Hi everyone, I'm trying to build an Ash greninja team.
I have an account +1800pt and I Just wanna try not to fall down
Well what I have so far is this little band made of:
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
Revenge killer, wallbreaker sometimes, but mostly revenge killer and late game sweeper, as soon as he turns to ash form. I may prefer surf, coz I have bad react on missing, but I sometimes need Hydro pump, against sableye for example. Spikes are used mostly on obv switch, but i rarely use them. Probably I will go on ice beam to kill foe's garchomps.
Medicham (M) @ Medichamite
Ability: Telepathy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- Drain Punch
- Ice Punch
- Zen Headbutt
Wallbreaker early game.. Puts pressure on chansey, garchomp, ferrothorn and toxapex, appreciates spikes from greninja, and is another revenge killer with his fake out. I don't know if I should use Jump Kick over drain punch, sometimes i'd prefer having one, sometimes the other one. If hjk misses I get mad, this is still a fact!!
Skarmory (F) @ Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Roost
- Defog
- Spikes
- Counter
I sometimes run shed shell on skarmory, sometimes rocky helmet, cause counter does not work always a lot.... Oh yes, two spikers is bettah dan one.. Actually I'm not very happy of this shiny girl.. She used to work better in past generations, am I wrong? Anyway she does her job kinda well, I can say. Defog and spikes are easy to setup
Chansey @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Seismic Toss
- Toxic
- Heal Bell
- Soft-Boiled
Talking about the pink blob.. I love her. I need a response to the willowisps to medicham and thunder waves on greninja. Epic response to foe's greninja, and 1876383 other special attackers. I miss sometimes someone who can take knock off for her btw. Toxic is mostly for foe's tanks, like gastrodon. I sometimes use thunder wave, but when i do, i really miss toxic.
Reuniclus (M) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Acid Armor
- Psychic
- Recover
The only damned response to foe's medicham I had. Not much to say.. If I get rid of the counter on the foe's team (any dark type, or another dude who can set up too, like sword dance scizor) he can one shot most of the other ou pokemon, even after only two calm minds.
Basically it is just a psychic bulky type i need for medicham and lopunny btw.
Garchomp (M) @ Rockium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Swords Dance
The only damned response to foe's heatran I had. Z move not really strong actually, maybe because of the non-stab. Oh, he StealthRocks also.. Umh he can kinda wall victini as well and the electric moves on predict. Earthquake, the strongest stab move, is for magerna, zard x not boosted, and heatran obv. Not the best pokemon of the team honestly. Water is wet, sky is blue, don't know what to say more, I love you.
Papparappaaaaa, this thim doesnt work.
Yea this is a mind-blowing news but that's it.
talking seriously, I have a second account (like.. Everyone) where i try my teams, instead losing my precious points on my first account (+13 when I win, -19400 --> back to hell whenever I lose, dafuq), well, with this team i usually win 2 or 3 out of 5 battles.. Can u help me fixing this crap? Thanks a lot!!
ps, help me, i wanna learn how to put the pictures of my pokemon, but i dont know how to D:
I have an account +1800pt and I Just wanna try not to fall down
Well what I have so far is this little band made of:
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
Revenge killer, wallbreaker sometimes, but mostly revenge killer and late game sweeper, as soon as he turns to ash form. I may prefer surf, coz I have bad react on missing, but I sometimes need Hydro pump, against sableye for example. Spikes are used mostly on obv switch, but i rarely use them. Probably I will go on ice beam to kill foe's garchomps.
Medicham (M) @ Medichamite
Ability: Telepathy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- Drain Punch
- Ice Punch
- Zen Headbutt
Wallbreaker early game.. Puts pressure on chansey, garchomp, ferrothorn and toxapex, appreciates spikes from greninja, and is another revenge killer with his fake out. I don't know if I should use Jump Kick over drain punch, sometimes i'd prefer having one, sometimes the other one. If hjk misses I get mad, this is still a fact!!
Skarmory (F) @ Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Roost
- Defog
- Spikes
- Counter
I sometimes run shed shell on skarmory, sometimes rocky helmet, cause counter does not work always a lot.... Oh yes, two spikers is bettah dan one.. Actually I'm not very happy of this shiny girl.. She used to work better in past generations, am I wrong? Anyway she does her job kinda well, I can say. Defog and spikes are easy to setup
Chansey @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Seismic Toss
- Toxic
- Heal Bell
- Soft-Boiled
Talking about the pink blob.. I love her. I need a response to the willowisps to medicham and thunder waves on greninja. Epic response to foe's greninja, and 1876383 other special attackers. I miss sometimes someone who can take knock off for her btw. Toxic is mostly for foe's tanks, like gastrodon. I sometimes use thunder wave, but when i do, i really miss toxic.
Reuniclus (M) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Acid Armor
- Psychic
- Recover
The only damned response to foe's medicham I had. Not much to say.. If I get rid of the counter on the foe's team (any dark type, or another dude who can set up too, like sword dance scizor) he can one shot most of the other ou pokemon, even after only two calm minds.
Basically it is just a psychic bulky type i need for medicham and lopunny btw.
Garchomp (M) @ Rockium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Swords Dance
The only damned response to foe's heatran I had. Z move not really strong actually, maybe because of the non-stab. Oh, he StealthRocks also.. Umh he can kinda wall victini as well and the electric moves on predict. Earthquake, the strongest stab move, is for magerna, zard x not boosted, and heatran obv. Not the best pokemon of the team honestly. Water is wet, sky is blue, don't know what to say more, I love you.
Papparappaaaaa, this thim doesnt work.
Yea this is a mind-blowing news but that's it.
talking seriously, I have a second account (like.. Everyone) where i try my teams, instead losing my precious points on my first account (+13 when I win, -19400 --> back to hell whenever I lose, dafuq), well, with this team i usually win 2 or 3 out of 5 battles.. Can u help me fixing this crap? Thanks a lot!!
ps, help me, i wanna learn how to put the pictures of my pokemon, but i dont know how to D:
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