Hi guys, if you haven't noticed, I have been re-assigned the OP of this thread. I'd like to thank Neliel for starting the thread and taking it through its initial popularization. Neliel has been inactive for a while though, and I have a bigger vision for Theorymon, so I've gotten permission from the mods to take over the OP. Thanks Pocket.
So here's what we're doing (
in addition to normal discussion):
Plan: Theorymon OU Viability Experimenting and Ranking
Assuming we can get the usage, from here on out we're going to start experimenting with theorymon ideas in custom games on PS! Not only will we actually use many of these theorymon ideas, but we will use the experience to make a
Viability Ranking based on what is found in the
OU Viability Ranking thread. Based on discussion in this thread, we will loosely and casually (with a LOT less scrutiny) rank the potential viability of the different theorymons in the S - E ranking system, based on how we think it would actually perform if allowed into OU.
The goal of this ranking is to have fun, so please do not be overly concerned with the accuracy of our rankings, or the reliability of method. We're here to have fun, and these custom games will never have enough usage to get us a perfect understanding anyway. We won't concern ourselves with being too accurate, or with testing multiple ideas at once-- because we will be doing mutiple ideas simultaneously.
Outline of Process:
1) Every Month, I will choose ~10 theorymon Pokes from previous discussion (we're going to start with ideas closer to the beginning of the thread) that will be up for testing and discussion. I'll try to give a mix of defensive and offensive, and support over various weather types.
note: Only these 10 will be up for ranking discussion at a given time. Unfortunately, do to programming limitations, ranked ideas will be limited to
added moves moves or abilities that exist in the game.
2) During the month, players will test and discuss the different Pokes rankings. Please use #pokemon or the PS chat to arrange
Theorymon Viability battles.
Note: This IS the THEORYmon thread. Opinions based on actual battles will be given greater weight, but theorymon based opinions will also influence rankings (to a much lesser degree).
3) At the end of each month, the 10 ideas will be ranked, before releasing the new 10.
Please note that we will be using the
same framework as the OU Viability Ranking Thread, with the addition of one more class-- the Uber Rank:
Uber Rank: Reserved for Pokemon who are clearly so powerful and unbalancing that they would undoubtedly be banned if they were to actually exist in BW OU. Opinions pointing a Pokemon to Uber Rank should be based on tiering philosophy, and those characteristics associated with banning a Pokemon in the real metagame.
Other Ranks:
S Rank: Reserved for Pokemon who can sweep or wall significant portions of the metagame with little support, and Pokemon who can support other Pokemon with very little opportunity cost ("free turns"). Also the home of Pokemon who can easily perform multiple roles effectively, increasing their versatility and unpredictability. If the Pokemon in this rank have any flaws, those flaws are thoroughly mitigated by their substantial strengths. If there are suspects, they will come from this rank.
A Rank: Reserved for Pokemon who can sweep or wall significant portions of the metagame, but require some support or have some flaws that prevents them from doing this consistently. Supporting Pokemon in this rank may give opponents free turns or cannot create free turns easily themselves, but can still do their job most of the time.
Show Hide
B Rank: Reserved for Pokemon who cannot sweep through or wall significant portions of the metagame, but can properly fulfill a given offensive/defensive niche. Support Pokemon in this category have flaws that prevent them from doing their job or are setup bait for dangerous sweepers. Pokemon who are partially outperformed by a Pokemon in A or S Rank, but are otherwise very dangerous, may also fall into this category.
C Rank: Reserved for Pokemon who can be effective given the right support, but either have crippling flaws that prevent them from consistently executing their strategy or are completely eclipsed by a Pokemon in the above ranks.
D Rank: Reserved for Pokemon who have a small niche in the current OU metagame, but have very noticable flaws that make them more trouble then their worth the majority of the time.
If you have any other questions, please ask them here.
For the first round, the 10 Theorymons will be:
1. Technician Weavile
2. Hurricane + Lightningrod Zapdos
3. Drought Arcanine
4. Dry Skin + Drill Run Escavalier
(we got to test this thing with Keldeo, because that's its main use)
5. Will-o-Wisp + Recover Cresselia
6. Heal Bell Bronzong
7. Sand Rush Darmanitan
8. Tinted Lens Flygon
9. Harvest Snorlax
10. Shift Gear + Sheer Force Metagross
This first round will go until the end of September so that I can get a feel of how it works and to give people time to get used to finding and playing custom battles for this thread.
I will be moving this to the OP as well. Please excuse while I clean / re-format it to better organize this broader activity that will be happening.