The Legend Run: (Ooraloo) Giant Chasm

Birkal

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Shivers and Shakers

Ooraloo prepares for the capture. Or stalling, I guess, but probably the former. Poor piggy.

-Round 2-
Medicham used Telekinesis!

-6en
Gallade used Drain Punch!
RNG Roll (Crit) [<=625 Crit]: 8954/10000 (No)
(8+3+2)*1.5 = 19.5
+9.75HP
-11en
Mr. Mime chilled.
+12en
Piloswine cooled down.
-2en (Gallade / Medicham / Mr. Mime)
-2HP (Gallade / Medicham / Mr. Mime)

Medicham used Drain Punch!
RNG Roll (Crit) [<=625 Crit]: 6402/10000 (No)
(8+3+2+1.5)*1.5 = 21.75
+10.875HP
-11en
Gallade chilled.
+12en
Mr. Mime used Hypnosis!
RNG Roll (Sleep) [1-3 Duration]: 1/3 (1a)
Piloswine fell asleep!
-6en
Piloswine is fast asleep!
-2en (Gallade / Medicham / Mr. Mime)
-2HP (Gallade / Medicham / Mr. Mime)


-Totals-

58
35


68
56


55
62


69
61
Sleep (0a)
Telekinesis (4a)

Hail (2r)​
 
Last edited:
Use 3 Potions on Mr. Mime, Gallade, and Medicham.
Use an Elixir on Mr. Mime, Gallade, and Medicham.
Use an Ether on Medicham.

Swap Medicham, Gallade, and Mr. Mime for Lucario, Vanillish, and Piloswine and continue.


Lucario @ Solar Ray | Vanillish | Piloswine @ Eviolite
 

Birkal

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Survival of the Fittest

Traveling into the narrow ravine, the howling of the wind is slowly replaced with the sounds of a raging battle further ahead. Moving on, the ravine widens into an arena-like enclosure. Inside, six Pokemon face off, separated into three 1v1 battles: Absol vs Excadrill, Vanilluxe vs Audino, and Tangrowth vs Clefable. Their behaviour seems odd, as if the cold has affected their minds. They may be fighting 1v1 right now, but you can tell they won't stop fighting until there's only one Pokemon remaining. It would be insane to send your Pokemon into this battle, but perhaps you can make it go by more quickly by providing guidance to one of the combatants?

Choose a combatant, Ooraloo.​
 

Excadrill @ Soft Sand


Excadrill (F)
NATURE
: Jolly (+15% Spe, -1 SpA)
TYPE: Ground / Steel
ABILITIES: Sand Rush / Sand Force / Mold Breaker (H)
ITEM: Soft Sand

STATS
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 101
Size Class: 1
Weight Class: 3
Base Rank Total: 11

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Dig
Drill Run
Earthquake
Fissure
Fury Swipes
Hone Claws
Horn Drill
Metal Claw
Mud-Slap
Mud Sport
Rapid Spin
Rock Slide
Rototiller
Sandstorm
Scratch
Slash
Swords Dance

Rock Climb
Submission
Skull Bash
Crush Claw
Iron Defense

Dig
X-Scissor
Poison Jab
Shadow Claw
Protect

Giga Impact
Brick Break
Smart Strike
Rock Smash
Rock Tomb
 

Birkal

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is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Survival of the Fittest

Absol lunges at Excadrill! Help it!​


Absol (F)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Dark
ABILITIES: Pressure / Super Luck / Justified (H)
ITEM: Scope Lens

STATS
HP: 100
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: N/A
MC: 0
AC: 5/5 (Or N/A if no Hidden)

ATTACKS
Perish Song
Future Sight
Me First
Razor Wind
Detect
Scratch
Feint
Leer
Quick Attack
Taunt
Pursuit
Bite
Double Team
Slash
Swords Dance
Night Slash
Psycho Cut
Future Sight
Sucker Punch

Play Rough
Megahorn
Magic Coat
Assurance
Substitute

Protect
Iron Tail
Rock Slide
Will-O-Wisp
Payback

Counter
Superpower

Vanilluxe (M/F)
NATURE
: Modest (+1 SpA, -1 Atk)

TYPE: Ice
ABILITIES: Ice Body / Snow Warning / Weak Armor (H)
ITEM: Rare Candy

STATS
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 79
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

ATTACKS
Acid Armor
Astonish
Avalanche
Blizzard
Freeze-Dry
Hail
Harden
Ice Beam
Icicle Spear
Icy Wind
Mirror Coat
Mirror Shot
Mist
Sheer Cold
Taunt
Uproar
Weather Ball

Autotomize
Ice Shard
Iron Defense
Magnet Rise
Water Pulse

Toxic
Protect
Hyper Beam
Swagger
Substitute

Rain Dance
Explosion

Audino (M)
NATURE[/B]: Quiet (+1 SpA, - Spe, -10% Eva)

TYPE: Normal
ABILITIES: Healer / Regenerator / Klutz (H)
ITEM: Everstone

STATS
HP: 110
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: N/A
MC: 0
AC: 5/5

ATTACKS
Last Resort
Misty Terrain
Play Nice
Pound
Growl
Helping Hand
Baby-Doll Eyes
Refresh
Disarming Voice
Double Slap
Attract
Secret Power
Entrainment
Take Down
Heal Pulse
After You
Simple Beam
Double-Edge

Bestow
Encore
Heal Bell
Healing Wish
Sweet Kiss

Protect
Blizzard
Solar Beam
Thunder
Fire Blast

Pain Split
Surf

Tangrowth (M/F)
NATURE
: Sassy (+1 SpD, - Spe)

TYPE: Grass
ABILITIES: Chlorophyll / Leaf Guard / Regenerator (H)
ITEM: Relic Crown

STATS
HP: 110
Atk: Rank 4
Def: Rank 5
SpA: Rank 4
SpD: Rank 3 (+)
Spe: 43 (-(
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Absorb
Ancient Power
Bind
Block
Constrict
Giga Drain
Grassy Terrain
Growth
Ingrain
Knock Off
Mega Drain
Natural Gift
Poison Powder
Power Whip
Slam
Sleep Powder
Stun Spore
Tickle
Vine Whip
Wring Out

Flail
Leaf Storm
Leech Seed
Nature Power
Power Swap

Toxic
Sunny Day
Protect
Solar Beam
Focus Blast

Earthquake
Brick Break

Clefable (F)
NATURE
: Quiet (+1 SpA, -8 Spe, -10% Eva)

TYPE: Fairy
ABILITIES: Cute Charm / Magic Guard / Unaware (H)
ITEM: Life Orb

STATS
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Disarming Voice
Sing
Double Slap
Minimize
Metronome
Moonlight
After You
Healing Wish
Pound
Growl
Encore
Defense Curl
Follow Me
Bestow
Wake-Up Slap
Stored Power
Cosmic Power
Lucky Chant
Body Slam
Gravity
Moonblast
Light Screen
Meteor Mash

Heal Pulse
Mimic
Misty Terrain
Fake Tears
Substitute

Protect
Light Screen
Reflect
Blizzard
Thunder Wave

Counter
Fire Blast



"I... sense a loss."

Absol @ Scope Lens

Superpower | Superpower | Superpower
If non-combination Dig, Counter.
If non-combination damaging Fighting-type move, Counter.​
 
I severely underestimated Absol's power. Time for hax.


Excadrill @ Soft Sand
Fissure | Earthquake | Brick Break + Giga Impact
If Fissure misses A1, then use Mud Slap A2 and A3.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Survival of the Fittest

Regretting their decision almost immediately, Ooraloo attempts a truly desperate strategy.

It didn't end well.

-Round 1-
Excadrill used Fissure!

RNG Roll (Hit) [<=4200 Hit]: 7600/10000 (No)
But it missed!
-15en
Absol used Superpower!
(12+3+6)*1.5 = 31.5
-8en
-1Atk / -1Def

Excadrill used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 9941/10000 (No)
(4+3-1.5)+4 = 9.5
-6en
-1Acc
Absol used Superpower!
RNG Roll (Hit) [<=7500 Hit]: 5395/10000 (Yes)
(12+3+6)*1.5-2 = 29.5
-12en
-1Atk / -1Def

Excadrill used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 4680/10000 (No)
(4+3-1.5)+4 = 9.5
-11en
-1Acc
Absol used Superpower!
RNG Roll (Hit) [<=6000 Hit]: 1876/10000 (Yes)
(12+3+6)*1.5-4 = 27.5
-16en
-1Atk / -1Def


-Totals-


81
64
-3 Atk / -3 Def / -2 Acc


21
68​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Survival of the Fittest

Seems like a closed case.

-Round 2-
Excadrill used Earthquake!

RNG Roll (Crit) [<=625 Crit]: 8136/10000 (No)
(10+3+4.5)+4 = 21.5
-8en
Absol used Counter!
RNG Roll (Hit) [<=5000 Hit]: 9050/10000 (No)
But it missed!
-16.5en

Excadrill used Earthquake!
RNG Roll (Crit) [<=625 Crit]: 1295/10000 (No)
(10+3+4.5)+4 = 21.5
-8en
Absol used Superpower!
RNG Roll (Hit) [<=5000 Hit]: 3294/10000 (Yes)
(12+3+6)*1.5-2 = 25.5
-8en
-1Atk / -1Def
KO


-Totals-


81
39
-2 Atk / -2 Def / -1 Acc


KO
KO

Excadrill looks to be mighty pissed at you for your poor guidance. It seems it might want to extract revenge at some point. Regardless you are too focused on your current goal to give it much thought, before moving onwards.

Tend to your team, Ooraloo.​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
(All your Pokemon lost 10en)

Know Thyself

With the brawl over, you press on, exiting the other side of the arena and continuing through the steadily widening ravine until something catches your attention. A Ditto springs towards you from a distance, hoping side-to-side as it closes the distance. To the right of you is a pile of metallic dust that seems like it would harden the defenses of the Ditto. To the left of you is a pile of gleaming, golden powder that seems as if it would make the Ditto far too fast to keep up with and incredibly accurate. You're only able to block off the path to one pile of powder on your own. You could have your Pokemon defend the other pile, but they would be vulnerable to having their own item taken.

Player Options
A) Stop Ditto from getting Metal Powder.
B) Stop Ditto from getting Quick Powder.
C) Stop Ditto from taking either item.

Pick your poison, Ooraloo.​
 

Vanillish
Signal Beam | Ice Beam | Signal Beam

If Mirror Coat and Ditto is not behind a substitute, then use Icicle Spear.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Know Thyself

A cool battle is brewing. Heh. Both combatants trade nearly equal blows. Not too exciting.



*flips you the bird*

Mirror Shot | Mirror Shot | Mirror Shot

-Round 1-
Ditto used Mirror Shot!

RNG Roll (Hit) [<=9500 Hit]: 6832/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 1135/10000 (No)
RNG Roll (Effect) [<=1000 Drop]: 7991/10000 (No)
(7+1.5)*1.5 = 12.75
-5en
Vanillish used Signal Beam!
RNG Roll (Crit) [<=625 Crit]: 8751/10000 (No)
RNG Roll (Effect) [<=1000 Status]: 9843/10000 (No)
(8+1.5) = 9.5
-6en

Ditto used Mirror Shot!
RNG Roll (Hit) [<=9500 Hit]: 5049/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 5737/10000 (No)
RNG Roll (Effect) [<=1000 Drop]: 1050/10000 (No)
(7+1.5)*1.5 = 12.75
-9en
Vanillish used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 6713/10000 (No)
(9+3+1.5)*.67 = 9.045
-6en

Ditto used Mirror Shot!

RNG Roll (Hit) [<=9500 Hit]: 7693/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 7482/10000 (No)
RNG Roll (Effect) [<=1000 Drop]: 8618/10000 (No)
(7+1.5)*1.5 = 12.75
-13en
Vanillish used Signal Beam!
RNG Roll (Crit) [<=625 Crit]: 2120/10000 (No)
RNG Roll (Effect) [<=1000 Status]: 4771/10000 (No)
(8+1.5) = 9.5
-6en

-Totals-

23
70


62
73



*swears profusely*

Signal Beam | Mirror Shot | Mirror Shot

If Mirror Coat, and Vanillish is not behind a substitute, then use Icicle Spear.​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Know Thyself

Quality stuff, I know. Can't wait to see how this battle ends.



*insults your mother*

-Round 2-
Ditto used Signal Beam!

RNG Roll (Crit) [<=625 Crit]: 1335/10000 (No)
RNG Roll (Effect) [<=1000 Status]: 8055/10000 (No)
(8+1.5) = 9.5
-6en
Vanillish used Mirror Shot!
RNG Roll (Hit) [<=9500 Hit]: 1228/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 3482/10000 (No)
RNG Roll (Effect) [<=1000 Drop]: 2298/10000 (No)
(7+1.5)*1.5 = 12.75
-5en

Ditto used Mirror Shot!
RNG Roll (Hit) [<=9500 Hit]: 3054/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 5751/10000 (No)
RNG Roll (Effect) [<=1000 Drop]: 3172/10000 (No)
(7+1.5)*1.5 = 12.75
-5en
Vanillish used Mirror Shot!
RNG Roll (Hit) [<=9500 Hit]: 1986/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 1398/10000 (No)
RNG Roll (Effect) [<=1000 Drop]: 9840/10000 (No)
(7+1.5)*1.5 = 12.75
-5en

Ditto used Mirror Shot!
RNG Roll (Hit) [<=9500 Hit]: 6667/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 2619/10000 (No)
RNG Roll (Effect) [<=1000 Drop]: 7710/10000 (No)
(7+1.5)*1.5 = 12.75
-9en
KO

-Totals-

KO
KO


36
53



*teabags your corpse*​
 

Lucario @ Solar Ray
Aura Sphere | Low Sweep | Aura Sphere
If Mirror Coat, then Rock Slide and push back.
If Explosion, then Protect and push back.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Know Thyself

One final attack! Will it land?



*humps the arena*

Blizzard + Sheer Cold | Cooldown (Ice Shard) | Ice Shard

-Round 3-
Lucario used Aura Sphere!

RNG Roll (Crit) [<=625 Crit]: 3245/10000 (No)
(8+3+3)*1.5 = 21
-5en
Ditto used Sheer Cold + Blizzard!
RNG Roll (Hit) [<=5000 Hit]: 2629/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 89/10000 (Yes)
RNG Roll (Effect) [<=1000 Status]: 9713/10000 (No)
Critical hit!
(25+11+3+1.5)*.67 = 27.125
-38en

Lucario used Low Sweep!
RNG Roll (Crit) [<=625 Crit]: 4874/10000 (No)
(7+3+1.5)*1.5+2 = 19.25
-4en
Ditto fainted!

-Totals-

73
71


KO
KO



*passes out drunk*

Tend to your team, Ooraloo.​
 
Use 2 Ethers on Medicham and Gallade.

Swap Lucario, Vanillish, and Piloswine for Medicham, Gallade, and Mr. Mime.


Medicham @ Medichamite | Gallade @ Expert Belt | Mr. Mime @ Odd Incense
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Boss Under the Northern Star

Having dealt with the Ditto, you exit the ravine and your goal is finally in sight. At the summit lies the cave where all of the infernal wind can be traced back to. You can hardly walk through the blizzard, your boots threaten to freeze to the barren stone with every step, you're beginning to lose feeling in your fingers, and your goggles are iced over with hoarfrost. Every instinct you have is telling you to turn away, to run and never come back, but you won't. You've come too far to turn back. The fate of the entire region, maybe even the whole world, rests on your shoulders. You push on, knowing that you can't turn back, now.

You make it into the cave, but the wind is unyielding, threatening to push you pack outside of the cave. Just as your legs are about to collapse beneath you, the wind falls dead and you fall to the ground. The air seems frozen in place, with even snowflakes refusing to fall to the ground. The cave shudders and icicles begin to rain down around you. A pile of grey and icy boulders shudders and rises from the floor before letting out a blood-chilling scream, revealing itself as the fabled dragon of ice, Kyurem! Answering Kyurem's call, an explosion of light fills the cave and a frost-blue Mega Metagross rushes forth to Kyurem's side, ready to defend its master. Everything you've gone through has lead you to this moment. One way or another, Kyurem must be stopped!

Kyurem (-)
NATURE
: Timid (+Spe, -Atk, +14% accuracy)
TYPE: Dragon / Ice
ABILITIES: Pressure
ITEM: Life Orb

STATS
HP: 120
Atk: Rank 4 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 7
Base Rank Total: 24

EC: N/A
MC: 0
AC: N/A

ATTACKS
Ancient Power
Blizzard
Dragon Breath
Dragon Pulse
Dragon Rage
Endeavor
Glaciate
Hyper Voice
Ice Beam
Icy Wind
Imprison
Outrage
Scary Face
Slash

Draco Meteor
Earth Power
Iron Head
Zen Headbutt
Signal Beam

Psychic
Focus Blast
Flash Cannon
Stone Edge
Protect

Dragon Claw
Hail
Hyper Beam
Roost
Shadow Ball
Reflect
Rock Slide
Dragon Tail
Flash Cannon

Hidden Power [Flying]
Snore
Substitute
Fly
Giga Impact
Shadow Claw

Metagross (-)
NATURE
: Jolly (+ Spe, -1 SpA, 8% accuracy (Normal), +19% accuracy (Mega))

TYPE: Steel / Psychic
ABILITIES: Clear Body / Light Metal (H) / Tough Claws (Mega Only)
ITEM: Metagrossite

STATS (NORMAL)
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 81 (+)
Size Class: 4
Weight Class: 9
Base Rank Total: 22

STATS (MEGA)
HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 3 (-)
SpD: Rank 4
Spe: 127 (+)
Size Class: 4
Weight Class: 11
Base Rank Total: 27

EC: 9/9
MC: 0
AC: 5/5

ATTACKS
Agility
Bullet Punch
Confusion
Hammer Arm
Hyper Beam
Iron Defense
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Psychic
Pursuit
Scary Face
Take Down
Zen Headbutt

Dynamic Punch
Headbutt
Ice Punch
Stealth Rock
Thunder Punch

Protect
Brick Break
Facade
Bulldoze
Power-up Punch

Aerial Ace
Block
Body Slam
Earthquake
Giga Impact
Grass Knot
Gravity
Hone Claws
Icy Wind
Iron Head
Light Screen
Rain Dance
Reflect
Rock Slide

Refresh
Hidden Power [Fairy]
Explosion
Shadow Ball
Substitute
Gyro Ball
Type: Cave

A high-ceiling cave, every surface coated with slick ice, giving it the facade of a grandiose fortress of crystals. The air hangs with an otherworldly gelidity, colder than anything in this world should be. The algid air seems as though it could freeze anything at any moment, even an open flame.

  • Pokemon without a Fire or Ice Typing lose 3en per action
  • Regular Fire moves have their bap reduced by 2. Fire STAB have its bap reduced further by 2.
  • Ice is now neutral to Rock and Steel.
  • Water and Steel no longer resist Ice.
  • If the player has 3 pokemon out, at the end of each round the pokemon out from the player with the least energy gets frozen for 1a. This affects even pokemon that would otherwise be immune to freezing by virtue of typing or ability.
  • Mega Metagross can mega-evolve without the need of a trainer and is considered to have also Ice Typing for the purposes of Hail immunity and immunity to energy loss from the arena.
The pokemon you chose to command on "Survival of the Fittest" provides you with a benefic effect, whereas the first pokemon defeated by you provides a harmful effect. If the pokemon you chose to command doesn't KO any pokemon, it provides you with a harmful effect instead.

Whenever an effect calls for a pokemon to act every round, it will happen on A0, before the actions themselves but after switches.

Whenever an effect calls for a pokemon to act in a specific action (or for X actions), it will happen at priority 0, considering the stats and abilities (but not items!) of the respective mon as per their profiles.

  • Absol: All your moves are guaranteed critical hit for 2 rounds
  • Excadrill: Player can command Excadrill to hit a pokemon of their choice with Drill Run 3 times. This command doesn't take up an action, but can only be used once per action at most.
  • Vanilluxe: At the begining of the first 3 rounds, Vanilluxe will use Icy Wind on Kyurem and Mega Metagross
  • Audino: For the first 3 rounds, your pokemon will be healed from status at the end of the round (same mechanics as the ability "Healer", except with no rng roll).
  • Tangrowth: Player can command Tangrowth to use Stun Spore or Sleep Powder once each. This command doesn't take up an action, but can only be used once per action at most. Those moves will hit the target without the need of a rng roll.
  • Clefable: Player can command Clefable to use Softboiled twice. This command doesn't take up an action, but can only be used once per action at most.
  • Absol: All the opponent's moves are guaranteed critical hit for 2 rounds
  • Excadrill: Ref can command Excadrill to hit all pokemon from the trainer's side with Bulldoze 3 times. This command doesn't take up an action, but can only be used once per action at most.
  • Vanilluxe: At the first 3 rounds, Hail will be up. This cannot be changed without a weather stone (air lock still works though).
  • Audino: For the first 5 rounds, Kyurem and Mega Metagross will be healed from status at the end of the round (same mechanics as the ability "Healer", except with no need for a rng roll).
  • Tangrowth: For the first 3 rounds Tangrowth will use Leech Seed on all the player's pokemon and the amount of hp sapped each action will be divided amongst the pokemon on Kyurem's side of the field.
  • Clefable: Ref can command Clefable to use Softboiled twice. This command doesn't take up an action, but can only be used once per action at most.


Gallade @ Expert Belt
88/96
Medicham @ Medichamite
78/95
Lucario @ Solar Ray
73/71
Mr. Mime @ Odd Incense
75/82
Piloswine @ Nothing
69/100
Vanillish @ Nothing
KO/KO

Healing Items
1x Super Potion [2 CC]
1x Revive [4 CC]

Pokeballs
1x Dream Ball [1 CC]
8x Cherish Ball [6 CC]
2x Heal Ball [4 CC]

Spare Pocket
3x Full Restore
1x Hyper Potion
1x Max Ether



"The end is here." | [Furious Beeping]

Ooraloo
 
Medicham: [Mega Evolve] Low Kick (Metagross) | Fake Out (Metagross)
If Metagross uses a successful Protective move, then Low Kick (Metagross) and push back.
If Reflect is up and Medicham is not to use Fake Out, then Brick Break (Metagross).

Gallade: Low Kick (Metagross) | Low Kick (Metagross)
If Metagross uses a successful Protective move, then Feint (Metagross) and push back.
If Metagross is under P/E, then use Imprison [Substitute, Protect, Imprison] and push back.

Mr. Mime: Fake Out (Metagross) | Foul Play (Metagross)
If Metagross uses a successful Protective move, then Foul Play (Metagross) and push back.
If Reflect is up and Mr. Mime is not to use Fake Out, then Brick Break (Metagross).
 

Birkal

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"Succumb to the cold." | [Whirs Intensely]

Metagross: [Mega Evolve] Protect (Self) | Chill

Kyurem: Frost (Command) | Blizzard (Medicham | Gallade | Mr. Mime)

Excadrill: Bulldoze (Medicham | Gallade | Mr. Mime)

This is what the entire TLR has been leading up to! With nearly a flawless run, Ooraloo is looking to take down Metagross immediately, and she has quite the plan for it. A double dose of Fake Out should do the trick. Backed into a corner, it seems like the duo has no option but to rely on some hax. Kyurem takes advantage of an obscure mechanic to attempt some arcane magic. And while it works out, these bosses are not in a fine position.

-Round 1-
Metagross used Protect!

It protected itself!
-7.67en
Gallade used Feint!
RNG Roll (Crit) [<=625 Crit]: 4304/10000 (No)
(4-1.5)*.67 = 1.675
-4en
Medicham used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 7508/10000 (No)
(15+3+2) = 20
-7.5en
Kyurem used Frost!
It gives off a chilling aura.
-5en
Excadrill used Bulldoze!
RNG Roll (Crit) [<=625 Crit]: 6942/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 2001/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 8764/10000 (No)
(6*.75+3+3) = 10.5
(6*.75+3+3) = 10.5
(6*.75+3+1.5) = 9
-1Spe
-1Spe
-1Spe
Mr. Mime used Foul Play!
RNG Roll (Crit) [<=625 Crit]: 1449/10000 (No)
(10)*1.5 = 15
-7en
-3en (All)

Mr. Mime used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 6326/10000 (No)
(6+3-7.5)*.67 = 1.1005
-5en
Metagross flinched!
Kyurem used Blizzard!

RNG Roll (Hit) [<=8400 Hit]: 8347/10000 (Yes)
RNG Roll (Hit) [<=8400 Hit]: 938/10000 (Yes)
RNG Roll (Hit) [<=8400 Hit]: 4744/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 4912/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 1391/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 2877/10000 (No)
RNG Roll (Effect) [<=3000 FRZ]: 8654/10000 (No)
RNG Roll (Effect) [<=3000 FRZ]: 1383/10000 (Yes)
RNG Roll (FRZ) [1-3 Duration]: 3/3 (2a)
RNG Roll (Effect) [<=3000 FRZ]: 5837/10000 (No)
Gallad was frozen solid!
(11*.75+3+3+3) = 17.25
(11*.75+3+3+1.5) = 15.75
(11*.75+3+3) = 14.25
-7en
Medicham used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 7188/10000 (No)
(15+3+2) = 20
-11.5en
Gallade is frozen solid!
Mr. Mime was frozen solid!
-3en (All)
-Totals-

53
70

-1Spe


65
86

FRZ (1a)
-1Spe


55
54

FRZ (1a)
-1Spe


128
88

Frost (5a)


42
92



[Tinkers Loudly]


Metagross: Meteor Mash (Mr. Mime) | Rock Slide

If Medicham directs Fake Out at you, use Protect (Self) that action. Only do this once.
If Wide Guard is up when you would use Rock Slide, use Reflect that action.


Ooraloo
 
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Medicham: High Jump Kick (Metagross) | Low Kick (Metagross)
If Metagross is under P/E, then use Drain Punch (Kyurem).
If Reflect is up, then Brick Break (Metagross).

Mr. Mime: Use Super Potion (Mr. Mime) | Foul Play (Metagross)
If Kyurem successfully uses Protect (Metagross) A2, then use Wide Guard.
If Reflect is up, then use Shadow Ball (Metagross).

Gallade: Chill | Low Kick (Metagross)
If Metagross is under P/E, then Encore (Kyurem).
 
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