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The distinguished gentlemen (OU)

So, here's the team I'm currently creating. It includes some of my favorite pokemon, although I really couldn't include all of them since they aren't really competitive (Charizard/Electabuzz, anyone?)

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Metagross:-Meteor mash
-Reflect
-Light screen
-Earthquake
Nature: Adamant
Ability: Clear Body
Ev: 252 Hp 232 Att 28 Spe
Item: Light clay

I figured that I would need a decent lead that can take down something right of the bat and provide my next Pokemon with a free switch-in, so I went with Metagross, a chunk of metal that can set up stealth rock, screens and then explode for the kill. This is obviously weak to taunt, which would cause me to switch out. But i figure that most people want to get a burn of on this thing, so I can set up. Although Bronzong would be logical choice, I got this metagross instead. Why? Because I haven't seen a metagross like this before, it does the job rather well. It can still live Fire blast from Azelf at 70% and from Heatran at full health, so I can explode most of the time, dealing a lot of damage in the process. Light clay is a given as item, as I like my screens to be up for a longer time. I really think this is a cool lead, but I'm open for suggestion with this one, since it is quite unorthodox, and it did fail me sometimes. The only thing that really scares me is Heatran, but my Blastoise is able to switch in, take fire blast/earth power and then kill with Surf. Although, I must admit something. I got the idea for this lead when I battled a guy with a Mewtwo that also carried dual screens, taunt and selfdestruct. So I thought: Hey, Metagross can do better than that! It has both higher defenses and a higher attack AND explosion instead of selfdestruct! Anyway, I thought that that Mewtwo was really cool, and made this Metagross. The extra EV's in speed are to outspeed other Metagross leads, without sacrificing too much power.

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Mamoswine:-Ice Shard
- Earthquake
- Stealth rock
- Substitute

Nature: Jolly
Ability: Snow Cloak
Ev: 252 attack 252 speed 4 Def
Item: Life orb

Mamoswine. This will kill annoying things like Dragonite and Flygon and absorb electric attacks. Anything that gets hit by that monstrous attack will get hurt. It can also set up stealth rocks, which this team really needs. Because of its Jolly nature and EV investment in speed, it will outspeed a lot of things. Life orb is a given on a stealth rock user like Mamoswine. Ice shard is for the aforementioned dragons/birds, earthquake on anything that resists Ice attacks. I set up a substitute on the switches that Mamoswine obviously will force, giving me the opportunity to severely damage some of his counters.

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Blastoise:-Surf/Ice beam
-Toxic
-Rapid Spin
-Protect

Nature: Calm
Ability: Torrent
Ev: 252 Hp 252 Sp Def 4 Def
Item: Leftovers

This is really going to be one pain in the ass. Specially bulky, Toxic staller and Rapid spinner, and Surf to top it of. This Blastoise will be very hard to kill, Either rapid spinning away or getting the toxic on something. Protect to get some leftovers recovery and some more Toxic damage. thanks to its awesome special defense, it will get off a Toxic on most electric types, and will recover some health thanks to protect. Surf is a given as a stab move to get some damage off, although Ice beam would be better to handle pesky dragons. Standard for me is Toxic-protect-rapid spin/surf-protect. I can switch into most neutral special attacks without having to fear too much. I really hate entry hazzards, so I needed a good rapid spinner on the team. I doubted a long time between Blastoise or Tentacruel, but chose the turtle in the end. Not much to be said really, the set speaks for itself. He may be a surprise in an OU team, but I just couldn't resist this bulky turtle. Its moves may become predictable, as this set will give itself away really fast.

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Zapdos:-Thunderbolt
-Heat wave
-Roost
-Thunder Wave

Nature: Bold
Ability: Pressure
Ev: 252 Hp 252 Def 4 Spe Def
Item: Leftovers

My main Physical wall. The set speaks for itself. T-wave when I expect a switch, Roost of damage and hit hard with either Heat wave or Thunderbolt. Zapdos naturally has great special attack, so it will hit hard with T-bolt. And thanks to my metagross' Reflect, it will stand its ground against just about everything. However, it does fear Stone edge from Rhyperior or Tyranitar. Especially Rhyperior is a pain, since I don't really have a safe switch-in and I can't T-wave it. But this guy will kill just about every water/electric type and is a perfect counter to Gyarados and Scizor

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Tyranitar:-Rock Polish
-Stone Edge
-Earthquake/Fire Blast
-Crunch

Nature: Jolly
Ability: Sand Stream
Ev: 252 Att 252 Spe 4 Hp
Item: Life Orb

Ah, my pride and joy. I really love this Tyranitar. It kills whatever it hits, and I thought by myself: What is more fearsome than a Tyranitar? A fast Tyranitar! But since I don't like locking myself into something, and i find that dragon dancers are still not fast enough, I opted for Rock Polish. And any of his attacks will damage anything with a Life Orb boost (except of course walls like skarmory). I usually use Crunch as my main STAB move, since I really don't like missing with Stone edge. Earthquake is to deal with pesky things like Heatran. Due to the Sandstorm special defense boost, it really doesn't fear Fire blast, and even Earth power isn't all that powerful anymore, so I can set up the Rock Polish and proceed to sweep! I also use this as a switch in against rhyperior, to take a stone edge and switch again to Gliscor to absorb earthquake, providing my Gliscor with the Sand Veil bonus in the process

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Gliscor: - Earthquake
- Roost
- Toxic
- U-turn

Nature: Jolly
Ability: Sand Veil
Ev: 252 Hp 40 Def 216 Spe
Item: Leftovers

My Tyranitar's homie. Somewhat of a Defensive wall and thanks to Sand Veil, a lot of people will get extremely annoyed with missed attacks. I roost of damage, toxic some pokemon and U-turn in case I don't like the match up. It will be outsped by other Gliscor, but it's still fast enough to outspeed Lucario, another potential threat to my team. I can also outspeed and OHKO Heatran, since Gliscor is immune to earth power. Now that I think about it, taunt could be useful as wel, but I really wouldn't know what move to remove.

Okay, that's my team, I hope you like it. Please don't start ranting 'ow yr such a noob'. I tried to be a little creative here. I you see a move and you think 'hey, that isn't supposed to go there' then consider that I try to surprise my opponents, instead of reusing the same recipe. Anyway, I hope there isn't too much wrong with it.
 
You need to add pictures and expand the descriptions if you want any rates. Take a look at some of the RMT archives for some help. Good luck!
 
Hello. First things first, your lead needs some work. Honestly, Bronzong is pretty much a better Metagross for the support job. If you want a decent attack Metagross, then definitely replace Meteor Mash with Explosion since explosion is nerfed this gen.
 
I'm assuiming that this is a 4th Generation team. If it's not, just PM me and I'll move it back. Also, have you actually tested this team? you're required to do so before posting here.
 
@ idkpokemon123, I find that the lead metagross actually works. I find that Bronzong can't quite KO things with Explosion like Metagross does, as I removed threats like Heatran and Infernape with it. And somehow, I just don't like the way it looks. I know that sounds pretty cocky/ignorant, but I just don't like it. I respect your opinion though, because you might be right. I have tested it, and I'll work on the descriptions and pictures!
 
Even though this team is pretty good it has some obvious problems. Even though that metagross dual screen is pretty unique, you dearly need stealth rock on your team. So I would recommend a Metagross steatlh rock lead. It's like this:

Metagross@ Lum Berry
Adamant Evs: 252Hp/252atk/4speed
-Stealth Rock
-Meteor Mash
-Bullet Punch
-Earthquake/Explosion

This Lead gets down stealth rock effectivly and it can beat most of the leads it goes against. Such as Aerodactyl, Tyranitar and most importantly Machamp, who is a big threat to this team.
I don't really like your Arcanine, in sandstorm it just dies too quickly. I would change it to Choice Scarf Heatran, who is an effective revenge killer for your team.
The set is:

Heatran @ Choice Scarf
Naive Evs: 4Atk/252spatk/252 speed
-Fire Blast
-Earth Power
-Dragon Pulse
-Explosion

Its Fire Blast is very power ful, Earth power is for the opposing fies that think they could get a switch in on Fire Blast. Dragon Pulse is exclusively for Kingdra and provides good neutral coverage. Explosion is for Bulky waters and Blissey when Heatran's job is done.
Also since on Zapdos you said you have a problem with Rhyperior so maybe change T-Wave with HP Grass. Also since Blastoise is your special wall maybe change Zapdos to a physical wall as it effectively counters Metagross and Scizor. Simply just tranfer your sp. def evs to def.
On Tyranitar change the nature to Adamant cause you have enough speed and you need the extra power
 
@Zapdos=god, your suggestions do make sense, but I'm aiming to block physical sweepers as much as possible, so perhaps I'll change Light screen for Meteor mash. About Arcanine... I want something with a strong priority move to revenge kill, and the will-o-wisp can cripple pesky physical guys like Metagross, Tyranitar,... and with Gliscor, Will-o-wisp and reflect I think I have enough coverage on the physical side, so I thought I'd better have two special walls. But you're 100% right on my Tyranitar. I was focussing on making it as fast as possible, because I took Tyranitar's power kinda for granted. Thanks for rating it, I'll see how it works out.

EDIT: Maybe I should replace Arcanine with Mamoswine. It provides me with a powerful counter to dragons, has a priority move like Ice shard, immunity to sandstorm and can absorb thunder wave...
 
For your new Metagross, why is it jolly? you only have 4 evs in speed. Change it to adamant for the atk boost.

I thought, to outspeed other Metagross without getting an agility boost. I saw that most standard teams don't have a lot of speed on metagross, so it would be able to outspeed them with a positive nature for speed, without a lot of investment in speed. Do you think I should move more EV's to speed in that case?
 
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