The Counter Game

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Salamence @ Choice Specs
Modest
252 SAtk / 252 Spd / 6 HP
- Draco Meteor
- Dragon Pulse
- Fire Blast
- Hydro Pump

hits you every turn with a Dragon Pulse, or Draco Meteor.
 
@Salamence

Blissey@Leftovers

Calm 252HP/252sp.def/4def

Ice Beam
Calm Mind
Thunderbolt
Softboiled

Yes, it is Extremely repeative, but it is difficult countering Specmence with something other than Blissey. With 714/405 plus CM boosts, Salamence will flee really fast.
 
@ Blissey

Primeape @ Life Orb
252 Atk/ 252 Spd

-Close Combat
-Stone Edge
-Ice Punch
-Fire Punch

Blissey won't do too much. Close Combat will.
 
Definitly interesting ace15, lol. Anyways, I've been using Lanturn/Heracross as my main blissey counters and in this case either will definitly work. I'll go with

Heracross@CB

Close Combat
Stone Edge
Pursuit
Megahorn

Comes in and hopefully is poisoned. With 760+ attack a Pursuit does I believe somewhere around 57% if your switching out.
 
Definitly interesting ace15, lol. Anyways, I've been using Lanturn/Heracross as my main blissey counters and in this case either will definitly work. I'll go with

Heracross@CB

Close Combat
Stone Edge
Pursuit
Megahorn

Comes in and hopefully is poisoned. With 760+ attack a Pursuit does I believe somewhere around 57% if your switching out.

Timid Charizard @ Focus Band
252 Speed, 252 Sp.Atk, 6 HP
Flamethrower
Air Slash
Roost
Dragon Pulse
 
Timid Charizard @ Focus Band
252 Speed, 252 Sp.Atk, 6 HP
Flamethrower
Air Slash
Roost
Dragon Pulse
Tyranitar @ Leftovers
Adamant@ 80/252/0/0/0/176
Stone Edge
Earthquake
Dragon Dance
Taunt

Walls Charizard all day w/o Focus Bomb, Dances up in his face and OHKO's with Stone Edge. If your band saves you(only a 1/8 chance of doing it) Sandstream will kill you. Either way, I win.
 
How does Charizard switch into Guts Stone Edge?

Hitmontop@Lefties
-Close Combat
-Mach Punch
-Stone Edge
-Pursuit

ilu t-tar
 
Hitmontop @ Life Orb
Technician
252 HP 252 Atk 6 Def
---------
Mach Punch
Bullet Punch
Stone Edge
Aerial Ace

Meh, all I care about is Mach Punch really. Resists stone edge and Earthquake doesn't kill him, OHKOs T-Tar with Mach Punch no matter how many DDs T-Tar managed to get.
 
Spiritomb @ Lefties
252 HP, some def, some att
-WoW
-Pain Split
-Sucker Punch
-Torment

I switch in on 3/4 of your moves, Torment only lets you hit every other turn. Burning a life orber is self-explanitory, as is healing and finishing the job with Sucker Punch.
 
Spiritomb @ Lefties
252 HP, some def, some att
-WoW
-Pain Split
-Sucker Punch
-Torment

I switch in on 3/4 of your moves, Torment only lets you hit every other turn. Burning a life orber is self-explanitory, as is healing and finishing the job with Sucker Punch.

Spiritomb @ Leftovers
Modest 252 HP/252 SpAtk/6 Def
-Taunt
-Nasty Plot
-Shadow Ball
-HP Fighting

Taunts you, then will Nasty Plot 2-3 times and Kill you off with Shadow Ball.If I get Tormented I guess it's switching off from Nasty Plot and Shadow ball with the Occasional Taunt.
 
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