unoFISHial ie not REEL check.
add
remou
a comment or 2
let me know if you want standard colors
-such as over like in all cases possible
[Overview]
<p>With the introduction of the fifth generation V, Tauros was gifted with a new ability called Sheer Force. This new ability boosts some of Tauros's moves tell us the full effect of Sheer Force for those who don't know by 30% and nullifies while nullifying Life Orb recoil when using those moves. That, when combined with Tauros's excelent excellent Speed and Attack stats, makes it a force to be reckoned with. Furthermore, Tauros also has a decent bulk, meaning it won't go down that easily. Tauros also gained a new move in this new generation called Work Up, that which boosts Tauros's great Attack stat and its rather weak Special Attack stat to decent levels, making Tauros able to use a mix set. Has Similarly to the previous generation, Tauros is known for revenge killing and late game sweeper. However, Tauros the bull is weak to Fighting-type moves such as Close Combat and Mach Punch, both of them putting which put a big stop to Tauros's sweep. maybe some kind of concluding sentence? Like "After overcoming these weaknesses, blah etc."</p>
[SET]
name: Life Orb
move 1: Double-Edge / Return / Rock Climb
move 2: Earthquake
move 3: Rock Slide
move 4: Zen Headbutt
item: Life Orb
ability: Intimidate / Sheer Force
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>With this set, Tauros adquires an incledible acquires incredible power with the ability to switch moves, making it a very good sweeper. Double-Edge is Tauros's most powerful STAB move. However, Return does not have any debilitating recoil as opposed to Double-Edge, and Rock Climb reaches almost the same base power as Double-Edge when combined with Sheer Force ability. maybe make it more clear why Rock Climb and Return aren't as good. The readers might wonder "is it because of accuracy? Is it simply because it isn't as powerful?" Any of these three moves have the ability to wreck havoc in BW UU to every Pokemon that does not resist them it, being even able to score 2HKOings even on defensive walls like such as 252 HP / 4 Def Deoxys-D and 248 HP / 252 Def Milotic, both very common, after taking damage from entry hazards. Earthquake is meant to hit Steel-types such as like Registeel, Cobalion and Bisharp, Poison-types such as like Nidoking and Drapion, Electric-types such as like Lanturn and Raikou, and Fire-types such as like Victini and Arcanine for super effective damage. Rock Slide is boosted by Sheer Force and it helps Tauros to take on the likes of Moltres, Zapdos, Yanmega, Rotom-H, and Altaria, outspeeding them all unless they are holding a Choice Scarf, and 2HKOing them all. Zen Headbutt is another move boosted by Sheer Force and can hit Fighting-types for super effective damage, such as Hitmontop, Hitmonlee, Poliwrath and Throh.</p>
[ADDITIONAL COMMENTS]
<p>Intimidate lets Tauros switch in easily and gives it more survivability, while Sheer Force boosts the power of Tauros's moves and removes Life Orb recoil on some of them. Tauros's moves plus having no Life Orb recoil. Its The only drawback is that Double-Edge is illegal with Sheer Force only legal with Intimidate.</p>
<p>The EV spread is pretty simple; max Attack and max Speed to increase Tauros's sweeping potential. A Jolly Nature lets Tauros speed tie with base 110 Pokemon, while Adamant gives Tauros a lot more power.</p>
<p>Pursuit can be used to trap opponents that fear Tauros. Deoxys-D and Roserade are good partners for Tauros, resisting Fighting-types moves and setting up entry hazards, helping Tauros to sweep. Donphan can also take on most Fighting-types in the tier, and is able to lay down Stealth Rock and spin hazards for Tauros. while being able to lay down Stealth Rock plus Rapid Spin away any hazards of the field. Dark-types such as Houndoom and Weavile are also good partners for Tauros since they are able to take on Ghost-types such as like Dusclops and Cofagrigus easily.</p>
[Other Options]
<p>A Work Up set is viable, boosting Tauros's Attack and Special Attack stats. It can be purely physically offensive or a mix a set with Fire Blast. When using Work Up, Sheer Force is advisable for maximum power. Tauros can also be a Choice item user. Choice Band gives Tauros an incredible power, while and Choice Scarf makes it an ultimate revenge killer. Stone Edge can be used over Rock Slide if you are fishing for a Critical-Hit or if you are planning on using Intimidate instead of Sheer Force. Instead of Earthquake, you can use Bulldoze with Sheer Force. There will be no Life Orb recoil and the effective Base Power will rival that of Earthquake's. Bulldoze can be used over Earthquake with Sheer Force since it doesn't provide Life Orb recoil and the base power difference is not too high. Wild Charge gives Tauros a chance against Bulky Water-types such as like Milotic, Alomomola,[comma] and Slowbro. Anger Point as an ability could work with a Substitute + 3 attacks set, but reasons why it is worse go here can be explored with a Substitute + 3 attacks set.</p>
[Checks and Counters]
<p>Dusclops and Cofagrigus are Tauros's worst nightmare. They can take every single one of Tauros's moves pretty well, burn it with Will-O-Wisp,[comma] and heal themselves with Pain Split. Slowbro also takes Tauros's hits pretty decently and may try to burn Tauros with Scald, recovering any damage dealt with Slack Off and Regenerator. while recovering any damage dealt with Slack Off and egeneration ability. Alomomola works similarly, but is able to pass Wish to its teammates. the same way as Slowbro, with the difference of being able to use Wish and pass it to its teammates. Hitmontop with Intimidate also laughs at Tauros, OHKOing it with Close Combat and or revenge killing it with Mach Punch. Bulky Eviolite users such as like Gligar and Ferroseed are also able to take on Tauros. Gligar can poison it with Toxic and Roost up any damage dealt, while and Ferroseed can paralyze Tauros, making it useless.</p>