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The Counter Game

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what do people think about this
ruls that should be added to the first post
1. no sheddy
2. no ubers

what do people think about focus sash, explotion, OHKO moves, evation increceing moves? maybe even blissey? all those are considord cheap by some people in this game, or banned from standerd play.
i think OHKO moves, and evation + moves should be banned, but the others are fine.

and what % chance of wining does the counter have to have?

50%? a bit low, many pokes could come in and hit with inacurate moves/brighpower + sub hax or stuff.

70%? sounds good to me, maybe a bit too low still, i like 75% or 80%.

100%? well most moves do not have 100% acricy so a pokemon would have to have all 100% moves. if its 100% then what beats draco metior C specs kingdra? it can 1KO bliss with a crit, so bliss is not a total counter.
 
Hariyama @ Leftovers
Thick Fat
Impish
252 def/252 spdef/6 speed
Force Palm
Knock Off
Rest
Whirlwind


- Crobat@Choice Band
- Hasty
- EV's 6 HP / 252 Atk / 252 Spd
- Cross Poison
- Brave Bird
- HP Ground
- X-scissor

Ohko you with BB and 4x resistance to Fight.



EDIT: Eric of Espeon stop wining FFS.
 
im not whining i am clarifying the rules. i exepted... i've said it before. look if you want to help me improve/clarify the rules of this game, stoping flameing/ insulting me is a good start. i know i anoyed you/some other people by argueing my case about metagross, but lets let that go please.
 
- Crobat@Choice Band
- Hasty
- EV's 6 HP / 252 Atk / 252 Spd
- Cross Poison
- Brave Bird
- HP Ground
- X-scissor

Ohko you with BB and 4x resistance to Fight.



EDIT: Eric of Espeon stop wining FFS.
Skarmory @ Leftovers
Adamant Nature
4 HP 252 Atk/252 Spd
- Swords Dance
- Drill Peck
- Whirlwind
- Substitute
 
Skarmory @ Leftovers
Adamant Nature
4 HP 252 Atk/252 Spd
- Swords Dance
- Drill Peck
- Whirlwind
- Substitute

Aggron@Choice Spec
Quiet
252 HP/ 252 SAtk / 6 Spd
- Thunderbolt
- Ice Beam
- Dragon Pulse
- Focus Punch

Thunderbolt will kill you and Drill Peck dont do a thing Focus Punch for BLissey.
 
To Aggron:

Swampert @ Leftovers
Impish@ 240/56/212/0/0/0
Earthquake
Avalanche
Stealth Rock
Roar

Swampert can come in on anything he likes, as he's immune to Thunderbolt, and takes little from the other three attacks. Swampert can then proceed to bash Aggron into the ground with a 4X SE STAB Earthquake that actually hurts something.
 
Aggron@Choice Spec
Quiet
252 HP/ 252 SAtk / 6 SDef
- Thunderbolt
- Ice Beam
- Dragon Pulse
- Focus Punch

Swampert @ Leftovers
Impish@ 240/56/212/0/0/0
Earthquake
Avalanche
Stealth Rock
Roar

Swampert can come in on anything he likes, as he's immune to Thunderbolt, and takes little from the other three attacks. Swampert can then proceed to bash Aggron into the ground with a 4X SE STAB Earthquake that actually hurts something.
 
Swampert @ Leftovers
Impish@ 240/56/212/0/0/0
Earthquake
Avalanche
Stealth Rock
Roar

Swampert can come in on anything he likes, as he's immune to Thunderbolt, and takes little from the other three attacks. Swampert can then proceed to bash Aggron into the ground with a 4X SE STAB Earthquake that actually hurts something.

Celebi @ Choice Specs
1. Psychic
2. Leaf Storm
3. Silver Wind
4. HP Ground
 
It doesn't have Lefties if it has Natural Gift Fighting.

Anyway:

Steelix @ Choice Band
Rock Head
Brave
252 Attack/252 Hp/4 Defence/0Spd Iv
Gyro Ball
Stone Edge
Earthquake
Explosion

Please, don't say Skarm.

Typlosion @ Choice Scarf
Mild
252 Sp.atk/252Speed/4 Hp
Eruption
Overheat
Hp-Ice
Focus Punch

First time playing this game so don't be too harsh...
 
Uh, well the way you play is...whatever you're switching in pretty much has to be able to survive any of the other's move, and then kill it before it can kill you....so that would mean Typhlosion is -not- a counter. =x

However had you put a Focus Sash, then yes, it would be a counter!
 
actually, a counter has to be able to switch in repeatedly, typhlosion is not a solid counter since he wont be able to switch in again.

@ typhlosion

mantine @ leftovers
calm 252 hp, 140 def, 112 SpD
surf
aqua ring
ice beam
rain dance

takes at max, 20% from FP, and a max eruption does 21%.
 
@ Mantine (since the steelix counter was several hours late, it's ignored)

Lapras @ Leftovers
Water Absorb
Timid 252 HP, 100 SpAtk, 158 SpDef
Thunderbolt
Surf
Ice Beam
HP [Ground]

Loves Rain Dance and Surf, resistant to Ice Beam, 4x effective T-bolt.

Edit: In response to below: Huh? Steelix timestamp puts it @ 7:39pm (for me), countered at 10:44pm. Your counter for said Steelix was at 1:28am, 2 counters in. If, by chance, your counter was for Mantine, then Flash Cannon is a poor choice, since it won't even 2HKO, and boosted STAB Surfs would smack Bronzong around and the Lapras presented would still take down Zong, just slower.
 
lol no it didnt
edit
the mantine was not a steelix counter since it was @ typhlosion. the typhlosion was not a steelix counter since it dies to EQ
 
@ Mantine (since the steelix counter was several hours late, it's ignored)

Lapras @ Leftovers
Water Absorb
Timid 252 HP, 100 SpAtk, 158 SpDef
Thunderbolt
Surf
Ice Beam
HP [Ground]

Loves Rain Dance and Surf, resistant to Ice Beam, 4x effective T-bolt.

Edit: In response to below: Huh? Steelix timestamp puts it @ 7:39pm (for me), countered at 10:44pm. Your counter for said Steelix was at 1:28am, 2 counters in. If, by chance, your counter was for Mantine, then Flash Cannon is a poor choice, since it won't even 2HKO, and boosted STAB Surfs would smack Bronzong around and the Lapras presented would still take down Zong, just slower.

Registeel @ Leftovers
252hp/252spD/4atk
1. Superpower
2. Ice Punch
3. Zap-Cannon
4. Counter
 
@ Registeel
Machamp @ Flame Orb
Guts
Adamant 4 HP, 252 Atk, 252 Spe
Cross Chop
Facade
Ice Punch
Protect

Protects to get the Guts boost, then unloads an insane STAB, Guts'd, SE Cross Chop (maybe even CH XD)
 
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