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The Next Best Thing - Sawk [Voting]

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The difficulty I had to give my vote, shows how there are great sets and how versatile Jynx is it. I have early to build somethings around that.
My vote (tormented) is for Joshuamunoz and his Jynx@Expert Belt.
 
JoshuaMunoz
Set works really well, some nice surprise factor too. I like it a lot, and I'm a stickler for the SubSalac variation. I just don't think its enough of a twist from the norm for this, but I love the Expert Belt set.
 
Just saying, and no offense, but JoshuaMunoz set really doesnt get past its counters anymore so than the life orb set. At least with Flcls counter, it can get past physical pokes that are faster and still be a major force with lovely kiss. The expert belt doesn't really get past anything new.
 
Interesting analysis Shuckleking87, but I've got something to say.

My set is made to lure the checks and counters, as some of its checks are slower. As I said on the example given with my set, Jynx has superb coverage and it carries moves that are immune to many. Skuntank immune to Psychic, Misdreavus immune to Focus Blast, even Steel types like Probopass may switch in on any attack bar Lovely Kiss and Focus Blast. Since Choice Scarf Jynx is getting more popular nowadays, Expert Belt bluffs the item, and hits or sleeps the checks aforementioned.

EDIT: My vote goes to HnC.
 
HotNCold: 1
Shnoogle: 1
FLCL: 17
JoshuaMunoz: 16
Treecko37: 1

Close but the king of NBT returns!

(Also I said around 5 hours from when I posted it, and I can't forsee two extra pro-JoshuaMunoz' sets in the next half an hour).

The next mon is...

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metal

You have two days to post your sets in, hopefully there's a lot of creativity (because Metang is actually useful now!)​
 
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Metang @ Eviolite
Trait: Clear Body
Evs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk - SAtk)
-Stealth Rock
-Zen Headbutt / Meteor Mash
-Bullet Punch
-Toxic / Earthquake

Alright listen up, this badass Autobot ain't taking your shit no more, he's out to prove that he can stand up to the best of the best, the baddest of the bad, and f**k em up with his STABs alone. Sounds promising doesn't it, cos' it is. Presenting MeTank!

252Atk Swarm Scolipede (Neutral) Megahorn vs 252HP/0Def Eviolite Metang (Neutral): 31% - 37% (102 - 121 HP). Guaranteed 4HKO.
252SpAtk Life Orb Jynx (Neutral) Ice Beam vs 252HP/4SpDef Eviolite Metang (Neutral): 22% - 26% (73 - 87 HP). Guaranteed 5HKO.
252SpAtk Life Orb Jynx (Neutral) Focus Blast vs 252HP/4SpDef Eviolite Metang (Neutral): 38% - 45% (124 - 148 HP). Guaranteed 3HKO.
252Atk Primeape (Neutral) Close Combat vs 252HP/0Def Eviolite Metang (Neutral): 34% - 41% (112 - 133 HP). Guaranteed 3HKO.
252Atk Guts burned Swellow (Neutral) Facade vs 252HP/0Def Eviolite Metang (Neutral): 26% - 31% (85 - 101 HP). Guaranteed 4HKO.
252Atk Choice Band Sheer Force Braviary (+Atk) Superpower vs 252HP/0Def Eviolite Metang (Neutral): 42% - 50% (138 - 163 HP). Guaranteed 3HKO. 1% chance to 2HKO.

You see that? Metang doesn't take over half or even a third from these hits, even the neutral ones, and these pokemon are notoriously powerful. What? You inquire the lack of defensive investment outside of HP? Foo', Metang hits like a sissy without investment, and what sets Metang apart from most other Eviolite pokes is his ability to switch in and actually hit the threat hard (much like Gurdurr, but we'll get to him someday). Here's proof:

252Atk Metang (+Atk) Zen Headbutt vs 4HP/0Def Scolipede (Neutral): 83% - 99% (218 - 260 HP). Guaranteed 2HKO.
252Atk Metang (+Atk) Zen Headbutt vs 4HP/0Def Primeape (Neutral): 111% - 130% (302 - 356 HP). Guaranteed OHKO.
252Atk Metang (+Atk) Bullet Punch vs 0HP/0Def Dry Skin Jynx (Neutral): 81% - 97% (222 - 264 HP). Guaranteed 2HKO.
252Atk Metang (+Atk) Meteor Mash vs 80HP/0Def Braviary (Neutral): 44% - 51% (159 - 187 HP). Guaranteed 3HKO. 6% chance to 2HKO.
252Atk Metang (+Atk) Meteor Mash vs 252HP/0Def +1 Braviary (Neutral): 26% - 31% (106 - 126 HP). Guaranteed 4HKO.

Metang can claim to switch in on the three RU drops and beat them one-on-one, finishing off the few that survive with Bullet Punch. Metang can also go toe to toe with Braviary, even subBU Braviary, whose Subs are broken by Meteor Mash even at +1. Since this forces Braviary to Bulk Up twice, it provides more opportunity to Toxic that American avian bastard (:P), putting it out for the count. Speaking of Toxic, this is your weapon of choice against most bulky opponents like Alomomola and Musharna, while most Poison types, notably Garbodor, Roselia and Vileplume, dislike Zen Headbutt (Skunk is hit by Meteor Mash). If you don't want Magnet Pull Probopass to ruin your day or just want to hit Fires (Rapidash or Simisear), Electrics (Zebstrika) or opposing Steels hard, Earthquake is a fine replacement.

This set functions similarly to Piloswine, with more emphasis on resistances (Normal, Flying, Grass and Psychic resists + Fighting neutrality set them apart) and support than raw bulk and power, but is more equipped to deal with the popular drops than Piloswine is.
 
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Metang @ Eviolite
Trait: Clear Body
Evs: 252 HP / 168 Atk / 88 Spe
Adamant Nature (+Atk - SAtk)
-Hone Claws
-Meteor Mash / Zen Headbutt
-Bullet Punch
-Zen Headbutt / Earthquake

Setting up with Hone Claws instead of setting up SR. The idea of this is to set up and to cut a hole in your opponents team, or even to sweep endgame. Hone Claws is better for Metang than Swords Dance, especially considering Metang's STAB moves, which have both imperfect accuracy (85% and 90% respectively) as well as that Meteor Mash has a chance to boost Metang's attack even further. After a single Hone Claws, both Zen Headbutt and Meteor Mash have perfect accuracy, so they no longer miss at unconvienient times, as well as that they hit harder. If you get a free switch-in + set up, things are going down.

Meteor Mash is your main STAB move in most cases, but Zen Headbutt got a lot more useful with the drops and could act as a main STAB as well, since it hits Scolipede and Primeape for SE damage and you have Bullet Punch for Jynx anyway.

Bullet Punch is useful priority. Helps especially in dealing with Jynx as you can KO it before you are put to sleep / hit again, and helps dealing with Metang's significant speed issues.

Note, that both Zen Headbutt and Meteor Mash is an option, but with only STAB moves, you are completely walled by other Steels (though on a few you can freely boost up to +6 as they cannot do anything to you either, for example, Mawile).

Earthquake gives a lot of coverage together with Meteor Mash, hitting everything bar Air Balloon using Electric- and Fire types, Charizard and Emolga.



The EV spread might seem odd at first, but the Attack EV's are just sufficient when you run Zen Headbutt, and 168 Atk is the absolute minimum Metang has to run, if you take Primeape as a benchmark.
168+ Atk Metang Zen Headbutt vs. 0 HP / 4 Def Primeape: 276-326 (101.84 - 120.29%) -- guaranteed OHKO

Bullet Punch will always OHKO Jynx after SR with 168 EV's even without boosts, though Leftovers recovery throws a wrench in here (though only SubPlot really runs Leftovers, and you beat that anyway with Bullet Punch since you take next to nothing from Psychic and Ice Beam and it weakens itself through using Substitute).

You don't really have a problem switching in, proved by the following calcs:
248 SpA Jynx Ice Beam vs. 252 HP / 0 SpD Eviolite Metang: 57-68 (17.59 - 20.98%) -- possible 5HKO
248 SpA Jynx Focus Blast vs. 252 HP / 0 SpD Eviolite Metang: 96-114 (29.62 - 35.18%) -- 20.29% chance to 3HKO

This being said, as long as you run at least 168 Atk EV's, and max HP is obligatory for Metang, a variety of factors decide how much you actually want to dump in Speed, and as such, how much additional EV's you dump in Attack.

Sawk will never be OHKO'd by Zen Headbutt, even with max Atk, so those remaining EV's are put in speed so you get the jump on the slower things as well as a few other things up to Riolu (ending the phazing chain with Bullet Punch) when you opt to run 88 Spe EV's, allowing you to boost up further, or boost before they attack against those slower mons.

If you feel this number of Speed EV's is not necessary, reducing it to 24 Speed EV's is an option, as this all but ensures Zen Headbutt and Bullet Punch combined KO Sawk as well as standard offensive Scolipede (though you should be setting up Hone Claws in Scolipede's face and THEN attack next turn). 24 Speed is enough to outrun many standard SR setters, which are all speedcreeped here, allowing you to put 232 EV's in Atk.

Another option is to forget Speed entirely and put 252 EV's into Atk and the remaining 4 EV's in SDef.

Note that Metang does not hit extremely hard even after one boost, and is still slow even with 88 Speed EV's, but Metang can set up multiple boosts on a few things because of its great bulk, which you can use to your advantage. Don't be too greedy though.
 
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Metang@Custap Berry
Trait: Clear Body
EVs: 252 HP/252 Atk/4 SpD
Adamant Nature
-Meteor Mash
-Explosion
-Stealth Rock
-Zen Headbutt
The idea of this set is simple: Get SR up, take a hit, activate Custap and Explode!
Metang makes a good suicide lead thanks to good typing and good Defenses
A good teammate would be an offensive powerhouse like Golurk who comes in after and cleans up.
 
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