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The Next Best Thing - Sawk [Voting]

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I never see anyone use this Mandibuzz set ever and it blows my mind into a million pieces. I was pushing for this to get its own set due to how good it is, but apparently it was too similar to the original set. I don't know how, but nevertheless, I present to you "Never Let You Go":

Never Let You Go (Mandibuzz) (F) @ Leftovers
Trait: Big Pecks
EVs: 200 Spd / 248 HP / 60 Def
Jolly Nature
- Substitute
- Toxic
- Roost
- Foul Play

Mandibuzz is the all-star of my team. She switches into a whole slew of offensive and defensive Pokemon and begins to Toxic stall the life out of them with her impressive overall bulk and superb Speed. The EV spread I use allows Mandibuzz to outpace Adamant max Speed Pinsir to Toxic it as it struggles to break through Mandibuzz's bulk. Even if it attempts to Swords Dance, Foul Play will obliterate it in one hit. It's not only that Mandibuzz is a great Toxic staller either, it's the fact that she makes a great check to a variety of scary offensive threats, such as Swords Dance Samurott, Swords Dance Cacturne, Basculin, Floatzel, and dozens more, with Foul Play. Furthermore, on the special side, she easily stops any sort of sweep from Exeggutor, Eelektross, Haunter, Gorebyss, Kadabra, and Musharna, among others.

Many teams simply do not expect Mandibuzz to be so fast. I've experienced time and time again when the opposition "thinks" they are faster, when in reality Mandibuzz poisons them before they throw up their Substitute or use Taunt. She catches people off-guard way too easily. Tons of teams are weak to her without them realizing it. This set might look a little similar to the one on-site due to them sharing 3/4 of the same moves, but it's the overall play-style that separates them completely. The one on-site focuses on taking big hits, Roosting off damage, and poisoning things when she gets the chance too. This one focuses on outspeeding a plethora of threats with her EV spread, taking great advantage of the Substitute + Toxic strategy, Roosting to prevent taking super effective damage from stuff such as Lapras, Pinsir, and Misdreavus, and Foul Play to outpace and disintegrate many of NU's top physical threats.

EDIT: Ty Punch.
 
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I never see anyone use this Mandibuzz set ever and it blows my mind into a million pieces. I was pushing for this to get its own set due to how good it is, but apparently it was too similar to the original set. I don't know how, but nevertheless, I present to you "Never Let You Go":

Never Let You Go (Mandibuzz) (F) @ Leftovers
Trait: Big Pecks
EVs: 200 Spd / 252 HP / 56 Def
Jolly Nature
- Substitute
- Toxic
- Roost
- Foul Play

Mandibuzz is the all-star of my team. She switches into a whole slew of offensive and defensive Pokemon and begins to Toxic stall the life out of them with her impressive overall bulk and superb Speed. The EV spread I use allows Mandibuzz to outpace Adamant max Speed Pinsir to Toxic it as it struggles to break through Mandibuzz's bulk. Even if it attempts to Swords Dance, Foul Play will obliterate it in one hit. It's not only that Mandibuzz is a great Toxic staller either, it's the fact that she makes a great check to a variety of scary offensive threats, such as Swords Dance Samurott, Swords Dance Cacturne, Basculin, Floatzel, and dozens more, with Foul Play. Furthermore, on the special side, she easily stops any sort of sweep from Exeggutor, Eelektross, Haunter, Gorebyss, Kadabra, and Musharna, among others.

Many teams simply do not expect Mandibuzz to be so fast. I've experienced time and time again when the opposition "thinks" they are faster, when in reality Mandibuzz poisons them before they throw up their Substitute or use Taunt. She catches people off-guard way too easily. Tons of teams are weak to her without them realizing it. This set might look a little similar to the one on-site due to them sharing 3/4 of the same moves, but it's the overall play-style that separates them completely. The one on-site focuses on taking big hits, Roosting off damage, and poisoning things when she gets the chance too. This one focuses on outspeeding a plethora of threats with her EV spread, taking great advantage of the Substitute + Toxic strategy, Roosting to prevent taking super effective damage from stuff such as Lapras, Pinsir, and Misdreavus, and Foul Play to outpace and disintegrate many of NU's top physical threats.
248 HP EVs is optimal for 5 SR switch-ins. 252 HP EVs don't increase Leftovers gain anyway (26 HP per turn).
 
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Mandibuzz @ Leftovers
Trait: Big Pecks
EVs: 204 Spd / 248 HP / 56 Def
Impish Nature
-Tailwind
-Foul Play
-U-turn
-Roost

Mandibuzz makes for a good Tailwind user because her awesome bulk lets her take a hit and set it up. This makes it arguably easier to set up than other Tailwind users like Braviary and Charizard, and then she can support her team with a fast U-turn. Foul Play is there because it hurts physical attackers, and Roost provides recovery so she can set up more Tailwinds. 204 Speed EVs are for outspeeding Scarf Zard at +2, 248 HP for switching into SR four times without dying, and the rest buffs up Buzz's bulk a bit. Makes an awesome partner for hard-hitters like Sawk or Samurott whose only real thing holding them back is their Speed.
 
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Kacaww :3 (Mandibuzz) (F) @ Leftovers
Trait: Big Pecks
EVs: 112 Spd / 248 HP / 148 Def
Bold Nature
- Knock Off
- Roost
- Toxic
- Foul Play

This set is my favorite mandi set atm. The whole set is pretty standard but with Knock Off over Taunt/Substitute. This mandi thrives on Bulky offense/Balance and only needs Cleric support which isn't hard to fit on teams at all and has great utility in general. Knock off proves to be a nuisance to the likes of Metang/Klang who come in expecting to wall vulture but instead they will be leaved crippled for the rest of the match. By knocking off Scolipede's Life Orb it will lose it's much needed extra power and makes it much easier to handle. Bulky attackers like Mush and Muk don't enjoy their lefties being knocked off either. This set only really fails preventing set-up from Gorebyss/Carracosta but Toxic can wear them down fast enough and +2 Foul play (and potentially -1 def on the opponents side too) still hurts pretty bad.
 
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Mandibuzz (F) @ Leftovers
Trait: Big Pecks
EVs: 248 HP / 148 Def / 112 Spd
Bold Nature
- Nasty Plot
- Dark Pulse / Air Slash
- Roost
- Taunt

this set gives mandibuzz the ability to hit hard while still being able to stall out a lot of big threats such as golurk. it will take a while to set up but mandibuzz is so bulky that it will rarely be a problem.
 
Time to vote, vote for anything other than JCM's since he didn't change/edit his post after I told him to, you have around 2 days to vote in.
 
bah, I wanted to make a weather lead so I could finally participate in this thing, nott hat I'd win, but at least I'd participate for one damn time.

Punchshroom. Best Mandibuzz set ever (Torment is underrated as hell), plus I already used Fuzznip's set before with different EV spread.
 
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