Well this is my hail team and I was wondering what I can do to improve it.Rates,comments,and anything else is much appretiated.Thank You for taking the time to take a look at my team.
Abomasnow@Leftovers
Ability:Snow Warning
Nature:Timid
EVs:4 Atk/ 252 Sp. Atk/ 252 Spe
- Substitute
- Leech Seed
- Blizzard
- Focus Punch
My lead he sets up the hail for the rest of my team to use to their advantage.Substitue allows me to be protected for a turn or two and allows me to fire off a safe focus punch.Leech seed to recover my Hp and to make the opponent lose a large chunk of hp per turn thanks to Hail and Leech seed.Blizzard is my STAB attack and can hit many things hard with its 120 power.Thanks to the hail blizzard's accuracy is boosted to 100%.Finally Focus punch allows me to hit Special walls and steel types who resist Blizzard.
Walrein@Leftovers
Ability:Ice Body
Nature:Bold
EVs:220 Hp/ 240 Def/ 48 Spe
- Protect
- Substitute
- Toxic
- Surf
The mighty Stallrein.Once it gets behind that sub and starts stalling with sub/protect almost nothing can stop it.Ice Body is used to recover additional Hp. Ice Body+Leftovers+Protect=recover 25% Hp which is what a substitue uses up.Toxic is for the opponents who have leftovers or are part flying.Surf is my attack option to hit those steel types.
Tentacruel@Leftovers
Ability:Liquid Ooze
Nature:Calm
EVs:252 Hp/ 120 Def/ 136 Sp. Def
- Toxic Spikes
- Rapid Spin
- Hp Electric
- Surf
Tentacruel is my rapid spinner.He sets up toxic spikes and spins away those nasty stealth rocks which ice types hate.Hp electric is used here to hit water types and.Surf is my STAB move and offers decent coverage.
Swampert@Leftovers
Ability:Torrent
Nature:Relaxed
EVs:252 hp/ 252 def/ 4 Sp. Atk
- Stealth Rock
- Earthquake
- Blizzard
- Roar
Swampert sets up Stealth Rocks and sponges physical attacks.Earthquake is used to damage Steel types who resist Blizzard.Blizzard is used to hit grass types if I have to and ground types.Roar is to prevent the opponent from setting up and to get opponent pokemon poisened(thanks to toxic spikes),get stealth rock damage,and see what the opponent has on their team.
Hariyama@Leftovers
Ability:Thick Fat
Nature:Impish
EVs:80 hp/ 172 atk/ 252 def/ 4 spe
- Revenge
- Stone Edge
- Whirlwind
- Knock Off
Hariyama is my Tyranitar counter.Thick Fat allows me to take some fire moves and ice attacks.Revnege is used here because he will be attacking last most of the time. Stone edge for pokemon who are part flying.Whirlwind to spread some Stealth Rock damage and poison the opponent.Also helps against pokemon who try to set up using stat boosting moves.Knock off is to make the opponents leftovers go away so they will get hit by the hail.
Rotom-F@Leftovers
Ability:Levitate
Nature:Bold
EVs:252 hp/ 120 def/ 136 Sp. def
- Thunderbolt
- Blizzard
- Rest
- Sleep Talk
Rotom-F is my status absorber.He also serves as a spin blocker.He is using boltbeam which has excellent coverage.Rest to heal status and restore hp.Sleep Talk to damage the opponent while I sleep.
Some common threats to a hail team:
Breloom:Rotom-F can take the spore and proceed to sleep talk.
Tyranitar:Hariyama can scare it off or kill it with revenge.
Hippowdon:Swampert can take care of it with blizzard.
Infernape:Tentacruel can take almost anything Infernape can throw at it and fire a STAB surf back at it.
Scizor:Swampert can take a bullet punch but can't really do anything back.Walrein can stall it if it's behind a sub.
Heatran:Tentacruel can Handle choice scarf variants and swampert can kind of deal with it if tentacruel is gone
Zapdos:If it lack hidden power Grass Swampert can wall it all day
Lucario:This is a major problem for my team After one swords dance it can run through my team like nothing.The best I can do it protect to stall it for a while but even that isn't enough.
Credit to Bulbapedia for the images used on "At a Glance"
http://bulbapedia.bulbagarden.net/wiki/Main_Page
Credit to Arkeis for the images used on "In Depth Look"
http://arkeis.com/home.htm
In Depth Look
Abomasnow@Leftovers
Ability:Snow Warning
Nature:Timid
EVs:4 Atk/ 252 Sp. Atk/ 252 Spe
- Substitute
- Leech Seed
- Blizzard
- Focus Punch
My lead he sets up the hail for the rest of my team to use to their advantage.Substitue allows me to be protected for a turn or two and allows me to fire off a safe focus punch.Leech seed to recover my Hp and to make the opponent lose a large chunk of hp per turn thanks to Hail and Leech seed.Blizzard is my STAB attack and can hit many things hard with its 120 power.Thanks to the hail blizzard's accuracy is boosted to 100%.Finally Focus punch allows me to hit Special walls and steel types who resist Blizzard.
Walrein@Leftovers
Ability:Ice Body
Nature:Bold
EVs:220 Hp/ 240 Def/ 48 Spe
- Protect
- Substitute
- Toxic
- Surf
The mighty Stallrein.Once it gets behind that sub and starts stalling with sub/protect almost nothing can stop it.Ice Body is used to recover additional Hp. Ice Body+Leftovers+Protect=recover 25% Hp which is what a substitue uses up.Toxic is for the opponents who have leftovers or are part flying.Surf is my attack option to hit those steel types.
Tentacruel@Leftovers
Ability:Liquid Ooze
Nature:Calm
EVs:252 Hp/ 120 Def/ 136 Sp. Def
- Toxic Spikes
- Rapid Spin
- Hp Electric
- Surf
Tentacruel is my rapid spinner.He sets up toxic spikes and spins away those nasty stealth rocks which ice types hate.Hp electric is used here to hit water types and.Surf is my STAB move and offers decent coverage.
Swampert@Leftovers
Ability:Torrent
Nature:Relaxed
EVs:252 hp/ 252 def/ 4 Sp. Atk
- Stealth Rock
- Earthquake
- Blizzard
- Roar
Swampert sets up Stealth Rocks and sponges physical attacks.Earthquake is used to damage Steel types who resist Blizzard.Blizzard is used to hit grass types if I have to and ground types.Roar is to prevent the opponent from setting up and to get opponent pokemon poisened(thanks to toxic spikes),get stealth rock damage,and see what the opponent has on their team.
Hariyama@Leftovers
Ability:Thick Fat
Nature:Impish
EVs:80 hp/ 172 atk/ 252 def/ 4 spe
- Revenge
- Stone Edge
- Whirlwind
- Knock Off
Hariyama is my Tyranitar counter.Thick Fat allows me to take some fire moves and ice attacks.Revnege is used here because he will be attacking last most of the time. Stone edge for pokemon who are part flying.Whirlwind to spread some Stealth Rock damage and poison the opponent.Also helps against pokemon who try to set up using stat boosting moves.Knock off is to make the opponents leftovers go away so they will get hit by the hail.
Rotom-F@Leftovers
Ability:Levitate
Nature:Bold
EVs:252 hp/ 120 def/ 136 Sp. def
- Thunderbolt
- Blizzard
- Rest
- Sleep Talk
Rotom-F is my status absorber.He also serves as a spin blocker.He is using boltbeam which has excellent coverage.Rest to heal status and restore hp.Sleep Talk to damage the opponent while I sleep.
Some common threats to a hail team:
Breloom:Rotom-F can take the spore and proceed to sleep talk.
Tyranitar:Hariyama can scare it off or kill it with revenge.
Hippowdon:Swampert can take care of it with blizzard.
Infernape:Tentacruel can take almost anything Infernape can throw at it and fire a STAB surf back at it.
Scizor:Swampert can take a bullet punch but can't really do anything back.Walrein can stall it if it's behind a sub.
Heatran:Tentacruel can Handle choice scarf variants and swampert can kind of deal with it if tentacruel is gone
Zapdos:If it lack hidden power Grass Swampert can wall it all day
Lucario:This is a major problem for my team After one swords dance it can run through my team like nothing.The best I can do it protect to stall it for a while but even that isn't enough.
Credit to Bulbapedia for the images used on "At a Glance"
http://bulbapedia.bulbagarden.net/wiki/Main_Page
Credit to Arkeis for the images used on "In Depth Look"
http://arkeis.com/home.htm






