Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the boss battle.
Rewards
8 CC
Infernape: 8 MC, 2 KO
Regice: 9 MC, 1 KO
Slowking: 3 MC, 1 KO
Boulderdash: 1 EC, 5 MC, 2 DC
Weavile: 4 MC, 2 DC
Togekiss: 1 MC
Scizor: 1 MC, 1 DC
You rush across the stairway to the end as quick as you can, but in your rush accidentally drop two of your Poke Balls over the side of the ledge! You curse at your clumsiness, but are just glad that you moved quick enough to avoid attack from the Skarmory. You do have to watch a Heal Ball and a Pokeball tumble fown from the lofty heights, but at least you now get to prepare for the final encounter relatively unscathed.
Player Options:
Rearrange your party for the next encounter.
(Nitpick: With the Stone Edge roll that you rolled, it would've actually missed due to Forewarn)
(Nitpick: Regice can't actually have gotten the -1 Spe due to Clear Body)
Definitely could've gone better.
Geisha: Focus Blast - Reflect
IF (Double Team is used) THEN (Icy Wind and push actions back)
IF (Registeel uses Protect on A1) THEN (Swap A1 and A2)
Everest: Seismic Toss - Seismic Toss
IF (Kii's combo fails to hit Registeel successfully) THEN (Focus Blast A2)
IF (Registeel uses Protect successfully) THEN (chill and change remaining actions to Focus Blast)
Kii: Hammer Smash [Brick Break + Hammer Arm] - cooldown
IF (Your combo fails to execute) THEN (Use Taunt on A2)
(U)
HP: 1
EN: 71
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Paralyzed (10%), Safeguard (2 rounds)
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Issue your actions in the Boss Battle.
Rewards
8 CC
Infernape: 8 MC, 2 KO
Regice: 9 MC, 1 KO
Slowking: 3 MC, 1 KO
Boulderdash: 1 EC, 5 MC, 2 DC
Weavile: 4 MC, 2 DC
Togekiss: 1 MC
Scizor: 1 MC, 1 DC
You come to the pit of the desolate dungeon surrounded by what appears to be a junkyard of broken machine parts. Shrapnel is littered around the room in a disgusting, decrepit clutter. The entire room has a dingy quality to it, despite having all the pretense of a regal palace. What isn't covered in junk shines with an unnatural sheen, polished beyond all reason. Most unfathomable is a giant thrown in the background that has all the markings of a machine, complete with gear prints, and sitting on the thrown is an iron king whose weapon of choice appears to be vicious claws. Whatever the case may be, he doesn't look honorable, but is clearly wealthy beyond imagine, for in his parlor lies a stone on a pedestal that exactly matches the stone in the mosaic at the entrance.
You grab the item and obtain the Steel Pearl
A ghastly mechanical screech follows, and the statue of the king stands up and glares menacingly. He approaches with immense, clanging steps. As he stands before you, a giant weights fall, sealing the doors. The Kings entire body starts evaporating into a sickening iron shrapnel, and before you the king transforms into a Registeel. Registeel gives a cry and all of the junk accumulated in the room arises and starts whirlwing about. Chunks of it hit your skin and start ripping the edges of your clothes... This is not going well.
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(U) | (M)
HP: 100 | HP: 90
EN: 100 | EN: 100
Spe: 43 | Spe: 26
Brave | Quiet
Clear Body | Sturdy
Light Metal | Soundproof
-10% Eva | -10% Eva
Important bits in Italiline. Regice targeted Bastiodon with Seismic Toss, which got factored in; that was probably just a typo. However, Hammer Arm is actually (10 + (5 - 5) * 1.5 + (5 - 6) * 1) * 1.5 = 13.5 ~ 14, not 16.5 ~ 17, which means that Registeel lives with 1 HP I think. *whew*
(U)
HP: 1
EN: 95
Spe: 43
Brave
Clear Body
Light Metal
-10% Eva
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Issue your actions in the Boss Battle.
Rewards
8 CC
Infernape: 8 MC, 2 KO
Regice: 9 MC, 1 KO
Slowking: 3 MC, 1 KO
Boulderdash: 1 EC, 5 MC, 2 DC
Weavile: 4 MC, 2 DC
Togekiss: 1 MC
Scizor: 1 MC, 1 DC
Aura Sphere (B) | Flamethrower (R) | Brick Break (B)
Heat Wave | Fire Blast (R) | Fake Out (R)
SHRAPNEL (INF)
Action 1 Weavile: Brick Break (B) > CRIT [<=125] 783/1000: NO > (8 - 1 + (5-5)*1.5 + (6-7)*1)*2.25 = 13.5 = 14 [14 DMG] [6 EN] Infernape: Flamethrower (R) > CRIT [<=63] 880/1000: NO | BURN [<=100] 254/1000: NO > (10 + 3 + 2 + (5-5)*1.5 + (5-6)*1)*1.5 = 21 [21 DMG] [6 EN] Togekiss: Aura Sphere (B) > CRIT [<=63] 174/1000: NO > (9 - 1 + (5-5)*1.5)*2.25 = 18 [18 DMG] [7 EN] Registeel: Safeguard > Registeel's side of the field is protected by a veil![10 EN] Bastidoon: Counter (W) > 14*1.5 = 21 [21 DMG] [13 EN]
Togekiss is hurt by the Shrapnel![3 DMG] Infernape is hurt by the Shrapnel![2 DMG] Weavile is hurt by the Shrapnel![4 DMG] Bastidoon recoverd health from its Leftovers![+1 HP]
Action 2 Weavile: Fake Out (R) > CRIT [<=125] 939/1000: NO > (4 + (5-5)*1.5 + (6-6)*1)*0.67 = 2.68 = 3 [3 DMG] [4 EN] Infernape: Fire Blast (R) > HIT [<=950] 142/1000: YES | CRIT [<=63] 509/1000: NO | BURN [<=100] 290/1000: NO > (12 + 3 + 2 + (5-5)*1.5 + (5-6)*1)*1.5 = 24 [24 DMG] [7 EN] Togekiss: Heat Wave [7 EN] @Bastidoon:CRIT [<=63] 213/1000: NO | BURN [<=100] 955/1000: NO > (10*0.75 - 1 + (5-5)*1.5) = 6.5 = 7 [7 DMG] @Registeel:CRIT [<=63] 742/1000: NO | BURN [<=100] 323/1000: NO > (10*0.75 + (5-5)*1.5 + (5-6)*1)*1.5 = 9.75 = 10 [10 DMG] Registeel: Flinched! Bastidoon: Flash Cannon (W) > CRIT [<=63] 727/1000: NO | SPD DROP [<=100] 456/1000: NO > (8 + 3 + (3-3)*1.5)*1.5 = 16.5 = 17 [17 DMG] [5 EN]
Togekiss is hurt by the Shrapnel![3 DMG] Infernape is hurt by the Shrapnel![2 DMG] Weavile is hurt by the Shrapnel![4 DMG] Bastidoon recoverd health from its Leftovers![+1 HP]
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(U) | (M)
HP: 42 | HP: 51
EN: 90 | EN: 82
Spe: 43 | Spe: 26
Brave | Quiet
Clear Body | Sturdy
Light Metal | Soundproof
-10% Eva | -10% Eva
SAFEGUARD (3 rounds)
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the boss battle.
(U)
HP: 1
EN: 87
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Paralyzed (20%), Asleep (1a)
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Issue your actions in the Boss Battle.
Rewards
8 CC
Infernape: 8 MC, 2 KO
Regice: 9 MC, 1 KO
Slowking: 3 MC, 1 KO
Boulderdash: 1 EC, 5 MC, 2 DC
Weavile: 4 MC, 2 DC
Togekiss: 1 MC
Scizor: 1 MC, 1 DC
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Send in a new Pokemon then issue your actions for the boss battle.
(U)
HP: 1
EN: 99
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Paralyzed (10%)
Taunted (2a)
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Issue your actions in the Boss Battle.
(U)
HP: 1
EN: 91
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Paralyzed (20%)
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Send out a new Pokemona and issue your actions in the Boss Battle.
Expert Belt
(U) | (U) | (F)
HP: 100 | HP: 69 | HP: 51
EN: 91 | EN: 97 | EN: 54
Spe: 43 | Spe: 43 | Spe: 56
Sassy | Relaxed | Relaxed
Clear Body | Clear Body | Air Lock
N/A | N/A | Shed Skin
N/A | N/A | Mummy
-10% Eva | -10% Eva | -10% Eva
VS.
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(U)
HP: 1
EN: 82
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Paralyzed (15%), Taunted (4a)
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Send out a new Pokemona and issue your actions in the Boss Battle.
Rewards
8 CC
Infernape: 8 MC, 2 KO
Regice: 9 MC, 1 KO
Slowking: 3 MC, 1 KO
Boulderdash: 1 EC, 5 MC, 2 DC
Weavile: 4 MC, 2 DC
Togekiss: 1 MC
Scizor: 1 MC, 1 DC
Togekiss is hurt by the Shrapnel![3 DMG] Slowking is hurt by the Shrapnel![2 DMG] Togekiss is hurt Toxic![2 DMG] Infernape is hurt by the Shrapnel![2 DMG]
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(U)
HP: 13
EN: 90
Spe: 43
Brave
Clear Body
Light Metal
-10% Eva, -1 Eva
Togekiss is hurt by the Shrapnel![3 DMG] Slowking is hurt by the Shrapnel![2 DMG] Togekiss is hurt Toxic![3 DMG] Infernape is hurt by the Shrapnel![2 DMG]
Action 2 Infernape: Taunt > Registeel was taunted![10 EN] Togekiss: Thunder Wave > Registeel was paralyzed (25%)![7 EN] Registeel:PARA [<=250] 987/1000: NO > Body Slam (I) > CRIT [<=63] 407/1000: NO | PARA [<=300] 415/1000: NO < (9 + (4-2)*1.5) = 12 [12 DMG] [8 EN] Slowking: Block > Registeel was blocked![6 EN]
Togekiss is hurt by the Shrapnel![3 DMG] Slowking is hurt by the Shrapnel![2 DMG] Togekiss is hurt Toxic![3 DMG] Infernape is hurt by the Shrapnel![2 DMG]
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(U)
HP: 13
EN: 75
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Taunted (5a), Paralyzed (20%), Blocked
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Send in a new Pokemon then issue your actions for the boss battle.
Rewards
6 CC
Milotic: 9 MC, 2 KO
Revenankh: 6 MC
Sudowoodo: 3 MC, 1 KO
Regirock: 3 MC, 1 KO
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Expert Belt | @
NeverMeltIce | @
Expert Belt
(U) | (U) | (F)
HP: 100 | HP: 69 | HP: 34
EN: 91 | EN: 97 | EN: 54
Spe: 43 | Spe: 43 | Spe: 56
Sassy | Relaxed | Relaxed
Clear Body | Clear Body | Air Lock
N/A | N/A | Shed Skin
N/A | N/A | Mummy
-10% Eva | -10% Eva | -10% Eva
Chill | Chill | Moonlight
Chill | Chill | Chill
VS.
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(U)
HP: 1
EN: 82
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Paralyzed (15%), Taunted (4a), Mummy (5a)
Shadow Claw + Metal Claw (Rev)
Shadow Claw (Rev)
So I messed up Moonlight quite a bit last time. I gave you +25 HP when it should have been +15 due to us being inside and that should also be multiplied by 0.5 due to the lack of moon (9.9 I know) so Rev lost some HP and gained a lot less this time.
Expert Belt
(U) | (U) | (F)
HP: 100 | HP: 69 | HP: 13
EN: 100 | EN: 100 | EN: 50
Spe: 43 | Spe: 43 | Spe: 56
Sassy | Relaxed | Relaxed
Clear Body | Clear Body | Air Lock
N/A | N/A | Shed Skin
N/A | N/A | Mummy
-10% Eva | -10% Eva | -10% Eva
VS.
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(U)
HP: 1
EN: 65
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Paralyzed (10%), Taunted (2a), Mummy (4a)
+1 Att
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Issue your actions in the Boss Battle.
Rewards
6 CC
Milotic: 9 MC, 2 KO
Revenankh: 6 MC
Sudowoodo: 3 MC, 1 KO
Regirock: 3 MC, 1 KO
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Expert Belt | @
NeverMeltIce | @
Expert Belt
(U) | (U) | (F)
HP: 100 | HP: 69 | HP: 13
EN: 100 | EN: 100 | EN: 50
Spe: 43 | Spe: 43 | Spe: 56
Sassy | Relaxed | Relaxed
Clear Body | Clear Body | Air Lock
N/A | N/A | Shed Skin
N/A | N/A | Mummy
-10% Eva | -10% Eva | -10% Eva
VS.
@
(U)
HP: 1
EN: 65
Spe: 43 (11)
Brave
Clear Body
Light Metal
-10% Eva
Paralyzed (10%), Taunted (2a), Mummy (4a)
+1 Att
Engineer Pikachu threw a Timer Ball at Registeel!
CATCH [<=122] 787/1000: NO
Registeel broke free!
Registeel used Chill [+12 EN]
Registeel's paralysis degraded some!
Engineer Pikachu threw a Timer Ball at Registeel!
CATCH [<=163] 292/1000: NO
Registeel broke free!
Registeel used Chill [+12 EN]
Registeel's paralysis wore off!
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Expert Belt | @
NeverMeltIce | @
Expert Belt
(U) | (U) | (F)
HP: 100 | HP: 69 | HP: 13
EN: 100 | EN: 100 | EN: 50
Spe: 43 | Spe: 43 | Spe: 56
Sassy | Relaxed | Relaxed
Clear Body | Clear Body | Air Lock
N/A | N/A | Shed Skin
N/A | N/A | Mummy
-10% Eva | -10% Eva | -10% Eva
VS.
@
(U)
HP: 1
EN: 89
Spe: 43
Brave
Clear Body
Light Metal
-10% Eva
Mummy (2a)
Arena Rules
Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
Player Options:
Issue your actions in the Boss Battle.