Facility The Battle Pike - HeliosAflame


Pokemon :ninetales::tangrowth::houndoom:
:sv/tangrowth:

Penny (Tangrowth)
Level 4 — EXP: 0 / 10

Calm nature ( Attack -1, Special Defense +2 )
Typing: Grass
Abilities: Chlorophyll, Leaf Guard Hidden Ability: Regenerator

HP: 95
Attack: 6 (-)
Defen.: 9
Sp.Atk: 8
Sp.Def: 6 (+)
Speed: 50
Size: 4
Weight: 5



Combinations (6 / 6)
Knock Off + Leech Seed
Growth + Wring Out
Sleep Powder + Tickle
Payback + Stun Spore
Skull Bash + Swords Dance
Toxic + Infestation

Movepool
Level 0
Aerial Ace
Brick Break
Bullet Seed
Constrict
Earthquake
Energy Ball
Facade
Focus Blast
Poison Jab
Poison Powder
Protect
Reflect
Rest
Rock Slide
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic

Level 1
Absorb
Amnesia
Ancient Power
Brutal Swing
Captivate
Confide
Confusion
Curse
Cut
Double Team
Flash
Grassy Terrain
Growth
Infestation
Morning Sun
Mud-Slap
Pain Split
Rage
Rock Smash
Seed Bomb
Shock Wave
Slam
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Tickle
Vine Whip

Level 2
Bind
Double-Edge
Flail
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Mega Drain
Payback
Power Whip
Secret Power
Skull Bash
Solar Beam
Solar Blade
Take Down
Thief
Wake-Up Slap

Level 3
Attract
Bide
Body Slam
Bulldoze
Frustration
Giga Drain
Headbutt
Knock Off
Power Swap
Psych Up
Rage Powder
Return
Rock Tomb
Worry Seed
Wring Out

Level 4
Block
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Mimic
Natural Gift
Nature Power
Stomping Tantrum
:sv/ninetales:

Mozilla (Ninetales)
Level 4 — EXP: 0 / 10

Bold nature ( Attack -1, Defense +2 )
Typing: Fire
Abilities: Flash Fire Hidden Ability: Drought

HP: 85
Attack: 5 (-)
Defen.: 8 (+)
Sp.Atk: 6
Sp.Def: 7
Speed: 100
Size: 2
Weight: 2



Combinations (6 / 6)
Inferno + Dark Pulse
Ember + Snarl
Swagger + Foul Play
Hypnosis + Confide
Fake Tears + Solar Beam
Confuse Ray + Heat Wave

Movepool
Level 0
Calm Mind
Dark Pulse
Energy Ball
Facade
Fake Tears
Feint Attack
Flamethrower
Hypnosis
Nasty Plot
Protect
Quick Attack
Reflect
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Will-O-Wisp
Zen Headbutt

Level 1
Agility
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Curse
Double Team
Ember
Encore
Extrasensory
Fire Spin
Helping Hand
Howl
Incinerate
Night Shade
Ominous Wind
Pain Split
Rage
Role Play
Safeguard
Sunny Day
Swagger
Swift
Weather Ball

Level 2
Burning Jealousy
Covet
Disable
Double-Edge
Dream Eater
Fire Blast
Flail
Flare Blitz
Foul Play
Heat Wave
Inferno
Iron Tail
Payback
Secret Power
Skull Bash
Solar Beam
Tail Slap
Take Down

Level 3
Attract
Baton Pass
Bide
Body Slam
Dig
Flame Burst
Flame Charge
Frustration
Headbutt
Hex
Laser Focus
Mystical Fire
Power Swap
Psych Up
Psyshock
Return
Scorching Sands
Snarl

Level 4
Endure
Giga Impact
Grudge
Healing Wish
Hidden Power (Ice)
Hyper Beam
Imprison
Memento
Mimic
Natural Gift
Overheat
Spite
Stored Power
Tera Blast
:sv/houndoom:

Baskerville (Houndoom)
Level 4 — EXP: 0 / 10

Bold nature ( Attack -1, Defense +2 )
Typing: Dark/Fire
Abilities: Early Bird, Flash Fire Hidden Ability: Unnerve
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Attack: 6 (-)
Defen.: 6 (+)
Sp.Atk: 8
Sp.Def: 6
Speed: 95
Size: 3
Weight: 3



Combinations (6 / 6)
Inferno + Thunder Fang
Super Fang + Toxic
Sucker Punch + Overheat
Swagger + Foul Play
Fire Blast + Snarl
Nasty Plot + Solar Beam

Movepool
Level 0
Crunch
Dark Pulse
Facade
Feint Attack
Fire Fang
Flamethrower
Hyper Voice
Leer
Nasty Plot
Protect
Psychic Fangs
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Uproar
Will-O-Wisp

Level 1
Bite
Captivate
Charm
Confide
Counter
Curse
Detect
Double Team
Ember
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Pain Split
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Swift
Taunt

Level 2
Beat Up
Burning Jealousy
Comeuppance
Double-Edge
Dream Eater
Feint
Fire Blast
Flare Blitz
Foul Play
Heat Wave
Inferno
Iron Tail
Nightmare
Payback
Punishment
Reversal
Secret Power
Solar Beam
Take Down
Thief

Level 3
Attract
Body Slam
Flame Charge
Frustration
Headbutt
Laser Focus
Lash Out
Mud Shot
Odor Sleuth
Pursuit
Return
Snarl
Super Fang
Temper Flare
Throat Chop
Torment
Trailblaze

Level 4
Destiny Bond
Embargo
Endeavor
Endure
Giga Impact
Hidden Power (Fighting)
Hyper Beam
Mimic
Natural Gift
Overheat
Retaliate
Snatch
Spite
Tera Blast

The Challengers - 3 Tech
:tangrowth: PLvl 1 - 114/114 HP, 32/32 EN
:houndoom: PLvl 1 - 108/108 HP, 32/32 EN
:ninetales: PLvl 1 - 108/108 HP, 32/32 EN

Backpack:
:eject button: Eject Button

One day, when Helios was visiting the Battle Pike's official Museum of Cool Snakes, he decided he had waited long enough and needed to get himself one.
The rest isn't history yet, but the Pike Maids are working on it. Please wait warmly.

The Head Maids in attendance today are:​
:aggron: Artemis
:houndoom: Clarice
:glalie: Tabitha
And the doors available are:​
Artemis's Door: :delcatty: Delcatty (3 drops)
Clarice's Door: :flareon: Flareon (3 drops)
Tabitha's Door: :umbreon: Umbreon (3 drops)
HeliosAflame to arrange (pick a door).​
 
Clarice's Pike Maid sends out Flareon @ Hondew Berry!
:ss/flareon: :hondew berry:
(Combinations were selected and are listed in the profile.)

:sv/flareon:
Flareon
Level 4 | Pike Level: 1

Drop Count: 3
Backpack:
:Toxic Orb:Toxic Orb
:Razor Fang:Razor Fang
:Hondew Berry:Hondew Berry

Quirky nature ( No changes )
Typing: Fire
Abilities: Flash Fire Hidden Ability: Guts

HP: 85 + 17 per P.Lv (102)
Attack: 9
Defen.: 5
Sp.Atk: 7
Sp.Def: 8
Speed: 65
Size: 2
Weight: 2



Combinations (3 Combo Slots)
Sand Attack + Giga Impact
Zap Cannon + Quick Attack
Sing + Yawn

Movepool
Level 0
Calm Mind
Facade
Fake Tears
Fire Fang
Flamethrower
Heal Bell
Hyper Voice
Leer
Protect
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Tail Whip
Toxic
Will-O-Wisp
Work Up

Level 1
Baby-Doll Eyes
Bite
Captivate
Charm
Confide
Curse
Detect
Double Kick
Double Team
Echoed Voice
Ember
Fire Spin
Growl
Growth
Helping Hand
Incinerate
Mud-Slap
Rage
Rain Dance
Rock Smash
Sand Attack
Scary Face
Smog
Sunny Day
Swagger
Swift
Tickle
Weather Ball
Yawn

Level 2
Alluring Voice
Burning Jealousy
Covet
Double-Edge
Fire Blast
Flail
Flare Blitz
Focus Energy
Heat Wave
Iron Tail
Secret Power
Skull Bash
Superpower
Take Down
Zap Cannon

Level 3
Attract
Baton Pass
Bide
Body Slam
Dig
Flame Charge
Frustration
Headbutt
Laser Focus
Lava Plume
Mystical Fire
Return
Scorching Sands
Temper Flare
Trailblaze

Level 4
Celebrate
Copycat
Endeavor
Endure
Giga Impact
Hidden Power (Select a Hidden Power type)
Hyper Beam
Last Resort
Mimic
Natural Gift
Overheat
Pay Day
Retaliate
Stored Power
Synchronoise
Tera Blast
Trump Card
Wish
 
sending out Baskerville the Houndoom with eject button!
:sv/houndoom::eject button:
dark pulse x 3
At the start of the step, if my opponent is to use zap cannon in combination then use protect.
At the start of my turn, if my opponent is to use a fighting attack, use counter.
At the start of my turn, if my opponent has a protective status, use feint.
At the start of my turn, if my opponent does not have a protective status and my opponent is not evasive, use super fang + toxic the first time, super fang the second time and foul play the third time.
 
Team Helios - 3 Tech
:houndoom: :eject button: | Early Bird, Unnerve, Flash Fire | PLvl 1, Free Tech (1)
HP 108/108 | EN 32/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3

Pike Maid #1 - 1 Tech
:flareon: :hondew berry: | Flash Fire, Guts | PLvl 1
HP 102/102 | EN 32/32 | ATK 9 | DEF 5 | SPA 7 | SPD 8 | SPE 65 | S/W 2/2
The Chronicle - Round 1
[Flareon is too unnerved to eat a berry!]​
Step 1
Flareon used Bide!
-3 EN
Flareon is biding its time...
Houndoom used Super Toxic!
-6 EN, -1 Free Tech
Hit: Yes (526)
Flareon suffered 26 fixed damage...
Flareon was badly poisoned! [1]

Flareon suffered 1 damage from Poison...
Step 2
Houndoom used Super Fang!
-3 EN
Hit: Yes (488)
Flareon suffered 19 fixed damage...
Flareon used Wish!
-5 EN
Flareon made a Wish! [30]

Flareon suffered 2 damage from Poison...​

Step 3
Houndoom used Foul Play!
-3 EN
Crit: No (270)
(10 + 3 + 9 - 5) = 17 DMG

Flareon used Bide!
-3 EN
Flareon released stored energy!
Houndoom suffered 83 fixed damage!!
Houndoom pressed the Eject Button!
Flareon suffered 3 damage from Poison...​

Team Helios - 3 Tech
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1, Switching
HP 25/108 | EN 20/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3

Pike Maid #1 - 1 Tech, Delayed Heal (30)
:flareon: :hondew berry: | Flash Fire, Guts | PLvl 1, Poison (4), Toxin
HP 36/102 | EN 21/32 | ATK 9 | DEF 5 | SPA 7 | SPD 8 | SPE 65 | S/W 2/2
HeliosAflame to replace
Pike Maid #1 to order
HeliosAflame to order
Keriel to ref​
 
Last edited:
:ss/flareon: :hondew berry:
Dig ~ Dig ~ Dig

[start of priority +1] If Ninetales lacks Protection, use Sand Attack + Giga Impact the first instance.
[start of turn] If Ninetales' team has Reflect, use Laser Focus the first instance.
[start of turn] If Flareon is asleep, use Sleep Talk the first instance.
[start of turn] If Flareon has Major Status, and Ninetales lacks Protection, and Ninetales lacks Evasive, use Facade.
 
(warning: laptop reffing. I'm doing my best, let me know if anything is wrong)

Team Helios - 3 Tech
:ninetales: | Drought, Flash Fire | PLvl 1
HP 108/108 | EN 32/32 | ATK 5 | DEF 8 | SPA 6 | SPD 7 | SPE 100 | S/W 2/2
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1
HP 25/108 | EN 20/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3


Pike Maid #1 - 1 Tech, Delayed Heal (30)
:flareon: :hondew berry: | Flash Fire, Guts | PLvl 1, Poison (4), Toxin
HP 36/102 | EN 21/32 | ATK 9 | DEF 5 | SPA 7 | SPD 8 | SPE 65 | S/W 2/2

The Chronicle - Round 2
Flareon consumed the Hondew Berry!​
Step 1


Ninetales used SwagPlay!
-6 EN, -1 Tech
Crit: No (394)
Flareon was confused! (1t)
Flareon's ATK rose sharply! (+2, 3t)
(10 + 9 - 5) + 8 = 22 DMG

Flareon used Sand Buster!
-7 EN, -1 Tech
Crit: No (486)
It's super effective!
(15 + 5 + 9 - 8)*1.5 + 8 = 39.5 ~ 40 DMG!!
Flareon suffered 20 DMG from confusion...

Flareon fainted!
Ninetales received 5 P.Exp!



Team Helios - 2 Tech
:ninetales: | Drought, Flash Fire | PLvl 1
HP 68/108 | EN 26/32 | ATK 5 | DEF 8 | SPA 6 | SPD 7 | SPE 100 | S/W 2/2
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1
HP 25/108 | EN 20/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3

Pike Maid #1 - Defeated
:flareon: :hondew berry: | Flash Fire, Guts | PLvl 1, KO
HP KO/102 | EN KO/32 | ATK 9 | DEF 5 | SPA 7 | SPD 8 | SPE 65 | S/W 2/2
 
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Rewards
Ninetales P.Exp 0 -> 5; Ninetales P.Lvl 1 -> 2. HP 68/108 -> 79/119, EN 26/32 -> 28/34
Drops, rolling 1d2+1 -> 3, 3, 3
Attack Powers: Fundamental Force (cannot be equipped)
Attack Items: Attack-Specific Item
Arena Powers: Harmonize (2 pts) - "Battle Conditions created by the user have "The creator's team's members have Pitch-Perfect.""

Party Status - 2 Tech
Backpack: :eject button: Eject Button
:tangrowth: PLvl 1 - 114/114 HP, 32/32 EN
:houndoom: PLvl 1 - 25/108 HP, 20/32 EN
:ninetales: PLvl 2 - 79/119 HP, 28/34 EN

Next Door:
(Rolling 1d4+1 -> 3, 4, 5; Enemies will be P.Lvl 2)
Artemis's Door: :leafeon: Leafeon (3 drops)
Clarice's Door: :dodrio: Dodrio (3 drops)
Tabitha's Door: :grafaiai: Grafaiai (4 drops)

Required Actions:
Choose one of the following items to add to your Backpack:
  • Loaded Dice
  • Punching Glove
  • Razor Claw
  • Razor Fang
Arrange Pike Powers (i.e. optionally give Ninetales Harmonize)

Choose a Door and battle!
 
:ss/leafeon: :macho brace:
Sending Leafeon @ Macho Brace.
Pike Powers:
Urge (2) - At the end of each Pokemon's turn, even while the user is inactive: Grant the user a stack of Patience.
:sv/leafeon:
Leafeon
Level 4 | Pike Level: 2

Drop Count: 3
Backpack:
:Zoom Lens:Zoom Lens
:Heat Rock:Heat Rock
:Macho Brace:Macho Brace

Docile nature ( No changes )
Typing: Grass
Abilities: Leaf Guard Hidden Ability: Chlorophyll
Traits: Requires no Tech for their first Technique each battle.

HP: 85 + 17 per P.Lv (118)
Attack: 8
Defen.: 9
Sp.Atk: 5
Sp.Def: 5
Speed: 95
Size: 2
Weight: 3



Combinations (3 Combo Slots)
Grass Whistle + Fake Tears
Sand Attack + Giga Impact
Body Slam + Mud-Slap

Movepool
Level 0
Aerial Ace
Bullet Seed
Calm Mind
Energy Ball
Facade
Fake Tears
Grass Whistle
Heal Bell
Hyper Voice
Leaf Blade
Protect
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Tail Whip
Toxic
Work Up
X-Scissor

Level 1
Baby-Doll Eyes
Bite
Captivate
Charm
Confide
Curse
Detect
Double Kick
Double Team
Echoed Voice
Flash
Growl
Growth
Helping Hand
Magical Leaf
Mud-Slap
Rage
Rain Dance
Razor Leaf
Rock Smash
Sand Attack
Seed Bomb
Sunny Day
Swagger
Swift
Synthesis
Tickle
Weather Ball
Yawn

Level 2
Alluring Voice
Covet
Double-Edge
Flail
Focus Energy
Grass Knot
Grassy Glide
Iron Tail
Leech Seed
Secret Power
Skull Bash
Solar Beam
Solar Blade
Take Down

Level 3
Attract
Baton Pass
Bide
Body Slam
Dig
Frustration
Fury Cutter
Giga Drain
Headbutt
Knock Off
Laser Focus
Mud Shot
Return
Trailblaze
Worry Seed

Level 4
Celebrate
Copycat
Endure
Giga Impact
Hidden Power (Rock)
Hyper Beam
Last Resort
Leaf Storm
Mimic
Natural Gift
Nature Power
Pay Day
Retaliate
Stored Power
Synchronoise
Tera Blast
Trump Card
Wish
 
sending out tangrowth with eject button!
:sv/tangrowth::eject button:
sludge bomb x 3
At the start of my turn, if my opponent has a protective status, use reflect the first time and swords dance the second time, pushing back each time.
At the start of my turn, if my opponent is to use bide, skip your second sub this step the first time and use protect the second time.
At the start of my turn, if I am asleep, use sleep talk.
At the start of my turn, if my opponent is not evasive and my opponent does not have a decoy and it is not sunny, use toxic the first time and wring out afterwards.
 
Team Helios - 2 Tech
:tangrowth: :eject button: | Chlorophyll, Leaf Guard, Regenerator | PLvl 1
HP 114/114 | EN 32/32 | ATK 6 | DEF 9 | SPA 8 | SPD 6 | SPE 50 | S/W 4/5
:ninetales: | Drought, Flash Fire | PLvl 2, Harmonize
HP 79/119 | EN 28/34 | ATK 5 | DEF 8 | SPA 6 | SPD 7 | SPE 100 | S/W 2/2
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1
HP 25/108 | EN 20/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3

Pike Maid #2 - 1 Tech
:leafeon: :macho brace: | Chlorophyll, Leaf Guard | PLvl 2, Urge, Free Tech
HP 118/118 | EN 34/34 | ATK 8 | DEF 9 | SPA 5 | SPD 5 | SPE 95 | S/W 2/3

The Chronicle - Battle 2, Round 1
(I will not note Urge triggering after every turn, but I will keep Patience updated in any end-round summaries.)
Step 1
Leafeon used Knock Off!
-3 EN
Crit: No (522)
(10 + 8 - 9) = 9 DMG
Tangrowth's Eject Button was knocked off!
Tangrowth used Toxic!
-3 EN
Leafeon was badly poisoned...

Leafeon took 1 DMG from poison...​

Step 2
Leafeon used Bide!
-3 EN
Leafeon is building up energy...

Tangrowth used Wring Out!
-3 EN
Crit: No (308)
(20 + 8 - 5) = 23 DMG

Leafeon took 2 DMG from poison...​

Step 3
Tangrowth used Wring Out!
-3 EN
Crit: No (420)
(18 + 8 - 5) = 21 DMG

Leafeon used Bide!
-3 EN
Leafeon released energy!
44 * 4/3 = 58.66.. ~ 59 DMG

Leafeon took 3 DMG from poison...​

Team Helios - 2 Tech
:tangrowth: | Chlorophyll, Leaf Guard, Regenerator | PLvl 1
HP 46/114 | EN 23/32 | ATK 6 | DEF 9 | SPA 8 | SPD 6 | SPE 50 | S/W 4/5
:ninetales: | Drought, Flash Fire | PLvl 2, Harmonize
HP 79/119 | EN 28/34 | ATK 5 | DEF 8 | SPA 6 | SPD 7 | SPE 100 | S/W 2/2
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1
HP 25/108 | EN 20/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3

Pike Maid #2 - 1 Tech
:leafeon: :macho brace: | Chlorophyll, Leaf Guard | PLvl 2, Urge, Free Tech, Patience (1), Poison, Toxin (4)
HP 68/118 | EN 25/34 | ATK 8 | DEF 9 | SPA 5 | SPD 5 | SPE 95 | S/W 2/3
 
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:ss/leafeon: :macho brace:
Swords Dance ~ X-Scissor ~ X-Scissor
[start of round] If Tangrowth is to use Sleep Talk on any step, ignore this Pokemon's 2nd sub until the end of the round.
[start of turn, once] If the weather is not Sun and Tangrowth lacks Protection, use Grass Whistle + Fake Tears and replace all X-Scissor with Synchronoise.
[start of priority +4] If Tangrowth is to use Pain Split, and Leafeon's HP is at least 145% of Tangrowth's, use Protect.
[start of priority +4] If Tangrowth is to use Bide targeting Leafeon, use Protect.
 
Team Helios - 2 Tech
:tangrowth: | Chlorophyll, Leaf Guard, Regenerator | PLvl 1
HP 46/114 | EN 23/32 | ATK 6 | DEF 9 | SPA 8 | SPD 6 | SPE 50 | S/W 4/5
:ninetales: | Drought, Flash Fire | PLvl 2, Harmonize
HP 79/119 | EN 28/34 | ATK 5 | DEF 8 | SPA 6 | SPD 7 | SPE 100 | S/W 2/2
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1
HP 25/108 | EN 20/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3

Pike Maid #2 - 1 Tech
:leafeon: :macho brace: | Chlorophyll, Leaf Guard | PLvl 2, Urge, Free Tech, Patience (1), Poison, Toxin (4)
HP 68/118 | EN 25/34 | ATK 8 | DEF 9 | SPA 5 | SPD 5 | SPE 95 | S/W 2/3

The Chronicle - Round 2
Step 1
Leafeon used Protect!
-4 EN
A ward against all evil...

Tangrowth used Pain Split!
-4 EN
Leafeon protected itself!

-4 HP Poison​

Step 2
Leafeon used Fake Lullaby!
-5 EN, Free Tech used
Tangrowth is asleep!
Tangrowth's SPD fell harshly! (-2, 5T)​
[/RIGHT]

Tangrowth is asleep...
-5 HP Poison​

Step 3
Leafeon used Synchronoise!
-3 EN
Crit: No (486)
(12 + 5 - 6 + 5) + 8 = 24 DMG​

Tangrowth is asleep...
Tangrowth woke up!
-6 HP Poison​

Team Helios - 2 Tech
:tangrowth: | Chlorophyll, Leaf Guard, Regenerator | PLvl 1, -2 SPD (4t)
HP 22/114 | EN 19/32 | ATK 6 | DEF 9 | SPA 8 | SPD 6 | SPE 50 | S/W 4/5
:ninetales: | Drought, Flash Fire | PLvl 2, Harmonize
HP 79/119 | EN 28/34 | ATK 5 | DEF 8 | SPA 6 | SPD 7 | SPE 100 | S/W 2/2
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1
HP 25/108 | EN 20/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3

Pike Maid #2 - 1 Tech
:leafeon: :macho brace: | Chlorophyll, Leaf Guard | PLvl 2, Urge, Patience (2), Poison, Toxin (6)
HP 53/118 | EN 13/34 | ATK 8 | DEF 9 | SPA 5 | SPD 5 | SPE 95 | S/W 2/3

HeliosAflame to order.​
 
Last edited:
sending out houndoom with no item!
:sv/houndoom:
charm ~ charm ~ chill

[step 1] At the start of my turn, if my opponent does not have the biding condition and does not have a protective status and does not have the endure condition, use inferno + thunder fang.
At the start of the step, if my opponent is to use a ground attack in combination, use protect.
At the start of my turn use rest the first time, chill the second time and charm otherwise.
 
Last edited:
Team Helios - 2 Tech, 20 Battle Hours
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1, Free Tech (1)
HP 25/108 | EN 20/32 | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3
:tangrowth: | Chlorophyll, Leaf Guard, Regenerator | PLvl 1, OK
HP 22/114 | EN 19/32 | ATK 6 | DEF 9 | SPA 8 | SPD 6 | SPE 50 | S/W 4/5
:ninetales: | Drought, Flash Fire | PLvl 2, Harmonize
HP 79/119 | EN 28/34 | ATK 5 | DEF 8 | SPA 6 | SPD 7 | SPE 100 | S/W 2/2

Pike Maid #2 - 1 Tech
:leafeon: :macho brace: | Chlorophyll, Leaf Guard | PLvl 2, Urge, Patience (2), Poison, Toxin (6)
HP 53/118 | EN 13/34 | ATK 8 | DEF 9 | SPA 5 | SPD 5 | SPE 95 | S/W 2/3

The Chronicle - Round 3
[Tangrowth's Regenerator] +20 HP, -3 EN

Step 1
Houndoom used Infernal Jaws!
-Free Tech, -7 EN
Hit: Yes (52)
Crit: No (426)
It's super effective!
(10 + 3 + 8 - 5)*1.5 = 24 DMG
Leafeon was burned, paralyzed, and flinched!

Leafeon flinched!
-8 HP Combined DoTs​

Step 2
Houndoom used Rest!
-6 EN
+30 HP, +Sleep

Leafeon used Heal Bell!
-3 EN
The Heal Bell chimed!
Leafeon is burned, paralyzed, and badly poisoned no more.

Step 3
Houndoom Chilled!
Fatigue (1)
+10 EN

Leafeon used Rain Dance!
-4 EN
Wet, wet, wet! (5 rds)

Team Helios - 2 Tech, 20 Battle Hours
:houndoom: | Early Bird, Unnerve, Flash Fire | PLvl 1, Fatigue (1), Heat (1)
HP 55/83 (108) | EN 17/22 (32) | ATK 6 | DEF 6 | SPA 8 | SPD 6 | SPE 95 | S/W 3/3
:tangrowth: | Chlorophyll, Leaf Guard, Regenerator | PLvl 1, OK
HP 42/114 | EN 16/32 | ATK 6 | DEF 9 | SPA 8 | SPD 6 | SPE 50 | S/W 4/5
:ninetales: | Drought, Flash Fire | PLvl 2, Harmonize
HP 79/119 | EN 28/34 | ATK 5 | DEF 8 | SPA 6 | SPD 7 | SPE 100 | S/W 2/2

Rain (4 rds)​

Pike Maid #2 - 1 Tech, somehow technically hasn't spent battle hours yet
:leafeon: :macho brace: | Chlorophyll, Leaf Guard | PLvl 2, Urge, Patience (8)
HP 21/118 | EN 6/34 | ATK 8 | DEF 9 | SPA 5 | SPD 5 | SPE 95 | S/W 2/3
 
:ss/leafeon: :macho brace:
Chill ~ Calm Mind ~ Calm Mind
[start of turn] If Houndoom lacks Protection and the weather is Rain, use Weather Ball and push back.
[start of turn] If Houdoom lacks Protection, use Frustration and push back.
[start of priority +1 on step 2] If Houndoom is to use Sucker Punch, ignore this pokemon's 4th substitution this step.
[start of priority +1 on step 2] If Houndoom is faster than Leafeon, use Quick Attack and push back.
 
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