we had them ranked before, but TRC is bad and missed them. Piratepad is being aids right now so I can't check right now, but iirc victreebel was in B and emolga was in d.You forgot to add Emolga and Victreebel.
we had them ranked before, but TRC is bad and missed them. Piratepad is being aids right now so I can't check right now, but iirc victreebel was in B and emolga was in d.You forgot to add Emolga and Victreebel.
okTime to stop suggesting changes until the ones already suggested have been discussed. We'll focus on the suggestions that affect the higher ranks first to make this discussion more focused.
Please discuss the ones listed here first so that these can be decided. The Council will take every well reasoned/well thought out posts into account when deciding on a change.
ok
Just the ones that i already test enough:
Bastiodon from B+ to B
Bast sucks, low HP, no recovery, many weakness, is pasive and hate Taunt more than anything. The premier set up fodder of the tier, if wasnt for Chatot and Scyther i would vote for C.
Basculin from B to B+
B+ seems good, him has priority and Adapt., but has no bulk and his counters (like Peli and Poli) are common.
Mantine from B+ to C+
Pelipper is better (thanks to Hurricane, Roost and U-Turn), Mantine have much better special bulk, but meh, Mantine is a bad mon, outside of Scald and Defog him has nothing, and we have better options for that.
Swoobat from B to B+
Defensive mono Storedpower is dangerous, pair with Poliwrath and they can destroy the tier.
Altaria from B to B+
DDMono Dragon Claw is awesome, Specs is cool and defensive is decent. All the Steel-types in the tier are pretty bad, and that is a good pro for any dragon-type. Obviously Pilo, Snes, Toge and Mr.Mime can stop him, otherwise Altaria would be A.
Throh from B+ to A-
We doesnt have many Fighting-type and Poli can not be used in all teams. Knock Off is her better trait over Poli. RestTalk is a good set for defensive teams, with it he can check Snes during all the match.
Bouffalant from A- to A
CB Reckless is impossible to switch into if you give him pursuit support (thanks to god, pursuit is rare). SSipper/SoundP are cool if you need an offensive check to Grass-Types or Chatot respectively.
Scyther Keep A
Scy is awesome, but being x4 weak to SR means lots of support during a battle, every team runs Defog or at least Spin, but, Defog users in the tier have bad sinergy with him and every user of Rapid Spin sucks right now.
Avalugg Keep B-
Ava is decent, and her niche is huge i guess, being one of the few decent Rapid Spin users is cool, but Ice-Type is bad for a defensive mon, and not even learn one of many awesome ice-type Stabs that others mons in the tier have, like Ice Shard, Icicle Spear or at least Icycle Crash. Avalache is a bad move, you dont even need much prediction to play around him and set up. EQ is a nice move to run for Garbodor and some other things (i suppose) but that mean not run Roar, and many physical attackers can set up on him if you does not run Roar (SD Snes, SS Carra/Barba, SubPunch Poli, Bulk Up Throh/Gogoat), and even with Roar SubSD Bou can use you like a set up fodder.
Sneasel from S to A+
A hard one. Him isnt broken, but him is awesome, Ice/Dark/Fight give him a huge super effective coverage, STAB Knock Off is hard to switch into. And not only have an awesome speed tier, but also gets STABed priority. But Musha and Carra have much more vesatility. SD Snes does not have many set up oportunities, because you NEED to predict a switch, and if you does not run LO, you cannot deals damage until you set up. LO with 4 attacks is her better set, but have many faults: You cannot OHKO everything, but everything can OHKO you; between LO and SR damage you can die quick; every team is over prepared for you.
Is this me but I'm I only one who finds Dusknoir in D- Rank Insulting?
Dusknoir has 45 hp, 135 Defense and Special Defense, while the HP is pretty bad the defense is very good which makes dusknoir pretty bulky, its has 100 attack stat which is pretty good in PU tier while it lacks good Stab which the strongest is Shadow Punch, it learns the moves Fire Punch, Ice Punch, Thunder Punch, Earthquake and Shadow Sneak I'll say the coverage moves makes it up for Dusknoir.
Now Remember This, Golurk or Spirtomb is not in the PU tier which will make Dusknoir more homely and will do better in the PU Tier, I do know that Dusclops and Haunter are in the tier but neither can't do Physical Attacking Well so Dusknoir dose its Job, also there is hardly any Bulky Attackers in the tier anyways (which includes both Def & SpDef)
Now here are some calcs which makes things better for Dusknoir
252 SpA Kadabra Shadow Ball vs. 252 HP / 0 SpD Assault Vest Dusknoir: 86-102 (29.2 - 34.6%) -- 5.4% chance to 3HKO
252+ Atk Dusknoir Shadow Sneak vs. 4 HP / 0 Def Kadabra: 294-348 (132.4 - 156.7%) -- guaranteed OHKO
252+ SpA Choice Specs Chatot Chatter vs. 252 HP / 0 SpD Assault Vest Dusknoir: 72-85 (24.4 - 28.9%) -- 99.6% chance to 4HKO
252+ Atk Purugly Sucker Punch vs. 252 HP / 0 Def Dusknoir: 110-130 (37.4 - 44.2%) -- 1.2% chance to 2HKO after Stealth Rock
252+ Atk Dusknoir Earthquake vs. 4 HP / 0 Def Purugly: 144-170 (50.7 - 59.8%) -- guaranteed 2HKO
252+ Atk Garbodor Gunk Shot vs. 252 HP / 0 Def Dusknoir: 67-79 (22.7 - 26.8%) -- guaranteed 4HKO after Stealth Rock
252+ Atk Dusknoir Earthquake vs. 0 HP / 0 Def Garbodor: 236-278 (78.4 - 92.3%) -- 37.5% chance to OHKO after Stealth Rock
252+ Atk Dusknoir Ice Punch vs. 252 HP / 120 Def Eviolite Roselia: 152-180 (50 - 59.2%) -- guaranteed 2HKO
these calcs are mainly vs A Rank Pokemon
I Can't tell what rank Dusknoir should be I'll say around D+/C+ rank, But same rank as Pikachu, Plusle, Minun, Mothim and Girafarig that sound wrong.
Yeah, but Water Absorb need prediction to work, and you can swith into few Water-types, CB Basculin can 2HKO Mantine with Double Edge after SR damage, Poli usually runs Toxic and Simipour can kill you with HP electric.Mantine should keep B+ as he has a different purpose to pelipper. There's 3 mons that are all similar and have the same type, pelipper, swanna and mantine. The main reason you'd use swanna is for offense, pelipper is for a defensive wall and mantine is for the ability and the bulk. I find myself using mantine over pelipper every day for the reason you keep water absorb and people are avoiding the use of water type moves, e.g scald, which is incredibly useful. Not to mention it stops huntail BPing boosts with haze and can stop calm mind setup most of the time. I say from personal use, it deserves to keep B+
Dusknoir isnt good, but you are right, him is obviously better than Minum. D or D+ seem better.Is this me but I'm I only one who finds Dusknoir in D- Rank Insulting?
Dusknoir has 45 hp, 135 Defense and Special Defense, while the HP is pretty bad the defense is very good which makes dusknoir pretty bulky, its has 100 attack stat which is pretty good in PU tier while it lacks good Stab which the strongest is Shadow Punch, it learns the moves Fire Punch, Ice Punch, Thunder Punch, Earthquake and Shadow Sneak I'll say the coverage moves makes it up for Dusknoir.
Now Remember This, Golurk or Spirtomb is not in the PU tier which will make Dusknoir more homely and will do better in the PU Tier, I do know that Dusclops and Haunter are in the tier but neither can't do Physical Attacking Well so Dusknoir dose its Job, also there is hardly any Bulky Attackers in the tier anyways (which includes both Def & SpDef)
Now here are some calcs which makes things better for Dusknoir
252 SpA Kadabra Shadow Ball vs. 252 HP / 0 SpD Assault Vest Dusknoir: 86-102 (29.2 - 34.6%) -- 5.4% chance to 3HKO
252+ Atk Dusknoir Shadow Sneak vs. 4 HP / 0 Def Kadabra: 294-348 (132.4 - 156.7%) -- guaranteed OHKO
252+ SpA Choice Specs Chatot Chatter vs. 252 HP / 0 SpD Assault Vest Dusknoir: 72-85 (24.4 - 28.9%) -- 99.6% chance to 4HKO
252+ Atk Purugly Sucker Punch vs. 252 HP / 0 Def Dusknoir: 110-130 (37.4 - 44.2%) -- 1.2% chance to 2HKO after Stealth Rock
252+ Atk Dusknoir Earthquake vs. 4 HP / 0 Def Purugly: 144-170 (50.7 - 59.8%) -- guaranteed 2HKO
252+ Atk Garbodor Gunk Shot vs. 252 HP / 0 Def Dusknoir: 67-79 (22.7 - 26.8%) -- guaranteed 4HKO after Stealth Rock
252+ Atk Dusknoir Earthquake vs. 0 HP / 0 Def Garbodor: 236-278 (78.4 - 92.3%) -- 37.5% chance to OHKO after Stealth Rock
252+ Atk Dusknoir Ice Punch vs. 252 HP / 120 Def Eviolite Roselia: 152-180 (50 - 59.2%) -- guaranteed 2HKO
these calcs are mainly vs A Rank Pokemon
I Can't tell what rank Dusknoir should be I'll say around D+/C+ rank, But same rank as Pikachu, Plusle, Minun, Mothim and Girafarig that sound wrong.
And again, Why is Seadra ranked?
I'm not sure why you'd expect Seadra to learn TSpikes in any way, considering it's not a) A poison type and b)nothing else in the Horsea line learns it. Maybe I'm misinterpreting what you're saying but tbh it's kinda hard for me to figure out what you're talking about here.
Basically, the best thing Seadra can do, just like BW, is SubDisable. It's mono-water typing and decent bulk allow it to get subs up on some neutral hits maybe, and it's base 95 Special Attack hits decently hard with HPump/can pass burns with scald and the like. It's definitely not a good Pokemon but I wouldn't say DD or Clear Smog (?) would be what you should be basing your judgement on.
And again it's still p garb but there is something it can do that other Water types can't. Should it be ranked? Idk, I haven't used it.
Okay, so I've done some testing on this Dunsparce set:I'm going to counter this point. I have yet to test it, but Dunsparce should get some consideration above E for one reason: Coil + Rollout. This combo is very scary, and given how bulky Dunsparce can get (Especially with a couple of Coils under its belt), it could be a bulky sweeper. If nothing else, Glare is a great support move, regardless of parahax. It also gets Roost (Somehow) and Stealth Rock, so I'd say hold off on beating Dunsparce with the Rank-E stick for now.
Okay, so I've done some testing on this Dunsparce set:
Dunsparce @ Leftovers
252 HP/252 SpDef/4 Att
Careful Nature
Ability: Rattled
- Coil
- Rollout
- Roost
- Return/Defense Curl (Tried both)
The result? Ehh...
The set has potential, don't get me wrong, but Dunsparce can't often actually set his master plan in motion, mainly because he's not bulky enough to take hits from offensive 'mons, and he's status bait from defensive 'mons. A burn, poison, or even paralysis completely shuts the set down. If Dunsparce had Shed Skin, it'd be another matter entirely (Note to Gamefreak: Give Dunsparce Shed Shin!), but as it stands, this set isn't really viable. On the upside, I discovered that Dunsparce can take a decent amount of punishment using Roost, so he could still have some merit on a stall team, which I'd say is enough to keep him out of E. Maybe drop him to D or D-, however.
I was being sarcastic....but one of Seadra's abilities is poison point (probably because of the spikes on it's back) and I've always thought it had dual poison typing because it had poison point. So I'm sorta justified in thinking it should get toxic spikes.......As for the set you're describing, sure, it has decent attack power with base 95 and STAB Hydro Pump or scald, it's bulk is pretty mediocre, but etiolate might give it an advantage. As for the set, the main problems I see with it is that with Seadra's awful SpDef and mediocre HP, he's very susceptible to electric types that can outspend it, namely electrode and rotor-frost.
Marshtomp from unranked ---> B-/C+
Marshtomp has pretty good defense stats with the eviolite, and it is also backed up with a great typing that provides amazing defensive typing and some offensive pressure as well.
70/70/70 bulk eviolite means it can take hits on either side of the spectrum invested or not, and gives it the ability to run physically defensive or specially defensive, both being able to counter different mons.
As long as Kadabra or Frogadier are not running Energy Ball or Grass Knot you completely wall them.
Earthquake 2HKOS Barbaracle and Carracosta before Shell Smash and has a chance OHKO both after Shell Smash and rocks unless running white herb
252 SpA Life Orb Haunter Shadow Ball vs. 252 HP / 252+ SpD Eviolite Marshtomp: 95-113 (27.6 - 32.8%) -- guaranteed 4HKO
252 SpA Kadabra Psychic vs. 252 HP / 252+ SpD Eviolite Marshtomp: 84-100 (24.4 - 29%) -- 99.6% chance to 4HKO
252 SpA Life Orb Frogadier Hydro Pump vs. 252 HP / 252+ SpD Eviolite Marshtomp: 105-125 (30.5 - 36.3%) -- 47% chance to 3HKO
252 SpA Life Orb Chatot Boomburst vs. 252 HP / 252+ SpD Eviolite Marshtomp: 142-168 (41.2 - 48.8%) -- guaranteed 3HKO
Edit: oops didn't realize we can't be discussing mons other than what's listed until after I made this post... I will leave this post up for now as it provides information but tomorrow I will go into detail about the changes being considered252 Atk Life Orb Sneasel Knock Off (97.5 BP) vs. 252 HP / 252+ Def Eviolite Marshtomp: 99-118 (28.7 - 34.3%) -- 3.3% chance to 3HKO
252 Atk Life Orb Sneasel Ice Punch vs. 252 HP / 252+ Def Marshtomp: 117-138 (34 - 40.1%) -- guaranteed 3HKO
252 Atk Life Orb Carracosta Waterfall vs. 252 HP / 252+ Def Eviolite Marshtomp: 90-107 (26.1 - 31.1%) -- guaranteed 4HKO
+2 252 Atk Life Orb Carracosta Waterfall vs. 252 HP / 252+ Def Eviolite Marshtomp: 179-212 (52 - 61.6%) -- guaranteed 2HKO
+2 252+ Atk Tough Claws Barbaracle Razor Shell vs. 252 HP / 252+ Def Eviolite Marshtomp: 186-219 (54 - 63.6%) -- guaranteed 2HKO
252 Atk Life Orb Sheer Force Tauros Rock Climb vs. 252 HP / 252+ Def Eviolite Marshtomp: 125-148 (36.3 - 43%) -- guaranteed 3HKO
252 Atk Silk Scarf Purugly Return vs. 252 HP / 252+ Def Eviolite Marshtomp: 88-105 (25.5 - 30.5%) -- guaranteed 4HKO
Throh from A- to A
Gogoat from B+ to A-
Altaria from B to A- / B+
Avalugg from B to A- / B+
Simipour from B to B+
Electrode from B- to B
Quilladin from C to C+
Simisage from D to C+
Solrock from C- to C+
Tropius from C- to C+
Wailord from C- to C+
Walrein from C- to C+
Dusclops from D+ to C
Vibrava from Unlisted to C
Dusknoir from D- to D+
Maractus from D- to D+
Regigigas from E to D
Cacnea from unlisted to D-
Corsola from D to E
Dunsparce from D+ to E
Illumise from C- to E
Minun from D- to E
Noctowl from D to E
Phione from D to E
Pidgeot from C to E
Plusle from D- to E
Stantler from D+ to E
Shedinja from D+ to E
Unfezant from D+ to E
Clefairy from D+ to unlisted
Pikachu from D- to unlisted
I think B+ is a bit too high for Simipour. It is 100% outclassed by Raichu in terms of what it does and is way slower than it.Code:Simipour from B to B+
Dunsparce from D+ to E
I think C- might be a bit too high. Like I said, I certainly see the potential, especially after all the tests I've done, but Dunsparce is just status bait. Glare helps, but in the end one burn or Toxic and he's done. I'd say a flat D ranking would be best for now. Who knows; maybe someone will crack the code and Dunsparce will find a better place in the future.I'm sticking with my previous opinion that he should move up to C-. I tried a coil/glare/roost/rollout set (see posts above) an it works decently well. He can take special attacks rather well fully invested in SpDef and takes physical attacks beautifully with a few coils in him and roosts off the damage. While most know him as a Paraflincher, and a pretty decent one at that, this set leaves him less prone to being revenge killed.
So putting my previous statements about Dunsparce (and this one) all together, he at least deserves a rank higher than freaking Delibird (who shouldn't even be in D imo, but I guess no new suggestions now)