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"Ugh, this is so much more tedious and annoying with two defensive mons than two offensive ones and a defensive one (aka Regice battle). But I think we can do this. Reach our goal. Eventually. and yay for no EQ+EQ"
Registeel: chill, Thunder Wave
IF Rest at all THEN use Iron Head A2
Regirock continues to not be so cooperative, with your goal, however. First, it puts up a veil that blocks Thunder Wave, then it decides to knock Bronzong to the floor again...Anyways, another round done, & you are getting there...Issue your actions.
Regirock used Safeguard!
The bosses were protected by Safeguard!
Registeel used 10 Energy!
Bronzong used Flash Cannon (Regirock)!
(Crit Roll [<=625]: 2375/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-3-1-2-2)*1.5)=5 Damage!
Bronzong used 5 Energy!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
ACTION TWO
(Speed Tie Roll [Registeel/Regirock]: 6328/10000; Regirock strikes first)
Regirock used Smack Down (Bronzong)!
(Crit Roll [<=625]: 4866/10000; No Crit)
Its not very effective...
Bronzong took ((5+3)*(2/3))=5 Damage! Bronzong became grounded (6a)!
Regirock used 3 Energy!
Registeel used Thunder Wave (Regirock)!
Regirock was protected by Safeguard!
Registeel used 7 Energy!
Bronzong used Iron Head (Regirock)!
(Crit Roll [<=625]: 9487/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-4.5-1-2)*1.5)=5 Damage!
Bronzong used 5 Energy!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
END ROUND
Feeling lucky again, you decide to throw another round of a Timer Ball, followed by a Sport Ball. Sadly, still no catch, but you still have plenty of balls to spare. Issue your actions.
BEGIN CAPTURE ROUND
---
ATTEMPT ONE
C$FP threw 1 Timer Ball!
(Catch Rate=((263*21)/300)/256=7.19%)
(Catch Roll [<=719]: 9709/10000; No Catch)
Awww...Regirock appeared to be caught!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
ATTEMPT TWO
C$FP threw 1 Sport Ball!
(Catch Rate=((263*28)/300)/256=9.59%)
(Catch Roll [<=959]: 2030/10000; No Catch)
Awww...Regirock appeared to be caught!
The stall wars continue, as Regirock puts itself to sleep & annoys you a lot more...At least it went to sleep, but it is frustrating you more & more now...And you thought Regice was bad...Issue your actions.
BEGIN ROUND
---
ACTION ONE
(Speed Tie Roll [Registeel/Regirock]: 508/10000; Registeel strikes first)
Registeel used Flash Cannon (Regirock)!
(Crit Roll [<=625]: 8984/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-3-1-2-2)*1.5)=5 Damage!
Registeel used 5 Energy!
Regirock used Rest!
Regirock went to sleep!
Regirock used 15 Energy!
Regirock recovered 12 HP!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
ACTION TWO
(Speed Tie Roll [Registeel/Regirock]: 4573/10000; Registeel strikes first)
Registeel used Iron Head (Regirock)!
(Crit Roll [<=625]: 8500/10000; No Crit)
(Effect Roll {Flinch} [<=3000]: 5401/10000; No Flinch)
Its Super Effective!
Regirock took ((8+3-4.5-1-2)*1.5)=5 Damage!
Registeel used 5 Energy!
Regirock is fast asleep...
Regirock used Sleep Talk (Earthquake | Thunder Wave (Registeel) | Gravity | Curse)!
(Sleep Talk Roll [EQ/TW/G/C]: 1423/10000; Earthquake)
Regirock used Earthquake (Registeel, Bronzong)!
(Crit Rolls [<=625/10000]: 23, 7504; Crit on Registeel)
A Critical Hit (Registeel)! Its Super Effective (Registeel, Bronzong)!
Registeel took ((7.5+3-2.5)*1.5)=12 Damage!
Bronzong took (7.5*1.5)=11 Damage!
Regirock used (7+3)=10 Energy!
Regirock recovered 12 HP!
Bronzong used Rest!
Bronzong went to sleep!
Bronzong used 15 Energy!
Bronzong recovered 12 HP!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
END ROUND
Feeling like you could nab the Regirock very soon, you throw two more balls at the Regirock. Sadly, neither catch, but I must admit, they were very close rolls too. Maybe, just maybe...Issue your actions.
BEGIN CAPTURE ROUND
---
ATTEMPT ONE
C$FP threw 1 Timer Ball!
(Catch Rate=((235*42)/300)/256=12.85%)
(Catch Roll [<=1285]: 2206/10000; No Catch)
Aargh! Almost had it!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
Bronzong is no longer grounded!
---
ATTEMPT TWO
C$FP threw 1 Sport Ball!
(Catch Rate=((211*56)/300)/256=15.39%)
(Catch Roll [<=1539]: 1658/10000; No Catch)
Shoot it was so close too!
*Yawn* This is becoming one annoying, endless stallwar...With Regirock putting itself to sleep on the second action, it seems that Regirock wants to stall its way to a win...But even then...This battle is looking like going on forever...Issue your actions.
Regirock used Earthquake (Registeel, Bronzong)!
Bronzong avoided the attack!
(Crit Rolls [<=625]: 6303/10000; No Crits)
Its Super Effective!
Registeel took ((7.5-2.5)*1.5)=8 Damage!
Regirock used 7 Energy!
Bronzong woke up!
Bronzong used Heavy Slam (Regirock)!
(Crit Roll [<=625]: 2135/10000; No Crit)
Its Super Effective!
Regirock took ((10+3-4.5-1-2)*1.5)=8 Damage!
Bronzong used (4+(9/1.5))=10 Energy!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
ACTION TWO
(Speed Tie Roll [Registeel/Regirock]: 1439/10000; Registeel strikes first)
Registeel used Iron Head (Regirock)!
(Crit Roll [<=625]: 8260/10000; No Crit)
(Effect Roll {Flinch} [<=3000]: 4978/10000; No Flinch)
Its Super Effective!
Regirock took ((8+3-4.5-1-2)*1.5)=5 Damage!
Registeel used 5 Energy!
Regirock used Rest!
Regirock went to sleep!
Regirock used 15 Energy!
Regirock recovered 12 HP!
The stallwar continues...Well, you deal a little bit more damage than usual, if only because Regirock went above half HP, where Focus Band is not in effect...Anyways, issue your actions.
BEGIN ROUND
---
ACTION ONE
(Speed Tie Roll [Registeel/Regirock]: 8529/10000; Regirock strikes first)
Regirock is fast asleep...
Regirock used Sleep Talk (Earthquake | Thunder Wave (Registeel) | Gravity | Curse)!
(Sleep Talk Roll [EQ/TW/G/C]: 2621/10000; Thunder Wave (Registeel))
Registeel used Thunder Wave (Registeel)!
Registeel became paralysed (25%)!
Regirock used (3+7)=10 Energy!
Regirock recovered 12 HP!
(Paralysis Roll [<=2500]: 5817/10000; No Paralysis)
Registeel Chilled Out!
Registeel recovered 12 Energy!
Bronzong used Heavy Slam (Regirock)!
(Crit Roll [<=625]: 5897/10000; No Crit)
Its Super Effective!
Regirock took ((10+3-4.5-1)*1.5)=11 Damage!
Bronzong used (4+(9/1.5))=10 Energy!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
ACTION TWO
Regirock is fast asleep...
Regirock used Sleep Talk (Earthquake | Thunder Wave (Bronzong) | Gravity | Curse)!
(Sleep Talk Roll [EQ/TW/G/C]: 2375/10000; Earthquake)
Regirock used Earthquake (Registeel, Bronzong)!
Bronzong avoided the attack!
(Crit Roll [<=625]: 2816/10000; No Crit)
Its Super Effective!
Registeel took ((7.5-2.5)*1.5)=8 Damage!
Regirock used (7+7)=14 Energy!
Regirock recovered 12 HP!
(Paralysis Roll [<=2500]: 4565/10000; No Paralysis)
Registeel used Iron Head (Regirock)!
(Crit Roll [<=625]: 6377/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-4.5-1)*1.5)=8 Damage!
Registeel used 5 Energy!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
Registeel's Paralysis weakened!
---
END ROUND
BEGIN ROUND
---
ACTION ONE
Regirock woke up!
Regirock used Drain Punch (Registeel)!
(Crit Roll [<=625]: 2774/10000; No Crit)
Its Super Effective!
Registeel took ((8-2.5)*1.5)=8 Damage! Regirock recovered 4 HP!
Regirock used 12 Energy!
Bronzong used Iron Head (Regirock)!
(Crit Roll [<=625]: 8500/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-4.5-1)*1.5)=8 Damage!
Bronzong used 5 Energy!
(Paralysis Roll [<=2000]: 7058/10000; No Paralysis)
Registeel used Rest!
Registeel went to sleep & became healthy!
Registeel used 15 Energy!
Registeel recovered 12 HP!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
ACTION TWO
(Speed Tie Roll [Registeel/Regirock]: 5044/10000; Regirock strikes first)
Regirock used Rest!
Regirock went to sleep!
Regirock used 15 Energy!
Regirock recovered 12 HP!
Registeel is fast asleep...
Registeel used Sleep Talk (Flash Cannon (Regirock) | Metal Claw (Regirock) | Iron Head (Regirock) | Thunder Wave (Regirock))!
(Sleep Talk Roll [FC/MC/IH/TW]: 351/10000; Flash Cannon)
Registeel used Flash Cannon (Regirock)!
(Crit Roll [<=625]: 1977/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-3-1-2)*1.5)=8 Damage!
Registeel used (3+5)=8 Energy!
Registeel recovered 12 HP!
Bronzong used Flash Cannon (Regirock)!
(Crit Roll [<=625]: 1506/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-3-1-2)*1.5)=8 Damage!
Bronzong used 5 Energy!
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
END ROUND
And as expected...It turns out that you can only Rest so many times, especially if your name's Regirock, knowing that one lucky roll will occur soon, but did it come this time round? Well, it...did. Congratulations, you are now the second user to have all three Regis after zarator. Good job. Sadly, there was no more room in the bag for the Expert Belt & Focus Band, so you couldn't pick it up...After that, you move on.
The Sandstorm Rages...
Bronzong & Registeel nibbled on their Leftovers!
---
ATTEMPT TWO
C$FP threw 1 Sport Ball!
(Catch Rate=((179*56)/300)/256=13.05%)
(Catch Roll [<=1305]: 577/10000; Catch)
Gotcha! Regirock was caught!
---
END CAPTURE ROUND
Should you decide to use Regirock for this current TLR, I'll PM you the details.
Timeless Tower - Entrance
You go through the tunnel & you see light at the end of the tunnel, you come out the other side & you find yourself at the same place you were at the beginning of the adventure. A Blissey was there & fires a magical beam at you which magically fully restores your Pokemon before leaving. Convenient. Now, a decision comes. Do you decide to continue your journey, or will you leave Timeless Tower? What shall you do?
Alright, It is really important that you do as I say here, & only do what I tell you to do at this point, becaue there is no such thing as "Bonus Play" anymore, & as a result, things will be handled differently, e.g. You cannot restock on items anymore, etc.
With that, Three Questions.
Do you want to continue your current adventure in Timeless Tower? Yes/No. If you said yes...
Which Dungeon do you wish to go to next? Ice Spire/Rock Crag/Iron Dungeon/Heaven's Ascent.
Do you wish to claim what you have earned up to this point? Yes/No. If yes, I'll give you a list of what to claim in the general Prize Claiming Thread (DO NOT CLAIM UNTIL I POST THE LIST).
POKEMON/ITEMS GAINS/LOSSES
+1 Regirock (Claim like you would everyhting else)
+1 Luxury Ball
+3 Poke Balls
+1 Premiere Ball
+1 Tanga Berry
+1 Smooth Rock
-4 Sport Balls
-3 Timer Balls
-1 Ultra Ball
FOR THE REFS
I claim 32 UC (5 from Lackeys, 1 from RP's, 6 from Traps, 6 from Guardians, 8 from Nests, 6 from Bosses)
Cheers.
One you've done claiming, I need you to do the following.
Select FOUR (4) Pokemon from the following: Electro, Bill, Swamp Thing, Registeel, Bronzong, Regice,& Regirock. The four you choose will be the ones you will take into HA. (Regirock will have full HP, etc. Should you choose Regirock, I'll PM you the details of Regirock.)
Equip your four chosen Pokemon with Items
Select the three that will lead your party.
Best of luck, & here's to a (hopefully) great HA Run!
I'll go into Heaven's Ascent with Electro @ Leftovers, Bill @ Expert Belt, Regice @ Focus Sash, and Regirock @ Leftovers. I'll lead with Bill, Regice and Regirock.
Just so you know, I think we should use the new substitution system from now on. If you object, then I'll reorder. Anyways, first HA Run, underway!!!
C$FP Heaven's Ascent - Withering Base
Feeling confident, you feel like you're ready for the final test & begin by trading your well worn backpack for a larger, bigger backpack. As you make your way to the very beginning of Heaven's Ascent, the three trials you have endured to reach it are recounted. The stones used to open the door glow and 3 Pokemon run from each dungeon to halt the trainer's progress. They move into a strange circular room at the base of the tower. a large staircase leads upward but it appears you'll have to fight the three Pokemon. Though the room is circular, a triangular pattern is etched into it. Above the entrance lies a Light Blue Orb, and on either side of the staircase lie a Dull Brown and Dark Grey Orb. Their purpose does not appear immediately clear, but you know this can't be the end of your trials. You notice that these particular Pokemon look very familiar, but it appears that these Lackeys are not going to let you by that easily. As the Lackeys charge at you, you decide to send out three Pokemon to defend you, & with the stage set, the battle had begun.
Arena Rules:
-When Sandstorm is used by a Rock-type, during the resulting Sandstorm Rock-types will take 4 less damage from special attacks. Sandstorm will also be increased to 4 Damage per action, and will strike Ground and Steel types. Pokemon with Ice Body and Clear Body will be unaffected by the sand.
-When Sunny Day is used by a Rock-type, the arena lights up and creates little balls of flame that deal 3 Damage per action to plus/minus 1 Damage per action for Fire weakness/resistance to non-Fire types. Pokemon with Sturdy, Ice Body, and Clear Body are unaffected.
-When Hail is used by an Ice-type, during the resulting Hail Pokemon with Ice Body will heal 4 HP per action. Hail will also be increased to 4 Damage per action. Pokemon with Sturdy and Clear Body will be unaffected by the Hail.
-When Rain Dance is used by an Ice type, the arena lights up and the arena is filled with fast moving bubbles that barrage opponents constantly, doing 3 Damage per action plus/minus 1 Damage per action for Water weakness/resistance to non-Water types. Pokemon with Sturdy, Ice Body, and Clear Body are unaffected.
-When Sandstorm is used by a Steel-type, the Sandstorm is converted into Shrapnel. Shrapnel does 3 Damage per action plus/minus 1 Damage per action for Steel weakness/resistance to non-Steel types. In this arena, Shrapnel will not affect Pokemon with Sturdy and Ice Body, and will increase the Base Accuracy of all moves used by a Steel-type by ten (10). During Shrapnel, Weather Ball is Steel-typed.
Bonsly: Sunny Day > Low Kick (Bill)
IF Sunny Day fails for whatever reason, THEN use it again A2 (This substitution supersedes all other subs)
IF Bill uses (Protective move) successfully without transfer A2, THEN redirect Low Kick to Regice
Snorunt: Blizzard (Gem) > Blizzard (Gem)
Klink: Flash Cannon (Regirock, Gem) > Flash Cannon (Regirock, Gem)
IF Regice uses (Protective move) successfully without transfer, THEN replace that action with Thunderbolt (Bill)
The first battle of Heaven's Ascent opens with Bill jumping high in the sky, before making an aerial assault, launching himself & crashing his foot right into Snorunt's head, walloping her & dealing a lot of damage. This then forces the Snorunt to retaliate, blasting the field with a wave of ice, which strikes your team, however, Regirock was lucky to evade it, but then suddenly, the gem Snorunt was holding was partially consumed! Regirock then continued the assault by firing a barrage of rocks onto the heads of the lackeys, striking them all & making them feel a little bit dizzy, as Regice continues to make Snorunt suffer, swinging its arm & crashing it into Snorunt, dealing damage & hurting her more. All in the meantime, the Klink transferred some of the energy in its gem into a powerful, blinding shot, which struck Regirock & sending it back a few paces. Last, but not least, Bonsly seemingly called forth the sun, but suddenly, the Brown Orb lit up & before you knew it, a whole barrage of fireballs popped up from thr ground, almost as if to say that the arena was spitting fire! Anyways, this wasn't of any real concern, but suddenly, Bill starts to feel the heat of the floor & starts taking damage!
After the intermission, as Regice began to tighten its focus, Bill picked up the offence by focusing aura into his palms & unleashed the aura in the form of a ball which struck Snorunt, knocking it back a long way, but much to your surprise, the Snorunt got back up & used more of her gem to throw up a wave of ice which struck your entire team, distracting Regice & making it lose focus. Regirock wasn't exactly happy with this, & walloped the Klink with its arm, dealing damage, but making Regirock that little bit slower. Klink then uses a bit more of its Gem to fire another powerful, blinding shot at Regirock, unsettling it a bit more, & Bonsly wraps up the round's worth of attacks by aiming low & tripping over Bill, who once again feels the hotness of the arena floor & jumps around, taking more damage, as Snorunt suddenly became more stiff, but became weaker elementally.
Round end, & it seems that one minor miscalculation really hurt you there as three Lackeys remain, but what will you do to try & severely weaken the Lackeys? Issue your actions.
BEGIN ROUND
---
ACTION ONE
Bill used Hi Jump Kick (Snorunt)!
(Crit Roll [<=625]: 4917/10000; No Crit)
Its Super Effective!
Snorunt took ((13+3+3+2)*1.5)=32 Damage!
Bill used 7 Energy!
Snorunt used Blizzard (Bill, Regice, Regirock, Gem)!
(Hit Roll {Bill} [<=7000]: 295/10000; Hit Bill)
(Hit Rolls {Regice, Regirock} [<=8000/10000]: 2233, 9681; Hit Regice)
(Crit Rolls [<=625/10000]: 4495, 9294; No Crits)
(Effect Roll {Freeze, Bill} [<=1000]: 1454/10000; No Freeze)
Its not very effective...(Bill, Regice)
Bill took ((9+3-1.5+3)*(2/3))=9 Damage!
Regice took ((9+3-7.5-2+3)*(2/3))=4 Damage!
Regirock avoided the attack!
Snorunt's Ice Gem was partially consumed!
Snorunt used 7 Energy!
(Speed Tie Roll [Regice/Regirock]: 7023/10000; Regirock strikes first)
Regirock used Rock Slide (Bonsly, Snorunt, Klink)!
(Hit Roll {Snorunt} [<=9000]: 7553/10000; Hit)
(Crit Rolls [<=625/10000]: 3909, 8192, 8451; No Crits)
(Effect Rolls {Flinch, Bonsly, Klink} [<=3000/10000]: 3954, 7337; No Flinches)
Its Super Effective (Snorunt)! Its not very effective...(Klink)
Bonsly took (6+3+1.5-1)=10 Damage!
Snorunt took ((6+3+3)*1.5)=18 Damage!
Klink took ((6+3+1.5)*(2/3))=7 Damage!
Regirock used 5 Energy!
Regice used Brick Break (Snorunt)!
(Crit Roll [<=625]: 9926/10000; No Crit)
Its Super Effective!
Snorunt took (8*1.5)=12 Damage!
Regice used 6 Energy!
Klink used Flash Cannon (Regirock, Gem)!
(Crit Roll [<=625]: 1564/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-3+3-1)*1.5)=15 Damage!
Klink's Steel Gem was partially consumed!
Klink used 5 Energy!
Bonsly used Sunny Day!
The arena began spitting fire!
Bonsly used 10 Energy!
The arena is spitting fire...
Bill was torched by the fire (4 Damage)!
Regirock nibbled on its Leftovers!
---
ACTION TWO
Regice tightened its focus!
Regice used 10 Energy!
Bill used Aura Sphere (Snorunt)!
(Crit Roll [<=625]: 3599/10000; No Crit)
Its Super Effective!
Snorunt took ((9+3+3+2)*1.5)=26 Damage!
Bill used 6 Energy!
Snorunt used Blizzard (Bill, Regice, Regirock, Gem)!
(Hit Roll {Bill} [<=7000]: 6317/10000; Hit Bill)
(Hit Rolls {Regice, Regirock} [<=8000/10000]: 339, 3561; Hit Both)
(Crit Rolls [<=625/10000]: 9217, 4539, 5666; No Crits)
(Effect Rolls {Freeze, Bill, Regirock} [<=1000/10000]: 3015, 7717; No Freezes)
Its not very effective...(Bill, Regice)
Bill took ((9+3-1.5+3)*(2/3))=9 Damage!
Regice took ((9+3-7.5-2+3)*(2/3))=4 Damage!
Regirock took (9+3-4.5-1+3)=10 Damage!
Snorunt's Ice Gem was partially consumed!
Snorunt used 11 Energy!
Regirock used Hammer Arm (Klink)!
(Crit Roll [<=625]: 3142/10000; No Crit)
Its Super Effective!
Klink took ((10+1.5)*1.5)=17 Damage! Regirock's Speed dropped 1 Stage!
Regirock used 7 Energy!
Klink used Flash Cannon (Regirock, Gem)!
(Crit Roll [<=625]: 9620/10000; No Crit)
Its Super Effective!
Regirock took ((8+3-3+3-1)*1.5)=15 Damage!
Klink's Steel Gem was partially consumed!
Klink used 9 Energy!
Bonsly used Low Kick (Bill)!
(Crit Roll [<=625]: 326/10000; Crit)
A Critical Hit! Its Super Effective!
Bill took ((8+3+3)*1.5)=21 Damage!
Bonsly used (4+(4/2))=6 Energy!
Regice lost its focus & couldn't move!
The arena is spitting fire...
Bill was torched by the fire (4 Damage)!
"Oh wow, I just noticed the absolute beauty of this arena... *applauds Deck Knight's evil ingeniousness* (note to self, it may be a good idea to come back with three well-built Regis)"
Regice: Blizzard, Ice Beam (Bonsly)
Regirock: Superpower (Klink), Rock Slide
IF Klink faints, THEN use Stone Edge (Bonsly) A2
Before anyone could react, Snorunt makes one last ditch attack, using part of her gem to create a flash ice storm which batters your team...For laughable damage. Bill, the worst hit of the three, jumps into the air & pounds the ground with his feet, creating a tremour that hits everyone, critting Regirock in the process...Talk about friendly fire...But the tremour does prove to be too much for Snorunt & she bites the dust, defeated. One down, two to go. Regice then continues the assault, throwing up its own ice storm, though it does miss Bonsly, Klink is battered by it. Klink then responds to this by infusing another portion of its gem, this time into its gears, as the Klink batters Regice twice with spinning gears in response to the ice storm. Regirock takes notice & lifts the Klink, before chucking it into a far wall, dealing impressive damage, but making Regirock weaker, as Bonsly uses some of his gem to fire a barrage of rocks onto the heads of your three Pokemon. At this point, Bill continues to be torched by spitting fire & takes damage.
Noticing that the Klink is horribly wounded, Bill concentrates his energy into a ball of aura in his palms, & fires it at the Klink, destroying it with his might. Two down, one to go. The two Regis then decide that it's best to concentrate on the remaining lackey now, with Regice firing a cold beam of ice at the Bonsly, & Regirock mauling it with a fist of rock. At this point, the Bonsly had had enough, & infuses more of his gem into another barrage of rocks that strike on the heads of your team, however, everyone on your team wasn't prepared for it, & they were all hit critically! As your Pokemon got back up, Bill continued to get torched by the fire as the round comes to an end.
Only one Lackey remains, but it turns out that this battle has been way harder than you expected, considering these are Lackeys you are fighting. Issue your actions.
BEGIN ROUND
---
ACTION ONE Snorunt used an Ice Shard + Blizzard Combo (Bill, Regice, Regirock, Gem)!
(BEC=19, 82/19; Combo works)
(Hit Roll {Bill} [<=8500]: 6845/10000; Hit Bill)
(Hit Rolls {Regice, Regirock} [<=9500/10000]: 6666, 2994; Hit Both)
(Crit Rolls [<=625/10000]: 4351, 7944, 6081; No Crits)
(Effect Rolls {Freeze, Bill, Regirock} [<=1000/10000]: 3128, 7295; No Freezes)
Its not very effective...(Bill, Regice)
Bill took (((6.75+1.5)*(2/3))+((6.75-1.5+1.5)*(2/3)-1.75))=8 Damage!
Regice took (((6.75-4.5+1.5-1)*(2/3))+((6.75-7.5+1.5-1)*(2/3)-1.75))=0 Damage!
Regirock took ((6.75-7.5+1.5-0.5)+(6.75-4.5+1.5-0.5-1.75))=2 Damage!
Snorunt's Ice Gem was partially consumed!
Snorunt used ((16+3)*1.5-1)=27 Energy!
Note from IAR: I'm 100% sure I calculated that incorrectly... :/
Bill used Earthquake (Regice, Regirock, Bonsly, Snorunt, Klink)!
(Crit Rolls [<=625/10000]: 1630, 569, 6418, 5826, 9802; Crit on Regirock)
A Critical Hit (Regirock)! Its Super Effective (Regirock, Bonsly, Klink)!
Regice took (7.5-1.5-2)=4 Damage!
Regirock took ((7.5+3-4.5+2-1)*1.5)=11 Damage!
Bonsly took ((7.5+1.5+2-1)*1.5)=15 Damage!
Snorunt took (7.5+3-3.5)=7 Damage!
Klink took ((7.5+1.5+2)*1.5)=17 Damage!
Bill used 7 Energy!
Snorunt Fainted! Bill gained 1 KO Counter!
Regice used Blizzard (Bonsly, Klink)!
(Hit Rolls [<=8000/10000]: 9303, 6020; Hit Klink)
(Crit Roll [<=625]: 715/10000; No Crit)
(Effect Roll {Freeze} [<=1000]: 4726/10000; No Freeze)
Its not very effective...(Klink)
Bonsly evaded the attack!
Klink took ((9+3+3)*(2/3))=10 Damage!
Regice used 7 Energy!
Klink used Gear Grind (Regice, Gem)!
(Hit Rolls [<=9500/10000]: 1746, 2250; 2 Hits)
(Crit Rolls [<=625/10000]: 5172, 2339; No Crits)
Its Super Effective! Hit 2 times!
Regice took ((10+3-4.5+3-2)*1.5)=14 Damage!
Klink's Steel Gem was partially consumed!
Klink used 7 Energy!
Regirock used Superpower (Klink)!
(Crit Roll [<=625]: 3093/10000; No Crit)
Its Super Effective!
Klink took ((12+1.5)*1.5)=20 Damage! Regirock's Attack & Defence dropped 1 stage!
Regirock used 8 Energy!
Bonsly used Rock Slide (Bill, Regice, Regirock, Gem)!
(Hit Roll {Bill} [<=9000]: 5731/10000; Hit Bill)
(Crit Rolls [<=625/10000]: 9244, 6670, 7049; No Crits)
Its not very effective...(Bill) Its Super Effective (Regice)!
Bill took ((6+3+3+3)*(4/9))=7 Damage!
Regice took ((6+3-1.5+3-2)*1.5)=13 Damage!
Regirock took (6+3-4.5+3-1+1.75)=8 Damage!
Bonsly's Rock Gem was partially consumed!
Bonsly used 5 Energy!
The arena is spitting fire...
Bill was torched by the fire (4 Damage)!
Regirock nibbled on its Leftovers!
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ACTION TWO
Bill used Aura Sphere (Klink)!
(Crit Roll [<=625]: 2060/10000; No Crit)
Its Super Effective!
Klink took ((9+3+3+2)*1.5)=26 Damage!
Bill used 6 Energy!
Klink Fainted! Bill gained 1 KO Counter!
Regice used Ice Beam (Bonsly)!
(Crit Roll [<=625]: 6417/10000; No Crit)
(Effect Roll {Freeze} [<=1000]: 1109/10000; No Freeze)
Bonsly took (10+3+3-1)=15 Damage!
Regice used 6 Energy!
Regirock used Stone Edge (Bonsly)!
(Hit Roll [<=9000]: 3082/10000; Hit)
(Crit Roll [<=1250]: 6497/10000; No Crit)
Bonsly took (10+3+1.5-1-1.75)=12 Damage!
Regirock used 6 Energy!
Bonsly used Rock Slide (Bill, Regice, Regirock, Gem)!
(Hit Roll {Bill} [<=9000]: 7621/10000; Hit Bill)
(Crit Rolls [<=625/10000]: 337, 31, 468; All Crit)
A Critical Hit (All)! Its not very effective...(Bill) Its Super Effective (Regice)!
Bill took ((6+3+3+3+3)*(4/9))=8 Damage!
Regice took ((6+3+3-1.5+3-2)*1.5)=17 Damage!
Regirock took (6+3+3-4.5+3-1+1.75)=11 Damage!
Bonsly's Rock Gem was partially consumed!
Bonsly used 9 Energy!
Note from IAR: 0_O
The arena is spitting fire...
Bill was torched by the fire (4 Damage)!