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In a fast finish to the battle, Gears fires a blinding shot at Glalie, while Bronzong flattens & finishes off Glaceon with a belly flop. Bill then fires an extremely powerful homing sphere of energy at the Glalie, finishing him off.
Upon victory, you gain a Brightpowder & a Macho Brace, as your Battle Items pocket becomes fuller & fuller...Seeing nothing else, you move on.
BEGIN ROUND
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ACTION ONE
Gears used Flash Cannon (Glalie)!
(Crit Roll [<=625]: 7912/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 7217/10000; No Sp. Defence Drop)
Its Super Effective!
Glalie took ((8+3+1.5)*1.5)=19 Damage!
Gears used 5 Energy!
Bronzong used Heavy Slam (Glaceon)!
(Hit Roll [<=7200]: 5655/10000; Hit)
(Crit Roll [<=625]: 4778/10000; No Crit)
Its Super Effective!
Glaceon took ((16+3+1.5)*1.5+4)=35 Damage!
Bronzong used (4+(9/1.5))=10 Energy!
Glaceon Fainted! Bronzong gained 1 KO Counter!
Bill used a Focus Blast + Aura Sphere combo (Glalie)!
(Crit Roll [<=625]: 4778/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 1644/10000; No Sp. Defence Drop)
Its Super Effective!
Glalie took ((21+3+1.5+2)*1.5)=41 Damage!
Bill used (((7+8)*1.5)-1)=21 Energy!
Glalie Fainted! Bill gained 1 KO Counter!
---
END ROUND
After that Frozen Hall, you continue through the cold corridors, & realise that you could be nearing frostbite at this rate...Nevertheless,, you eventually come across a frozen forest. You feel like you're in luck, as you look around you can see several Yache Berries hanging from trees. Given how cold this area is, it seems only natural to you that a berry that resists Ice would grow in such an inhospitable place. Still, the forest seems a bit too conveniently placed, and you get the distinct feeling that the plant life is as hostile as the chilling wind that has been bombarding you since you entered this abominable place. What shall you do?
a) Take the Yache Berries.
b) Avoid this forest and continue on.
Showing no interest in the Berry Tree, you decide to move on & move on you shall, as nothing of consequence happens to you or your party. You do, however, her a rustle from the trees, but nothing more.
Continuing your way through the hallways & staircases, it gets even colder, but as you round the corner, you notice a change in the colour of the ice, as it suddenly goes black & white. You then come to a chamber & you gasp in awe at what you see. This is the most peculiar area you've seen yet. It's gotten even colder, such that all the color seems to have faded from every object. Half of this barren place is white, and the other half black. You continue down a corridor until you reach a dead end. You find yourself lost, and your reflection shows in each mirror. Each one beckons you forward, with three lights shining around you. Which mirror shall you travel toward?
a) Travel toward the white mirror.
b) Travel toward the black mirror.
Feeling very dark in heart, you decide that going towards the black mirror will take you further. You walk towards it & it suddenly engulfs you, & a shadow shifts around you from all sides. This is a very dark, chilling place. It's made worse by the sudden rush of water you hear, as Gears is dragged off into the darkness by a whirlpool. You feel trapped and lost, but know you'll meet up if you keep your cool. Meanwhile Weavile sharpens its claws and glares at your Pokemon. This is going to hurt...
The round was over as soon as it began, as Weavile walloped Gears with a powerful punch which finishes off Gears. Not to worry, as you send in Bill & Bronzong to the rescue!
BEGIN ROUND
---
ACTION ONE
Weavile used Dynamicpunch (Gears)!
(Crit Roll [<=1250]: 4944/10000; No Crit)
(Confusion Lv. Roll [2/3/4]: 4161/10000; 3 Actions)
Its Super Effective!
Gears took ((10+4)*1.5+1.75)=23 Damage! Gears became confused (3a)!
Weavile used 8 Energy!
Gears Fainted!
Note from IAR: You won't get the Steel Gem back, since it was used & that means it's technically "consumed"
C$FP sent in Bill (Lucario) & Bronzong!
---
END ROUND
As Registeel focuses incredibly hard on its attack, Weavile decides to duck for cover & burrow underground, dodging a blinding shot from Bronzong. Bill then releases his powerful sphere attack, only for it to hit the ground & fail to hit its target. Registeel, who was focusing incredibly hard couldn't focus anymore & is forced to strike...nothing...Where did that Weavile go...
And the Weavile finally pops out from the underground & strikes an exhausted Bill. While Bill & Registeel recharge from their attacks, Bronzong then bashes Weavile, dealing damage, as the round comes to an end.
While Weavile dodged a bullet, he can't hold on for this long...Issue your actions.
BEGIN ROUND
---
ACTION ONE
Registeel massively tightened its focus!
Registeel used ((10+14)*2=2)=50 Energy!
Weavile burrowed underground!
Weavile used 10 Energy!
Bronzong used Flash Cannon (Weavile)!
Bronzong's attack missed!
Bronzong used (5+2)=7 Energy!
Weavile used 3 Energy to suspend Dig!
Bill used a Focus Blast + Aura Sphere combo (Weavile)!
Bill's attack missed!
Bill used ((8+7)*1.5-1+2)=22 Energy!
Registeel used a Focus Punch + Focus Punch combo (Weavile)!
Registeel's attack missed!
---
ACTION TWO
Weavile used Dig (Bill)!
(Crit Roll [<=1250]: 8294/10000; No Crit)
Its Super Effective!
Bill took ((8+5.5)*1.5+1.75)=22 Damage!
Bill must recharge!
Registeel must recharge!
Bronzong used Iron Head (Weavile)!
(Crit Roll [<=625]: 1757/10000; No Crit)
Its Super Effective!
Weavile took ((8+3+3)*1.5+4)=25 Damage!
Bronzong used (5+2)=7 Energy!
Weavile's Attack & Defence returned to normal!
---
END ROUND
Weavile begins with a burst of speed that strikes Bill, but all it does is make Bill faster. After that, Bill takes a break, as Registeel & Bronzong gang up on Weavile. He had no chance & put up very little resistance...
Upon victory, you pick up the Razor Claw Weavile dropped & suddenly, a passage opens up. Seeing nothing else, you move on, through the passage & further through the passage...
BEGIN ROUND
---
ACTION ONE
Weavile used Fake Out (Bill)!
(Crit Roll [<=1250]: 4370/10000; No Crit)
Its not very effective...
Bill took ((4+5.5)*(2/3))=6 Damage!
Weavile used 4 Energy!
Bill's Inner Focus prevents flinching!
Bill's Speed rose 1 Stage!
Bill Chilled Out!
Bill recovered 12 Energy!
Note from IAR: Herp derp...I just realised... :/
Registeel used Superpower (Weavile)!
(Crit Roll [<=625]: 8280/10000; No Crit)
Its Super Effective!
Weavile took ((12+3)*2.25)=34 Damage! Registeel's Attack & Defence dropped 1 Stage!
Registeel used (8+2)=10 Energy!
Bronzong used Gyro Ball (Weavile)!
(Crit Roll [<=625]: 5413/10000; No Crit)
Its Super Effective!
Weavile took ((15+3+3)*1.5+4)=36 Damage!
Bronzong used (6+2)=8 Energy!
Weavile Fainted! Bronzong gained 1 KO Counter!
---
END ROUND
lol I forgot about that too. I can't see this not leading to the boss fight, so I will make my party Swamp Thing @ Leftovers, Bill @ Leftovers, and Bronzong @ Metal Coat.
After some hard several kilometres worth of walking, you eventually come across a downwards spiralling staircase of ice which is rather long. Carefully walking down it, you reach the bottom & there's a doorway & you go through it. This is unquestionably the coldest place you've come across yet, at about -30 degrees (Celsius). This is also the very core of the tower, a room that feels like a natural predecessor to the refrigerator. As the enter your bones are chilled to the core, and you feel a powerful presence. On the far side of the room you see what appears to be a thrown made out of Ice, though much of it appears to have been frozen into one giant, solid block. On a pedestal in the middle of the room lays a stone shaped exactly like the one depicted in the mosaic at the entrance.
You grab the item and obtain the Ice Sapphire
As you do so, the titanic block of ice at the far end of the room explodes. The pedestal recedes into the floor and is immediately frosted over. In fact, the whole arena frosts over, including the door! A vicious Hailstorm engulfs the room, more savage than anything you have ever witnessed. You look blinded at the source, but all you can see are blinking lights. Whatever you just did, you may not live to regret it. A short time later, a Walrein joins the now alive Regice, just to make thing harder...Nevertheless, you send in your three Pokemon to take on the two Pokemon, & the battle was ready to begin!
Arena Rules:
Constant, unalterable Hail
Hail currently increases damage to 4 DPA, and Heals Pokemon with Ice Body for 4 HPPA.
Floor is completely frozen over and gives Dig -1 priority on evasive action and hit.
Fly and Bounce cannot gain enough altitude to evade.
Regice's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
HAIL CONTINUES TO FALL...
C$FP OAAOAX
|
|
Bill @ Leftovers | Swamp Thing @ Leftovers | Bronzong @ Metal Coat
HP: 41 | 110 | 83
Bill opens the battle with a valiant assault on Regice by knocking it with a series of blows that deal damage, as Swamp Thing charges into Regice with an aquatic-charged headbutt. Walrein then fires a jet of salted water at Bill which critically damaging Bill, & Regice whacks him with a fist that recovers Regice's health a bit. Bronzong then belly flops the Regice for damage, as the Hail proves too much for Bill & renders him fainted.
Swamp Thing then turns his attention to Walrein, chopping thye Walrein with a swing of his arm. Walrein & Regice then blast there foes in quick succession with powerful, driving snow for some damage, & capping off the round, Bronzong goes ahead & critically bashes Walrein with its head.
Round End, & these two are proving to be tougher then expected! What shall you do? Issue your actions.
BEGIN ROUND
---
ACTION ONE
Bill used Close Combat (Regice)!
(Crit Roll [<=625]: 7288/10000; No Crit)
Its Super Effective!
Regice took ((12+3-1.5+2-2)*1.5)=20 Damage! Bill's Attack & Defence dropped 1 Stage!
Bill used 7 Energy!
Swamp Thing used Waterfall (Regice)!
(Crit Roll [<=625]: 9211/10000; No Crit)
(Effect Roll {Flinch} [<=2000]: 9688/10000; No Flinch)
Regice took (8+3-2)=9 Damage!
Swamp Thing used 5 Energy!
Walrein used Brine (Bill)!
(Crit Roll [<=625]: 137/10000; Crit)
A Critical Hit!
Bill took (13+3+3+3+1.75)=24 Damage! Walrein took 2 Damage!
Walrein used 7 Energy!
Regice used Drain Punch (Bill)!
(Crit Roll [<=625]: 5843/10000; No Crit)
Its Super Effective!
Bill took (8*1.5+1.75)=14 Damage! Regice recovered 7 HP!
Regice used 12 Energy!
Bronzong used Heavy Slam (Regice)!
(Crit Roll [<=625]: 6471/10000; No Crit)
Its Super Effective!
Regice took ((12+3-1.5-2)*1.5+4)=21 Damage!
Bronzong used (4+(9/1.5))=10 Energy!
Hail continues to fall...
Your team is pelted by the hail (4 Damage)!
The bosses recovered 4 HP!
Bill Fainted!
Swamp Thing nibbled on his Leftovers!
---
ACTION TWO
Swamp Thing used Brick Break (Walrein)!
(Crit Roll [<=625]: 1661/10000; No Crit)
Its Super Effective!
Walrein took ((8+1.5)*1.5)=14 Damage!
Swamp Thing used 6 Energy!
Walrein used Blizzard (Swamp Thing, Bronzong)!
(Crit Rolls [<=625/10000]: 4096, 1172; No Crits)
(Effect Rolls {Freeze} [<=1000/10000]: 8151, 6583; No Freeze)
Its not very effective...(Bronzong)
Swamp Thing took ((12+3+3)*0.75)=14 Damage!
Bronzong took ((12+3-1.5+3)*(2/3)*0.75)=8 Bamage!
Walrein took 2 Damage!
Walrein used 7 Energy!
Regice used Blizzard (Swamp Thing, Bronzong)!
(Crit Rolls [<=625/10000]: 1563, 3978; No Crits)
(Effect Rolls {Freeze} [<=1000/10000]: 9626, 1684; No Freeze)
Its not very effective...(Bronzong)
Swamp Thing took ((12+3+1.5)*0.75)=12 Damage!
Bronzong took ((12+3)*(2/3)*0.75)=8 Bamage!
Regice used 7 Energy!
Bronzong used Iron Head (Walrein)!
(Crit Roll [<=625]: 146/10000; Crit)
A Critical Hit!
Walrein took (8+3+3+4)=18 Damage!
Bronzong used 5 Energy!
Hail continues to fall...
Your team is pelted by the hail (4 Damage)!
The bosses recovered 4 HP!
Swamp Thing nibbled on his Leftovers!
---
END ROUND
Alrightio, send in a new mon & specify item (If it's Electro). I'll then issue Walrein's actions, then you can issue actions, & then finally, I'll ref.
As Regice puts up a protective forcefield around itself, Electro & Swamp Thing combine forces to attack the Walrein with repeated attacks, with Electro zapping Walrein with a bolt of lightning, & Swamp Thing swinging his arm at the Walrein. Then the Walrein decided to strike with a minor tremour which Regice protects itself from & Bronzong evades with ease. Electro & Swamp Thing were struck & became slower then before. An increasingly tiring Bronzong then fires a blinding shot at Walrein for some damage.
Suddenly, things went from bad to worse for you as Walrein fires driving snow at your team. Not only was Electro hit critically, but the coldness of the attack turned Electro & Swamp Thing into Ice Cubes. Regice then joined in on the fun with its own driving force of cold ice, striking your Pokemon again & hitting Bronzong critically. While Electro & Swamp Thing did nothing, All Bronzong could do was bash the Regice with its head for not much, as the round came to an end.
Round end & after a rather haxxy round, Regice & Walrein are doing their best to give you a scare. Bronzong is as tired as hell, but what shall you do? Issue your actions.
BEGIN ROUND
---
ACTION ONE
Regice used Protect!
Regice protected itself!
Regice used (7+(3/3))=8 Energy!
(Speed Tie Roll [Electro/Swamp Thing]: 4761/10000; Electro strikes first)
Electro used Thunderbolt (Walrein)!
(Crit Roll [<=625]: 8211/10000; No Crit)
(Effect Roll {Paralysis} [<=1000]: 6076/10000; No Paralysis)
Its Super Effective!
Walrein took ((10+3+4+2)*1.5)=29 Damage!
Electro used 6 Energy!
Swamp Thing used Brick Break (Walrein)!
(Crit Roll [<=625]: 321/10000; Crit)
A Critical Hit! Its Super Effective!
Walrein took ((8+3+1.5)*1.5)=19 Damage!
Swamp Thing used 10 Energy!
Walrein used Bulldoze (Regice, Electro, Swamp Thing, Bronzong)!
Bronzong evaded the attack!
(Crit Rolls [<=625/10000]: 5802, 5681, 6037; No Crits)
Its Super Effective (Electro)!
Regice protected itself!
Electro took ((6-1.5-1+3)*2.25*0.75)=11 Damage! Electro's Speed dropped 1 Stage!
Swamp Thing took ((6+3)*0.75)=7 Damage! Swamp Thing's Speed dropped 1 Stage!
Walrein took 2 Damage!
Walrein used 5 Energy!
Bronzong used Flash Cannon (Walrein)!
(Crit Roll [<=625]: 1688/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 8116/10000; No Sp. Defence drop)
Walrein took (8+3+4)=15 Damage!
Bronzong used 5 Energy!
Hail continues to fall...
Your team is pelted by the hail (4 Damage)!
The bosses recovered 4 HP!
Swamp Thing nibbled on his Leftovers!
---
ACTION TWO
Walrein used Blizzard (Electro, Swamp Thing, Bronzong)!
(Crit Rolls [<=625/10000]: 221, 7269, 7349; Crit on Electro)
(Effect Rolls {Freeze} [<=1000/10000]: 911, 504, 5908; All but Bronzong frozen)
(Freeze Lv. Rolls [1/2 (/10000)]: 5588, 1070; Electro (2a), Swamp Thing (1a))
A Critical Hit (Electro)! Its not very effective...(Electro, Bronzong)
Electro took ((12+3+3-1.5-1+3)*(2/3)*0.75)=9 Damage! Electro became Frozen (2a)!
Swamp Thing took ((12+3+3)*0.75)=14 Damage! Swamp Thing became Frozen (1a)!
Bronzong took ((12+3-1.5+3)*(2/3)*0.75)=8 Damage!
Walrein took 2 Damage!
Walrein used 7 Energy!
Regice used Blizzard (Electro, Swamp Thing, Bronzong)!
(Crit Rolls [<=625/10000]: 5566, 1162, 132; Crit on Bronzong)
(Effect Rolls {Freeze} [<=1000/10000]: 9461, 6670, 6377; No Freeze)
A Critical Hit (Bronzong)! Its not very effective...(Electro, Bronzong)
Electro took ((12+3-1)*(2/3)*0.75)=7 Damage!
Swamp Thing took ((12+3+1.5)*0.75)=12 Damage!
Bronzong took ((12+3+3)*(2/3)*0.75)=9 Bamage!
Regice used 7 Energy!
Electro is frozen!
Swamp Thing is frozen!
Bronzong used Iron Head (Regice)!
(Crit Roll [<=625]: 8418/10000; No Crit)
Its Super Effective!
Regice took ((8+3-1.5-2)*1.5+4)=15 Damage!
Bronzong used 5 Energy!
Hail continues to fall...
Your team is pelted by the hail (4 Damage)!
The bosses recovered 4 HP!
Swamp Thing nibbled on his Leftovers!
---
END ROUND
As Regice tightens its focus, Walrein fires a jet of salted water at Bronzong, dealing quite a bit of damage. Swamp Thing thaws his way out of the Ice Cage he was trapped in to lift Walrein & chuck him off into the distance. It made him somewhat weaker, but it finished off Walrein, as a plus. As Electro continues to do nothing in its cage, Bronzong takes a break, leaving it open for Regice to wallop it with its fist, leaving it on the brink of death, where the Hail puts Bronzong out of its misery.
Not to be outdone, Regice then fires a driving force of ice at Swamp Thing & Electro, damaging them both. That's when things got tough for Regice, with Swamp Thing striking Regice with a swinging arm, & Electro thawing out to blast it with a blinding shot, rendering Regice's Sash not as useful anymore. In addition, the Hail got a bit weaker as well...
As you send in Registeel, You realise that while you're in the home stretch now, the battle is far from over! Issue your actions.
BEGIN ROUND
---
ACTION ONE
Regice tightened its Focus!
Regice used 10 Energy!
Walrein used Brine (Bronzong)!
(Crit Roll [<=625]: 1594/10000; No Crit)
Bronzong took (13+3-1.5+3)=18 Damage! Walrein took 2 Damage!
7 Energy!
(Speed Tie Roll [Electro/Swamp Thing]: 6188/10000; Swamp Thing Strikes first)
Swamp Thing thawed out!
Swamp thing used Superpower (Walrein)!
(Crit Roll [<=625]: 6894/10000; No Crit)
Its Super Effective!
Walrein took ((12+1.5)*1.5)=20 Damage! Swamp Thing's Attack & Defence dropped 1 Stage!
Swamp Thing used 8 Energy!
Regice used Focus Punch (Bronzong)!
(Crit Roll [<=625]: 5702/10000; No Crit)
Bronzong took (15-3)=12 Damage!
Hail continues to fall...
Your team is pelted by the hail (4 Damage)!
Regice recovered 4 HP!
Bronzong Fainted!
Swamp Thing nibbled on his Leftovers!
---
ACTION TWO
Regice used Blizzard (Electro, Swamp Thing)!
(Crit Rolls [<=625/10000]: 4146, 4307; No Crits)
(Effect Rolls {Freeze} [<=1000/10000]: 887 3520; Freeze on Electro)
Its not very effective...(Electro)
Electro took ((12+3-1)*(2/3)*0.75)=7 Damage! Electro was already frozen!
Swamp Thing took ((12+3+1.5)*0.75)=12 Damage!
Regice used 7 Energy!
(Speed Tie Roll [Electro/Swamp Thing]: 8005/10000; Swamp Thing Strikes first)
Swamp Thing used Brick Break (Regice)!
(Crit Roll [<=625]: 1559/10000; No Crit)
Its Super Effective!
Regice took ((8-2)*1.5-1.75)=7 Damage!
Swamp Thing used 6 Energy!
Electro thawed out!
Electro used Flash Cannon (Regice)!
(Crit Roll [<=625]: 8192/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 8454/10000; No Sp. Defence drop)
Its Super Effective!
Regice took ((8+3-2+2-2)*1.5)=14 Damage!
Electro used 5 Energy!
Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing nibbled on his Leftovers!
Electro & Swamp Thing's stats returned to normal!