Well then
Solner, you asked for it.
You get KN1-GH7 the Magnemite. You may not get it before you defeat Roxie. KN1-GH7 is a robot that is programmed to be a combat warrior & has two precise functions. Firstly it has a shield, which it uses to ram into foes (Any Physical Move that makes contact). It must know & keep this, & you can only use this move on higher-levelled foes, & no other move, because those bigger Pokémon must be knocked away with brute force. The other function it has comes in the form of a pistol (Any Special Move that does not make contact). It must know & keep this, & you can only use this move on lower-levelled foes, & no other move, because those smaller Pokémon must be swatted away as soon as possible. It may only have one Physical Move (The Shield), & it may only have one Special Move (The Pistol), & the other two moves must be status moves & may never be used. You may not evolve KN1-GH7 initially.
Those are the basic functions of KN1-GH7. Now the fun starts.
After you beat the PWT, & get ready to head for Chargestone Cave, KN1-GH7 starts to take control of your scramble. It must lead the party, & it must attempt to solo everything it sees during your trip through the cave on the first try. You may not face the Doctor, nor may you use any items on it, nor may you use Repels, or save the game at this point. You must also delete its other moves at this point. The catch? KN1-GH7 may not go past Lv36. If it does, it will malfunction before exploding, killing you & just like in video games, forcing you to respawn at your last save point, i.e. turning off & rebooting. Your success or failure to complete this task results in a split in paths:
- If you succeed in getting to the other end without dying, then good for you, nothing further happens.
- If you fail, then you notice its pistol has been crushed in the defeat, & it loses its ability to use Special moves, & may only use physical moves against any Pokémon.
Either way, it can evolve into Magneton at this point (but not into Magnezone), but now KN1-GH7 is preparing for the Mistralton Gym, where it may enter at a level no higher than 35. At this point, it must solo the entire gym on the first try without any items & without saving. Your success or failure to complete this task results in a split in paths:
- If you succeed, then KN1-GH7 can now evolve into Magnezone.
- If you fail, but you succeeded the last task: KN1-GH7 will have had its Shield crushed, meaning it can now only use its pistol from here on in, & may only use special moves against any Pokémon. It may never evolve into Magnezone.
- If you fail, & you failed the last task: Well not only is its Shield crushed, but it is now completely weaponless, leaving it only with the ability to ram. At this point, you must re-teach it Tackle, & it must forget all other moves. It may never evolve into Magnezone.
After you leave Reversal Mountain & hit Undella Town, KN1-GH7's program suddenly forces it to go rambo again (Delete all moves it cannot use, & any new move it gets will be deleted unless it is replacing a Pistol/Shield move, where the former move must be deleted). At this point, it must solo everything you face (that does not conflict with anything) without any healing from Items/Pokémon Centres/Doctors/Nurses/etc. until it faints. Once it faints, it suddenly goes into a state of disrepair, & you have to loan it to a repairer for some time. Box KN1-GH7, & you may not take it out until...
... After a while, you will have beaten the Plasma brigade outside of the Seashore Cave. The repairer has at this point fixed KN1-GH7, & you must put it back into your party, but things have gotten worse. From here on in until you defeat Ghetsis, you must solo all non-wild Pokémon/Pokémon Breeders (which you may not face), including Ghetsis himself, Colress, Black Kyurem, & the Shadow Triad. You only get two opportunities to heal your PP. The first is the Doctor in the Frigate at Giant Chasm, & the second is from N. Healing Items (HP & Status) are fair game, but you are limited to 20 Healing Items, & none of them may be Revive or Max Revive. As usual, delete all moves it cannot use, & any new move it gets will be deleted unless it is replacing a Pistol/Shield move, where the former move must be deleted. If you really suck & you are stuck with Tackle, then delete any new move it gets.
Speaking of which, if you are stuck with Tackle, then you are royally screwed, having to put up with no attacking for 35 turns then dying to Struggle damage. In the inane event that it happens, then it will blow up just before you fight Black Kyurem, killing itself permanently, & knocking out every single item (discard them) you have that can discard before you fight it. You must box it & you must fight Black Kyurem & Ghetsis item-less.
Well finally, after the Ghetsis solo, if it did not blow up, then KN1-GH7 will partially fall into disrepair after such a battle that it loses its will to fight. It may not use an attack unless all other Pokémon on your team have fainted.
Have fun. There are probably a lot of holes & design flaws in the challenge, but yeah. Be careful what you wish for... Yeah I think I was being too sadistic there... No I cannot be bothered writing a short version either... -.-'