Yeah, we know, we talk of that since 2 pages at least, and i believe even more.Don't forget, snorlax can now spam facade.
Yeah, we know, we talk of that since 2 pages at least, and i believe even more.
Well for anybody familiar with balanced hackmons, poison heal regigigas is one of the biggest threats in the tier. This is a tier where you can use protean mega mewtwo y with boomburst and water spout... Or fur coat giratina to wall it. I can't see how this will be balanced. Excluding trapping, pure/huge power, and wonder guard poison heal is the best ability in the game (recovery, status immune,anti-imposter.) Snorlax's typing also lines up excellently with it because of facade and perfect stats for curse.
Most of those issues are kind of moot when you consider how a Poison Heal Curselax is meant to be played. You wouldn't switch Snorlax into anything except a predictable Shadow Ball perhaps. He's best thrown out after something dies or if you slowly VoltTurn to him against, say, a Latias to prompt a switch, or many things with only special moves. This gets you your Curse on the switch while activating your orb, and at worst you can use Protect to get poisoned safely. Snorlax only needs Facade and Crunch for attacking moves. Facade is stronger than virtually all coverage moves unless they are 4x weak to it, so you only need Crunch to hit Ghosts, or EQ if you don't mind being unable to touch Gengar. Alternating between Protect and Curse you can eventually get to the level of impervious. With max/max for SpD Snorlax can not be OHKO by any special move in OU with Normal typing.
252+ SpA Adaptability Mega Lucario Focus Blast vs. 252 HP / 252+ SpD Snorlax: 408-484 (77.8 - 92.3%) -- guaranteed 2HKO after Poison Heal
252+ SpA Choice Specs Mega Mewtwo X Focus Blast vs. 252 HP / 252+ SpD Snorlax: 492-582 (93.8 - 111%) -- 62.5% chance to OHKO
It takes a Modest Choice Specs Mega Mewtwo X Focus Blast to even hope to OHKO.
Poison Heal actually ameliorates all of Snorlax's biggest problems on top of adding some unthought of perks. He can't be worn down by status. He is given enough passive recovery to put more effort in attack and Cursing. And being constantly poisoned gives him a STAB with BP as strong as Boomburst with no drawbacks that any pokemon would be jealous to have. I think Snorlax is definitely something you'd need to concern yourself with. Very few counters were mentioned outside Cofagrigous and Amoongus, and even Cof can be played around with EQ meaning you'd need Skill Swap. I think we should focus on counters.
Skarmory doesn't take much from a +1 Facade and can Whirlwind you out, but you'd still have to face it later.
Bisharp can take a +1 Facade so with one turn to Swords Dance if you switch in on Curse he can OHKO with a +2 LO Low Kick.
Mega Medicham OHKOs with HJK at +1 and still has a good chance at +2, but Protect will kill him so he's not risk averse.
Choice Band Terrakion can OHKO at +1, and LO has a good chance too. I'd recommend Swords Dance.
Tyranitar can carry Low Kick and doesn't even need Choice Band to 2HKO +1 Snorlax.
Any others?
Actually, it may already have it in order to kill an other bisharp or Mega tyranitar without SD. But it's quite rare, however i believe if it is played, players will think twice before chosing if they use low kick or not. Also, as the meta should probably be slowed, i'm not sure we'll see a lot of bisharp as it carries Hyper Offense offense team.Wow, how did I miss the whole ladder and the first two new theorymons? Oh well.
I really don't think Bisharp should be running Low Kick just to deal with Snorlax. Bisharp needs the four moves he normally runs too much to sacrifice one for a way to beat Snorlax. He can't even reliably check him anyway:
252+ Atk Life Orb Bisharp Low Kick (120 BP) vs. +1 0 HP / 252+ Def Snorlax: 229-270 (49.6 - 58.5%) -- 12.5% chance to 2HKO after Poison Heal
+1 4 Atk Snorlax Earthquake vs. 32 HP / 0 Def Bisharp: 236-278 (84.5 - 99.6%) -- guaranteed 2HKO, which becomes a 62.5% chance to OHKO after LO recoil, and a guaranteed OHKO after LO recoil and SR.
Besides, there are plenty of good fighting types to check Snorlax anyway that are worth using regardless, such as Keldeo, Mega Medicham... Oh darn, I just went through all of OU and only found two reliable checks to CurseLax. (Terrakion would do it if it wasn't for the defense drop from Close Combat.)
But that doesn't change that Bisharp can't really check CurseLax, so Low Kick would be a bad option for him.
Wow, how did I miss the whole ladder and the first two new theorymons? Oh well.
I really don't think Bisharp should be running Low Kick just to deal with Snorlax. Bisharp needs the four moves he normally runs too much to sacrifice one for a way to beat Snorlax. He can't even reliably check him anyway:
252+ Atk Life Orb Bisharp Low Kick (120 BP) vs. +1 0 HP / 252+ Def Snorlax: 229-270 (49.6 - 58.5%) -- 12.5% chance to 2HKO after Poison Heal
+1 4 Atk Snorlax Earthquake vs. 32 HP / 0 Def Bisharp: 236-278 (84.5 - 99.6%) -- guaranteed 2HKO, which becomes a 62.5% chance to OHKO after LO recoil, and a guaranteed OHKO after LO recoil and SR.
Besides, there are plenty of good fighting types to check Snorlax anyway that are worth using regardless, such as Keldeo, Mega Medicham... Oh darn, I just went through all of OU and only found two reliable checks to CurseLax. (Terrakion would do it if it wasn't for the defense drop from Close Combat.)
But that doesn't change that Bisharp can't really check CurseLax, so Low Kick would be a bad option for him.
It's irrelevant because neither can hold choice specs I just realized, so actually no special move in the game can OHKO him without set-up it seems that I could find. Anyway, MewX is part Fighting so it gets STAB, making its damage far higher than MewY's with Focus Blast. But even if MewX could hold specs, it still wouldn't have been a guaranteed OHKO.
EDIT:252+ SpA Choice Specs Kyogre Water Spout (150 BP) vs. 252 HP / 252+ SpD Snorlax in Rain: 454-535 (86.6 - 102%) -- 12.5% chance to OHKO
Ok, that's literally the only one, and even then only 12%? Christ.