MagneFoo
Yes the name sucks but thats not the point.
Lc is my favorite tier at the moment, and I have to say, it's like 10x more fun than OU with everyone running the same fucking Thundurus on every team. Anyways, I've been using this team for a few weeks now and I've gotten considerably successful.
Proof!!!
actually peaked 1283 or something but I forgot to take a pic and Heysup beat me now.
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TEAM BUILDING
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Alright, I started the team off with Magnemite and Mienfoo, as you can tell from the title.
I wanted to make it a sand team so I started using Hippopotas and Drillbur.
I liked Cacnea so I added that to my team as well.
I wanted a bulky water type so I added Frillish.
Cacnea wasn't doing so well, so I replaced it with Pawniard.
I was kind of weak to Timburr and other fighting types, so I replaced Hippopotas and Drillbur with Staryu and Drifloon.
I found electric types to be annoying so I replaced Pawniard with Diglett.
I found Scarf Snover doing a number to my team so I changed Diglett to Eviolite Larvesta. I also changed Frillish to Lileep.
And without further ado, let us continue to the team.
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IN-DEPTH LOOK
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Role&Movesetl
Mienfoo (F) @ Eviolite
Trait: Regenerator
EVs: 196 HP / 156 Atk / 156 Spd
Jolly Nature (+Spd, -SAtk)
- Fake Out
- Hi Jump Kick
- U-turn
- Knock Off
Mienfoo is simply an amazing pokemon in today's metagame. Fake out replaced Drain punch due to Hi Jump Kick and drain punch being redundant alongside each other. It also provides me with much needed priority. Hi Jump Kick is ridiculously powerful and OHKO's many powerful threats like Scraggy and Munchlax. U-Turn forms the first part of the core with Magnemite. Knock off is a great attack on Mienfoo. With so many eviolite's everywhere, it is significantly easier to deal damage if a pokemon has lost their free boost to defense.
Role&Movesetl
Drifloon (M) @ Flight Gem
Trait: Unburden
EVs: 36 HP / 200 Atk / 28 Def / 40 SAtk / 200 Spd
Mild Nature (+SAtk, -Def)
- Acrobatics
- Shadow Ball
- Hidden Power [Fire]
- Destiny Bond
I simply love this Drifloon set. Unburden allows me to use Acrobatics, and at the same time, double my speed. Shadow ball is a reliable special STAB that takes out bulky psychic types, such as Slowbro, which allow me to sweep with Mienfoo. Hidden Power[Fire] replaced Hidden power[Fighting] because Ferroseed was beating me to easily and it still hits steel types super effectively. Destiny Bond is a last ditch move which is mostly used to take out a bulky wall that hurts the rest of the team (such as Munchlax.)
Drifloon is useful for taking out common fighters, especially Croagunk and Mienfoo. He also takes care of Frillish, and he can sweep amazingly well.
Role&Movesetl
Magnemite @ Choice Scarf
Trait: Magnet Pull
EVs: 240 SAtk / 240 Spd
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
Magnemite and Mienfoo form a solid scouting core (similar to Rotom-W+Scizor in OU) and Magnemite can trap Ferroseed who can become problematic otherwise. Thunderbolt provides stronger STAB, while Volt switch allows me to scout the opponent's move. Hidden Power[ Fire ] is mainly for Ferroseed although it hits grass types as well. Flash Cannon is a filler move, but it provides a strong STAB and hits many pokemon neutrally. Magnemite is a crucial part of this team, being able to revenge common sweepers such as Gastly. VolTurn is great in LC, I just have to watch out for Chinchou.
Role&Movesetl
Staryu @ Eviolite
Trait: Natural Cure
EVs: 116 HP / 156 Def / 236 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Hydro Pump
- Thunderbolt
- Recover
Staryu provides solid bulk as well as rapid spin support. Scald provides water STAB and has 30% chance of activating a burn which is nice. Thunderbolt hits bulky waters (see: Frillish) and Recover is instant recovery, which is nice to have on a bulky variant of Staryu. Staryu functions as a revenge killer, and a supporter both at once. Due to high speed, it can get off a rapid spin and start spamming high power hydro pumps. It also allows it to quickly remove pokemon like weakened Elekid or Dwebble from play.
Role&Movesetl
Larvesta (M) @ Eviolite
Trait: Flame Body
EVs: 76 HP / 156 Atk / 84 Def / 156 SDef / 36 Spd
Adamant Nature (+Atk, -SAtk)
- Morning Sun
- Flare Blitz
- U-turn
- Will-O-Wisp
Larvesta is useful for getting rid of fighting types as a backup. It's main role, however, is taking out Snover, who decimates this team with scarf blizzard and giga drain. Flare Blitz is ridiculously powerful, KO'ing a lot of pokemon in this metagame. Will-o-wisp cripples physical attackers and Morning sun is always great on a tank. The EVs maximize the bulk I attain without minimizing my attack stat. U-turn is also great, and although it lacks the speed of Mienfoo, it makes it up in the power. It also causes a large amount of switches.
Role&Movesetl
Lileep(M) @ Eviolite
Trait: Storm Drain
EVs: 228 HP / 108 Def / 32 SAtk / 140 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Energy Ball
- Recover
- Toxic
Lileep is great for taking down Chinchou, Staryu, and co. Energy ball is STAB and is used over giga drain since giga drain is illegal with storm drain. Toxic over Hidden power[ fire] because Scraggy is using me as set up bait too much so toxic cripples it. EVs maximize overall defenses with a little investment into spA. Stealth rock allows me to discourage switching; this is especially helpful since I use a VolTurn core, which naturally causes many switches. As a result, I can rack up SR damage and net KO's easily.
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Conclusion
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I enjoy playing LC, it's a fun tier to play in and there's a lot of competition going on. However, I would like to get better and I hope all of you can help make my team stronger.
Anyways, thanks for taking the time to read the RMT and have a nice day~
Importable:
Mienfoo (F) @ Eviolite
Trait: Regenerator
EVs: 196 HP / 156 Atk / 156 Spd
Jolly Nature (+Spd, -SAtk)
- Fake Out
- Hi Jump Kick
- U-turn
- Knock Off
Staryu @ Eviolite
Trait: Natural Cure
EVs: 116 HP / 156 Def / 236 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Hydro Pump
- Thunderbolt
- Recover
Larvesta (M) @ Eviolite
Trait: Flame Body
EVs: 76 HP / 156 Atk / 84 Def / 156 SDef / 36 Spd
Adamant Nature (+Atk, -SAtk)
- Morning Sun
- Flare Blitz
- U-turn
- Will-O-Wisp
Drifloon (M) @ Flight Gem
Trait: Unburden
EVs: 36 HP / 200 Atk / 28 Def / 40 SAtk / 200 Spd
Mild Nature (+SAtk, -Def)
- Acrobatics
- Shadow Ball
- Hidden Power [Fighting]
- Destiny Bond
Magnemite @ Choice Scarf
Trait: Magnet Pull
EVs: 240 SAtk / 240 Spd
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
Lileep (M) @ Eviolite
Trait: Storm Drain
EVs: 228 HP / 108 Def / 32 SAtk / 140 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Energy Ball
- Recover
- Toxic
Trait: Regenerator
EVs: 196 HP / 156 Atk / 156 Spd
Jolly Nature (+Spd, -SAtk)
- Fake Out
- Hi Jump Kick
- U-turn
- Knock Off
Staryu @ Eviolite
Trait: Natural Cure
EVs: 116 HP / 156 Def / 236 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Hydro Pump
- Thunderbolt
- Recover
Larvesta (M) @ Eviolite
Trait: Flame Body
EVs: 76 HP / 156 Atk / 84 Def / 156 SDef / 36 Spd
Adamant Nature (+Atk, -SAtk)
- Morning Sun
- Flare Blitz
- U-turn
- Will-O-Wisp
Drifloon (M) @ Flight Gem
Trait: Unburden
EVs: 36 HP / 200 Atk / 28 Def / 40 SAtk / 200 Spd
Mild Nature (+SAtk, -Def)
- Acrobatics
- Shadow Ball
- Hidden Power [Fighting]
- Destiny Bond
Magnemite @ Choice Scarf
Trait: Magnet Pull
EVs: 240 SAtk / 240 Spd
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
Lileep (M) @ Eviolite
Trait: Storm Drain
EVs: 228 HP / 108 Def / 32 SAtk / 140 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Energy Ball
- Recover
- Toxic