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Potion: 2 slots
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 35 open slots
5 Sport Balls 53 Heal Balls
5 Timer Balls
Berries: 30
1 Lum Berry
Battle Items: 20
Smooth Rock
Prism Scale
Cell Battery
Gems: 20
Flying Gem
Spare Pocket (any item): 3
Fire Stone
Engineer Pikachu: 8 TC
Cinccino: 9 MC, 1 KO
Milotic: 4 MC, 2 DC, 1 KO
Revenankh: 6 MC, 3 DC, 2 KO
Sudowoodo: 2 MC, 1 DC, 1 KO
Active Pokemon
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Razor Fang | @
Expert Belt | N/A
(M) | (F) | (F)
HP: 100 | HP: 16 | HP: 90
EN: 82 | EN: 31 | EN: 100
Spe: 26 | Spe: 58 | Spe: 40
Brave | Relaxed | Adamant
Sturdy | Shed Skin | Sturdy
Rock Head | Air Lock | Rock Head
-10% Eva | -10% Eva | N/A
Night Vista
You manage to make your way out of the tunnels and finally it seems you can feel some amount of fresh air. You let your two new Pokemon lead, thinking they should be able to avoid the pitfalls of their home. Unfortunately this only goes so far, because the sheer size of the place makes it seem you are going around in circles. The place you next come across does nothing to help this. It is a vista just like the last one in which you found Magcargo, in fact it looks exactly like it. Surely you couldn't actually be going around in circles. Where ever you are you have been in this place long enough for the bright sun to be replaced by pure moonlight, and you have a decision to make on how to proceed.
Player Options:
a) Approach the edge of the Vista.
b) Stay close to the wall and move on.
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Ice Spire Black (and White) Ice
Kaxtar
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 open 1 Ether
Revive: 0 open slots 1 Revive
Pokeballs: 35 open slots
4 Sport Balls
8 Lure Balls
Berries: 30 slots 1 Oran Berry 2 Leppa Berries 21 Cheri Berries 21 Pecha Berries
2 Rawst Berries
7 Aspear Berries 21 Enigma Berries
Battle Items: 20
Mystic Water
Razor Claw
Macho Brace
Gems: 20
Normal Gem
Spare Pocket (any item): 3
Kaxtar: 8 TC
Infernape: 9 MC, 1 KO
Togekiss: 3 MC
Slowking: 9 MC, 2 KO
Vanilluxe: 1 EC, 2 MC, 1 DC
Slowking, Infernape, Togekiss Also Deadfox, Weavile should have started out at 100 HP, not 90. Therefore, it should be at 76 HP right now. And if you could edit your actions directly into your current post, that would be greatly appreciated.
In the following Rounds, Throw a Lure Ball, and then a Sports Ball, if necessary. If things go according to plan (and I see no reason why they should not) we'll have ourselves a Weavile in no time flat!
Potion: 2 slots
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 35 open slots
5 Sport Balls 53 Heal Balls
5 Timer Balls
Berries: 30
1 Lum Berry
Battle Items: 20
Smooth Rock
Prism Scale
Cell Battery
Gems: 20
Flying Gem
Spare Pocket (any item): 3
Fire Stone
Rock Ruby
Engineer Pikachu: 8 TC
Cinccino: 9 MC, 1 KO
Milotic: 4 MC, 2 DC, 1 KO
Revenankh: 6 MC, 3 DC, 2 KO
Sudowoodo: 2 MC, 1 DC, 1 KO
As you move forward on the night Vista, you spend some time basking in the glow of the moonlight. Everything looks a little less glum under the pale glow of the moon, which seems to reduce the contrast on the harshness of the place. After a short time you go back to your adventure. You hear a slight rustle come from the entrance, but it dissipates quickly. Better to just keep going.
Impregnable Crag: Boss Battle
The sheer roughness of the terrain in this dark lair is impressive enough, it feels like an impassable object just looking at it. The overwhelmingly jagged terrain takes your every once of will to navigate, but eventually you come into an upper chamber that has all the appearances of a throne room. Jagged rocks loom ominously at the corners of the sphere. A pedestal stands alone in the center of the room in front of a massive stone throne with a massive statue sitting in it. It has a stone shaped exactly like the one in the mosaic in at the entrance.
You grab the item and obtain the Rock Ruby
All of a sudden the room shakes violently, and the statue comes to life! It's facial features and details crumble away, revealing an angry Regirock. The pieces that before were so fine now disintegrate into a dust. That isn't the end of them, unfortunately, as Regirock cries out and the entire room's soil seems to be blown apart and thrown around into a massive Sandstorm. You can barely hear it, but a rock crashes behind you, sealing you inside. Regirock stands firm, daring you to attack it.
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Focus Band | @
Expert Belt
(U) | (F)
HP: 100 | HP: 110
EN: 100 | EN: 100
Spe: 43 | Spe: 46
Sassy | Hasty
Clear Body | Lightningrod
Sturdy | Solid Rock
N/A | Reckless
-10% Eva | +5% Acc
VS
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Razor Fang | @
Expert Belt | N/A
(M) | (F) | (F)
HP: 100 | HP: 16 | HP: 90
EN: 82 | EN: 31 | EN: 100
Spe: 26 | Spe: 58 | Spe: 40
Brave | Relaxed | Adamant
Sturdy | Shed Skin | Sturdy
Rock Head | Air Lock | Rock Head
-10% Eva | -10% Eva | N/A
Arena Rules:
Stealth Rock in effect on challengers for the duration of the battle. It cannot be removed by Rapid Spin.
Constant, unalterable Sandstorm.
Fly and Bounce cannot gain enough altitude to evade.
Regirock's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the start of the Boss Battle.
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Ice Spire Black (and White) Ice
Kaxtar
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 open 1 Ether
Revive: 0 open slots 1 Revive
Pokeballs: 35 open slots
3 Sport Balls
7 Lure Balls
Berries: 30 slots 1 Oran Berry 2 Leppa Berries 21 Cherri Berries 21 Pecha Berries
2 Rawst Berries
7 Aspear Berries 21 Enigma Berries
Battle Items: 20
Mystic Water
Razor Claw
Macho Brace
Gems: 20
Normal Gem
Spare Pocket (any item): 3
Kaxtar: 8 TC
Infernape: 9 MC, 1 KO
Togekiss: 3 MC
Slowking: 9 MC, 2 KO
Vanilluxe: 1 EC, 2 MC, 1 DC
Razor Claw Nature: Hasty (+15% Speed, +24% Accuracy, -1 Defense) Type: Dark/Ice Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. Pickpocket (DW-LOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off anopponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item isstolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Player Options:
Nickname your Weavile, as well as use any items and exchange held items. I will begin your next RP stage in the next post. Also please set your 3 Pokemon team for the time being.
Nice. Slowking, Weavile and Infernape will take the lead on my party. Weavile will hold onto it's Razor Claw. Infernape will keep the Full Enigma Berry. Slowking will use the Expert Belt. Vanilluxe will use the NevermeltIce. Togekiss will use the last Full Enigma Berry.
Teko: Heavy Slam (Rhy) - Heavy Slam (Rhy)
IF (Rhyperior uses Protect) THEN (Redirect to Regirock, but not consecutively)
IF (Earthquake is used) THEN (Use Metal Burst instead, overriding the above substitution)
Expert Belt | N/A
(M) | (F) | (F)
HP: 79 | HP: -9 | HP: 47
EN: 66 | EN: 25 | EN: 82
Spe: 26 | Spe: 58 | Spe: 40
Brave | Relaxed | Adamant
Sturdy | Shed Skin | Sturdy
Rock Head | Air Lock | Rock Head
-10% Eva | -10% Eva | N/A
Arena Rules:
Stealth Rock in effect on challengers for the duration of the battle. It cannot be removed by Rapid Spin.
Constant, unalterable Sandstorm.
Fly and Bounce cannot gain enough altitude to evade.
Regirock's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the Boss Battle.
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Ice Spire Black (and White) Ice
Kaxtar
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 open 1 Ether
Revive: 0 open slots 1 Revive
Pokeballs: 35 open slots
3 Sport Balls
7 Lure Balls
Berries: 30 slots 1 Oran Berry 2 Leppa Berries 21 Cherri Berries 21 Pecha Berries
2 Rawst Berries
7 Aspear Berries 21 Enigma Berries
Battle Items: 20
Mystic Water
Razor Claw
Macho Brace
Rocky Helmet
Gems: 20
Normal Gem
Spare Pocket (any item): 3
Ice Sapphire
Kaxtar: 10 TC
Infernape: 12 MC, 1 KO
Togekiss: 6 MC
Slowking: 12 MC, 2 KO
Vanilluxe: 1 EC, 2 MC, 1 DC
Glalie: 2 MC, 1 DC
You reach the very core of the tower, a room that feels like a natural predecessor to the refrigerator. As the enter your bones are chilled to the core, and you feel a powerful presence. On the far side of the room you see what appears to be a thrown made out of Ice, though much of it appears to have been frozen into one giant, solid block. On a pedestal in the middle of the room lays a stone shaped exactly like the one depicted in the mosaic at the entrance.
You grab the item and obtain the Ice Sapphire
As you do so, the titanic block of ice at the far end of the room explodes. The pedestal recedes into the floor and is immediately frosted over. In fact, the whole arena frosts over, including the door! A vicious Hailstorm engulfs the room, more savage than anything you have ever witnessed. You look blinded at the source, but all you can see are blinking lights. Whatever you just did, you may not live to regret it.
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Focus Sash | @
Life Orb
(U) | (F)
HP: 100 | HP: 110
EN: 100 | EN: 100
Spe: 43 | Spe: 56
Relaxed | Relaxed
Clear Body | Thick Fat
Ice Body | Ice Body
N/A | Oblivious
-10% Eva | -10% Eva
Arena Rules:
Constant, unalterable Hail
Ice is impregnable to Fire in the room and will not melt.
Hail currently increases damage to 4 DPA, and Heals Pokemon with Ice Body for 4 HPPA.
Floor is completely frozen over and gives Dig -1 priority on evasive action and hit.
Fly and Bounce cannot gain enough altitude to evade.
Regice's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the Boss Battle.
Well, let's get this show on the road. We have strength in numbers, so maybe we can make the impossible happen! One thing though; Slowking has a modest, not a mild nature.
Slowking: Telekinesis Walrein~Yawn Regice IF Regice Protects Action 2, THEN change that action to Heal Pulse Weavile. Weavile: Fake Out Walrein~Focus Blast Walrein IF Walrein Protects, THEN change your action that round to Feint Walrein and push actions back. Infernape: Close Combat Walrein~Focus Blast Walrein
I'm not quite sure of how keeping focus works for partial-trapping moves and the like, but according to my interpretation of things, telekinesis automatically maintains focus becuase it shares a type with Slowking. If I am wrong, change Slowking's second action to Psychic Walrein.
Razor Fang | N/A
(M) | (F)
HP: 79 | HP: -6
EN: 51 | EN: 72
Spe: 26 | Spe: 40
Brave | Adamant
Sturdy | Sturdy
Rock Head | Rock Head
-10% Eva, -1 Spe | N/A
Arena Rules:
Stealth Rock in effect on challengers for the duration of the battle. It cannot be removed by Rapid Spin.
Constant, unalterable Sandstorm.
Fly and Bounce cannot gain enough altitude to evade.
Regirock's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the Boss Battle.
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Ice Spire Chilling Depths: Boss Battle
Kaxtar
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 open 1 Ether
Revive: 0 open slots 1 Revive
Pokeballs: 35 open slots
3 Sport Balls
7 Lure Balls
Berries: 30 slots 1 Oran Berry 2 Leppa Berries 21 Cherri Berries 21 Pecha Berries
2 Rawst Berries
7 Aspear Berries 21 Enigma Berries
Battle Items: 20
Mystic Water
Razor Claw
Macho Brace
Rocky Helmet
Gems: 20
Normal Gem
Spare Pocket (any item): 3
Ice Sapphire
Kaxtar: 10 TC
Infernape: 12 MC, 1 KO
Togekiss: 6 MC
Slowking: 12 MC, 2 KO
Vanilluxe: 1 EC, 2 MC, 1 DC
Glalie: 2 MC, 1 DC
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Focus Sash | @
Life Orb
(U) | (F)
HP: 100 | HP: 110
EN: 100 | EN: 100
Spe: 43 | Spe: 56
Relaxed | Relaxed
Clear Body | Thick Fat
Ice Body | Ice Body
N/A | Oblivious
-10% Eva | -10% Eva
Safeguard | Rock Slide
Superpower (We) | Iron Tail (We)
Arena Rules:
Constant, unalterable Hail
Ice is impregnable to Fire in the room and will not melt.
Hail currently increases damage to 4 DPA, and Heals Pokemon with Ice Body for 4 HPPA.
Floor is completely frozen over and gives Dig -1 priority on evasive action and hit.
Fly and Bounce cannot gain enough altitude to evade.
Regice's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Choose which of your inactive Pokemon will be replacing Weavile. I will issue Walrein's actions in a separate post once I see your choice.
One things Deadfox; Telekinesis was targeting Walrein, not Regice. Thankfully, the focus blasts hit without telekinesis, so we don't have to re-do anything. Anyways, I think I'll send out Vanilluxe.
Potion: 2 slots
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 35 open slots
5 Sport Balls 52 Heal Balls
5 Timer Balls
Berries: 30
1 Lum Berry
Battle Items: 20
Smooth Rock
Prism Scale
Cell Battery
Gems: 20
Flying Gem
Spare Pocket (any item): 3
Fire Stone
Rock Ruby
Engineer Pikachu: 8 TC
Cinccino: 9 MC, 1 KO
Milotic: 4 MC, 2 DC, 1 KO
Revenankh: 6 MC, 3 DC, 2 KO
Sudowoodo: 2 MC, 1 DC, 1 KO
So I'm just noticing that Heal Balls have had their capture rate multiplier changed to 2x rather than 5x (which makes them far less ridiculous) BUT for the remainder of this run I will be treating them as they stood when the RP began. Also upon reading the TLR's that IAR has reffed I have realised I have been making a mistake in regards to the 'capture rounds'. I wasn't treating these as a round in the battle and hence I didn't apply weather damage or make paralysis degrade. This is something very important in the challenge of capturing a Boss so I will be fixing this immediately.
Engineer Pikachu threw a Heal Ball at Regirock
CATCH [<=83] 152/1000: NO
Regirock broke free!
Regirock used Chill [+12 EN]
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Focus Band
(U)
HP: 89
EN: 97
Spe: 43
Sassy
Clear Body
Sturdy
-10% Eva
VS
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Razor Fang
(M)
HP: 79
EN: 51
Spe: 26
Brave
Sturdy
Rock Head
-10% Eva, -1 Spe
Arena Rules:
Stealth Rock in effect on challengers for the duration of the battle. It cannot be removed by Rapid Spin.
Constant, unalterable Sandstorm.
Fly and Bounce cannot gain enough altitude to evade.
Regirock's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the Boss Battle.
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Ice Spire Chilling Depths: Boss Battle
Kaxtar
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 open 1 Ether
Revive: 0 open slots 1 Revive
Pokeballs: 35 open slots
3 Sport Balls
7 Lure Balls
Berries: 30 slots 1 Oran Berry 2 Leppa Berries 21 Cherri Berries 21 Pecha Berries
2 Rawst Berries
7 Aspear Berries 21 Enigma Berries
Battle Items: 20
Mystic Water
Razor Claw
Macho Brace
Rocky Helmet
Razor Claw
Gems: 20
Normal Gem
Spare Pocket (any item): 3
Ice Sapphire
Kaxtar: 10 TC
Infernape: 12 MC, 1 KO
Togekiss: 6 MC
Slowking: 12 MC, 2 KO
Vanilluxe: 1 EC, 2 MC, 1 DC
Glalie: 2 MC, 1 DC
Arena Rules:
Constant, unalterable Hail
Ice is impregnable to Fire in the room and will not melt.
Hail currently increases damage to 4 DPA, and Heals Pokemon with Ice Body for 4 HPPA.
Floor is completely frozen over and gives Dig -1 priority on evasive action and hit.
Fly and Bounce cannot gain enough altitude to evade.
Regice's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Togekiss is automatically sent out and you may issue your actions against Regice.
Wood Hammer - Hammer Arm IF (Regirock uses Protect) THEN (Chill and push actions back)
IF (Regirock uses Double Team) THEN (Earthquake and push actions back the first instance; Bulldoze the second)
Block lasts forever Deadfox, according to the DAT. Also note that in the future, when I will be trying to Toxic you, the damage you incur from toxic comes AFTER Ice Body activiates according to this thread: http://www.smogon.com/forums/showthread.php?t=28946 Just so Regice doesn't faint on me 7.7
Slowking: Heal Pulse Infernape~Chill Togekiss: Encore~Metronome (Skill Swap [Serene Grace of Togekiss for Ice Body of Regice], Defog, Gastro Acid, Transform, Secret Sword, Paleo Wave, Heal Order, Blast Burn, Worry Seed, Embargo) IF Regice Protects, THEN Chill and push actions back. Infernape: Chill~Fire Spin
Focus Band
(U)
HP: 70
EN: 75
Spe: 43
Sassy
Clear Body
Sturdy
-10% Eva
VS
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Razor Fang
(M)
HP: 50
EN: 36
Spe: 26
Brave
Sturdy
Rock Head
-10% Eva, -1 Spe
Arena Rules:
Stealth Rock in effect on challengers for the duration of the battle. It cannot be removed by Rapid Spin.
Constant, unalterable Sandstorm.
Fly and Bounce cannot gain enough altitude to evade.
Regirock's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the Boss Battle.
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Ice Spire Chilling Depths: Boss Battle
Kaxtar
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 open 1 Ether
Revive: 0 open slots 1 Revive
Pokeballs: 35 open slots
3 Sport Balls
7 Lure Balls
Berries: 30 slots 1 Oran Berry 2 Leppa Berries 21 Cherri Berries 21 Pecha Berries
2 Rawst Berries
7 Aspear Berries 21 Enigma Berries
Battle Items: 20
Mystic Water
Razor Claw
Macho Brace
Rocky Helmet
Razor Claw
Gems: 20
Normal Gem
Spare Pocket (any item): 3
Ice Sapphire
Kaxtar: 10 TC
Infernape: 12 MC, 1 KO
Togekiss: 6 MC
Slowking: 12 MC, 2 KO
Vanilluxe: 1 EC, 2 MC, 1 DC
Glalie: 2 MC, 1 DC
The Block description is a little vague, but I will go ahead and run with it lasting forever just because its easier
@
Focus Sash
(U)
HP: 79
EN: 68
Spe: 43
Relaxed
Clear Body
Ice Body
N/A
-10% Eva, Blocked
SAFEGUARD (2r)
Arena Rules:
Constant, unalterable Hail
Ice is impregnable to Fire in the room and will not melt.
Hail currently increases damage to 4 DPA, and Heals Pokemon with Ice Body for 4 HPPA.
Floor is completely frozen over and gives Dig -1 priority on evasive action and hit.
Fly and Bounce cannot gain enough altitude to evade.
Regice's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions against Regice.
Slowking: Heal Pulse Infernape~Chill Togekiss: Encore~Chill Infernape: Fake Out~Focus Punch IF Regice Protects Action One, THEN Feint it instead of using Fake Out.
This way, Regice is now trapped forever in a cycle of forced counters/protects, as Encore works if your Encore didn't end last action and Regice is forced to then use its last action (flinch not included). Regice, you are mine, it is only a matter of time.
Focus Band
(U)
HP: 55
EN: 53
Spe: 43
Sassy
Clear Body
Sturdy
-10% Eva
VS
@
Razor Fang
(M)
HP: 31
EN: 21
Spe: 26
Brave
Sturdy
Rock Head
-10% Eva
Arena Rules:
Stealth Rock in effect on challengers for the duration of the battle. It cannot be removed by Rapid Spin.
Constant, unalterable Sandstorm.
Fly and Bounce cannot gain enough altitude to evade.
Regirock's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions for the Boss Battle.
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Ice Spire Chilling Depths: Boss Battle
Kaxtar
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 open 1 Ether
Revive: 0 open slots 1 Revive
Pokeballs: 35 open slots
3 Sport Balls
7 Lure Balls
Berries: 30 slots 1 Oran Berry 2 Leppa Berries 21 Cherri Berries 21 Pecha Berries
2 Rawst Berries
7 Aspear Berries 21 Enigma Berries
Battle Items: 20
Mystic Water
Razor Claw
Macho Brace
Rocky Helmet
Razor Claw
Gems: 20
Normal Gem
Spare Pocket (any item): 3
Ice Sapphire
Kaxtar: 10 TC
Infernape: 12 MC, 1 KO
Togekiss: 6 MC
Slowking: 12 MC, 2 KO
Vanilluxe: 1 EC, 2 MC, 1 DC
Glalie: 2 MC, 1 DC
As far as I see it when Togekiss uses Encore on Regice it hasn't yet acted, so the Encore did end on its last action and hence the move fails. It would have worked if Togekiss had used Encore on action 2.
@
Focus Sash
(U)
HP: 73
EN: 56
Spe: 43
Relaxed
Clear Body
Ice Body
N/A
-10% Eva, Blocked, Skill Swapped (Serene Grace), Fire Spin (3a)
SAFEGUARD (1r)
Arena Rules:
Constant, unalterable Hail
Ice is impregnable to Fire in the room and will not melt.
Hail currently increases damage to 4 DPA, and Heals Pokemon with Ice Body for 4 HPPA.
Floor is completely frozen over and gives Dig -1 priority on evasive action and hit.
Fly and Bounce cannot gain enough altitude to evade.
Regice's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
Player Options:
Issue your actions against Regice.
Slowking: Light Screen~Chill IF Protect, THEN Chill and push actions back. Togekiss: Thunder Wave~Aura Sphere IF Protect, THEN Chill and push actions back. Infernape: Chill~Fire Punch IF Protect is used anytime, THEN swap Actions One and Two.