Time for Change: An OU Team

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Well this is my second attempt at an RMT and this time, I feel like doing what I enjoy more than anything else; that is to put a team of UU/BL/Rarely seen OU against the standard, quadruple headed GyaraScizBlissGross OU scene of today. Going into this, it is VERY important that you read this because I want the reader to understand that I play to be original, to ROFL, and to get joy from winning with original teams.

The team:
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NotSoFast (Weavile) @ Focus Sash
Ability: Pressure
EVs: 252 Atk/252 Spe/6 Hp
Nature- Jolly
- Fake Out
- Ice Punch
- Night Slash
- Counter

Weavile makes for one absolutely brilliant anti-lead. It absolutely destroys common leads such as Azelf, Aero, and even does a number on Metagross. First turn fakeout breaks any focus sash (Azelf/Aero, I'm talking to you). Then night slash or ice punch according to type coverage. In the case of Azelf, it doesn't have a turn to set up rocks because it is faked out and then outsped. Aero gets up rocks, but dies right after. Metagross gets rocks up, but it is easy to predict a bullet punch right after and then just counter for the KO. This lead not only KO's common leads flawlessly, but it baits out dangerous sweepers such as Luario and Scizor who bullet punch/close combat and then get it bounced back with counter for the KO. I can't tell you how many times I have gone up 6-4 in the blink of and eye AND gotten rid of pesky Scizor or Lucario. I love Weavile.

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Not Needed (Slaking) @ Choice Band
Ability: Truant
EVs: 252 Atk/252 Spe/6 Hp
Nature- Adamant
- Giga Impact
- Fire Punch
- Pursuit
- Earthquake

It's been a while since we have seen slaking used competitively hasn't it? Well I'm going to go all 2004 on the metagame here with a banded Slaking. I know all of the negatives that come with a recharge move (being revenge killed, set up on, etc.), but I couldn't pass up on a 150 base power move with stab (now 225 BP), backed by a 160 base attack stat. It becomes stupid strong and will OHKO most pokemon in the game (Unresisted). Even a few that resist it will go down in a crumpled mess. Fire punch and EQ cover all that resist Giga Impact. Quick note: Slaking becomes a top knotch heatran revenge killer because he is not OHKOed by any of the scarfed versions and the others are outsped and KOed. Pursuit rounds off this beautiful set because it is fairly easy to predict a choiced shadow ball and now you have a dead gengar, missy, etc. Also, SD lucario cannot OHKO with +2 Extreme Speed and are OHKOed with EQ because this beast is surprisingly fast (I need to watch out for Jolly lukes, however. Someone please tell me if Jolly Slaking would be a better choice.)


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Hula (Shaymin) @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA/252 Spe/6 Hp
Nature- Modest
- Air Slash
- Earth Power
- Seed Flare
- Hidden Power Fire

This is my special threat on the team. I gave it a choice scarf so that it can do what I had intended it to do: revenge kill. This becomes a great heatran and scizor answer because heatran users will surely not expect to see this thing with a scarf on it and then there will be one less heatran in the world. Also, it ends the sweeps of Heracross and Infernape before they are able to really damage my team.

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Almost OU? (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/SpD Spe/6 Spe
Nature- Calm
- Aromatherapy
- Softboiled
- Seismic Toss
- Thunder Wave

I am fully aware that Blissey has slightly better stats, but in the end, that 30 extra SpD doesn't help soothe the pain i feel from using a Blissey. This functions the same as an aromatherapy Blissey. Not much needs to be said here. Aromatherapy if necessary, Softboiled when needed, and Seismic Toss/T-Wave in between. The best special wall in the game. Ever.

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Lonely OU (Dusknoir) @ Lagging Tail
Ability: Pressure
EVs: 252 HP/28 Atk/228 Def
Nature- Impish
- Trick
- Earthquake
- Thunderpunch
- Pain Split

This is a standard dusknoir tank with one simple change. I made it so that it can trick a lagging tail onto something that really would not like to have it. This hurts many common switch ins by making them easy pickings for the appropriate member of my team. EQ is to take out grounded steels, rocks, and anything that thunderpunch cannot hit for more than neutral. Thunderpunch is there for gyarados and many other bulky waters that try to come in and ruin my fun. Pain split works wonderfully on pokemon like Dusknoir. Low HP and high defenses make it very easy to leech HP off of a pokemon that has enough to share and more than likely, Dusknoir will put it to much better use with those defenses.

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Lolwut? (Aggron) @ Life Orb
Ability: Sturdy
EVs: 252 Atk/252 Spe/6 HP
Nature- Adamant
- Rock Polish
- Earthquake
- Superpower
- Stone Edge

Ladies and gentlemen, I present to you a sweeping Aggron. 252 speed ev's put me at 199. When rock polish is used, it becomes 398, which outruns the Crobat/Jolteon/Aero class which is absurd. Combine that with a respectable base 110 attack stat and a huge 180 base defense, and you get an animal of a pokemon that can take a beating and dish one out. Quickly. With 2 4x weaknesses, it may appear difficult to switch this in and THEN get that precious rock polish, but it is rather simple with his defenses and resistances. An ideal situation would be to bring him in on a choiced normal or flying attack, but a more realistic situation is coming in on something like a choiced scizor bullet punch (which takes off around just 20%) and rock polish on the switch. Presto, you now have a death dealer. Aggron has been the key to my victory many times mainly because people are not expecting to see this and often give me that needed turn because they don't quite know what will happen next.

Well that is the team and as always, I would like to hear all criticism. But please keep in mind what was said at the beginning of the thread. I hope to have this team improved and maybe even inspire a few people?
 
Yay for lack of Blissey!

Return is a much better move than Giga Impact on Slaking, IMO. You still deal stupid amounts of damage, and you can run away afterwards.
 
This teams looks extremely gimmicky. I'm in a rush so I'm just going to say this. replace aggron with this metagross

metagross@life orb
adamant
252 atk/252 speed/6 hp
-agility
-meteor mash
-earthquake
-thunderpunch

completely outclasses aggron with its higher attack stat, better speed, and better typing. max speed to outrun adamant scarf flygon after an agility.

and please replace chansey with blissey. HELLO you're playing to win, not to "be cool" by using its inferior counterpart.
 
and please replace chansey with blissey. HELLO you're playing to win, not to "be cool" by using its inferior counterpart.

I am fully aware that I am not playing to "be cool". I am not trying to be cool. I just don't believe that the "benefits" of 30 SpD make up for the loss of self respect. It's a personal thing. I am sorry if it offends you in any way.
 
This is for competitive teams only. Check the rules.

EDIT:

As a site dedicated to competitive battling, we request that your team is as competitive as possible within its given metagame. In-game teams and gimmick teams will be closed. Battle Tower teams are permitted. "Theme Teams" are also OK as long as they demonstrate an understanding of the competitive metagame they are to be used in.
 
This is for competitive teams only. Check the rules.
This IS competitive! I have read the rules. If it wasn't competitive, I wouldn't take it to wifi and ever win with it, would I? And I don't see a single "gimmick". Just because that sourpuss called my Aggron a gimmick doesn't mean he is the final arbiter on the topic. I'll calm you down before you get a chance to get on your high horse. That agiligross is easily walled by shedinja, has less defense, and misses out on an invaluable rock STAB or just rock move in generall. Happy?
 
I am perfectly calm thank you. I was simply asking you to check them out. You have several pokemon that are inferior to others and using something like shedinja walls it as a reason to use aggron over gross is kind of stupid because shedinja walls plenty of things and isn't very commonly seen in competitive play. Though if you are that worried, give Agili Gross Pursuit. If you want this team to be competitive do the following. Use a more up to date anti-lead as everyone is familiar with Weavile. Try something like Infernape. Next, put sr on your team somewhere. Get Blissey in on the team as I see no reason why Chansey is better. Use Agili Gross in place of Aggron for reasons listed previously. Use a better choice band user such as Scizor or Tyranitar because Slaking is very predictable and has a pretty horid ability. It may get some kills but guys like Choice Band Salamence can do alot more to a team as far as creating holes is concerned. And please don't insult people for trying to help. Gl

EDIT: I don't want to post multiple times here so I'll just edit. Almost anything is usable in OU play. Blaziken is usable yet people know that Infernape is better. feraligatr is usable yet most people go with Gyara. Just because I said it was outclassed doesn't mean I think it's bad. It just doesn't do as much as Metagross can. Please give me a link to a recent team that is good and utilizes Aggron. The boosting sweeper set isn't in the strat. dex for a reason. Agili Gross does that job better. Rock isn't that good paired with ground. Steel is usually better for overal coverage and the last move is usually thunderpunch or ice punch depending on the team.

Weavile functions completely different than infernape and is not similar at all. The whole point of weavile is to draw out scizor and luke to get the OHKO.

Explain. First off, no one will send in their Lucario aginst a weavile unless it has priority. If so then the opponent will most likely save Luke for late game. Now Weavile can't OHKO Scizor while it can always use Bullet Punch. If you meant you would go to a counter than your opponent can always switch out. You might want a magnezone to properly use this plan though don't expect evryone to have scizor or send him out.
 
I am perfectly calm thank you. I was simply asking you to check them out. You have several pokemon that are inferior to others and using something like shedinja walls it as a reason to use aggron over gross is kind of stupid because shedinja walls plenty of things and isn't very commonly seen in competitive play. Though if you are that worried, give Agili Gross Pursuit.
I'm pretty sure that I gave a couple other reasons along with the shedinja reason. And if aggron really was outclassed and bannished from the RMT forums forever like a leper, then the Smogon Analysis wouldn't say this about it, "It is usable in OU play".

And by the way: You just told me to completely change 3 pokemon on my team, which is against those infallible rules you were trying to drop on me. Weavile functions completely different than infernape and is not similar at all. The whole point of weavile is to draw out scizor and luke to get the OHKO. How many scizor and lukes go out against infernape?

Edit: You're trying to tell me that rock/ground is a bad offensive combo? You're kidding i hope. That is the classic combination that is resisted by VERY, VERY few pokemon. And if everyone used the logic that you're using, everyone would be using the same 6 pokemon and there would be no need for the other 450 or so. The element of surprise is just as potent as the extra 25 attack points that metagross has over aggron if not more so.

I don't think you're quite understanding where I'm coming from with Weavile. He KO's most suicide leads without taking damage and because of that, his focus sash is always intact. The opponent then switches in a lucario to ES or a scizor to bullet punch for the revenge kill. I use counter, go down to 1hp, they die. They do that because they just want to get rid of weavile and not many people use counter. And you can't tell me that because you wouldn't do it, that other people won't. If that were the case, it wouldn't happen ALL the time. Trust me.
 
Well, some of those analyses need updating (and are being updated) due to metagame changes. For example, Rhyperior's analysis still mentions Shaymin-S, who is now illegal in OU. On another, less technical example. I'm editing Tentacruel, and Ice Beam was an antiquated option that worked when Classic Mixmence was a threat, but is useless now because Classic Mixmence doesn't exist anymore. In regards to Aggron, that probably needs updating as well. Here's the point: back in the DP era when that analysis was written, Stealth Rock wasn't as common as it is now, and consequently, Fighting and Ground weren't as common attacking types as they are now. Aggron is unfortunately 4x weak to both Fighting and Ground, which is problematic. In short: there are better options.

If you want to use a lesser-used pokemon, there is no better choice than Rhyperior, a former BL if I'm not mistaken. He can also run a Rock Polish set, and with Solid Rock is only 1.5x weak to Fighting and Ground rather than 4x weak.

Rhyperior (M) @ Life Orb
Ability: Solid Rock
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Rock Polish
- Stone Edge
- Earthquake
- Megahorn
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Shaymin should have HP Ice and Timid for Salamence. I don't see HP Fire doing anything when you already have Air Slash and Earth Power.

Weavile is ok (though I prefer an anti-lead Infernape), Dusknoir...I think your team could make better use of a standard W-o-W tank set, but the use of Lagging Tail is theoretically sound, I suppose. It's just that it works better on more aggressively minded teams.

Slaking has got to go, as does Chansey. CB Heracross is superior to Slaking with its handy Ground and Fighting resists, which synergize nicely with Rhyperior. Slaking's Normal typing offers little to an offensive team, which is based on resistances. Not to mention that horrific ability that makes Oblivious look like Levitate in comparison.

As for Chansey...well, it's not an optimal choice on this team, and neither is Blissey. Almost anything can work better than it. Offhand, I would suggest a Rest-talk Machamp, but now it's all up to you.

I've tried to fit in lesser-used OU pokemon into my advice, but there's a reason that the standards are standards. Rejecting them is a dangerous path to follow. UU pokemon have gifts that they can offer a team, like Lanturn being a #1 counter to Starmie and Spritomb being better against Lucario than Rotom. But you always have to ask yourself if they are best for your team.
 
I really do appreciate your CONSTRUCTIVE criticism a lot. I have used rest talking machamp a lot in the past with great results so it would be easy for me to sub him in there. and the hp fire on shaymin is for the inevitable switch in's from scizor, expecting a seed flare, but his purpose is revenge killing so i will give hp ice a try as well. As much as it pains me, i guess i can let slaking ride the pine for a few games to test out a CB heracross, which i have never used before. Thanks for the suggestions

Edit: and by the way, it looks like rhyperior is headed back down to BL based on the recent usage charts. He is either last or second to last in the OU tier
 
This IS competitive! I have read the rules. If it wasn't competitive, I wouldn't take it to wifi and ever win with it, would I? And I don't see a single "gimmick". Just because that sourpuss called my Aggron a gimmick doesn't mean he is the final arbiter on the topic. I'll calm you down before you get a chance to get on your high horse. That agiligross is easily walled by shedinja, has less defense, and misses out on an invaluable rock STAB or just rock move in generall. Happy?

If you're competitive, then you're playing to win. If you're playing to win, then you wouldn't be doing silly things like using Chansey instead of Blissey. I don't even understand why you claim using Blissey is losing 'self respect' but you're okay with Chansey.

I am in no way against using obscure or non standard pokemon. In fact, that is how we get new threats, by trying out new pokemon. However, it is in no way smart to use a pokemon that is outclassed by another pokemon. If you're using a pokemon that does the same job as another pokemon, but is worse at that job than the other pokemon, then there is no reason to use it. For example, there is no reason to use a non bulky Dragon Dance Dragonite. Why? Because Salamence does the exact same thing, but better. However, Dragonite has many other good qualities that seperate him from Salamence; mixed Dragonite learns Superpower which allows him to OHKO Blissey, for example. It would then be stupid to use a mixed Salamence for the purpose of also getting rid of Blissey - Dragonite does a much better job of it. It is on that note that I start rating your team.

Aggron is cool. But, Rock Polish Aggron is outclassed by Metagross in OU. First, arguing that Agility Metagross is 'walled by Shedinja' is really a dumb statement. Already on your own team do you have 4 pokemon that can deal with it and will probably take it out without taking much damage from it. Shedinja is rarely used in OU because its taken out by Sandstorm, Hail, Stealth Rock, Leech Seed, and status effects. Thats not including the 5 move types that only need to HIT it to take it out. Next, the Defense really does it nothing. In a best case scenario, your Rock Polish sweeper won't even be getting hit except by a priority move. Metagross is not super effectively hit by any priority move, another point putting him on top of Aggron, where as Aggron dies to any moderately powerful Vacuum Wave, and also takes great damage from a boosted Mach Punch, despite his massive Defense. Lastly, if you really want a Rock STAB, then you can go with another pokemon that outclasses Rock Polish Aggron, Rock Polish Rhyperior. You aren't even using a Steel STAB, so it makes even more sense that RP Rhyperior outclasses RP Aggron.

Rhyperior @ Life Orb
252 Atk / 4 SpD / 252 Spe
Jolly
~ Earthquake
~ Stone Edge
~ Megahorn
~ Rock Polish

Rhyperior will do a lot more damage and actually become more of a threat because it has a great attack score, a score Aggron would dream of. He reaches the same speeds that Aggron does, hits harder with Stone Edge, hits MUCH harder with Earthquake, and has Megahorn to take out Grass types, namely Celebi. Rhyperior doesn't need Superpower because he 2HKO's Blissey, the only pokemon Superpower is ever put on a set for. He has a great defense as well, but once again is not needed. He works in the same way as Aggron; he uses Rock Polish to become faster than everything not scarfed barring Ninjask and hits using STAB Stone Edge and Earthquake (though, once again, its STAB'd on Rhyperior). Rhyperior also has two x4 weaknesses, and just like with Aggron you should be getting rid of the pokemon that carry such moves before you even bring them out, or weaken them. Being the case, Rhyperior is more likely to do this thanks to having a higher Attack score and is more likely to be able to KO weakened pokemon that threaten him, making him better than Aggron and outclassing him.

The next one is plain and obvious. Chansey needs to become Blissey. If you don't like Blissey, don't use Chansey; use a different pokemon.

The last pokemon that is basically outclassed is Slaking. Yes he hits hard, but you can't really avoid his ability. If you REALLY want to use him, use Return over Giga Impact, as you can actually switch out if you do that. However, Snoarlax is a much better option than Slaking. Choice Band Snorlax does Slaking's job without Truant. Perhaps most importantly, you won't lose a game if Slaking becomes your last pokemon - Snorlax will be able to do something every turn, Slaking will not.

I'm not going to try and rate this anymore until you look at your team and OU and decide what you want to. I'll tell you right now your entire team is beaten by a DD Salamence. After one Dragon Dance, everything on your team is 2HKO'd or OHKO'd (Aggron with its awesome defense being one of those pokemon), and you have no means of stopping it unless you actually manage to get your Weavile in against it with its Focus Sash still up.

If you really don't like OU, don't play it. UU and Ubers have plenty of exitement in them, and many of your pokemon on this team come from UU anyway. Its that simple. If you really don't like OU and how often overcentralized it is, don't try and make a gimmicky team with several pokemon on it that are outclassed by OU pokemon if you plan on winning. This forum is for competitive pokemon teams, and competitive is playing to win. Doing anything to win is not intentionally limiting yourself.

Thank you.
 
SoT edit: Okay, I'm locking this thread because i don't feel it's competitively viable. I mean, it's a good theme team and if it works, it works; however this team just looks like a bunch of uu and nu pokemon thrown together with the mindset "it's cool to be unique"
 
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