Ok, I've been around the Pokemon community for a while, recently quit for a couple of months, but now I came back and I've been working on a new Team. I've been testing on Shoddy for a while now and have made some changes I think are necessary, but now I'm bringing the team here to see what improvements can be made on it (before I start EV training the Pokes on my Platinum.)
The Lead
Aerodactyl @ Focus Sash
Ability: Pressure
Nature: Jolly (+Spd, -Sp.Atk)
EVs: 4 HP, 252 Atk, 252 Spd
-Stealth Rock
-Taunt
-Stone Edge
-Crunch
Aerodactyl, a Pokemon I never really thought about using. When I was looking for a good lead Pokemon, I used to use Crobat, but it really didn't do much other than Taunt the other's lead, so I thought to myself, "What Pokemon is very fast and can also learn Stealth Rock and Taunt?" And after searching the moves Stealth Rock and Taunt, Aerodactyl was one of the first on the list. Aerodactyl pretty much outspeeds everything (minus the occasional Rain Dance Electrode.) I do have crunch over EQ because of lead Azelf and that 2 of my other Pokemon know EQ.
The Revenge Killer
Dugtrio @ Choice Band
Ability: Arena Trap
Nature: Jolly (+Spd, -Sp.Atk)
EVs: 40 HP, 252 Atk, 218 Spd
-Earthquake
-Stone Edge
-Sucker Punch
-Pursuit
Standard Revenge Killer set. This one has already been EV trained on my Platinum so there's no taking him off, but he can change his item and can change his 3rd and 4th move. I have Sucker Punch on this one in case there's a sweeper that'd have a speed boost, and it's also a nice move to use against other unsuspecting ghosts. Pursuit is there because it's nice to revenge kill other Pokemon that are trapped in a Choice item and are able to get out of Arena Trap, and it's also fun to bluff sometimes and send him in to revenge kill an Azelf or Gengar, when the opponent thinks he can freely switch, he suddenly gets a Pursuit. Either of those 2 dark moves can be switched for Night Slash, but the rest stays.
The Counter/Wall
Porygon2 @ Leftovers
Ability: Trace
Nature: Bold (+Def, -Atk)
EVs: 252 HP, 216 Def, 40 Sp.Atk
-Ice Beam
-Thunderbolt
-Thunder Wave
-Recover
Trace is a fun ability to use, and this Porygon2 makes full use of it. It can freely switch into Heatran's Fire moves that would try to take Scizor down, and it is also the perfect DD Salamence counter, by switching in on the Dragon Dance and copying Intimidate, then surviving the hit and killing with Ice Beam. Thunder Wave is to slow anything down to support the rest of the team.
The Baton Passer
Scizor @ Leftovers
Nature: Sassy (+Sp.Def, -Spd)
EVs: 252 HP, 120 Def, 136 Sp.Def
IVs: 0 Speed
-Baton Pass
-Swords Dance
-Agility
-Roost
Definitely a fun Scizor to use, most people would expect it to be a Physical Attacker and run away from it's Bullet Punches (and whatever else Physical Scizor use.) On the switch, I Swords Dance or Agility, according to what Pokemon I want to switch to. The low speed is so after an Agility, Scizor can still be slower to take the hit before it switches to one of the 2 following Pokemon. I chose Roost over an attacking move because Scizor needs to Baton Pass to TWO Pokemon, so he needs to be able to survive long enough. I figured that two +2 Speed, +2 Atk/Sp.Atk Sweepers is better than Scizor having 1 attacking move and only having 1 +2 Speed, +2 Atk/Sp.Atk Sweeper.
The Physical Attacker
Metagross @ Lum Berry
Ability: Clear Body
Nature: Adamant (+Atk, -Sp.Atk)
EVs: 112 HP, 252 Atk, 12 Def, 132 Spd
-Meteor Mash
-Earthquake
-Agility
-Explosion
After Scizor does a Swords Dance for this guy and takes the hits, Metagross can use Agility with full health, and then sweep from there. Also, if Scizor has enough health and can Roost whatever it needs, sometimes he'll also be able to pass his Agility to Metagross too, so he can sweep straight away. This guy has actually got me a good amount of wins too. Lum Berry is to stop the annoying Will-O-Wisps and Paralyzation so it can keep it's sweep going. The only thing I'm wondering about changing on this one is Explosion, and if I should keep it or switch for more type coverage.
The Special Attacker
Porygon-Z @ Silk Scarf
Ability: Download
Nature: Modest (+Sp.Atk, -Atk)
EVs: 4 Def, 252 Spd, 252 Sp.Atk
-Tri Attack
-Thunderbolt
-Dark Pulse
-Nasty Plot
This guy is meant to take an Agility from Scizor (who being slow enough will also take the hit THEN Baton Pass to PZ) and then Porygon-Z can use Nasty Plot and sweep from there. Dark Pulse is to hit whatever Tri Attack can't, and Silk Scarf over Life Orb so it can still own mostly everything with Tri Attack but not be forced to lose HP, especially if it takes a hit while using Nasty Plot. I'm also wondering what Ability I should run, but right now I'm running Download.
=======================================
So that's my team! And yes, I do run both Porygon2 and Porygon-Z, because Porygon2 is very versatile from it's ability, and Porygon-Z has always been a good sweeper for me to use.
Make any suggestions you want, anything can be changed except for Dugtrio (only his item and 3rd/4th move slots can be changed.)
Thanks again and make sure to post after you took the time to read this!
Team at a Glance:







The Lead
Aerodactyl @ Focus Sash
Ability: Pressure
Nature: Jolly (+Spd, -Sp.Atk)
EVs: 4 HP, 252 Atk, 252 Spd
-Stealth Rock
-Taunt
-Stone Edge
-Crunch
Aerodactyl, a Pokemon I never really thought about using. When I was looking for a good lead Pokemon, I used to use Crobat, but it really didn't do much other than Taunt the other's lead, so I thought to myself, "What Pokemon is very fast and can also learn Stealth Rock and Taunt?" And after searching the moves Stealth Rock and Taunt, Aerodactyl was one of the first on the list. Aerodactyl pretty much outspeeds everything (minus the occasional Rain Dance Electrode.) I do have crunch over EQ because of lead Azelf and that 2 of my other Pokemon know EQ.

The Revenge Killer
Dugtrio @ Choice Band
Ability: Arena Trap
Nature: Jolly (+Spd, -Sp.Atk)
EVs: 40 HP, 252 Atk, 218 Spd
-Earthquake
-Stone Edge
-Sucker Punch
-Pursuit
Standard Revenge Killer set. This one has already been EV trained on my Platinum so there's no taking him off, but he can change his item and can change his 3rd and 4th move. I have Sucker Punch on this one in case there's a sweeper that'd have a speed boost, and it's also a nice move to use against other unsuspecting ghosts. Pursuit is there because it's nice to revenge kill other Pokemon that are trapped in a Choice item and are able to get out of Arena Trap, and it's also fun to bluff sometimes and send him in to revenge kill an Azelf or Gengar, when the opponent thinks he can freely switch, he suddenly gets a Pursuit. Either of those 2 dark moves can be switched for Night Slash, but the rest stays.

The Counter/Wall
Porygon2 @ Leftovers
Ability: Trace
Nature: Bold (+Def, -Atk)
EVs: 252 HP, 216 Def, 40 Sp.Atk
-Ice Beam
-Thunderbolt
-Thunder Wave
-Recover
Trace is a fun ability to use, and this Porygon2 makes full use of it. It can freely switch into Heatran's Fire moves that would try to take Scizor down, and it is also the perfect DD Salamence counter, by switching in on the Dragon Dance and copying Intimidate, then surviving the hit and killing with Ice Beam. Thunder Wave is to slow anything down to support the rest of the team.

The Baton Passer
Scizor @ Leftovers
Nature: Sassy (+Sp.Def, -Spd)
EVs: 252 HP, 120 Def, 136 Sp.Def
IVs: 0 Speed
-Baton Pass
-Swords Dance
-Agility
-Roost
Definitely a fun Scizor to use, most people would expect it to be a Physical Attacker and run away from it's Bullet Punches (and whatever else Physical Scizor use.) On the switch, I Swords Dance or Agility, according to what Pokemon I want to switch to. The low speed is so after an Agility, Scizor can still be slower to take the hit before it switches to one of the 2 following Pokemon. I chose Roost over an attacking move because Scizor needs to Baton Pass to TWO Pokemon, so he needs to be able to survive long enough. I figured that two +2 Speed, +2 Atk/Sp.Atk Sweepers is better than Scizor having 1 attacking move and only having 1 +2 Speed, +2 Atk/Sp.Atk Sweeper.

The Physical Attacker
Metagross @ Lum Berry
Ability: Clear Body
Nature: Adamant (+Atk, -Sp.Atk)
EVs: 112 HP, 252 Atk, 12 Def, 132 Spd
-Meteor Mash
-Earthquake
-Agility
-Explosion
After Scizor does a Swords Dance for this guy and takes the hits, Metagross can use Agility with full health, and then sweep from there. Also, if Scizor has enough health and can Roost whatever it needs, sometimes he'll also be able to pass his Agility to Metagross too, so he can sweep straight away. This guy has actually got me a good amount of wins too. Lum Berry is to stop the annoying Will-O-Wisps and Paralyzation so it can keep it's sweep going. The only thing I'm wondering about changing on this one is Explosion, and if I should keep it or switch for more type coverage.

The Special Attacker
Porygon-Z @ Silk Scarf
Ability: Download
Nature: Modest (+Sp.Atk, -Atk)
EVs: 4 Def, 252 Spd, 252 Sp.Atk
-Tri Attack
-Thunderbolt
-Dark Pulse
-Nasty Plot
This guy is meant to take an Agility from Scizor (who being slow enough will also take the hit THEN Baton Pass to PZ) and then Porygon-Z can use Nasty Plot and sweep from there. Dark Pulse is to hit whatever Tri Attack can't, and Silk Scarf over Life Orb so it can still own mostly everything with Tri Attack but not be forced to lose HP, especially if it takes a hit while using Nasty Plot. I'm also wondering what Ability I should run, but right now I'm running Download.
=======================================
So that's my team! And yes, I do run both Porygon2 and Porygon-Z, because Porygon2 is very versatile from it's ability, and Porygon-Z has always been a good sweeper for me to use.
Make any suggestions you want, anything can be changed except for Dugtrio (only his item and 3rd/4th move slots can be changed.)
Thanks again and make sure to post after you took the time to read this!