This team is different from any team ive used before, although im generally bog standard, i made some changes to turn holes into major sweeping holes.
This team is built to breakdown most standard stall and offensive teams easily crippling them by breakdown critical pokemon with ease. It is mainly offense with a bit of semi stall to help with breaking down many teams.
Roserade
:
@Focus Sash
Nature: Timid
Ability: Natural Cure
Ev's: 6 HP, 252 SpAtk, 252 Speed
-Sleep Powder
-Toxic Spikes
-Leaf Storm
-Hidden Power (Fire)
Roserade is amazing as a lead. Putting to sleep many slower leads and can do tons of damage to faster pokes. Azelf/Aerodactyl i straght up attack often time i am taunted/srd against. Against Jirachi i instantly go to Magnezone allowing an early setup. Only true weakness: Lum Berry Gross
Gengar:
@Life Orb
Nature: Timid
Ability: Levitate
Evs: 6 Def, 252 SpAtk, 252 Speed
-Protect
-Shadow Ball
-Focus Blast
-Hidden Power (Fire)
This pokemon is the key to spelling the end of most offensive teams and can ravage Stall teams once Blissey/Latias are gone. Since scizor is in many situations the only counter on most offensive teams to Gengar. Not only that, but it also acts as a spin blocker, maybe not as effective as rotom forms, but thats not its main job. It is natural that i put protect here, if i see pursuit/uturn i Hidden Power to finish it opening wide holes. If i see bullet punch i go to the star of the show...
Magnezone:
@Salac Berry
Nature: Timid
Ability: Magnet Pull
Evs: 40 HP, 252 Sp Atk, 218 Speed
-Substitute
-Charge Beam
-Hidden Power (Grass)
-Flash Cannon
Amazing, simply amazing. Once i see an iron head/tpunch/icepunch from rachi a bullet punch from scizor or any steel type with out a super effective move to hit me with its nearly game over. Against Ou teams scizor becomes bait i can then activate my salac after what feels like 60 bullet punches, i hit 351 speed with these evs Allowing me to outrun many standard pokemon such as (latias/Starmie) who could normally come in without any sense of danger. Stall teams Blissey can be a problem but Hippowdon/Swampert are no problem due to hp grass and toxic spikes. If i do see blissey on one of those stall teams i go to...
Gyarados:
@Leftovers
Nature: Impish
Ability: intimidate
Evs: 248 HP, 226 Def, 36 Speed
-Dragon Dance
-WaterFall
-Rest
-Sleep Talk
This pokemon takes care of many threats while pushing tspikes to the limit. Can sweep unsuspecting team late games and tears blissey to shreads. If something goes wrong beats Scizor, Lucario, Heatran and many other physical sweepers that can't touch him. Unless its super effective it isnt going to do much.
THE REVENGERS:
Scizor
@Choice Band
Nature: Adamant
Ability: Technician
Evs: 232 HP, 252 Atk, 24 Speed
-Bullet Punch
-Pursuit
-Superpower
-U-Turn
Helps me a ton with latias which is tough for the rest of the team. But usually revenge kills weak pokes does tons of damage while scouting and uturning away. Provides a counter for DD Ttar and just seems simple to slap on any team.
For The big bad dancers here is my answer
Latias
@Choice Scarf
Nature: Timid
Ability: Levitate
Evs: 6 Hp, 252 SpAtk, 252 Speed
-Draco Meteor
-Surf
-Thunderbolt
-Trick
Revenges Salamence, Gyrados and Kingdra after a dd and kingdra in rain. Does tons of damage with its stabbed draco meteors and can cripple tough walls with its trick. Although after a revenge killer uses its pursuit IE: Scizor/Ttar. This just opens a new hole for magnezone to set up.
All in all i believe this a a tough team, careful thought went into it. Please rate as best you can so i can continue to improve it. Thanks:naughty:






This team is built to breakdown most standard stall and offensive teams easily crippling them by breakdown critical pokemon with ease. It is mainly offense with a bit of semi stall to help with breaking down many teams.
Roserade

@Focus Sash
Nature: Timid
Ability: Natural Cure
Ev's: 6 HP, 252 SpAtk, 252 Speed
-Sleep Powder
-Toxic Spikes
-Leaf Storm
-Hidden Power (Fire)
Roserade is amazing as a lead. Putting to sleep many slower leads and can do tons of damage to faster pokes. Azelf/Aerodactyl i straght up attack often time i am taunted/srd against. Against Jirachi i instantly go to Magnezone allowing an early setup. Only true weakness: Lum Berry Gross

Gengar:
@Life Orb
Nature: Timid
Ability: Levitate
Evs: 6 Def, 252 SpAtk, 252 Speed
-Protect
-Shadow Ball
-Focus Blast
-Hidden Power (Fire)
This pokemon is the key to spelling the end of most offensive teams and can ravage Stall teams once Blissey/Latias are gone. Since scizor is in many situations the only counter on most offensive teams to Gengar. Not only that, but it also acts as a spin blocker, maybe not as effective as rotom forms, but thats not its main job. It is natural that i put protect here, if i see pursuit/uturn i Hidden Power to finish it opening wide holes. If i see bullet punch i go to the star of the show...

Magnezone:
@Salac Berry
Nature: Timid
Ability: Magnet Pull
Evs: 40 HP, 252 Sp Atk, 218 Speed
-Substitute
-Charge Beam
-Hidden Power (Grass)
-Flash Cannon
Amazing, simply amazing. Once i see an iron head/tpunch/icepunch from rachi a bullet punch from scizor or any steel type with out a super effective move to hit me with its nearly game over. Against Ou teams scizor becomes bait i can then activate my salac after what feels like 60 bullet punches, i hit 351 speed with these evs Allowing me to outrun many standard pokemon such as (latias/Starmie) who could normally come in without any sense of danger. Stall teams Blissey can be a problem but Hippowdon/Swampert are no problem due to hp grass and toxic spikes. If i do see blissey on one of those stall teams i go to...

Gyarados:
@Leftovers
Nature: Impish
Ability: intimidate
Evs: 248 HP, 226 Def, 36 Speed
-Dragon Dance
-WaterFall
-Rest
-Sleep Talk
This pokemon takes care of many threats while pushing tspikes to the limit. Can sweep unsuspecting team late games and tears blissey to shreads. If something goes wrong beats Scizor, Lucario, Heatran and many other physical sweepers that can't touch him. Unless its super effective it isnt going to do much.
THE REVENGERS:

Scizor
@Choice Band
Nature: Adamant
Ability: Technician
Evs: 232 HP, 252 Atk, 24 Speed
-Bullet Punch
-Pursuit
-Superpower
-U-Turn
Helps me a ton with latias which is tough for the rest of the team. But usually revenge kills weak pokes does tons of damage while scouting and uturning away. Provides a counter for DD Ttar and just seems simple to slap on any team.
For The big bad dancers here is my answer

Latias
@Choice Scarf
Nature: Timid
Ability: Levitate
Evs: 6 Hp, 252 SpAtk, 252 Speed
-Draco Meteor
-Surf
-Thunderbolt
-Trick
Revenges Salamence, Gyrados and Kingdra after a dd and kingdra in rain. Does tons of damage with its stabbed draco meteors and can cripple tough walls with its trick. Although after a revenge killer uses its pursuit IE: Scizor/Ttar. This just opens a new hole for magnezone to set up.
All in all i believe this a a tough team, careful thought went into it. Please rate as best you can so i can continue to improve it. Thanks:naughty: