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The Legend Run: (C$FP | Athenodoros) Timeless Tower [Completed]

C$FP

Rock Crag - Rumble Hall

You think the tremours that you kept on feeling would be too dangerous to investigate, so continue through the area until you can no longer feel the quakes. Whoo, no random Pokemon to battle, lucky you. Discretion is the better part of valour, you suppose...

C$FP OOOOOO
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Electro @ Metal Coat | Registeel @ Leftovers | Regice @ Focus Sash
HP: 89 | 100 | 80
Energy: 78 | 100 | 81
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 6 | 5
SpA: Rank 6 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 60 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 5 | 5
Base Rank Total: 20 | 23 | 23
No Changes | No Changes | No Changes
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 3

REWARDS BANK
C$FP: 2 CC
Electro: 3 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: Nothing
Bronzong: Nothing
Regice: 3 MC, 2 KOC

Rock Crag - Vista

You continue to make your way through the vertical crag, noticing the path's gradient becoming noticeably bigger, & the rotten, earthy smell becoming a lot more worse. eventually, you brave the smell & come across a beautiful place. This place turns out to be a vista that overlooks Timeless Tower. You can spot the bridge you came here in, and you still look up at the massive height of the main tower. You can spot the Iron Dungeon from here as well. There is some room to move up and get a better view, though there might be wild Pokemon here. So, how shall you proceed?

a) Approach the edge of the Vista.
b) Stay close to the wall and move on.
 
C$FP

Rock Crag - Vista

Interested & exhausted, you decide to approach the vista, thinking it would be a nice, safe place to take a break. However, you notice something happening behind you & you decide to look, & you find a Solrock. It bursts down from its place in the sky where it was absorbing Solar Rays, and traps Regice with Telekinesis. As it floats away it sends out a Fire Spin that cuts off pursuit and traps your Pokemon. Your other Pokemon won't be able to join the battle to help it for two rounds. Additionally, the sun starts glowing brightly...Something tells you this is going to be a rough encounter...

THE SUNLIGHT IS HARSH...(4r)

C$FP OOOOOA
378.png

Regice @ Focus Sash
HP: 80
Energy: 81
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
Fire Spin (4a)

Trap A
338.png

Solrock @ Watmel Berry (4)
HP: 100
Energy: 86
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Speed: 70
Size Class: 2
Weight Class: 5
Base Rank Total: 17
No Changes
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 3

REWARDS BANK

C$FP: 4 CC
Electro: 3 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: Nothing
Bronzong: Nothing
Regice: 4 MC, 2 DC, 2 KOC

Solrock: Natural Gift > Rock Slide > Natural Gift
IF Protect successfully without transfer, THEN Cosmic Power AND push actions back

 
"Oh yeah, I forgot about Solrock... maybe I should have done slightly more research."

Counter, Signal Beam, Counter
 
C$FP

Rock Crag - Vista

Not much happens this round, just attacking & countering occurs but unsurprisingly, Regice outdamages Solrock. Both Pokemon are still relatively healthy but starting to show a few scars, but what shall you do? Issue your actions.

THE SUNLIGHT IS HARSH...(3r)

C$FP OOOOOA
378.png

Regice @ Focus Sash
HP: 41
Energy: 53
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
Fire Spin (1a)

Trap A
338.png

Solrock @ Watmel Berry (2)
HP: 49
Energy: 69
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Speed: 70
Size Class: 2
Weight Class: 5
Base Rank Total: 17
No Changes
BEGIN ROUND
---
ACTION ONE
Solrock used Natural Gift (Regice)!
(Crit Roll [<=625]: 4668/10000; No Crit)
Its Super Effective!
Regice took ((8-1.5+3-2)*1.5)=11 Damage! Solrock's Watmel Berry was partially consumed!
Solrock used 6 Energy!

Regice used Counter (Solrock)!
Solrock took (11*1.5)=17 Damage!
Regice used (6+(17/3))=11 Energy!

The Sunlight is harsh...
Regice took Fire Spin Damage (2 Damage)!
---
ACTION TWO
Solrock used Rock Slide (Regice)!
(Crit Roll [<=625]: 8670/10000; No Crit)
(Effect Roll {Flinch} [<=3000]: 4292/10000; No Flinch)
Its Super Effective!
Regice took ((8+3-1.5-2)*1.5)=11 Damage!
Solrock used 5 Energy!

Regice used Signal Beam (Solrock)!
(Crit Roll [<=625]: 5165/10000; No Crit)
(Effect Roll {Confusion} [<=1000]: 1893/10000; No Confusion)
Solrock took ((8+3)*1.5)=17 Damage!
Regice used 6 Energy!

The Sunlight is harsh...
Regice took Fire Spin Damage (2 Damage)!
---
ACTION THREE
Solrock used Natural Gift (Regice)!
(Crit Roll [<=625]: 3644/10000; No Crit)
Its Super Effective!
Regice took ((8-1.5+3-2)*1.5)=11 Damage! Solrock's Watmel Berry was partially consumed!
Solrock used 6 Energy!

Regice used Counter (Solrock)!
Solrock took (11*1.5)=17 Damage!
Regice used (6+(17/3))=11 Energy!

The Sunlight is harsh...
Regice took Fire Spin Damage (2 Damage)!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 3

REWARDS BANK
C$FP: 4 CC
Electro: 3 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: Nothing
Bronzong: Nothing
Regice: 4 MC, 2 DC, 2 KOC
 
Solrock is weak to Bug.

Rest, Sleep Talk (Ice Beam, Signal Beam, Blizzard, Substitute (15 HP)), Sleep Talk (Ice Beam, Signal Beam, Blizzard, Frost Breath)
 
C$FP

Rock Crag - Vista

So Solrock gets the upper hand this round, interrupting Regice's Sleep with a combo which fully consumes its berry, & then proceeds to attack as Regice does nothing...With Regice hanging on by a thread, you arrive just in time & send in Electro & Registeel to aid the Regice! Issue your actions.

THE SUNLIGHT IS HARSH...(2r)

C$FP AOOAOA
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Electro @ Metal Coat | Registeel @ Leftovers | Regice @ Focus Sash
HP: 89 | 100 | 1
Energy: 78 | 100 | 28
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 6 | 5
SpA: Rank 6 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 60 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 5 | 5
Base Rank Total: 20 | 23 | 23
No Changes | No Changes | No Changes

Trap A
338.png

Solrock
HP: 49
Energy: 16
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Speed: 70
Size Class: 2
Weight Class: 5
Base Rank Total: 17
No Changes
BEGIN ROUND
---
ACTION ONE
Regice used Rest!
Regice went to sleep!
Regice used 15 Energy!
Regice recovered 12 HP!

Solrock used a Natural Gift + Natuarl Gift combo (Regice)!
(Crit Roll [<=625]: 1614/10000; No Crit)
Its Super Effective!
Regice took ((18-1.5+3-2)*1.5)=26 Damage! Solrock's Watmel Berry was fully consumed! Regice woke up!
Solrock used ((10+2)*4)=48 Energy!

The Sunlight is harsh...
Regice took Fire Spin Damage (2 Damage)!
Regice was freed from Fire Spin!
---
ACTION TWO
Solrock must recharge!

Regice used Sleep Talk (Ice Beam | Signal Beam | Blizzard | Substitute (15 HP))!
But it failed!
Regice used 3 Energy!

The Sunlight is harsh...
---
ACTION THREE
Solrock used Rock Slide (Regice)!
(Crit Roll [<=625]: 3917/10000; No Crit)
(Effect Roll {Flinch} [<=3000]: 9743/10000; No Flinch)
Its Super Effective!
Regice took ((8+3-1.5)*1.5)=14 Damage!
Solrock used 5 Energy!

Regice used Sleep Talk (Ice Beam | Signal Beam | Blizzard | Frost Breath)!
But it failed!
Regice used 7 Energy!

The Sunlight is harsh...
C$FP sent in Electro (Magnezone) & Registeel!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 3

REWARDS BANK

C$FP: 4 CC
Electro: 4 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: 1 MC
Bronzong: Nothing
Regice: 4 MC, 2 DC, 2 KOC

Solrock: Rock Slide > Earthquake
IF Regice uses Protect without Transfer A1 THEN Replace A1 with Flamethrower (Electro)

 
"Awwwwww you sunuva bitch. I don't want Regice down yet..."

Electro: Flash Cannon, Thunderbolt

Registeel: Iron Head, Metal Claw (yay for Light Metal)

Regice: Protect, chill
 
C$FP

Rock Crag - Vista

In a fast finish to the battle, two attacks was all that was needed with Registeel's head bonk enough to put an end to the Solrock. Upon victory, you end up picking up a Sun Stone, which doesn't seem of much use to you, but with nothing else around, you move on.

C$FP OOOOOO
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Electro @ Metal Coat | Registeel @ Leftovers | Regice @ Focus Sash
HP: 73 | 100 | 1
Energy: 73 | 95 | 21
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 6 | 5
SpA: Rank 6 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 60 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 5 | 5
Base Rank Total: 20 | 23 | 23
No Changes | No Changes | No Changes

Trap X
338.png

Solrock
HP: KO
Energy: 9
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Speed: 70
Size Class: 2
Weight Class: 5
Base Rank Total: 17
No Changes
BEGIN ROUND
---
ACTION ONE
Regice used Protect!
Regice protected itself!
Regice used (7)=7 Energy!

Solrock used Flamethrower (Electro)!
(Crit Roll [<=625]: 6636/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 9103/10000; No Burn)
Its Super Effective!
Electro took ((10-1.5+3-1)*1.5)=16 Damage!
Solrock used 7 Energy!

Electro used Flash Cannon (Solrock)!
(Crit Roll [<=625]: 748/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 1741/10000; No Sp. Defence drop)
Its Super Effective!
Solrock took ((8+3+5.5+2)*1.5+4)=32 Damage!
Electro used 5 Energy!

Registeel used Iron Head (Solrock)!
(Crit Roll [<=625]: 523/10000; Crit)
A Critical Hit! Its Super Effective!
Solrock took ((8+3+3+1.5)*1.5)=23 Damage!
Registeel used 5 Energy!

Solrock Fainted! Registeel gained 1 KO Counter!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 2
1 Sun Stone

REWARDS BANK
C$FP: 4 CC
Electro: 4 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: 1 MC, 1 KOC
Bronzong: Nothing
Regice: 4 MC, 2 DC, 2 KOC

You know the drill, so should I keep saying it after each battle anymore?
 
C$FP

Rock Crag - Petrified Forest

As you leave the Vista, even more big gradient slopes confront you, as well as an even-worse earthy smell. The slopes are now becoming more unbearable than before, as you suddenly come across another chamber. This chamber is a desolate arena full of trees encased in magma long ago that have since solidified into solid rock. Although a light to the outside world still shines through, the place is so dusty and gloomy that the very sight of it depresses your spirit. As you enter, you can't help but think you're being watched. On a pedestal there appears to be a bottle of Fresh Water for no explicable reason, with a small tree on one side. It's possible the item could heal one of your Pokemon for 50 HP. Do you go for it? You also see an exit going further into the treacherous tower. So, what will you do?

a) Take the Fresh Water!
b) RUN FOR YOUR LIVES!!!

C$FP OOOOOO
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378.png

Electro @ Metal Coat | Registeel @ Leftovers | Regice @ Brightpowder
HP: 73 | 100 | 41
Energy: 73 | 95 | 21
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 6 | 5
SpA: Rank 6 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 60 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 5 | 5
Base Rank Total: 20 | 23 | 23
No Changes | No Changes | No Changes
BACKPACK
Potion: 2 slots
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder (Equipped)
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 2
1 Sun Stone

REWARDS BANK
C$FP: 4 CC
Electro: 4 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: 1 MC, 1 KOC
Bronzong: Nothing
Regice: 4 MC, 2 DC, 2 KOC
 
C$FP

Rock Crag - Petrified Forest

Scared about the trap, you decide to run away from the seemingly innocent Fresh Water & head for the exit. However, you don't watch where you were going, & run face first into a Pokemon. It was a Bolderdash, & it wasn't happy that you hit it, so it strikes you with rocks & sends you hurtling back near the centre of the arena, where another Pokemon awaited & sprang to life. It was a Sudowoodo. The Sudowoodo joins the Bolderdash & it looks like you're going nowhere for now, so you send in your three Pokemon to defend yourself. Looks like it's time to duel!

Arena Rules:
Only Sandstorm Weather allowed. All other weathers will fail. No Water Supply.

C$FP AOOAOA
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Electro @ Metal Coat | Registeel @ Leftovers | Regice @ Brightpowder
HP: 73 | 100 | 41
Energy: 73 | 95 | 21
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 6 | 5
SpA: Rank 6 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 60 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 5 | 5
Base Rank Total: 20 | 23 | 23
No Changes | No Changes | No Changes

Guardians AA
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Gempre2-1.png

Sudowoodo (F) @ Smooth Rock | Bolderdash (-) @ Fire Gem (5)
HP: 100 | 90
Energy: 100 | 100
Atk: Rank 5 | 1
Def: Rank 4 | 2
SpA: Rank 2 | 4
SpD: Rank 3 | 2
Speed: 26 | 127
Size Class: 3 | 1
Weight Class: 3 | 3
Base Rank Total: 19 | 16
No Changes | No Changes
BACKPACK
Potion: 2 slots
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder (Equipped)
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 2
1 Sun Stone

REWARDS BANK
C$FP: 6 CC
Electro: 7 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: 3 MC, 1 DC, 1 KOC
Bronzong: Nothing
Regice: 6 MC, 3 DC, 2 KOC
 
Electro: Flash Cannon (Bolderdash), Mirror Shot (Bolderdash)

Registeel: Iron Head (Bolderdash), Flash Cannon (Bolderdash)

Regice: Blizzard, Ice Beam (Bolderdash)

For all: IF Bolderdash faints OR Bolderdash uses Protect without transfer that action, THEN target Sudowoodo
 
C$FP

Rock Crag - Petrified Forest

A fairly eventful round occurs as sparks fly around the arena, with Bolderdash melting Electro with fire attacks & Sudowoodo unleashing a massive tremour which deals a lot of damage, nevertheless, Bolderdash is gone after being sentenced to an Icy prison & finished off by Registeel. Nevertheless, You now have a casualty, & if you're not careful, you may have more! Issue your actions.

C$FP XOOAOA
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379.png
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378.png

Electro | Registeel @ Leftovers | Regice @ Brightpowder
HP: KO | 78 | 24
Energy: 68 | 85 | 8
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 6 | 5
SpA: Rank 6 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 60 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 5 | 5
Base Rank Total: 20 | 23 | 23
No Changes | No Changes | No Changes

Guardians AX
185.png
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Gempre2-1.png

Sudowoodo (F) @ Smooth Rock | Bolderdash (-) @ Fire Gem (3)
HP: 87 | KO
Energy: 64 | 80
Atk: Rank 5 | 1
Def: Rank 4 | 2
SpA: Rank 2 | 4
SpD: Rank 3 | 2
Speed: 26 | 127
Size Class: 3 | 1
Weight Class: 3 | 3
Base Rank Total: 19 | 16
No Changes | Frozen (2a)
BEGIN ROUND
Bolderdash breaks the mould!
---
ACTION ONE
Bolderdash used Fire Blast (Electro, Gem)!
(Crit Roll [<=625]: 7651/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 4105/10000; No Burn)
Its Super Effective!
Electro took ((12+1.5+3)*1.5)=25 Damage! Bolderdash's Gem was partially consumed!
Bolderdash used 8 Energy!

Electro used Flash Cannon (Bolderdash)!
(Crit Roll [<=625]: 844/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 9646/10000; No Sp. Defence drop)
Its Super Effective!
Bolderdash took ((8+3+5.5+2)*1.5+4)=32 Damage!
Electro used 5 Energy!

(Speed Tie Roll [Registeel/Regice]: 2852/10000; Registeel strikes first)

Registeel used Iron Head (Bolderdash)!
(Crit Roll [<=625]: 1963/10000; No Crit)
Its Super Effective!
Bolderdash took ((8+3+1.5)*1.5)=19 Damage!
Registeel used 5 Energy!

Regice used Blizzard (Sudowoodo, Bolderdash)!
(Hit Roll {Sudowoodo} [<=8000]: 1152/10000; Hit)
(Hit Roll {Bolderdash} [<=7000]: 4122/10000; Hit)
(Crit Rolls [<=625/10000]: 3303, 7289; No Crits)
(Effect Rolls {Freeze} [<=1000/10000]: 3331, 3995; No Freeze)
Sudowoodo took (9+3+1.5-1)=13 Damage!
Bolderdash took (9+3+3)=15 Damage!
Regice used 7 Energy!

Sudowoodo used an Earthquake + Earthquake combo (Bolderdash, Electro, Registeel, Regice)!
Bolderdash avoided the attack!
(Hit Roll {Regice} [<=9000]: 4500/10000; Hit)
(Crit Rolls [<=625/10000]: 2369, 6891, 8754; No Crits)
Its Super Effective (Electro, Registeel)!
Electro took ((16.875+1.5-1)*2.25)=39 Damage!
Registeel took ((16.875-1)*1.5)=24 Damage!
Regice took (16.875)=17 Damage!
Sudowoodo used ((7+2)*4)=36 Energy!

Registeel nibbled on its Leftovers!
---
ACTION TWO
Bolderdash used Fire Blast (Electro, Gem)!
(Crit Roll [<=625]: 2858/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 7806/10000; No Burn)
Its Super Effective!
Electro took ((12+1.5+3)*1.5)=25 Damage! Bolderdash's Gem was partially consumed!
Bolderdash used 12 Energy!

Electro Fainted!

(Speed Tie Roll [Registeel/Regice]: 8723/10000; Regice strikes first)

Regice used Ice Beam (Bolderdash)!
(Crit Roll [<=625]: 6386/10000; No Crit)
(Effect Roll {Freeze} [<=1000]: 193/10000; Freeze)
(Freeze Length Roll [1a/2a]: 8672/10000; 2 Actions)
Bolderdash took (10+3+3)=16 Damage! Bolderdash became frozen (2a)!
Regice used 6 Energy!

Registeel used Flash Cannon (Bolderdash)!
(Crit Roll [<=625]: 8586/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 5843/10000; No Sp. Defence drop)
Its Super Effective!
Bolderdash took ((8+3+1.5)*1.5)=19 Damage!
Registeel used 5 Energy!

Bolderdash Fainted! Registeel Gained 1 KO Counter!

Sudowoodo must recharge!

Registeel nibbled on its Leftovers!
---
END ROUND
BACKPACK
Potion: 2 slots
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder (Equipped)
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 2
1 Sun Stone

REWARDS BANK
C$FP: 6 CC
Electro: 7 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: 3 MC, 1 DC, 2 KOC
Bronzong: Nothing
Regice: 6 MC, 3 DC, 2 KOC

Alright, send in a new mon, then I'll issue Sudowoodo's actions. Then you make your actions, & then I'll ref.
 
Sudowoodo: Earthquake + Bulldoze combo > Earthquake
IF Bill uses Protect without transfer A1...

  • IF Registeel also uses Protect without transfer A1, THEN replace A1 with Fire Punch (Regice)
  • IF Registeel uses Magnet Rise A1, THEN replace A1 with Smack Down (Registeel)
 
"I really hope I didn't miscalculate anything..."

Bill: Hi Jump Kick + Hi Jump Kick, Aura Sphere

Registeel: Iron Head + Iron Head, Flash Cannon

Regice: Frost Breath, chill
 
C$FP

Rock Crag - Petrified Forest

No miscalculations made, as the three A1 attacks from your party was enough to take out Sudowoodo. That said & done, pick up the Smooth Rock & put it in your spare pocket, & after that, you move on, further into the crag.

C$FP XOOOOO
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378.png

Bill @ Expert Belt | Registeel @ Leftovers | Regice @ Brightpowder
HP: 54 | 78 | 24
Energy: 35 | 54 | 5
Atk: Rank 4 | 4 | 2
Def: Rank 2 | 6 | 5
SpA: Rank 4 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 104 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 4 | 5 | 5
Base Rank Total: 19 | 23 | 23
No Changes | No Changes | No Changes

Guardians XX
185.png

Sudowoodo (F) @ Smooth Rock
HP: KO
Energy: 64
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Speed: 26
Size Class: 3
Weight Class: 3
Base Rank Total: 19
No Changes
BEGIN ROUND
---
ACTION ONE
Regice used Frost Breath (Sudowoodo)!
A Critical Hit!
Sudowoodo took (4+3+3+1.5-1)=11 Damage!
Regice used 3 Energy!

Bill used a Hi Jump Kick + Hi Jump Kick Combo (Sudowoodo)!
(Crit Roll [<=625]: 5532/10000; No Crit)
Its Super Effective!
Sudowoodo took ((29.25+3-1+2)*1.5)=50 Damage!
Bill used ((8+2)*4-1)=39 Energy!

Registeel used an Iron Head + Iron Head combo (Sudowoodo)!
(Crit Roll [<=625]: 2896/10000; No Crit)
(Effect Roll {Flinch} [<=6000]: 6553/10000; No Flinch)
Its Super Effective!
Sudowoodo took ((18+3-1)*1.5)=30 Damage!
Registeel used ((6+2)*4-1)=31 Energy!

Sudowoodo Fainted! Registeel Gained 1 KO Counter!
---
END ROUND
BACKPACK
Potion: 2 slots
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder (Equipped)
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Smooth Rock
1 Sun Stone

REWARDS BANK
C$FP: 6 CC
Electro: 7 MC, 1 KOC
Bill: 6 MC, 1 KOC
Swamp Thing: Nothing
Registeel: 3 MC, 1 DC, 3 KOC
Bronzong: Nothing
Regice: 6 MC, 3 DC, 2 KOC

The usual stuff...
 
"This is not very good compared to my other three runs, despite my much better party of mons... Anyway, I guess I'll just move on like this."
 
C$FP

Rock Crag - Horn-Scratched Tunnel

You continue on your merry way through the crag, up the massive slopes, before suddenly coming across another area. This place is a tunnel with noticeable scratch marks all over its sides. The Pokemon who live here have been slowly chipping away at the sides of the walls. You notice the tunnel is much wider than it is tall, the Pokemon apparently have little care for accommodating taller beings. From the looks of it though, this is a nest for the safety of younger Pokemon, even despite its scale. In order to continue you will have to purposely crouch down and enter the tunnel on your knees. Up ahead is a much larger hollow, where you suspect whatever watches over this den resides. In either case continuing could be risky. Which hollow shall you take?

a) Crawl into the narrow burrow.
b) Go into the larger hollow.

C$FP XOOOOO
448.gif
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379.png
|
378.png

Bill @ Expert Belt | Registeel @ Leftovers | Regice @ Brightpowder
HP: 54 | 78 | 24
Energy: 35 | 54 | 5
Atk: Rank 4 | 4 | 2
Def: Rank 2 | 6 | 5
SpA: Rank 4 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 104 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 4 | 5 | 5
Base Rank Total: 19 | 23 | 23
No Changes | No Changes | No Changes
BACKPACK
Potion: 2 slots
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder (Equipped)
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Smooth Rock
1 Sun Stone

REWARDS BANK
C$FP: 6 CC
Electro: 7 MC, 1 KOC
Bill: 6 MC, 1 KOC
Swamp Thing: Nothing
Registeel: 3 MC, 1 DC, 3 KOC
Bronzong: Nothing
Regice: 6 MC, 3 DC, 2 KOC
 
Once again, your answer confuses me, but since you mentioned narrow, I'm going to take it as you are taking the first option. If I'm wrong, however, VM me & I'll fix it...Just make sure you did genuinely mean the second option & not make it look like you want to escape the crap you're about to recieve from this battle... :)

C$FP

Rock Crag - Horn-Scratched Tunnel

Feeling adventurous, you decide that the best course of action is to crawl your way into the narrow burrow. What you come across is a nest of Rhyhorn. Their eyesight isn't very good but they can sniff you out. It looks like they want to play. They aren't very experienced, but that might make it worse. They probably don't know just ramming into you might cause you serious injury.

Then again, maybe they do.

Three of them charge you at once.

The dumb things just simply do that. Time to duel, it seems...

C$FP XAOAOA
448.gif
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379.png
|
378.png

Bill @ Expert Belt | Registeel @ Leftovers | Regice @ Brightpowder
HP: 54 | 78 | 24
Energy: 35 | 54 | 5
Atk: Rank 4 | 4 | 2
Def: Rank 2 | 6 | 5
SpA: Rank 4 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 104 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 4 | 5 | 5
Base Rank Total: 19 | 23 | 23
No Changes | No Changes | No Changes

Nest AAA
111.png
|
111.png
|
111.png

Rhyhorn (M) | Rhyhorn (F) | Rhyhorn (M)
HP: 100 | 100 | 100
Energy: 100 | 100 | 100
Atk: Rank 4 | 4 | 4
Def: Rank 3 | 3 | 3
SpA: Rank 1 | 1 | 1
SpD: Rank 2 | 2 | 2
Speed: 25 | 25 | 25
Size Class: 3 | 3 | 3
Weight Class: 5 | 5 | 5
Base Rank Total: 14 | 14 | 14
No Changes | No Changes | No Changes
BACKPACK
Potion: 2 slots
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder (Equipped)
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Smooth Rock
1 Sun Stone

REWARDS BANK
C$FP: 8 CC
Electro: 7 MC, 1 KOC
Bill: 9 MC, 1 KOC
Swamp Thing: Nothing
Registeel: 5 MC, 2 DC, 3 KOC
Bronzong: Nothing
Regice: 8 MC, 4 DC, 2 KOC

Rhyhorn A: Earthquake + Earthquake combo > Earthquake
IF Bill AND Registeel use Magnet Rise A1, THEN replace your actionset with Drill Run (Bill)
> Drill Run (Bill)
IF First Sub triggered AND Bill Faints, THEN replace your remaining actions with Rock Blast (Regice)
IF First KO Sub triggered AND Regice faints, THEN replace all remaining actions with Drill Run (Registeel)


Rhyhorn B: Earthquake + Earthquake combo > Earthquake
IF Bill AND Registeel use Magnet Rise A1, THEN replace your actionset with Drill Run (Bill)
> Drill Run (Bill)
IF First Sub triggered AND Bill Faints, THEN replace your remaining actions with Rock Blast (Regice)
IF First KO Sub triggered AND Regice faints, THEN replace all remaining actions with Drill Run (Registeel)


Rhyhorn C: Earthquake + Earthquake combo > Earthquake
IF Bill AND Registeel use Magnet Rise A1, THEN replace your actionset with Drill Run (Bill)
> Drill Run (Bill)
IF First Sub triggered AND Bill Faints, THEN replace your remaining actions with Rock Blast (Regice)
IF First KO Sub triggered AND Regice faints, THEN replace all remaining actions with Drill Run (Registeel)

 
"Oops... I did want the Rhyhorn, but maybe that wasn't very well thought out on my part... Good bye, Regice!"

Bill: Magnet Rise, Hidden Power (Grass, 7; A)

Registeel: Protect, chill

Regice: Blizzard * 2
 
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