Martin
A monoid in the category of endofunctors
HydRest Goodra
Goodra @ Leftovers / Damp Rock
Ability: Hydration
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Rest
- Dragon Pulse / Draco Meteor
- Thunder
- Rain Dance
Goodra takes advantage of its access to Hydration to heal reliably with Rest. This allows it to be a reasonably good special tank on fatter rain teams. Rain Dance is there so that it isn't completely reliant on Politoed to heal, and Thunder is interchangable with team-specific moves like Quake, Muddy Water etc. v.s. Meteor comes down to how much you care about the power (Pulse is disappointingly weak tbh)
Goodra @ Leftovers / Damp Rock
Ability: Hydration
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Rest
- Dragon Pulse / Draco Meteor
- Thunder
- Rain Dance
Goodra takes advantage of its access to Hydration to heal reliably with Rest. This allows it to be a reasonably good special tank on fatter rain teams. Rain Dance is there so that it isn't completely reliant on Politoed to heal, and Thunder is interchangable with team-specific moves like Quake, Muddy Water etc. v.s. Meteor comes down to how much you care about the power (Pulse is disappointingly weak tbh)
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