@Jimera0, I edited my post to answer your question (Can never use a berry ever)
Take a Hoothoot and call it Wario. It is pure evil, and must always use physical moves in battle. However it envies other Flying type pokemon + therefore must use Hypnosis against them. It must always hold a Oran Berry.Sorry for the double post, but here is my current team minus the restrictions for now:
1. Sarge the Diglett by BeastMode( I need new restrictions because the ones you gave me are invalid...)
2. Cell the Pidgey by Super Sayian( Awesome restrictions!!)
3. El Gigante the Swinub by Vratix( With the clarification I recieved, this is very good)
4. Jack the Caterpie by Axemaster( This is a ThreadshotA1 level challange...... Maybe the same poke but based off someone a little different??)
5. Kamek the Misdreavus by waterwarrior( Time to reset the DS times so I can get that Stone ASAP)
6. ?????? the ??????? by Captains( At 1:38 P.M. GMT -5, your challange will be nullified and up for grabs)
My Challange rules and restrictions are on the last page if Captains does not make a post.
LafondaOnFire said:Jimera0, take a Baltoy and nickname it Relic.
Relic is a very ancient child's toy from the past who later came to life as a Pokemon. He is unable to change to the advances in this world, and therefore, he is under the following restrictions:
Relic must learn and keep Selfdestruct/Explosion ASAP. Whenever he does not have a status condition and his HP is in the red, he must use the move since he is not much use anymore and does not wish for you to waste your items to heal him.
To evolve, he must land the final blow on 10 Trainer-owned Pokemon while using Selfdestruct/Explosion under the limits of the above restriction.
He must always know a Psychic attacking move to harness his memories of the past for him to attack.
He must learn and keep Ancientpower ASAP. Again, he cannot change to modern society so he is forced to use the power of the past to attack.
To prove how the past is much stronger than the present, he must always remain in battle against Tate & Liza and solo both of their Pokemon - your teammate may not deal any direct damage to their Pokemon. (Moves like Confuse Ray or Toxic are fine)
He must also solo all other Trainer-owned Psychic type Pokemon. (Excluding trainers in gyms)
Must know (Selfdestruct/Explosion) / Ancientpower / Psychic-type move
Must use Selfdestruct/Explosion whenever in red health and statused
Must KO 10 trainer-owned Pokemon under the above restriction to evolve
Must solo Tate & Liza; teammate cannot directly deal damage to their Pokemon
Must solo all trainer-owned Psychic Pokemon (Excluding those in gyms)
King Serperior said:@Jimera: Take Big Banks the Zigzagoon. Big Banks has to know Thunderbolt and Double Team ASAP. Those TMs must be Bought from the Game Corner. How are you susposed to get that much cash?? Big Banks' items of course!! SELL ALL items he gets via Pick Up. Keep track of how much money you get with those items because you can only use that money. After learning those two moves, he can evolve. You now have two choices:
1. Give him the Amulet Coin ASAP and have him lead in ALL major battles(gym Leader, rival, admin, E4, champion, Etc.)
2. Sell all items he gets and keep track of it all. Until you get $10,000 off of it all, you may now use Physical moves. Until then-All Special. The money you recieve from all of this must go to buying Revives ONLY.
Now matter the restriction, solo Wallace's Milotic(no electric moves) and whishcash.
auramaster said:@Jimera0, take a Makuhita named Tough. In case you haven't noticed, Makuhita isn't exactly the most popular Fighting type around. It might even be the least popular. Either way, Tough is always mocked for not being a cool Fighting type, so it strives to only learn attacking moves, at least two of which must be Fighting attacks. Tough decides to prove them wrong by soloing Wattson, and everyone stops for a while, but they still continue to mock him. Tough decides to finally live up to his name by winning a Tough contest, then keeping the winning tough moveset for the rest of the game. And just to make sure they stay quiet, solo 3 of Wally's Pokemon.
Now, you might be wondering who keeps mocking him. Have you figured it out? Fighting types! Tough must solo every Fighting type you find, unless this contradicts another challange.
For the contest, your rules said you didn't have good access to berries. Tough understands, so he refuses to use up any of your precious berries, or pokeblocks, or anything else that would use up your berries.
EDIT: I meant just for contests, but that's a good idea, no berries at all for Tough.
End Quote said:Jimera0, take a Shroomish and name it Technician.
This Shroomish heard that Breloom got Technician from the Dream World, so it can never use attacks that are over 60 BP.
To evolve, solo a gym leader and every trainer in his/her gym.
It must solo two Pokémon in the elite four.
Newby N0Ob said:@Jimera0: You get Hypothesis the Poochyena. Its restrictions are defined in a series of hypothetical statements.
- If it is a neutral nature, then it cannot use items that don't restore HP.
- If it soloes your rival once, then it can learn TMs.
- If it faints against a gym leader, then it cannot have items used on it until the next gym leader is beaten.
- If it has a Dark-type move, then it must have more than one status move (the Dark-type one can be one of them)
- If it is the lowest level, then you cannot use other Scramblemons until this is rectified.
- If a Scramblemon has to solo a trainer in your current town/route, then the above restriction is void.
If you have any objections, let me know.
Axmaster68 said:Jimera, you get Wotter the Mudkip. Wotter was once part of the group of Mudkip that took in Kipkip the Oshawott for a while. He just happened to be one of his best friends, until he got kicked out and joined waterwarrior. So, he must keep one move that Oshawott can learn that is UNDER 50 BP, the BP of KipKip's move that Mudkip can learn in 5th gen. Still, Wotter is part of the Water type army, joining the battle against the evil Grass and Electric type armies. He must carry out the fight against each army, and must carry out the following:
-solo your rival's starter twice(not including the first battle) Reduced to just once as it became clear twice was impossible
-solo 10 trainer owned electric and 10 trainer owned grass types
-solo all trainers in Wattson's gym.
Once the above are complete, Wotter can evolve.
When he does evolve, his personal vendetta against grass types grows so much that he now must solo 5 grass types not required for another pokemon to solo. He must never participate in a battle with your Shroomish. He must also solo 5 electric type, to prove his loyalty to the water tribe. He is also how part of the Ground tribe, one of the many allies of the Water tribe. And so, he must solo 5 ice types.
Wotter can evolve to Swampert after Tate and Liza. Also, Wotter must know 1 and only 1 move above 80 BP, and 1 STAB move. The STAB move must have no more than 80 BP. Also, Wotter must solo Loreli and 2 other E4 pokemon. Finally, Wotter must never use an SE move, as the water tribe is one of the most noble tribes there is. All of the Marshtomp restrictions carry over to Swampert, and you will need to repeat the 5 pokemon solos, except you can substitute 3 trainer-owned ones of each.
Sorry for the difficulty, I had a bad day yesterday and I guess I went a bit overboard.
No I haven't read the books, but I've read enough from the Wiki to know a lot of the backstory. I chose a more main-stream component of the series for my submission though, so other people would understand it too.^ever read the series?? I own all but one....
Edit: Jimera, which path for Big Banks do you plan to choose? You can only choose one.....