
The Battle Subway
( Rewards and BP Shop | Data )

Safety check! All clear to disembark!
This is the Battle Subway. I am Emmet. I am the Subway Boss. You must defeat me to win.
There are lots of other trainers here. They'll battle you to earn a chance to battle me. You must defeat them to be my opponent. You and your Pokemon must work together as a perfect team. If you don't, you won't see victory against me!
We're ready to depart! Trainers aboard! Pokemon aboard! All aboard! We will speed in a straight line towards victory!
For Entry
- Players and referees must be T.Lv1 or higher.
- Additionally, referees must have a T.Lv of the challenge's Level minus one, or higher. (T.Lv2 may ref a Level 3 Subway.)
- Challenging the Battle Subway costs JC, depending on the Level of the challenge.
- Level 1: 10
JC.
- Level 2:11
JC.
- Level 3: 12
JC.
- Level 4: 18
JC.
- Level 1: 10
Subway Summary
The Battle Subway is a no-frills, straight-to-the-point gauntlet of consecutive battles!There aren't any special added powers or complicated arenas in a Battle Subway challenge. Here, each battle is pure—your backpack against the opponent's backpack, your Pokemon against the opponent's Pokemon, and your skills against their skills!
As you win battles, you'll face stronger and stronger opponents. Lose, and you'll lose some of your Win Streak. Accumulate enough wins, and you'll be able to battle the Subway Boss. If you can maintain enough high Win Streaks in multiple formats, tantalizing extra prizes will become available to you...
Battle Rules
Players | Referees | Other |
---|---|---|
Team Size: 3 Selection Size: 3 Round Hours: 72 hours Battle Hours: 72 hours Switching: On Tech: 2 per Battle | Team Size: 2 or 3 Selection Size: 3 or 4 Round Hours: 72 hours Battle Hours: 120 hours Switching: On Tech: 1+ per Battle | Level: Variable Steps per Round: 3 in Singles 1 in Doubles |
Arena — Gear Railway
A network of rail tunnels that connects the Unova region to its beating heart in Nimbasa City. Running alongside the mundane commuter lines and matching their pace, the Battle Trains showcase the skill and power of the Subway's challengers to a crowd of onlookers in every parallel car. Indeed, some passengers take the trains back and forth, trying to follow the win streaks of their favorite competitors.
Camouflage: Steel | Nature Power: Magnet Rise
Secret Power: 50% chance to increase the user's Speed stage by one (1), for their next three (3) turns.
Contents
Challenge DetailsStarting a Challenge
Ending a Challenge
Challenge Signup Form
Rewards and Battle Point Shop
Patch History




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Challenge Details
[FMT]
FormatsThe Battle Subway can be played in 3-step-per-round Singles, or 1-step-per-round Doubles. In either case, the player and the referee both have a Team Size of 2 and a Selection Size of 3; that is, both trainers "bring 3 and pick 2" in each battle.
In Singles formats, the referee will send out first and order second in each battle.
Doubles formats are played with snake ordering. In Doubles formats, the referee will send out one of their Pokemon, then the player will send out both of their own Pokemon, then the referee will send out their other Pokemon and issue that Pokemon their orders.
[WST]
Win Streaks
Players will battle opposing trainers in sequence; up to three battles in a single challenge. After they defeat each opposing trainer, their Win Streak in the format they are playing will increase by one.
Players have a
Rail Pass (represented with

:pass:
) saved in their challenge thread, that tracks their Win Streaks and Battle Points (see below) in each combination of Level and Format. That is, their Win Streaks for Level 1 Singles, Level 2 Singles, and so on; and their Win Streaks for Level 1 Doubles, Level 2 Doubles, and so on.
If the player loses a battle, their Win Streak will end. The next time the player plays that format, they'll have to start from the beginning.
[BPT]
Battle Points
After each victory in the Battle Subway, the player will earn Battle Points (BP) based on their performance, the length of their current challenge, and their current Win Streak.
The amount of BP the player earns is:
- 20 * new current format Win Streak
- + (200 * player total remaining HP * player total remaining Energy / player total maximum HP / player total maximum Energy)
- If the NPC is not Emmet,
- + (300 * NPC missing HP * NPC total missing Energy / NPC total maximum HP / NPC total maximum Energy)
- If the NPC is Emmet,
- + 300, regardless of performance.
[OPT]
Opposing Trainers
Your regular opponents in the Battle Subway are other challengers, who have the same Win Streak as you. Only one of you will move on...
In the Battle Subway Data Thread, there are premade opposing teams for use by NPC opponents. The referee will randomly select a team, from among those matching the player's own current format Win Streak.
Each premade Team has three Pokemon and three items, selected to support a specific strategy. In both Singles and Doubles, the referee will use the three members of the selected team as their reserve.
NPC opponents grow increasingly more dangerous as the player accumulates Wins:
- At first: Opponents will use the Low Streak team list, with 1 Tech, and a Selection Size of 2.
- From Win Streak 3 onward: Opponents will have 2 Tech.
- From Win Streak 6 onward: Opponents will use the High Streak team list.
- From Win Streak 9onward: Opponents will have a Selection Size of 3, like the player and Emmet do.
- (This threshold is a massive spike in difficulty. Many Win Streaks will end here.)
- For every 3 additional Win Streak onward: Opponents will have an additional Tech.
Some NPC Pokemon have unlocked Techniques. They have Mega Evolution, if listed, at all Levels. They have their other listed Techniques at Level 4.
NPC Trainers in the Battle Subway always have these standard items in their Backpack, in addition to those from their premade team:
Eject Button
Weakness Policy
Leftovers
Choice Scarf
When rolling for an NPC's team, exclude any teams that the player has already battled in the current challenge, regardless of whether the player won or lost.
Every third battle, the player will instead battle Subway Boss Emmet, described below.
[SBE]
Subway Boss Emmet
Awaiting players who attain a sufficiently high Win Streak, Subway Boss Emmet uses his trusted partners and Pokemon from the Battle Subway's own challengers to test the player.
Emmet has his own preferred Pokemon, each with associated items, that he combines with a random pre-made team. Starting with the ninth battle, Emmet will choose from stronger preferred Pokemon.
Unlike other NPC opponents, Emmet's Selection Size is always 3 regardless of the player's current Win Streak.
When playing as Emmet, the referee will first manually select one of Emmet's preferred Pokemon, and then combine that Pokemon and their associated items with a randomly selected NPC team appropriate for the player's Win Streak. Exclude any teams the player has already battled during the current challenge, like normal.
Emmet thus uses a larger reserve and backpack than regular Battle Subway trainers.
Starting a Challenge
To start a Battle Subway challenge, players will select their challenge format, selecting a Level for the NPC Pokemon and whether to play Singles or Doubles.
If the player has a Win Streak in their selected format, they may optionally choose a challenge type:
- Fresh Start: Discards their Win Streak and start again from 0 wins.
- Resume: Resume their ongoing Win streak. If no challenge type is specified, Resume is assumed.
Players cannot challenge formats whose Level exceeds their own T.Lvl. Player Pokemon whose Level exceeds the chosen Level will be synced.
Ending a Challenge
The player's challenge ends when the third battle in their challenge concludes, or when the player loses.
In any case, after the player's challenge ends, the referee will tally the BP earned by the player and direct them to the BP shop in this thread to select their prizes.
The player will post in their challenge thread to detail their desired BP spending and record the status of their Rail Pass. This spending post post is what the player will claim from in the Prize Claim Thread.
If the player won all of their battles during their challenge, any unspent BP is carried forward with their Win Streak. The player will record their unspent BP with the appropriate Win Streak in their Rail Pass.
If the player lost a battle, they spend BP first. Then, their Win Streak and any unspent BP is lost.
Challenge Signup Form
Code:
[B]Name[/B]: name
[B]Thread[/B]: thread
[B]Format[/B]: Level ??? Singles / Level ??? Doubles
[B]Challenge Type[/B]: Fresh Start / Checkpoint / Resume
[B]Backpack[/B]:
backpack of 5 items
[B]Pokemon[/B]:
pokemon 1
pokemon 2
pokemon 3
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