Hello Smogon community! This will be my second RMT, it has been a while since I've been in the Pokemon scene but I came back about a week ago and have been experimenting with the new pokes and mega evolutions that Gen 6 has to offer and I think I came up with a pretty solid team. I am still quite new to the meta however and suggestions always help and will be considered!
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 244 SDef / 12 Def
Adamant Nature
- Drain Punch
- Knock Off
- Mach Punch
- Ice Punch
Conkeldurr is here to take the place of mega-lucario, mega-lucario worked in this spot but this mon is a lot better and allowed me to run mega charizard x. This set is great and Conkeldurr got a stealth buff in gen 6 with the buff to knock off and one of the new items; assault vest. This set maximized conkeldurr's natural bulk and also makes it so that he packs quite the punch.
Rufus (Excadrill) (F) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
Replaces tenta, tenta is just outclassed by excadrill, excadrill aplies a lot more pressure and is great for taking out rotom-w, which is quite common. I'm sure that there is a more efficient EV spread, let me know.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 64 Atk / 200 HP / 244 Def
Adamant Nature
- Earthquake
- Stealth Rock
- U-turn
- Stone Edge
Landours-T..one of my favorite Pokemon, shuts down physical sweeps with ease, also provides stealth rock support for the team, can intimidate physical sweepers then switch out without losing momentum with u-turn. Can also pack quite a punch with stab EQ which does solid damage to anything that doesn't resist it. Stone edge is there to take out those pesky Talonflame. I NEED SOMETHING TO REPLACE THIS WITH. SOMETHING THAT CAN SET UP ROCKS AND EAT WATER MOVES ALL DAY. (Currently testing Ferro, ferro will be in the importable for others to test)
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 212 HP / 252 Def / 44 Spd
Bold Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
Rotom-W, pretty much necessary for a competitive team, it walls so much of the current meta and is one of the few hard checks for Talonflame. It provides so much utility for the team, it has hydro pump to take out opposing Landorus-T or other bulky rock/ground types. volt switch is there to hit water types for a good amount of damage and gains momentum. will-o-wisp is there to status the physical mons who do decent damage to Rotom and pain split is there for a somewhat reliable source of recovery
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 168 HP / 86 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- U-turn
The star of the team. Talonflame is too good of a poke right now to not take on a competitive team. Its "Gale Wings" ability is incredibly strong and gives it a source of priority. Im pretty sure the speed number is unnecessary so if anyone could help me out there that would be great. Not much to explain about the set, pretty standard.
Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Dragon Claw
- Dragon Dance
- Flare Blitz
- Earthquake
This monster is the new star of the team. It has huge wallbreaking potential after just one DD, and outpseeds most of the meta. If OHKOs just about anything and counters sun teams very well, one free switch into this thing could win you the match very easily. Brick break is there for coverage. (ie T-tar) and two incredibly strong dual stab moves.
If you have made it this far then thank you! I have put a good amount of time into the idea of the team and making this RMT. If you enjoy the team or have any suggestions to improve the team then feel free to leave a comment below.
All Changes are in RED
-zIntesn1fy
Importable:
Throwback (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 252 Atk / 244 SDef / 12 Def
Adamant Nature
- Drain Punch
- Knock Off
- Mach Punch
- Ice Punch
Rufus (Excadrill) (F) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
Prickles (Ferrothorn) (M) @ Leftovers
Ability: Iron Barbs
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
IVs: 30 Spd
- Stealth Rock
- Leech Seed
- Thunder Wave
- Power Whip
Washington (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 212 HP / 252 Def / 44 Spd
Bold Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
SmokesGrass (Talonflame) (F) @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 168 HP / 88 Spd
Serious Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost
God Mode (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Dragon Claw
- Earthquake
- Flare Blitz
- Dragon Dance
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 244 SDef / 12 Def
Adamant Nature
- Drain Punch
- Knock Off
- Mach Punch
- Ice Punch
Conkeldurr is here to take the place of mega-lucario, mega-lucario worked in this spot but this mon is a lot better and allowed me to run mega charizard x. This set is great and Conkeldurr got a stealth buff in gen 6 with the buff to knock off and one of the new items; assault vest. This set maximized conkeldurr's natural bulk and also makes it so that he packs quite the punch.
Rufus (Excadrill) (F) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
Replaces tenta, tenta is just outclassed by excadrill, excadrill aplies a lot more pressure and is great for taking out rotom-w, which is quite common. I'm sure that there is a more efficient EV spread, let me know.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 64 Atk / 200 HP / 244 Def
Adamant Nature
- Earthquake
- Stealth Rock
- U-turn
- Stone Edge
Landours-T..one of my favorite Pokemon, shuts down physical sweeps with ease, also provides stealth rock support for the team, can intimidate physical sweepers then switch out without losing momentum with u-turn. Can also pack quite a punch with stab EQ which does solid damage to anything that doesn't resist it. Stone edge is there to take out those pesky Talonflame. I NEED SOMETHING TO REPLACE THIS WITH. SOMETHING THAT CAN SET UP ROCKS AND EAT WATER MOVES ALL DAY. (Currently testing Ferro, ferro will be in the importable for others to test)
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 212 HP / 252 Def / 44 Spd
Bold Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
Rotom-W, pretty much necessary for a competitive team, it walls so much of the current meta and is one of the few hard checks for Talonflame. It provides so much utility for the team, it has hydro pump to take out opposing Landorus-T or other bulky rock/ground types. volt switch is there to hit water types for a good amount of damage and gains momentum. will-o-wisp is there to status the physical mons who do decent damage to Rotom and pain split is there for a somewhat reliable source of recovery
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 168 HP / 86 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- U-turn
The star of the team. Talonflame is too good of a poke right now to not take on a competitive team. Its "Gale Wings" ability is incredibly strong and gives it a source of priority. Im pretty sure the speed number is unnecessary so if anyone could help me out there that would be great. Not much to explain about the set, pretty standard.
Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Dragon Claw
- Dragon Dance
- Flare Blitz
- Earthquake
This monster is the new star of the team. It has huge wallbreaking potential after just one DD, and outpseeds most of the meta. If OHKOs just about anything and counters sun teams very well, one free switch into this thing could win you the match very easily. Brick break is there for coverage. (ie T-tar) and two incredibly strong dual stab moves.
If you have made it this far then thank you! I have put a good amount of time into the idea of the team and making this RMT. If you enjoy the team or have any suggestions to improve the team then feel free to leave a comment below.
All Changes are in RED
-zIntesn1fy
Importable:
Throwback (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 252 Atk / 244 SDef / 12 Def
Adamant Nature
- Drain Punch
- Knock Off
- Mach Punch
- Ice Punch
Rufus (Excadrill) (F) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
Prickles (Ferrothorn) (M) @ Leftovers
Ability: Iron Barbs
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
IVs: 30 Spd
- Stealth Rock
- Leech Seed
- Thunder Wave
- Power Whip
Washington (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 212 HP / 252 Def / 44 Spd
Bold Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
SmokesGrass (Talonflame) (F) @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 168 HP / 88 Spd
Serious Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost
God Mode (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Dragon Claw
- Earthquake
- Flare Blitz
- Dragon Dance
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