This is a thread idea that Laga and I had basically simultaneously and I'm posting it first because fuck him. It started forming in my mind a while ago when I noticed that basically all higher level rain teams follow a similar mold. Here are three for your consideration:
Laga's Rain:
Mizuhime's Rain:
Lolk's Rain:
i lined these up in a way that made it most apparent what the various roles were. First and foremost, toed. duh. Secondly, an electric type that outspeeds Charizard Y, to handle it and be the fast half of the team's major damage output. Third, a strong, bulky Steel-type, used for the bulky half of the team's major damage output. Fourth, a grass, to switch into opposing Water-types, especially Rotom-W. Fifth, intimidate, to turn politoed into a ridiculously good physical tank. Sixth, the wild card. Lolk chose Latios as a reliable water-type and fire-type switchin since Breloom is on the frail side (and burn weak) and he was short on Zard switchins. Laga chose talonflame because Rain is typically weak to bulky Grass-types, and as a fire-type switchin in a pinch. Mizuhime chose Breloom to spam spore all over everyone's ass with double fake out support (imo, the weakest pick of the three). Of course, multiple roles can be condensed into one pokemon to open up another wild-card slot.
BONUS NEW ADD: Sun framework
Kingofmars's Sun:
Laga's Sun:
Doubles Teambuilding Sun:
Fireburn Sun:
This isn't quite as easy to explain as rain was, because team roles are a little more fluid than they seemed to be with rain, but bear with me.
First off, every team has Charizard because duh. On all four teams, slot 2 is the primary Fire-type killer. On kom's team, Aerodactyl serves as (with Sky Drop) one of his two Trick Room killers. On the other three teams, Garchomp/Terrakion serve as one of the two Rock-type killers. On all four teams, slot 3 is the Intimidate. On laga's team, Taunt Terrakion also serves as one of the two Trick Room killers. On laga's team, Salamence serves as one of the two Water-type killers. On all the other teams, Scrafty/Landorus-T serve as the one of the two Rock-type killers. On all four teams, slot 4 is one of the two Water-type killers. On all four teams, Slot 5 is the Dragon killer. On kingofmars's team, Mamoswine also works as the second Rock-type killer. On the other three teams, they serve as one of the two Trick Room killers. Slot 6 is, on three of the teams, the second Water-type killer and second Trick Room killer. It's no surprise that Venusaur is a natural fit on so many sun teams; not only does he kill Water-types and sleep Trick Room setters, but Grass also perfectly covers Fire defensively. But since Laga was so frugal about condensing all of these roles into his previous slots, he was actually able to afford a wild card (and frankly I'd like your logic on why you picked Deoxys-A! hence the tag) So, in summary, a Sun framework you could use is:
The point of noticing frameworks like this isn't to limit creativity or say "you MUST build this way." this framework catalogue exists as a resource for when you're starting out on a new team to help you take a top level thing and put your own spin on it. I'm not going to go into any more frameworks than rain, but if you notice any other kinds, feel free to come here yourselves and post them! (rain is the one i noticed as the most....unshakeable framework, that's why i led with it as an example).
So yeah post frameworks you've seen, comment on others' frameworks, discuss the use of frameworks, or argue that frameworks are bad for creativity, or anything else! go.
Laga's Rain:






Mizuhime's Rain:






Lolk's Rain:






i lined these up in a way that made it most apparent what the various roles were. First and foremost, toed. duh. Secondly, an electric type that outspeeds Charizard Y, to handle it and be the fast half of the team's major damage output. Third, a strong, bulky Steel-type, used for the bulky half of the team's major damage output. Fourth, a grass, to switch into opposing Water-types, especially Rotom-W. Fifth, intimidate, to turn politoed into a ridiculously good physical tank. Sixth, the wild card. Lolk chose Latios as a reliable water-type and fire-type switchin since Breloom is on the frail side (and burn weak) and he was short on Zard switchins. Laga chose talonflame because Rain is typically weak to bulky Grass-types, and as a fire-type switchin in a pinch. Mizuhime chose Breloom to spam spore all over everyone's ass with double fake out support (imo, the weakest pick of the three). Of course, multiple roles can be condensed into one pokemon to open up another wild-card slot.
BONUS NEW ADD: Sun framework
Kingofmars's Sun:






Laga's Sun:






Doubles Teambuilding Sun:






Fireburn Sun:






This isn't quite as easy to explain as rain was, because team roles are a little more fluid than they seemed to be with rain, but bear with me.
First off, every team has Charizard because duh. On all four teams, slot 2 is the primary Fire-type killer. On kom's team, Aerodactyl serves as (with Sky Drop) one of his two Trick Room killers. On the other three teams, Garchomp/Terrakion serve as one of the two Rock-type killers. On all four teams, slot 3 is the Intimidate. On laga's team, Taunt Terrakion also serves as one of the two Trick Room killers. On laga's team, Salamence serves as one of the two Water-type killers. On all the other teams, Scrafty/Landorus-T serve as the one of the two Rock-type killers. On all four teams, slot 4 is one of the two Water-type killers. On all four teams, Slot 5 is the Dragon killer. On kingofmars's team, Mamoswine also works as the second Rock-type killer. On the other three teams, they serve as one of the two Trick Room killers. Slot 6 is, on three of the teams, the second Water-type killer and second Trick Room killer. It's no surprise that Venusaur is a natural fit on so many sun teams; not only does he kill Water-types and sleep Trick Room setters, but Grass also perfectly covers Fire defensively. But since Laga was so frugal about condensing all of these roles into his previous slots, he was actually able to afford a wild card (and frankly I'd like your logic on why you picked Deoxys-A! hence the tag) So, in summary, a Sun framework you could use is:
- 1 Charizard
- 2 Rock-type killers
- 1 Fire-type killer
- 2 Water-type killers
- 1 Dragon killer
- 2 Trick Room killers
- 1 Intimidate
Pwnemon's:
Laga's:
AuraRayquaza's:
Darkmalice's:
analysis of this framework to come when i aint feelin so lazy






Laga's:






AuraRayquaza's:






Darkmalice's:





analysis of this framework to come when i aint feelin so lazy
The point of noticing frameworks like this isn't to limit creativity or say "you MUST build this way." this framework catalogue exists as a resource for when you're starting out on a new team to help you take a top level thing and put your own spin on it. I'm not going to go into any more frameworks than rain, but if you notice any other kinds, feel free to come here yourselves and post them! (rain is the one i noticed as the most....unshakeable framework, that's why i led with it as an example).
So yeah post frameworks you've seen, comment on others' frameworks, discuss the use of frameworks, or argue that frameworks are bad for creativity, or anything else! go.
Last edited: