The Sheer Force of Sandstorm [OU Sand Offense]

Hey all! I'm back again with another Sand Team. After a bit of a break from the swap from BW1 to BW2, I'm back and ready for action. With the release of BW2 we got all kinds of new goodies for Rain Teams and found out that Landorus-T is quite meh... being a huge fan of Sand, both of these facts were disheartening to say the least. But then I stumbled upon something I hadn't really noticed at all: Sheer Force Landorus. This guy is amazing! He has good, albeit a bit awkward, Coverage and can clean up entire Sun Teams by himself. I just had to give this guy a try!


At A Glance

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With the release of Sheer Force Landorus and how well he works in the BW2 Meta, I decided to base a Team around utilizing him for a Late Game Sweep.

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One of the first things I noticed were bulky Pokes that could easily sponge hits from Special Landorus with no problem, such as Latias and Celebi. To help remove these roadblocks I decided to add another new-ish face of OU into my arsenal: Genesect!

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With Weather ruling OU, I easily noticed that this was already looking like a Sand Team. Running Sand also allows the illusion that Landorus may be the original Scarf version and can give me free a Set Up or Kill so Tyranitar found his way onto the Team without too much effort.

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Keeping in the spirit of Sand Offense, Terrakion seemed like a logical choice to add as well. Not only is he another Poke that enjoys Sandstorm, but he also provides me with a great Phy. powerhouse and is a phenomenal Scarfer.

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At this point the glaring weakness to Fighting and Rain was all too obvious. I looked into several Pokes to help fix the problem and after some testing I found Latias to help out the most. Between recovery, massive natural Bulk, and superb coverage she was a great addition to the Team.

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Last to be added was SpDef Rotom-W. Not only did he give me a Volt-Turn Core and further help to fend off Rain, but he's an excellent answer to both Tornadus-T and Mamoswine which can be rather troublesome for Landorus.

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Several changes have taken place thanks to everyone's help:
- Lati is tailored to Outspeed the Musketeers to let her actually do her job
- TTar now carries Shed Shell to work around Duggy along with Superpower for better coverage
- Terra has been changed to SubSD which soften things up for Lando and greatly helps vs Stall
- Gene assumes the roll of my Scarfer
- Rotom is ChestoRest



In Depth

Edits look like this




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Genesect @ Choice Scarf
Trait: Download
EVs: 88 Atk / 252 SAtk / 168 Spd
Naive Nature
- U-turn
- Flamethrower
- Thunderbolt
- Ice Beam

Easily one of the most commons faces in OU right now; Scarf Genesect is amazing. This sucker has just about everything he needs to tear through most anything except a lackluster Speed stat, but that's where the Scarf comes in! Asek listed this wonderful Spread and the extra kick U-Turn gets is greatly appreciated. The Moveset is very standard here and for good reason: U-Turn for some STAB momentum and eating up Celebi and other Psychics, Flamethrower for Steels, and BoltBeam for pretty much everything else.




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Tyranitar (M) @ Shed Shell
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Stealth Rock
- Pursuit
- Superpower
- Stone Edge

Specially Defensive is by far my favorite way to run TTar. Why? because he straight up kills any Latios and, at worst, severely hinders Latias. With those 2 out of the way, Landorus has less to worry about. Rocks are Rocks and should be on every team, 'nuff said. Pursuit is what allows me to spell doom for the Lati Twins along with catching free hits on anything that may want to run off from TTar while Stone Edge gives me a solid STAB when I need to put out a bit of damage. Superpower brings back all around solid coverage to TTar and doesn't leave him powerless vs Steels. It also gives me the upper hand when facing down other TTar or predicting a Terrakion/Genesect/Scizor to come in. Shed Shell allows me to fearlessly play around Dugtrio who previously was one the main reasons I would have problems getting Rocks onto the field.




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Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Rock Polish
- Earth Power
- Hidden Power [Ice]
- Focus Blast

Between Sheer Force, Life Orb, and a great 115 base SpAtk, this thing is a monster. It's so easy to run through weakened teams Late Game, especially if they expected you to be Sand Force Landorus since you run a Sandstorm Team ;D. Rock Polish is here so that Landorus can get in and Sweep regardless of Scarfers and things that are Naturally faster than him. Earth Power is insane... STAB, Sheer Force, AND an LO Boost? yes please! Needless to say it hits hard, even if Resisted. Focus Blast, though I hate the Acc., and HP Ice are both great at hitting things that Earth Power cannot. Even things like Skarmory and Rotom are pressured to come in on Earth Powers in fear being KO'd by a Focus Blast or 2. HP Ice on the other hand gives me a way to blast through Dragons, Gliscor/other Landorus, and Chlorophyll Sweepers despite causing LO Recoil. All in all, Sheer Force Landorus is one hell of a scary Sweeper <3.




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Latias (F) @ Life Orb
Trait: Levitate
EVs: 144 HP / 112 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Roost

Latias is the glue that holds this team together. Without her here, Fighting, Water, and Grass Pokes would have a field day against me. After much testing I decided that the Life Orb Tank set would suit my needs even though it does force me to play a bit carefully between LO Recoil and Sand/Rocks Damage. Draco Meteor can hit basically anything for a good deal of Damage, while HP Fire takes out the Steels that resist it. Psyshock is here simply for Fighting types; Keldeo, Terrakion, Conkeldurr, and Breloom to name a few. Roost is for recovery and I use it over Recover just for lulz. In fact, I have had a few people try and EQ me after using Roost. yeah..... As suggested by Gr8, Bri, and PenguinX without being able to Outrun at least the 108 Musketeers this Set just wasn't worth it really. I've lost a little power and basically no Bulk, but now Speed Tie with other 30 Spd IV Base 110's.




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Rotom-W @ Chesto Berry
Trait: Levitate
EVs: 248 HP / 32 SAtk / 228 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Rest

Along side Latias this is, without a doubt, the other bit of glue that helps to hold my Team together. Tornadus-T, I hate your stupid Hurricane. Mamoswine, you kill Landorus ya jerk. Rotom helps to stop both of these guys and much more. Volt Switch pairs up nicely with Genesect for some Volt-Turn hilarity. Hydro Pump is another obvious choice and helps greatly vs other Sand Teams and hits pretty hard if my opponent puts Rain up. WoW helps my Team tremendously. It cripples Phy. Sweepers which helps covers up my lack of any actual Phy. Wall, causes great residual damage along with Sandstorm, and is so satisfying vs Jolteon and Thudurus-T when I'm facing down Rain. Swapping to ChestoRest, as PenguinX suggested, has been working great. Having a Poke to scout/take Statuses is very useful in many situations and allows me to play a bit more recklessly with Rotom. Really the only down side is I no longer have Lefties to combat Sand Damage.

Testing: 248 HP / 100 Def / 160 SDef Spread




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Terrakion @ Rock Gem
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Substitute
- Swords Dance


With Genesect taking the spot as Scarfer, Terra needed a change as well. Ever since originally trying it SubSD has been my favorite Set for Terrakion so no surprise I went to it first. I must say, it has yet to disappoint! We all know about CC + Stone Edge; fantastic STABs, insanely good Offensively, and they smack like semi trucks! Sub works together with SD to boost Terra's superb Attack to ridiculous levels while protecting him from both Statuses and being OHKO'd. Sub on its' own can even be enough to let Terra secure a Game. Rock Gem is here to let me fake the Scarf/Band early on, but it also let's me snag KO's I might not be able to get otherwise (such as on Gliscor/Slowbro at +2).





My Thoughts/Problems

Well there you have it, my newest Team that I've been working on! Overall I'm very happy with how things have turned out (especially after implementing several suggested changes!), but there's always something to be tweaked, changed, or improved and no Team can be perfect. Here are a few things I've been thinking:

- I have 3 Special Sponges (TTar, Latias, and Rotom) but no dedicated Physical Wall. This has bit me in the ass several times, especially vs Fighting Pokes.
- The swap to Scarf Genesect does leave me open to a few Pokes, such as Volca and Mence, but smart playing can get me around that and, IMO, is better than having trouble with Pink Blobs and straight up losing to well constructed Stall Teams.



Rate, Comment, and Enjoy!
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Genesect @ Choice Scarf
Trait: Download
Shiny: Yes
EVs: 88 Atk / 252 SAtk / 168 Spd
Naive Nature
- U-turn
- Flamethrower
- Thunderbolt
- Ice Beam

Tyranitar (M) @ Shed Shell
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Stealth Rock
- Pursuit
- Stone Edge
- Superpower

Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Rock Polish
- Earth Power
- Hidden Power [Ice]
- Focus Blast

Latias (F) @ Life Orb
Trait: Levitate
EVs: 152 HP / 112 SAtk / 244 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Roost

Rotom-W @ Chesto Berry
Trait: Levitate
EVs: 248 HP / 32 SAtk / 228 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Rest

Terrakion @ Rock Gem
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Substitute
- Swords Dance

 
Hi

Cool team. My first notice is yes, a lot of garchomp variants can be big troubles for your team, especially the sub + SD variant or the less popular Yache Berry + SD version. Both of these are capable of running though your team given a set up oppurtunity, which it can achieve on Terrakion locked into Stone edge or tyranitar.

OK first off, I strongly reccomend you change Landorus's nature to Modest. After a Rock Polish boost you have all the speed you need to run through teams, and Modest gives you a noticeable kick behind your attacks that can be handy in a few situations, most noticably giving your HP [ICE] a bit more strength to it. I also thought that Crunch was a bit redundant on Tyranitar, considering you have a strong STAB in Stone Edge and another Dark Move in Pursuit, which will be used a lot more against crunch targets a lot of the time anyway. I think using Superpower > Crunch here would help your team out a fair bit, as right now your Tyranitar is just asking for Ferrothorn, Magenzone and Heatran to come in and either set up their own hazards or in magnezones case just get the chance to throw around a powerful attack. Superpower remedies this by giving you a way to hit all of those steels hard with a SFE attack that will do heavy damage to all 3 of them.

Onto Latias, I didn't think your moveset was the best for it. First off I highly reccomend using Surf > Psyshock. A SFE Psyshock is outdamaged by a neutral Draco Metoer, and it offers nothing coverage wise for your Latias. Surf instead offers a way to hit Heatran as well as getting the jump on Mamoswine, as Ice Shard won't OHKO without significant prior damage, and Surf lets you do heavy damage to both of them most noticably Heatran without lowering your Special Attack. Hidden Power [FIRE] isn't a very good choice there, I would instead use Refresh. Refresh lets you beat common status stallers that like to come in on Latias after its used Draco Meteor such as Jellicent, Blissey, Heatran and Gliscor and Refresh instead lets you take that status for team mates as well as yourself and then get rid of it with refresh. This could save you a weather war, as taking a toxic from tales / toed for ttar is a very good thing for your team.

Onto your genesect debate, I would definitly chose to run the Choice Scarf set over your current set. It fits so well into your team, with a spread of 84Atk/ 252SpA/ 168Spe you outspeed all pokemon in OU up to +1 Dragonite and you actually gain a bit of power with your U-Turns, and can revenge that troublesome Garchomp that was annoying your team. Your team doesn't need the max speed spread, as your speed with other genesect is an unreliable tie at best, and the only other 2 targets you miss out on are +1 Hydreigon and Genesect, who are no problem for your team at all. Genesect's item should be swapped to Scarf, as Expert Belt lure isn't needed here as it doesn't draw in anything of note that landorus wants gone before it can sweep, and although catching your opponent off guard is nice, once the bluff is up that genesect will often not end up doing much for the rest of the match.

GL with the team
 
Thanks very much for the Rate, Asek!

Modest on Landorus I hadn't considered. The extra kick would be appreciated, but I feel that the extra bit of Speed is too crucial since I don't always get/need a Rock Polish and he can outpace anything at Base 100 or lower with Timid. Nevertheless, it's definitely worth a try.

On previous Teams I used to run Fire Blast or Superpower over Stone Edge so I know exactly what you mean when it comes to losing important coverage and I've had that hurt me a few times with this Team. I really like the idea of Superpower making its' way back onto TTar.

I like the Surf suggestion quite a lot, it provides much better coverage in the long run and even gets a Boost from Rain. My primary reasoning for Psyshock would be Terrakion and Keldeo. With a SpDef Boost from Sand, Terrakion can easily live both Draco and Surf while CM Keldeo can laugh at Latias as it CM's up and best I can do is bomb it with a Draco, however both of these guys are cleanly OHKO'd by Psyshock. Not sure if I'll drop Psyshock, but Surf would help out quite a lot. Refresh is something I hadn't even taken notice of. I do find myself eventually losing Latias to Toxic or Scald Burns quite a lot actually and having a Poke to absorb Statuses is always a great asset to Teams. I feel like this change could help out greatly.

Thanks for posting that Genesect Spread. I knew there was a good non-Max Speed one, but hadn't taken the time to look it up or figure it out myself lol. I completely agree with you about swapping Genesect to Scarf. Playing him Belted is fun, but once the cat is out of the bag that trolly 99 Base Speed really limits what he can take care of. If Genesect is turned into a Scarfer, what do you suggest I do to Terra? SubSD, Double Dance, Banded?
 
Lol I was gonna rmt that had the exact same pokes just with diffferent sets :P but anyways I run giga drain over thunderbolt since it stills hits waters and Gastrodon. It also helps with Terrakion who Genesect struggles with. Another thing is I run Adamant on Ttar who has a 81.25% to KO Latios and a 31.25% to KO Latias who run 4 HP/252 Sp.A/252 Spd. Thats about it but thats just nitpicks :D btw has Cloyster been giving you trouble? It has for me so just wondering.
 
This is the same exact team with the same sets and items that me and Princess Bri made a while ago, and that I have used for quite some time before a lot of people start using it--only with slightly different EV spreads. Admittedly it is quite a standard team, so I digress.
In my opinion, you need to change the Latias spread to max speed, or at least to outspeed +nature base 108 and below. I personally see little point in the LO Tank Latias smogon set that you have been using here, as being able to outspeed key threats such as Terrakion and Keldeo is a godsend for Latias. This is even more critical on this team as those two pokemon can seriously dent the team, and now that Garchomp is allowed on PS. HP Fire on Latias also has the purpose of eliminating Genesect that tries to bluff the choice item, so it is always nice to outspeed it.
 
Seems like very similar Teams exist. At least I know I'm doing something right then lol. However if anyone is worried I stole the Team from somewhere, that's simply not true. Exactly what I did to come up with the Team is listed in the "Team Building" near the top on the OP. I haven't even really lurked on any RMT forums lately, only been watching Youtube Battles for about the past month lol.


@Jr Breshears:
Adamant on TTar I do like and have usually done so in the past, glad you pointed that out. I've never really considered Cloyster much of a Threat, though I have yet to run into any with this Team. Though basically every Gen 5 Sand Team I've made has included some kind of Rotom-W and he checks him rather well.

@gr8astard:
Don't remember seeing this Team anywhere (I assume you and Bri may have posted it?). I can definitely say I wasn't stealing anything as I came up with this myself once I finally saw Sheer Force Landorus this past week. Regardless, if you and/or Bri would like credit for anything included in the OP, feel free to ask and I'll gladly do so. Max Speed on Latias is a great idea considering not outpacing those Threats can be a huge problem if Latias is at lower HP. What do you suggest I take the EV's from though?
 
The team is pretty solid, so just tweaking stuff here.

I think you definitely need some more speed on Latias, as gr8astard suggested. At the moment you aren't even outspeeding Garchomp, let alone Keldeo and Terrakion. You need 244 Speed EVs with Timid to outspeed positive nature base 108s, but at that point you might as well just go max speed to speed tie with other 30 Spd IV base 110s.

I'd also recommend you use Chesto Berry on Rotom-W with Rest over Pain Split. This change means Rotom-W can switch-in on defensive Politoed more easily without being crippled for the entire game by Toxic.

If you go with a faster EV spread on Latias then you are likely going to be losing out on a lot of bulk and as a result won't be able to check Sun as well. Shed Shell Tyranitar is an option if you find Sun to be a bit overwhelming with a frailer Latias.

You also said you were considering SubSD Terrakion and Choice Scarf Genesect. I would definitely recommend giving this a shot, as at the moment your team seems a bit weak to full stall, rare as it may be - the only Pokemon you have at the moment who matches up even remotely well against it is Genesect, who only has U-Turn to hit the blobs and every time you use it you will be quickly racking up hazard damage. However, this does make you weaker to Hidden Power [Ground] Volcarona, as at +1 it outspeeds your entire team. Luckily Volcarona finds few places to set-up on this team, as long as you make sure you keep rocks up and don't needlessly lock Genesect into Ice Beam you should be fine.

tl;dr
252 Spd Timid Latias
ChestoRest Rotom-W
Possibly Shed Shell Tyranitar
Possibly Scarf Genesect + SubSD Terrakion

gl.
 
Hey there PenguinX, thanks for he Rate!

Don't have too much time atm so can't edit the OP, but I am indeed changing Lati's Spread. You, Gr8, and Bri have all suggested so and for good reason.

Much like the Refresh suggestion for Latias, I also like the idea of ChestoRest Rotom and feel it's more solid change overall. Much like you said, I've had Games where Rotom was forced to take a Toxic for the Team and in the end simply died off or was forced to spam Pain Split to stay around. Can't wait to try this out.

Duggy can be a annoying and Shed Shell is a nice solution to that. This also pairs well with the suggestion of Superpower > Crunch as I have no business staying in and Crunching things like Zam or Gengar without a Chople.

The Pink Blobs are definitely a problem for me... recently had a reminder of that when Bri completely shut me down partially thanks to a Blissey lol. Volca is the biggest thing that keeps me from swapping to Scarf Gene and SubSD Terra though as you mentioned. I still really like the idea of this swap as losing to a smart Volca player seems like it would come up less frequently than someone who realizes that I'm nearly powerless against the Blobs if Terra is out of the way.


Thanks for all the suggestions so far guys! :D

EDIT: OP has been updated for what I'm currently trying out. So far I feel Superpower will definitely make its' way onto TTar. Also wondering about Surf > HP Fire on Lati. Thoughts?
 
OP Updated a bit more. Changes/Thoughts:

- Changed up Latias' EV Spread and Nature as several have mentioned. There really is little point in being able to kill off Terrakion and Keldeo if I'm not outspeeding them. Don't feel the need to Max out on Speed however as I doubt I'll be staying in on anything that's 110 that can OHKO me if it comes out to a Speed Tie, especially if I'm not sure they have only 30 Speed IV's. Decided to keep her Bulky, but I didn't check any Calcs to see if I miss out on any OHKO's due to this. If I do, please point them out lol. Considering Surf over HP Fire, but haven't tested it much.

- TTar now has Superpower > Crunch and Shed Shell > Chople Berry. Though he is no longer a solid Check to Zam or Gengar, that's what a Scarfer is for. Quite happy with the added coverage and new ability to play around Duggy. Adamant really didn't impress me so much. the extra damage gained vs things like the Lati Twins was kinda pointless when Rocks and/or Sand Damage makes up for the power drop while I retain better Bulk using Careful.

- On the fence about ChestoRest Rotom-W. Absolutely love that I can use him as Status Fodder, but I prefer how Pain Split can be used multiple times and losing Lefties isn't the greatest. So far I'm leaning to ChestoRest as the utility of having something to absorb a Status can make or break a game.

- Scarf Gene + SubSD Terra is quite fun, especially since it no longer gives me a reason to fear the Pink Blobs. SubSD Terra is fantastic vs Stall in general though so that's a huge help. Volcarona, despite not being super common, becomes a large problem however requiring me to keep Rocks out on the field for pressure and maintain Terra and/or TTar at high HP in order to live a +1 hit and Stone Edge back for the kill. Looks like I get to pick my poison lol.
 
This is a pretty standard team and you got a fair amount of rates already, so there's not much I can say about it.

Only thing I see that could potentially help you out is if you put Giga drain over Thunderbolt on Genesect. It allows you to hit Terrakion, Tyranitar and Rotom-W harder than Thunderbolt and it gives you instant recovery. Genesect can take an unboosted CC from Terrakion and a + 1 giga drain in the sand will always OHKO after rocks. gigadrain is also very useful against scarf toed which could definitely help you win the weather war easier.
 
Hey Chimpakt, thanks for getting back to me! I totally forgot that Gene could even learn Gigadrain lol. I love the idea of Gene being able to recover off Hazard damage, plus getting the upper hand on things like Terra, Gastro, etc is quite nice. Off to test some more!
 
Hey,

I don't have much to add since everyone covered everything there is to cover and it's a solid team, but you asked for me so i'll do my best. I would probably make Expert Belt ==> Scarf Genesect & Scarf Terrakion ==> SubSD change permanent. Good job on deciding to use Shed Shell on Tyranitar, since those Genesect + Dugtrio would give you trouble without it. If Garchomp is that much of a pain, you could run a physically defensive Rotom-W with HP Ice.

Really wish I could help more but those are the br8ks. :L

Good luck.
 
Thanks PK Gaming :D. I can definitely say I'm loving Scarf Gene and SubSD Terra and have indeed changed to them (just updated the OP in fact). All in all, SubSD Terra can basically become a mid-game win condition which is amazing and allows Lando to do his job even better. Chomp has actually been quite manageable, largely due to Scarf Genesect which just further supports the swap.

I have however considered Phy. Defensive Rotom-W before sheerly for the fact that I don't really have a generic switch in to take Physical Hits. Ultimately I decided against it thanks to Tornadus-T and his popularity as Rotom is my prime answer to the stupid bird lol.


Still haven't fully decided on using ChestoRest Rotom or not. Has worked very well thus far though, especially for Scouting. The Set is growing on me that's for sure.
 
Without a >100 Base scarfer u lose to scarf mence pretty easily now after rocks and gene is weakened.. but its pick your poison tbh.
 
Very true Bri, has happened to me once or twice so far. Much like with Volca, Mence is another Poke I now have to make sure to keep Rocks out on, beat them to Setting Up, and/or keep something healthy to counter it. Definitely a "pick your poison" scenario indeed.


Giga Drain > T-Bolt hasn't made a huge impact thus far, but it has been nice to nail a Switch In and recover off my Hazard damage every now and then. Only once have I wished I still had T-Bolt, but I won that match regardless.
 
Quick rate, since everyone else has covered what I wanted to say. First off, ChestoRest Rotom-W is a pretty cool set to use, and is one that I would highly recommend using. However, I would recommend trying out an EV spread of 248 HP / 100 Def / 160 SpD on it. This gives you a respectable Defense stat (made even better in conjunction with Will-O-Wisp) while maintaining a great Special Defense stat. That's all I have to say, so good luck with your team!

@Princess Bri:
We [BKC and Sayonara] opted for a more bulky Rotom-W, which is reflected in the chosen EV spread, which helps deal with Tornadus-T in addition to allowing Rotom-W to tank a couple of physical hits as well.
 
Thanks for the suggestion Trinitrotoluene. I'll definitely give it a go since taking Phy. Attacks is something my Team struggles with in general if they aren't Resisted hits.

Almost certain I'll be going with ChestoRest now. It has been working wonderfully now that I've gotten a bit more used to it. Should be updating the OP a bit later on today.
 
Updated the OP. I have officially swapped to ChestoRest Rotom and am keeping T-Bolt. Giga Drain worked pretty well (especially loved the healing), but it gives Mence and Volca even more chances to switch in and Sweep me clean. I'm also a bit more open to Gyara too without T-Bolt.


Ran a few Calcs with the 248 HP / 100 Def / 160 SpD Spread on Rotom and looks like I'd be taking ~2% more with Spec. Attacks, however I gain a ~4.5% reduction on the Physical side. Not a huge change on either side, however I feel it's worth trying out.
 
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