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The Legend Run: (C$FP | Athenodoros) Timeless Tower [Completed]

C$FP

Ice Spire - Chilling Depths

Electro begins by firing a pulse of electricity at Regice which paralyses it, as Swamp thing dully puts himself to sleep. Regice, battling the paralysis, is also feeling the tired pinch & also peacefully puts itself to sleep. Registeel then bonks into Regice by bashing its head into Regice, as the Hail continues to take its toll on the team.

While Swamp Thing sleeps, Electro fired a blinding shot at the Regice which deals damage, but doesn't rouse the Regice, who continues to sleep. Capping off the round, Registeel, feeling a bit tired, decides to take a break from battling while it had the opportunity.

As another Round ends, Regice continues to make taking it down to a marginable health a challenge. What will you do? Issue your actions.

HAIL CONTINUES TO FALL...

C$FP AXAAXX
462.png
|
260.png
|
379.png

Electro @ Expert Belt | Swamp Thing @ Leftovers | Registeel @ Leftovers
HP: 48 | 45 | 98
Energy: 78 | 50 | 47
Atk: Rank 2 | 5 | 4
Def: Rank 4 | 3 | 6
SpA: Rank 6 | 2 | 3
SpD: Rank 3 | 3 | 6
Speed: 60 | 60 | 43
Size Class: 3 | 4 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | Rest Sleep (1a) | No Changes

Boss AX
378.png

Regice (-) @ Focus Sash
HP: 43
Energy: 34
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
Rest Sleep (1a)
BEGIN ROUND
---
ACTION ONE
(Speed Tie Roll [Electro/Swamp Thing]: 3600/10000; Electro strkes first)

Electro used Thunder Wave (Regice)!
Regice became Paralysed (25%)!
Electro used 6 Energy!

Swamp Thing used Rest!
Swamp Thing went to sleep!
Swamp Thing used 15 Energy!
Swamp Thing recovered 12 HP!

(Speed Tie Roll [Registeel/Regice]: 6001/10000; Regice strikes first)

(Paralysis Roll [<=2500]: 9450/10000; No Paralysis)
Regice used Rest!
Regice went to sleep & became healthy!
Regice used 15 Energy!
Regice recovered 12 HP!

Registeel used Iron Head (Regice)!
(Crit Roll [<=625]: 3011/10000; No Crit)
Its Super Effective!
Regice took ((8+3-1.5-2)*1.5)=11 Damage!
Registeel used 5 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ACTION TWO
(Speed Tie Roll [Electro/Swamp Thing]: 9423/10000; Swamp Thing strkes first)

Swmap Thing is fast asleep...
Swamp Thing recovered 12 HP!

Electro used Flash Cannon (Regice)!
(Crit Roll [<=625]: 4831/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 1217/10000; No Sp. Defence drop)
Its Super Effective!
Regice took ((8+3-2+2)*1.5)=17 Damage!
Electro used 5 Energy!

(Speed Tie Roll [Registeel/Regice]: 6764/10000; Regice strikes first)

Regice is fast asleep...
Regice recovered 12 HP!

Registeel Chilled Out!
Registeel recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
Swamp Thing's Attack & Defence returned to normal!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 16
8 Heal Balls
15 Sport Balls
7 Ultra Balls
4 Timer Balls
Berries: 30
Battle Items: 2
1 Silk Scarf
4 Mental Herbs
2 Leftovers (Equipped)
1 Leftovers
2 Kings Rocks
1 Float Stone
2 Magnets
1 Expert Belt (Equipped)
1 Metal Coat
1 Brightpowder
1 Macho Brace
1 Razor Claw
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Steel Pearl
1 Ice Sapphire

REWARDS BANK

C$FP: 10 CC
Electro: Nothing
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
 
Electro: Thunderbolt, Thunder Wave
IF Regice uses Rest A2, THEN

Swamp Thing: Rest, Superpower
IF Regice uses Rest A2, THEN use Focus Punch

Registeel: Iron Head * 2
IF Regice uses Rest A2, THEN use Focus Punch

I swear, if this goes really wrong...
 
IF Regice uses Rest A2, THEN...Thunder Wave???

C$FP

Ice Spire - Chilling Depths

As Swamp Thing & Registeel doze off, Electro zaps the Regice with a bolt of lightning, & Registeel bonks its head into Regice for more damage.

Swamp Thing then wakes up as he & Registeel both tighten their focus, as Electro fires a pulse of electricity which paralyses the Regice. Regice then wakes up...Then goes back to sleep, vcuring its paralysis. Capping off the round, both Swamp Thing & Registeel bash the Regice with their fists, though their attacks do, however, interrupt Regice's rest & wakes it up, furious.

Regice is in capture range now, what will you do? Issue your actions.

HAIL CONTINUES TO FALL...

C$FP AXAAXX
462.png
|
260.png
|
379.png

Electro @ Expert Belt | Swamp Thing @ Leftovers | Registeel @ Leftovers
HP: 44 | 55 | 96
Energy: 66 | 40 | 32
Atk: Rank 2 | 5 | 4
Def: Rank 4 | 3 | 6
SpA: Rank 6 | 2 | 3
SpD: Rank 3 | 3 | 6
Speed: 60 | 60 | 43
Size Class: 3 | 4 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | No Changes | No Changes

Boss AX
378.png

Regice (-) @ Focus Sash
HP: 6
Energy: 19
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
No Changes
BEGIN ROUND
---
ACTION ONE
(Speed Tie Roll [Electro/Swamp Thing]: 8117/10000; Swamp Thing strikes first)

Swamp Thing is fast asleep...
Swamp Thing recovered 12 HP!

Electro used Thunderbolt (Regice)!
(Crit Roll [<=625]: 6640/10000; No Crit)
(Effect Roll {Paralysis} [<=1000]: 8396/10000; No Parlaysis)
Regice took (10+3-2)=11 Damage!
Electro used 6 Energy!

(Speed Tie Roll [Registeel/Regice]: 6757/10000; Regice strikes first)

Regice is fast asleep...
Regice recovered 12 HP!

Registeel used Iron Head (Regice)!
(Crit Roll [<=625]: 6952/10000; No Crit)
Its Super Effective!
Regice took ((8+3-1.5-2)*1.5)=11 Damage!
Registeel used 5 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ACTION TWO
Swamp Thing woke up!
Swamp Thing tightened his focus!
Swamp Thing used 10 Energy!

Registeel tightened his focus!
Registeel used 10 Energy!

Electro used Thunder Wave (Regice)!
Regice became Paralysed (25%)!
Electro used 6 Energy!

Regice woke up!
(Paralysis Roll [<=2500]: 9711/10000; No Paralysis)
Regice used Rest!
Regice went to sleep & became healthy!
Regice used 15 Energy!
Regice recovered 12 HP!

Swamp Thing used Focus Punch (Regice)!
(Crit Roll [<=625]: 5502/10000; No Crit)
Its Super Effective!
Regice took (15*1.5)=23 Damage!
Regice was forced to wake up!

Registeel used Focus Punch (Regice)!
(Crit Roll [<=625]: 7040/10000; No Crit)
Its Super Effective!
Regice took ((15-1.5)*1.5)=20 Damage!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 16
8 Heal Balls
15 Sport Balls
7 Ultra Balls
4 Timer Balls
Berries: 30
Battle Items: 2
1 Silk Scarf
4 Mental Herbs
2 Leftovers (Equipped)
1 Leftovers
2 Kings Rocks
1 Float Stone
2 Magnets
1 Expert Belt (Equipped)
1 Metal Coat
1 Brightpowder
1 Macho Brace
1 Razor Claw
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Steel Pearl
1 Ice Sapphire

REWARDS BANK
C$FP: 10 CC
Electro: Nothing
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
 
herp derp. Well, screw status, let's try a few pokeballs right now.

Timer Ball, Sport Ball, Timer Ball, Sport Ball
 
C$FP

Ice Spire - Chilling Depths

Despite your best efforts, you fail to capture the Regice after 4 attempts, all with a different amount of wobbles. As Regice continues to regenerate, your party continues to be worn out as the Hail continues to take its toll...Issue your actions.

HAIL CONTINUES TO FALL...

C$FP AXAAXX
462.png
|
260.png
|
379.png

Electro @ Expert Belt | Swamp Thing @ Leftovers | Registeel @ Leftovers
HP: 36 | 51 | 92
Energy: 66 | 40 | 32
Atk: Rank 2 | 5 | 4
Def: Rank 4 | 3 | 6
SpA: Rank 6 | 2 | 3
SpD: Rank 3 | 3 | 6
Speed: 60 | 60 | 43
Size Class: 3 | 4 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | No Changes | No Changes

Boss AX
378.png

Regice (-) @ Focus Sash
HP: 14
Energy: 67
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
No Changes
BEGIN CAPTURE ROUND(S)
---
ATTEMPT ONE
C$FP threw 1 Timer Ball!
(Catch Rate=((289*21)/300)/256=7.90%)
(Catch Roll [<=790]: 4419/10000; No Catch)
Aargh! Almost had it!

Regice Chilled Out!
Regice recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT TWO
C$FP threw 1 Sport Ball!
(Catch Rate=((285*28)/300)/256=10.39%)
(Catch Roll [<=1039]: 6592/10000; No Catch)
Aww...Regice appeared to be caught!

Regice Chilled Out!
Regice recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT THREE
C$FP threw 1 Timer Ball!
(Catch Rate=((281*21)/300)/256=7.68%)
(Catch Roll [<=768]: 1276/10000; No Catch)
Shoot! It was so close too!

Regice Chilled Out!
Regice recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT FOUR
C$FP threw 1 Sport Ball!
(Catch Rate=((277*28)/300)/256=10.10%)
(Catch Roll [<=1010]: 4929/10000; No Catch)
Oh no! Regice broke free!

Regice Chilled Out!
Regice recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
END CAPTURE ROUND(S)
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 20
8 Heal Balls
13 Sport Balls
7 Ultra Balls
2 Timer Balls
Berries: 30
Battle Items: 2
1 Silk Scarf
4 Mental Herbs
2 Leftovers (Equipped)
1 Leftovers
2 Kings Rocks
1 Float Stone
2 Magnets
1 Expert Belt (Equipped)
1 Metal Coat
1 Brightpowder
1 Macho Brace
1 Razor Claw
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Steel Pearl
1 Ice Sapphire

REWARDS BANK

C$FP: 10 CC
Electro: Nothing
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
 
Electro: Thunder Wave, chill
Swamp Thing: Mud Shot, chill
Registeel: chill, Metal Claw

IF Regice starts Resting A1, THEN make actions:
Electro: Thundershock
Swamp Thing: chill
Registeel: Flash Cannon
throw Timer Ball, Sport Ball, Timer Ball, Sport Ball

IF Regice starts Resting A2, THEN make actions:
Electro: chill, Thunderbolt
Swamp Thing: Rest, Rest
Registeel: Thunderbolt, chill

OK, I think I have everything covered.
 
I think I understood your subs correctly...

C$FP

Ice Spire - Chilling Depths

After dealing a few blows, Regice goes to sleep A1 & you throw more balls at the Regice. Still, no luck for you however...Although Regice did drop to 1 HP at 1 stage...Oh well, time to issue more actions...

HAIL CONTINUES TO FALL...

C$FP AXAAXX
462.png
|
260.png
|
379.png

Electro @ Expert Belt | Swamp Thing @ Leftovers | Registeel @ Leftovers
HP: 26 | 46 | 87
Energy: 64 | 52 | 27
Atk: Rank 2 | 5 | 4
Def: Rank 4 | 3 | 6
SpA: Rank 6 | 2 | 3
SpD: Rank 3 | 3 | 6
Speed: 60 | 60 | 43
Size Class: 3 | 4 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | No Changes | No Changes

Boss AX
378.png

Regice (-) @ Focus Sash
HP: 47
Energy: 100
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
No Changes
BEGIN ROUND
---
ACTION ONE
(Speed Tie Roll [Electro/Swamp Thing]: 1160/10000; Electro strikes first)

Electro used Thundershock (Regice)!
(Crit Roll [<=625]: 8347/10000; No Crit)
(Effect Roll {Paralysis} [<=1000]: 9309/10000; No Paralysis)
Regice took (4+3-2)=5 Damage!
Electro used 2 Energy!

Swamp Thing Chilled Out!
Swamp Thing recovered 12 Energy!

(Speed Tie Roll [Registeel/Regice]: 4649/10000; Registeel strikes first)

Registeel used Flash Cannon (Regice)!
(Crit Roll [<=625]: 9837/10000; No Crit)
Its Super Effective!
Regice took ((8+3-6)*1.5)=8 Damage!
Registeel used 5 Energy!

Regice used Rest!
Regice went to sleep & became healthy!
Regice used 15 Energy!
Regice recovered 12 HP!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT ONE
C$FP threw 1 Timer Ball!
(Catch Rate=((271*42)/300)/256=14.82%)
(Catch Roll [<=1482]: 8089/10000; No Catch)
Aargh! Almost had it!

Regice Chilled Out!
Regice recovered 12 Energy!
Regice recovered 12 HP!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT TWO
C$FP threw 1 Sport Ball!
(Catch Rate=((243*56)/300)/256=17.72%)
(Catch Roll [<=1772]: 5547/10000; No Catch)
Shoot! It was so close too!

Regice Chilled Out!
Regice recovered 12 Energy!
Regice recovered 12 HP!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT THREE
(Catch Rate=((215*42)/300)/256=11.76%)
(Catch Roll [<=1176]: 2578/10000; No Catch)
Aww...Regice appeared to be caught!

Regice woke up!
Regice Chilled Out!
Regice recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT FOUR
C$FP threw 1 Sport Ball!
(Catch Rate=((211*28)/300)/256=7.69%)
(Catch Roll [<=769]: 8022/10000; No Catch)
Aww...Regice appeared to be caught!

Regice Chilled Out!
Regice recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 24
8 Heal Balls
11 Sport Balls
7 Ultra Balls
Berries: 30
Battle Items: 2
1 Silk Scarf
4 Mental Herbs
2 Leftovers (Equipped)
1 Leftovers
2 Kings Rocks
1 Float Stone
2 Magnets
1 Expert Belt (Equipped)
1 Metal Coat
1 Brightpowder
1 Macho Brace
1 Razor Claw
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Steel Pearl
1 Ice Sapphire

REWARDS BANK
C$FP: 10 CC
Electro: Nothing
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
 
C$FP

Ice Spire - Chilling Depths

Well, just to sum things up, Regice is just stalling you now...Even resorting to Sleep Talk for damage...Its still not over yet, Regice even went above 50 HP at one point...Issue your actions.

HAIL CONTINUES TO FALL...

C$FP AXAAXX
462.png
|
260.png
|
379.png

Electro @ Expert Belt | Swamp Thing @ Leftovers | Registeel @ Leftovers
HP: 36 | 38 | 80
Energy: 49 | 39 | 34
Atk: Rank 2 | 5 | 4
Def: Rank 4 | 3 | 6
SpA: Rank 6 | 2 | 3
SpD: Rank 3 | 3 | 6
Speed: 60 | 60 | 43
Size Class: 3 | 4 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
Rest Sleep (1a) | No Changes | No Changes

Boss AX
378.png

Regice (-) @ Focus Sash
HP: 37
Energy: 75
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
Rest Sleep (1a)
BEGIN ROUND
---
ACTION ONE
(Speed Tie Roll [Electro/Swamp Thing]: 5655/10000; Swamp Thing strikes first)

Swamp Thing used Hammer Arm (Regice)!
(Crit Roll [<=625]: 4099/10000; No Crit)
Its Super Effective!
Regice took (10*1.5)=15 Damage! Swamp Thing's Speed dropped 1 Stage!
Swamp Thing used 7 Energy!

Electro used Rest!
Electro went to sleep!
Electro used 15 Energy!
Electro recovered 12 HP!

(Speed Tie Roll [Registeel/Regice]: 929/10000; Registeel strikes first)

Registeel Chilled Out!
Registeel recovered 12 Energy!

Regice used Rest!
Regice went to sleep!
Regice used 15 Energy!
Regice recovered 12 HP!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ACTION TWO
Electro is fast asleep...
Electro recovered 12 HP!

(Speed Tie Roll [Registeel/Regice]: 6222/10000; Regice strikes first)

Regice is fast asleep...
Regice used Sleep Talk (Blizzard | Earthquake | Drain Punch (Electro) | Rock Slide)!
(Move Roll [B/E/DP/RS]: 3321/10000; Earthquake)
Regice used Earthquake (Electro, Swamp Thing, Registeel)!
(Crit Rolls [<=625/10000]: 8130, 5438, 2807; No Crits)
Its Super Effective (Electro, Registeel)!
Electro took ((10-3-1)*2.25*0.75)=10 Damage!
Swamp Thing took ((10-1.5)*0.75)=6 Damage!
Registeel took ((10-5.5)*1.5*0.75)=5 Damage!
Regice used (7+3)=10 Energy!
Regice recovered 12 HP!

Registeel used Iron Head (Regice)!
(Crit Roll [<=625]: 4699/10000; No Crit)
Its Super Effective!
Regice took ((8+3-1.5-2)*1.5)=11 Damage!
Registeel used 5 Energy!

Swamp Thing used Brick Break (Regice)!
(Crit Roll [<=625]: 7892/10000; No Crit)
Its Super Effective!
Regice took (8*1.5)=12 Damage!
Swamp Thing used 6 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 24
8 Heal Balls
11 Sport Balls
7 Ultra Balls
Berries: 30
Battle Items: 2
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
2 Kings Rocks
1 Leftovers
2 Leftovers (Equipped)
1 Macho Brace
2 Magnets
1 Metal Coat
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Ice Sapphire
1 Steel Pearl

REWARDS BANK
C$FP: 10 CC
Electro: 3 MC
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
 
C$FP

Ice Spire - Chilling Depths

Still no success...Issue your actions...

HAIL CONTINUES TO FALL...

C$FP AXAAXX
462.png
|
260.png
|
379.png

Electro @ Expert Belt | Swamp Thing @ Leftovers | Registeel @ Leftovers
HP: 42 | 34 | 75
Energy: 49 | 39 | 34
Atk: Rank 2 | 5 | 4
Def: Rank 4 | 3 | 6
SpA: Rank 6 | 2 | 3
SpD: Rank 3 | 3 | 6
Speed: 60 | 60 | 43
Size Class: 3 | 4 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | No Changes | No Changes

Boss AX
378.png

Regice (-) @ Focus Sash
HP: 55
Energy: 99
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
No Changes
BEGIN CAPTURE ROUND
---
ATTEMPT ONE
C$FP threw 1 Ultra Ball!
(Catch Rate=((227*28)/300)/256=8.28%)
(Catch Roll [<=828]: 8538/10000; No Catch)
Oh No! Regice broke free!

Electro recovered 12 HP!

Regice Chilled Out!
Regice recovered 12 Energy!
Regice recovered 12 HP!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT TWO
C$FP threw 1 Sport Ball!
(Catch Rate=((199*56)/300)/256=14.51%)
(Catch Roll [<=1451]: 9314/10000; No Catch)
Oh No! Regice broke free!

Electro woke up!

Regice woke up!
Regice Chilled Out!
Regice recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (4 Damage)!
Regice recovered 4 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
END CAPTURE ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 26
8 Heal Balls
10 Sport Balls
6 Ultra Balls
Berries: 30
Battle Items: 2
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
2 Kings Rocks
1 Leftovers
2 Leftovers (Equipped)
1 Macho Brace
2 Magnets
1 Metal Coat
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Ice Sapphire
1 Steel Pearl

REWARDS BANK

C$FP: 10 CC
Electro: 3 MC
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
 
*siiiiiiiiiiigh* why must this take so much effort. At least I still have a good 16 chances for a <=10% roll to catch Regice (if I don't give up and murder it first). Hopefully these actions will start to set us up for something good:

Electro: Flash Cannon, Shock Wave

Swamp Thing: Hammer Arm, chill
IF Regice uses Rest A1, THEN make actions: Brick Break, Superpower
IF Regice uses Rest A2 (but not A1), THEN make actions: chill, Superpower

Registeel: Thunder Wave, Iron Head
IF Regice uses Rest A1, THEN make actions: chill, Focus Punch
IF Regice uses Rest A2 (but not A1), THEN make actions: chill, Focus Punch
 
C$FP

Ice Spire - Chilling Depths

Regice continues to do you no favours, particularly after resorting to Rest-Talking again to botch up Registeel's Focus Punch. Your mons are getting tired, it's getting more unbearable. what will you do? Issue your actions.

HAIL CONTINUES TO FALL...

C$FP AXAAXX
462.png
|
260.png
|
379.png

Electro @ Expert Belt | Swamp Thing @ Leftovers | Registeel @ Leftovers
HP: 28 | 24 | 68
Energy: 41 | 25 | 36
Atk: Rank 2 | 5 | 4
Def: Rank 4 | 3 | 6
SpA: Rank 6 | 2 | 3
SpD: Rank 3 | 3 | 6
Speed: 60 | 60 | 43
Size Class: 3 | 4 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | -1 Attack, -1 Defence | No Changes

Boss AX
378.png

Regice (-) @ Focus Sash
HP: 32
Energy: 74
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 8
Speed: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 23
Rest Sleep (1a)
BEGIN ROUND
---
ACTION ONE
(Speed Tie Roll [Electro/Swamp Thing]: 912/10000; Electro strikes first)

Electro used Flash Cannon (Regice)!
(Crit Roll [<=625]: 8497/10000; No Crit)
Its Super Effective!
Regice took ((8+3-2-2+2)*1.5)=14 Damage!
Electro used 5 Energy!

Swamp Thing used Brick Break (Regice)!
(Crit Roll [<=625]: 3089/10000; No Crit)
Its Super Effective!
Regice took (8*1.5)=12 Damage!
Swamp Thing used 6 Energy!

(Speed Tie Roll [Registeel/Regice]: 7344/10000; Regice strikes first)

Electro used Rest!
Electro went to sleep!
Electro used 15 Energy!
Electro recovered 12 HP!

Registeel Chilled Out!
Registeel recovered 12 Energy!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ACTION TWO
Registeel tightened its focus!
Registeel used 10 Energy!

(Speed Tie Roll [Electro/Swamp Thing]: 6953/10000; Swamp Thing strikes first)

Swamp Thing used Superpower (Regice)!
(Crit Roll [<=625]: 2256/10000; No Crit)
Its Super Effective!
Regice took (12*1.5)=18 Damage! Swamp Thing's Attack & Defence dropped 1 Stage!
Swamp Thing used 8 Energy!

Electro used Shock Wave (Regice)!
(Crit Roll [<=625]: 5612/10000; No Crit)
Regice took (6+3-2)=7 Damage!
Electro used 3 Energy!

Regice is fast asleep...
Regice used Sleep Talk (Blizzard | Earthquake | Drain Punch (Registeel) | Rock Slide)!
(Move Roll [B/E/DP/RS]: 4440/10000; Earthquake)
Regice used Earthquake (Electro, Swamp Thing, Registeel)!
(Crit Rolls [<=625/10000]: 6600, 5518, 1326; No Crits)
Its Super Effective (Electro, Registeel)!
Electro took ((10-3-1)*2.25*0.75)=10 Damage!
Swamp Thing took ((10-1.5+1.75)*0.75)=8 Damage!
Registeel took ((10-5.5)*1.5*0.75)=5 Damage!
Regice used (7+3)=10 Energy!
Regice recovered 12 HP!

Registeel used Focus Punch (Registeel)!
But Registeel lost its focus & couldn't move!
The move failed!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 26
8 Heal Balls
10 Sport Balls
6 Ultra Balls
Berries: 30
Battle Items: 2
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
2 Kings Rocks
1 Leftovers
2 Leftovers (Equipped)
1 Macho Brace
2 Magnets
1 Metal Coat
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Ice Sapphire
1 Steel Pearl

REWARDS BANK

C$FP: 10 CC
Electro: 3 MC
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
 
C$FP

Ice Spire - Chilling Depths

tl;dr, you don't catch the Regice after a super lucky low roll. Well done. Bad news: your battle items bag is full. Nevertheless, you've finally caught the Regice & left the area.

C$FP OXOOXX
462.png
|
260.png
|
379.png

Electro @ Expert Belt | Swamp Thing @ Leftovers | Registeel @ Leftovers
HP: 26 | 23 | 67
Energy: 41 | 25 | 36
Atk: Rank 2 | 5 | 4
Def: Rank 4 | 3 | 6
SpA: Rank 6 | 2 | 3
SpD: Rank 3 | 3 | 6
Speed: 60 | 60 | 43
Size Class: 3 | 4 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | No Changes | No Changes
BEGIN CAPTURE ROUND
---
ATTEMPT ONE
C$FP threw 1 Ultra Ball!
(Catch Rate=((237*28)/300)/256=8.64%)
(Catch Roll [<=828]: 7540/10000; No Catch)
Awww...Regice appeared to be caught!

Regice Chilled Out!
Regice recovered 12 Energy!
Regice recovered 12 HP!

Hail continues to fall...
Your team is pelted by the hail (2 Damage)!
Regice recovered 2 HP!
Swamp Thing & Registeel nibbled on their Leftovers!
---
ATTEMPT TWO
C$FP threw 1 Sport Ball!
(Catch Rate=((209*56)/300)/256=15.24%)
(Catch Roll [<=1524]: 38/10000; Catch)
Awww...Regice appeared to be caught!

Gotcha! Regice was caught!
---
END CAPTURE ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 28
8 Heal Balls
9 Sport Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash
2 Kings Rocks
1 Leftovers
2 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 1
1 Ice Sapphire
1 Steel Pearl

REWARDS BANK

C$FP: 10 CC
Electro: 3 MC
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
378.png

Regice (-)
Nature: Relaxed (+1 Def, Spe/1.15, -10 Eva)
Type: Ice
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Ice Body (DW): (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Stats:

HP: 100
Atk: 2
Def: 5 (+)
SpA: 4
SpD: 8
Spe: 43 (50/1.15v) (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 23

EC: N/A
MC: 0
DC: 5/5

Attacks:
Explosion
Stomp
Icy Wind
Curse
Superpower
AncientPower
Amnesia
Zap Cannon
Charge Beam
Lock-On
Ice Beam
Hammer Arm
Hyper Beam

Body Slam
Counter
Defense Curl
Dynamicpunch
Gravity
Ice Punch
Mega Punch
Rollout
Signal Beam
Thunderpunch

Focus Punch
Toxic
Hail
Hidden Power (Psychic 7)
Blizzard
Protect
Safeguard
Thunderbolt
Earthquake
Brick Break
Double Team
Rest
Drain Punch
Rock Polish
Avalanche
Thunder Wave
Psych Up
Frost Breath
Rock Slide
Sleep Talk
Substitute

Congratulations, now for that same question: Do you wish to continue? Or do you wish to leave Timeless Tower?

If you do, specify if you want to claim what you've got, & who you want to ditch for the rest of the TLR.​
 
"Sweet Jesus, I was just about to give up on Regice! Wow, that really is a lucky roll... yeah, I'll move on, leaving the newly-evolved Gears behind, and I would like to claim now. I must be the first with the first three Regis!"

EDIT: I may as well put this here for the sake of speed. I'll buy 10 Timer Balls and 10 Sport Balls with my 4 CC and 16 of my UC. I will lead with Bill @ Expert Belt, Electro @ Metal Coat, and Regice @ Focus Sash.
 
Yes, items, the one thing I forgot...Also, don't jump the gun, just do what I ask... :/

COUNTERS
C$FP: 6 CC
Electro: 3 MC
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
Regice: Nothing

GAINS/LOSSES
+1 Regice
+1 Ether
+1 Revive
+5 Heal Balls
+14 Sport Balls
+6 Timer Balls
+3 Ultra Balls
+1 Brightpowder
+1 Focus Sash
+1 Life Orb
+1 Macho Brace
+1 Razor Claw
+1 Ice Sapphire
-1 Steel Gem

I claim 28 UT (5 from Lackeys, 1 from RP's, 5 from Nests, 5 from Guardians, 5 from Traps, & 7 from Bosses)

Cheers.

Also, I take it you are going to Rock Crag, so just confirm anyway after you've claimed. Also, please equip items to the rest of your Pokemon as well to save time.
 
OK, I and claimed, I'm going into Rock Crag. Leading with Bill @ Expert Belt, Electro @ Metal Coat, and Regice @ Focus Sash. The other three will hold Leftovers.
 
Well here we go again...

C$FP

Rock Crag - Boring Hollow

You decide that your best course of action is to head to the pillar of the west, thinking about what treasures it may hold! So you do...

Once inside, you notice that everything became earthy & there was a very "earthy" smell to everything. It was a pretty bad smell & it made you desperate to get through this passage early. Eventually you do, & you come across a chamber that looked rather...plain. There was nothing there, but a wide, clear open space. Sadly, it still had an earthy smell to it. You carefully make your way across, seeing an exit, but as you make your way to the centre of the arena, you suddenly see a few pairs of eyes in the darkness. You feel that this is becoming dangerous & you send out your three Pokemon, just in case...And they pounce. A Bonsly & a Roggenrola attacks you from out of nowhere & you are forced to engage in combat with the two. They may look weak, but don't be fooled, they can easily hurt your TLR chances if you're not careful! Battle begin!

C$FP AAOOOA
462.png
|
448.gif
|
378.png

Electro @ Metal Coat | Bill @ Expert Belt | Regice @ Focus Sash
HP: 100 | 100 | 100
Energy: 100 | 100 | 100
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 2 | 5
SpA: Rank 6 | 4 | 4
SpD: Rank 3 | 3 | 8
Speed: 60 | 104 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | No Changes | No Changes

Lackeys AA
438.png
|
524.png

Bonsly (M) | Roggenrola (F)
HP: 90 | 90
Energy: 100 | 100
Atk: Rank 4 | 4
Def: Rank 3 | 3
SpA: Rank 1 | 1
SpD: Rank 2 | 1
Speed: 8 | 13
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 12 | 11
No Changes | No Changes
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 3

REWARDS BANK
C$FP: 2 CC
Electro: 3 MC
Bill: 3 MC
Swamp Thing: Nothing
Registeel: Nothing
Bronzong: Nothing
Regice: 3 MC

Bonsly: Low Kick (Bill) x2
IF Bill protects successfully without Transfer, THEN redirect to Electro


Roggenrola: Rock Slide > Rock Blast (Regice)
 
Bill: Flash Cannon (Roggenrola), Hi Jump Kick (Bonsly)

Electro: Reflect, Flash Cannon (Roggenrola)

Regice: Ice Beam (Roggenrola), Frost Breath (Roggenrola)
 
Sorry for the slight delay, been busy of late...

C$FP

Rock Crag - Boring Hollow

Sometimes, I don't know why I even bother...Well, The lackey didn't do much, apart from a lucky crit, but then again, both Lackeys are still alive. That's the round, issue your actions.

C$FP AAOOOA (Reflect (4a))
462.png
|
448.gif
|
378.png

Electro @ Metal Coat | Bill @ Expert Belt | Regice @ Focus Sash
HP: 98 | 67 | 98
Energy: 87 | 87 | 91
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 2 | 5
SpA: Rank 6 | 4 | 4
SpD: Rank 3 | 3 | 8
Speed: 60 | 104 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | No Changes | No Changes

Lackeys AA
438.png
|
524.png

Bonsly (M) | Roggenrola (F)
HP: 62 | 2
Energy: 84 | 90
Atk: Rank 4 | 4
Def: Rank 3 | 3
SpA: Rank 1 | 1
SpD: Rank 2 | 1
Speed: 8 | 13
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 12 | 11
No Changes | No Changes
BEGIN ROUND
---
ACTION ONE
Bill used Flash Cannon (Roggenrola)!
(Crit Roll [<=625]: 1125/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 7807/10000; No Sp. Defence drop)
Its Super Effective!
Roggenrola took ((8+3+4.5-1+2)*1.5)=25 Damage!
Bill used 5 Energy!

Electro used Reflect!
Your team was protected by Reflect (6a)!
Electro used 8 Energy!

Regice used Ice Beam (Roggenrola)!
(Crit Roll [<=625]: 4549/10000; No Crit)
(Effect Roll {Freeze} [<=1000]: 8602/10000; No Freeze)
Roggenrola took (10+3+4.5)=18 Damage!
Regice used 6 Energy!

Roggenrola used Rock Slide (Electro, Bill, Regice)!
(Hit Rolls {Electro, Bill} [<=9000/10000]: 3727, 1169; Hit Both)
(Crit Rolls [<=625/10000]: 8666, 1854, 7043; No Crits)
Its not very effective...(Electro, Bill) Its Super Effective (Regice)!
Electro took ((6+3-1-5)*(2/3))=2 Damage!
Bill took ((6+3+3-5)*(4/9))=3 Damage!
Regice took ((6+3-1.5-2-5)*1.5)=1 Damage!
Roggrenrola used 5 Energy!

Bonsly used Low Kick (Bill)!
(Crit Roll [<=625]: 545/10000; Crit)
A Critical Hit! Its Super Effective!
Bill took ((8+3+3)*1.5)=21 Damage!
Bonsly used (4+(4/2))=6 Energy!
---
ACTION TWO
Bill used Hi Jump Kick (Bonsly)!
(Crit Roll [<=625]: 5366/10000; No Crit)
Its Super Effective!
Bonsly took ((13+3+1.5-1+2)*1.5)=28 Damage!
Bill used 7 Energy!

Electro used Flash Cannon (Roggenrola)!
(Crit Roll [<=625]: 9110/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 3363/10000; No Sp. Defence drop)
Its Super Effective!
Roggenrola took ((8+3+7-1)*1.5+4)=30 Damage!
Electro used 5 Energy!

Regice used Frost Breath (Roggenrola)!
A Critical Hit!
Roggenrola took (4+3+3+4.5)=15 Damage!
Regice used 3 Energy!

Roggenrola used Rock Blast (Regice)!
(#Rocks Roll [2/3/4/5]: 595/10000; 2 Hits...Why...)
(Crit Rolls [<=625/10000]: 3446, 5029; No Crits)
Its Super Effective!
Regice took ((6+3-1.5-2-5)*1.5)=1 Damage!
Roggrenrola used 5 Energy!

Bonsly used Low Kick (Bill)!
(Crit Roll [<=625]: 4303/10000; No Crit)
Its Super Effective!
Bill took ((8+3-5)*1.5)=9 Damage!
Bonsly used (8+(4/2))=10 Energy!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 3

REWARDS BANK
C$FP: 2 CC
Electro: 3 MC
Bill: 3 MC
Swamp Thing: Nothing
Registeel: Nothing
Bronzong: Nothing
Regice: 3 MC
 
"Oops, I forgot about Sturdy."

Bill: Close Combat (Bonsly), Aura Sphere (Bonsly)

Electro: Mirror Shot (Bonsly), Flash Cannon (Bonsly)

Regice: Icy Wind, Ice Beam (Bonsly)
 
C$FP

Rock Crag - Boring Hollow

What was supposed to be a quick end to the battle was delayed...By an action. Roggenrola bailed itself out an action as your mons killed Bonsly before he coul do anything, & while your mons attacked a fainted foe, Roggenrola blew itself up to signal the end of the battle. So, you didn't exactly make it through the battle unscathed, but now's a good time to lick your wounds as you head off deeper into the crag.

C$FP OOOOOO
462.png
|
448.gif
|
378.png

Electro @ Metal Coat | Bill @ Expert Belt | Regice @ Focus Sash
HP: 89 | 54 | 80
Energy: 78 | 74 | 81
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 2 | 5
SpA: Rank 6 | 4 | 4
SpD: Rank 3 | 3 | 8
Speed: 60 | 104 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 4 | 5
Base Rank Total: 20 | 19 | 23
No Changes | No Changes | No Changes

Lackeys XX
438.png
|
524.png

Bonsly (M) | Roggenrola (F)
HP: KO | KO
Energy: 84 | 60
Atk: Rank 4 | 4
Def: Rank 3 | 3
SpA: Rank 1 | 1
SpD: Rank 2 | 1
Speed: 8 | 13
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 12 | 11
-1 Speed | No Changes
BEGIN ROUND
---
ACTION ONE
Roggenrola used Protect!
Roggenrola protected herself!
Roggenrola used (7+(11/3))=10 Energy!

Bill used Close Combat (Bonsly)!
(Crit Roll [<=625]: 5382/10000; No Crit)
Its Super Effective!
Bonsly took ((12+3+1.5-1+2)*1.5)=26 Damage! Bill's Defence & Special Defence dropped 1 Stage!
Bill used 7 Energy!

Electro used Mirror Shot (Bonsly)!
(Hit Roll [<=9500]: 3886/10000; Hit)
(Crit Roll [<=625]: 4958/10000; No Crit)
(Effect Roll {-1 Accuracy} [<=3000]: 4948/10000; No Accuracy drop)
Its Super Effective!
Bonsly took ((7+3+5.5-1)*1.5+4)=26 Damage!
Electro used 4 Energy!

Regice used Icy Wind (Bonsly, Roggenrola)!
(Crit Rolls [<=625/10000]: 2184, 8109; No Crit)
Bonsly took (4.5+3+3-1)=10 Damage! Bonsly's Speed dropped 1 Stage!
Roggenrola protected herself!
Regice used 4 Energy!

Bonsly Fainted! Regice gained 1 KO Counter!
---
ACTION TWO
Bill used Aura Sphere (Bonsly)!
But Bonsly had already fainted...
Bill used 6 Energy!

Electro used Flash Cannon (Bonsly)!
But Bonsly had already fainted...
Bill used 5 Energy!

Regice used Ice Beam (Bonsly)!
But Bonsly had already fainted...
Regice used 6 Energy!

Roggenrola used Explosion (Electro, Bill, Regice)!
(Crit Rolls [<=625/10000]: 682, 8309, 375; Crit on Regice)
Its not very effective...(Electro, Bill)
Electro took ((18.75-1-5)*(2/3))=9 Damage!
Bill took ((18.75+3-5)*(2/3)+1.75)=13 Damage!
Regice took (18.75+3-1.5-2)=18 Damage!
Roggrenrola used 20 Energy!

Roggenrola Fainted! Your entire team gained 1 KO Counter!
---
END ROUND
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 3

REWARDS BANK
C$FP: 2 CC
Electro: 3 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: Nothing
Bronzong: Nothing
Regice: 3 MC, 2 KOC

Alright, you know the drill, you now have the opportunity to rearrange your team & items, & you have the opportunity to use your Potions/etc. if you want. Do this & I'll have a new RP up shortly.
 
"Hmmm.... That went worse than my other Lackey battles. Anyway, I'll take out Bill for now and put in Registeel (Leftovers)."
 
C$FP

Rock Crag - Rumble Hall

Going through the passage, you notice that the earthy smell is getting worse, & the gradient of the passage pretty much started to rise at a steady rate. But through some hard yards, you then enter an area called the Rumble Hall, where you start to feel tremours. This area of the crag that is more unstable than the others. Earthquakes seem to randomly average this area, causing you to lose your footing, but aside from physical movement, the area seems entirely unscathed. It's entirely possible this could be the work of a Pokemon rather than an actual feature of the area. In any case you can see down two paths, one where a few small rocks rumble visibly, while the other is calm. You surmise the quakes are coming from that area. What do you do?

a) Enter towards the quakes and inspect what is going on.
b) Continue onward and ignore the quakes.
c) Stay and see if something happens.

C$FP OOOOOO
462.png
|
379.png
|
378.png

Electro @ Metal Coat | Registeel @ Leftovers | Regice @ Focus Sash
HP: 89 | 100 | 80
Energy: 78 | 100 | 81
Atk: Rank 2 | 4 | 2
Def: Rank 4 | 6 | 5
SpA: Rank 6 | 3 | 4
SpD: Rank 3 | 6 | 8
Speed: 60 | 43 | 43
Size Class: 3 | 3 | 3
Weight Class: 5 | 5 | 5
Base Rank Total: 20 | 23 | 23
No Changes | No Changes | No Changes
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 0 slot
2 Ethers
Revive: 0 slots
1 Revive
Pokeballs: 8
8 Heal Balls
19 Sport Balls
10 Timer Balls
5 Ultra Balls
Berries: 30
Battle Items: 0
1 Brightpowder
1 Expert Belt (Equipped)
1 Float Stone
1 Focus Sash (Equipped)
2 Kings Rocks
3 Leftovers (Equipped)
1 Life Orb
1 Macho Brace
2 Magnets
1 Metal Coat (Equipped)
4 Mental Herbs
1 Razor Claw
1 Silk Scarf
Gems: 15
3 Steel Gems
Spare Pocket (any item): 3

REWARDS BANK

C$FP: 2 CC
Electro: 3 MC, 1 KOC
Bill: 3 MC, 1 KOC
Swamp Thing: Nothing
Registeel: Nothing
Bronzong: Nothing
Regice: 3 MC, 2 KOC
 
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