Team CFP

'Ello. If you're reading this, I would assume you're planning on reading the rest, for the purposes of helping me improve my team... or stealing my sets. But regardless of why you're here, IF you're here, please continue reading. I'm having a difficult time with this team, and although it peaked me at about 2k/50664, I have some problematic pokes that I would like to either repurpose or dispose of. So, with no further ado (Or smartassery), I present to you:

TEAM CFP!

So. Yea. I'm not going to bother with the team building process. I add and remove stuff as I go, and I always found it slightly pointless anyways. But, I do like to see "Team at a Glance" previews. So, that being what it is, here you go.

haxorus.png
starmie.png
jirachi.png
celebi.png
dragonite.png
volcarona.png




So, yeah. There you go. Let's take a peek at them in-depth!

haxorus.png

Hendrix @ Lum Berry
252 Spe/252 Atk/4 HP
Jolly
-Dragon Dance
-Double Chop
-Brick Break
-Earthquake

Ahhh, Haxorus. The best damn offensive lead ever spawned. It's simple to use, as well. If I see the opponent has a lead that's not pure offence, I simply Dragon Dance. If they SR and then attempt to para/burn/sleep me, I simply Dragon Dance twice. Once I've got +2 Spe. and Atk, Haxorus rips holes the size of Uranus (hehe) in anything not named Skarmory, Slowbro, or Gliscor. Double Chop is for STAB, as well as having the handy ability to break Sash and still kill, break substitutes, and break Multiscale. Yes, people do switch Dragonite on a +2 Haxorus. I don't know why, but they seem to enjoy it... Anywho, Brick Break isn't exactly my favorite move on here, but it's pretty damn helpful when they've got Reflect and Light Screen up, and everything I do is doing half damage. It also helps out with Snorlax and Blissey, although they're barely ever a problem. Perhaps Thunderpunch, if he gets it? Not sure. EQ is obvious. Dragon + Earth beats pretty much everything that's not steel/flying (Read: SKARMORY) or something that levitates and is a steel type (Bronzong). But, yea. I'm pretty happy with Haxie's set, but I'm open to suggestions.

The name Hendrix comes from the fact that he's f*cking awesome and is killer with his axe. (Sadly, most of you won't get that joke.)

starmie.png

Stone Free @ Expert Belt
252 Spe/252 Sp.A/4 HP
Timid
-Rapid Spin
-Hydro Pump
-Ice Beam
-Thunderbolt
I'll be perfectly honest here - Starmie isn't that useful. "WHAT?" you may cry. "STARMIE ISN'T USEFUL? HE REMOVES ENTRY HAZARDS!" you say. Well, you're correct in the fact that he does remove entry hazards... however, my team doesn't really give a flying shit about entry hazards, aside from Dragonite, whose multiscale it breaks. Other then the whole RS thing, Starmie isn't that useful. Special only, gets walled easily, far too fragile. He's like an extremely crappy Deoxys without the Superpower, massive ATK and Sp.A, and far lower speed. Help me remove him! I'm thinking of replacing Starmie with Moxie 'Dos, and Virizion with Celebi, so I still have a special attacker and a physical one. Hell, I could just make Virizion a special attacker. Anywho, that's why you're helping!

I am rather satisfied with the name, though. Stone Free? On a starmie? Hehe.

skarmory.png

Free Bird @ Shed Shell
252 HP/252 Def/4 Spe
Impish
- Stealth Rock
- Spikes
- Whirlwind
- Roost

Skarmory, the entry-hazarder/phazer/BP ruiner. Tanks pretty much anything physical and lays down a ton of hazards. Replaced Jirachi.

celebi.png

Slurp @ Leftovers
220 HP/252 Sp.A/36 Spe
Modest
- Nasty Plot
- Giga Drain
- HP Fire
- Recover
Alrighty, I replaced my Virizion with the suggested Celebi. It's working like a charm so far! Recover helps with the bulkiness thing, HP fire and Giga Drain have great coverage and deal good damage, and Nasty Plot is obvious. Thanks for the help! (Haven't come up with a good name yet.)

dragonite.png

Breakin' the Law @ Leftovers
252 HP/128 Def/128 Sp.D
Adamant
- Dragon Dance
- Dragon Claw
- Earthquake
- Roost
Normally, I absolutely love this set. It combines great coverage with great defense and great offense. However, I've run into an increase in Skarmory lately, which seems to seriously troll the hell out of 'nite, setting up 3 layers of spikes and SR, then whirlwinding me away with impunity. However, barring Skarm, this set still absolutely rapes. So, yeah, not much else to say. Give me suggestions!

The nickname is due to the fact that both the song and Draggy-nite are BADASS.
volcarona.png

Iron Butterfly @ Chesto Berreh
152 HP/252 Sp.A/104 Spe
Timid
- Quiver Dance
- Bug Buzz
- Rest
- Fiery Dance
Only does well with Starmie having Rapid Spin. Otherwise, he's screwed. Not much to say about him... I like the bulk, though.

Name is kind of obvious.

Threat list coming soon!
 
Change Verizion to Celebi.

Celebi @ Leftovers
EVs: 220 HP / 252 Special Attack / 36 Speed
Nature: Modest / Bold
Moves:
- Nasty Plot
- Giga Drain
- Hidden Power [Fire] / [Ice]
- Recover

Also, for Jirachi I think you should use this set instead:

Jirachi @ Leftovers
EVs: 252 HP / 224 Special Defense / 32 Speed
Nature: Careful
Moves:
- Iron Head
- Body Slam
- Wish
- Fire Punch

Your much bulkier and will provide some annoying paralysis with Body Slam.

Hope I helped and good luck with the team.
 
Thanks for the help! However, I don't particularly like that 'rachi set. I don't play in a manner that requires Wish so much, and 'rachi is primarily for countering pretty much everything, not for regular sweeping. Also, I'd rather hit Ghosts then Grounds.
 
Try a bulky ChestoRest set on your Volcorona;

Volcorona @ Chesto Berry
Nature: Modest
-Quiver Dance
-Rest
-Fire Blast / Fiery Dance
-Bug Buzz
EVs: 152 HP / 252 SpA / 104 Spe

You should also replace one of the moves on your Starmie with Recover.
 
Hi there

Since Dragonite and Volcarona are both weak to Stealth Rock I would suggest you'd use Rapid Spin on Starmie. Preferably over Recover. If you mind the recoil from Life Orb damage without Recover you could always use Expert Belt instead. Although somewhat gimmicky it could mislead your opponent by letting them think you are choiced in some way, so you could abuse this fact.

Since you have no way to counter weather, Excadrill is a huge problem for your team. Other strong physical attackers can be problematic as well. An easy solution for this will to replace Jirachi with Skarmory. Skarmory does a good job against the aforementioned threats, but it can also lay down Stealth Rocks and Spikes, which can help your sweepers in netting that extra ko. Lastly Skarmory can also Phaze with Whirlwind so Baton Pass teams aren't an issue anymore.

Skarmory (F) @ Shed Shell / Impish / Sturdy
252 HP / 252 Def / 4 Spe
Spikes / Whirlwind / Stealth Rock / Roost

If you fear Skarmory to end up as Taunt bait you could run Brave Bird instead of Stealth Rocks or Spikes.

I see no reason why you wouldn't run Choice Band on Haxorus, and then Outrage over Dragon Dance obviously. With a Choice Band he will not only hit like a truck but with Haxorus having the same checks and counters as Dragonite, killing or weakened those will give the later a much bigger chance for a sweep. Talking about Dragonite, I also suggest a slightly different EV spread for him. A spread of 40 HP / 252 Atk / 216 Spe with Lum Berry will suffice. With Lum Berry you can also try to run Outrage over Dragon Claw since it's stronger and you won't have to fear confusion afterwards.

I still notice a weakness to Trick Room Reuniclus but there isn't much that can be suggested without replacing more pokemon on your team. But with Starmie removing entry hazards you could switch around freely and thus play around it.

Hope these suggestions helped and good luck.
 
@Delko,
Rapid Spin and Expert Belt on Starmie is working better already. I'm going to give the Skarm a shot, and see how it works. However, on Haxorus, just one Dragon Dance puts him at the level of having a Scarf AND and Band, as well as him being impervious to status! (At least, once.) I'll try the dragonite set too. Thanks for the help!
 
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