breaking the Normal core of Chansey and Porygon2 through the use of Knock Off and Superpower. It also helps against Steel- and Psychic-types such as Excadrill and Latios. Mega Manectric provides a more immediate answer to physical attackers in the form of Intimidate. Its additional access to Fire-type moves such as Flamethrower and Overheat provides more of an offensive measure to bulkier Grass-types such as Ferrothorn and Tapu Bulu. Zeraora stands out from others for being incredibly fast, naturally outspeeding offensive threats such as Mega Lopunny. It's greatly appreciated in the Normal matchup for its great Speed and its combination of Knock Off and Close Combat.
[STRATEGY COMMENTS]
Other Options
=============
Electric
--------
Grass Knot can be use in tandem with Hidden Power Ice on Choice Specs variants of Tapu Koko, as it allows Tapu Koko to better threaten Ground teams if Magnezone manages to successfully trap and kill Excadrill. However, Grass Knot does more damage exclusively to these foes and does not guarantee an OHKO on them, and it also comes at the cost of Volt Switch or Dazzling Gleam; the former is important to pivot out of situations, and the latter is just as important to threaten Dragon teams effectively. U-turn acts as a substitute to Volt Switch on the Choice Specs set that cannot be blocked by Ground-type foes, especially Dugtrio, which can trap Tapu Koko if locked into an Electric-type move. However, U-turn is considerably less powerful than Volt Switch due to the lack of bonus power from STAB or Electric Terrain and makes Tapu Koko more susceptible to contact damage from Rocky Helmet and Iron Barbs. Life Orb can be used over Choice Specs on that particular set in order to choose moves freely. However, Life Orb's residual damage puts Tapu Koko at risk of being revenge killed by faster attackers as well as priority moves from foes such as Dragonite and Mega Scizor.
Checks and Counters
===================
Electric
--------
**Special Walls**: Special walls such as Chansey, Alolan Muk, and Cradily handle Tapu Koko's attacks with ease.
**Ground-types**: Ground-types such as Seismitoad and Hippowdon sport enough bulk to take a hit from any of Tapu Koko's moves and can OHKO it with a STAB attack.
**Grass-types**: Bulky Grass-types such as Mega Venusaur and Ferrothorn have no problem switching in to Tapu Koko, as they resist both of its STAB attacks and can freely fire off an attack with minimal repercussions. Tapu Bulu is particularly threatening, as it removes Electric Terrain for its own Grassy Terrain, lessening Tapu Koko's offensive pressure while boosting its own.
**Revenge Killers**: Naturally faster attackers such as Mega Lopunny and Mega Alakazam, Choice Scarf users such as Greninja and Nihilego, and weather sweepers like Mega Swampert and Alolan Sandslash put tremendous offensive pressure on Tapu Koko, often forcing it out into a defensive option.
**Status and Residual Damage**: Chip damage from entry hazards and status conditions set a timer on Tapu Koko, lessening its opportunities to deal damage and set its Electric Terrain.
[CREDITS]
- Written by: [Havens, 391540]
- Electric analysis by: [Havens, 391540]
- Quality checked by: [[Moosical 215618], [Eien 100418], Misaka Mikoto, 240969]]
- Grammar checked by: [[The Dutch Plumberjack 232216], [A Cake Wearing A Hat, 388157]]
Last edited: