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I can feel it, you are haunted by the spirits of the departed!
Katrina sends out Masterful Wigglytuff holding Full Incense
Combos:
Zap Cannon + Fire Punch
Nasty Plot + Fake Tears
Sing + Nightmare
Pike Powers:
First HP - At the start of battle: The user heals 15 HP. This healing can overheal.
Wigglytuff Level 4 | Pike Level: 3
Drop Count: 4 Backpack: Sitrus Berry Full Incense Enigma Stone
Bashful nature ( No changes ) Typing: Normal/Fairy Abilities: Cute Charm, Competitive Hidden Ability: Frisk Traits: Requires no Tech for their first Technique each battle.
Perish Song -> Iron Tail + Spite
This step IF my Special Attack stage is larger than +1 THEN use Flash Cannon and push back
This step IF Wigglytuff is to use a move that is Snatchable THEN use Snatch and push back
Once This step IF Wigglytuff is to use a move tagged #Status-Inflicting THEN use Safeguard and Push Back
Once This step IF Wigglytuff is to use a move tagged #Sound and you are faster THEN use Throat Chop and Push Back
So, what do you think? Have any ghosts you want me to exorcise?
Wigglytuff: Gyro Ball~Gyro Ball
1. This step, if Gardevoir is to use a move that is Snatchable, then use Snatch.
2. This step, if Wigglytuff is asleep, then use Snore.
3. This step, if Gyro Ball is Imprisoned, then use Body Slam.
4. This step, if Gyro Ball is Sealed, then use Double-Edge.
Ideally, yes. Yeah no, We both know you don't do that so let's be a little more realistic here.
Psychic Noise ->Knock Off
This step IF Wigglytuff is to use a move tagged #Protective THEN use Psychic Terrain and push orders down.
This step IF Wigglytuff has a decoy THEN use Hyper Voice and push orders down.
This step IF you are asleep THEN use Snore
Wigglytuff: Gyro Ball ~ Gyro Ball
1. This step if Gardevoir is to use Thief then Covet
2. Once, this step if you are asleep, then use Sleep Talk.
3. This step, if Gardevoir is to use a Snatchable move, then use Snatch.
4. This step, if Gyro Ball is Imprisoned, then use Double-Edge.
Super Fang -> Super Fang
This step, IF Wigglytuff has a decoy THEN use Meteor Mash
This step, IF Wigglytuff is to use a move tagged #protective THEN use Safeguard the first instance and super fang the second instance
This step IF my Special Attack stage is larger than +1 THEN use Flash Cannon
This step IF Wigglytuff is to use a move that is Snatchable THEN use Snatch
Field:
None Wigglytuff: Chill~Dark Pulse
1. Step 2, if Kitsunoh is to use a move that is Snatchable, then use Snatch.
2. Step 2, if Kitsunoh has an active Decoy, then use Thunderbolt.
3. Step 2, if Kitsunoh is under Protection, then use Laser Focus.
4. Step 2, if Dark Pulse is Imprisoned, then use Shadow Ball.
Pain Split -> Protect
This step IF Wigglytuff is to use a move tagged #Protective THEN use Aim and push back
Once This step IF Wigglytuff is to use a move of the Other Category THEN use Taunt
This step IF Wigglytuff does not have dread THEN use Spite